Patch 8.3 Hotfixes - February 12, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids
  • Operation: Mechagon – Workshop
    • Fixed an issue where Explosives could spawn in inaccessible locations when the Explosive affix is active on Mythic Keystone difficulty.
  • Siege of Boralus
    • Ashvane Snipers’ Shoot damage reduced by 20%.
    • Dockhound Packmasters now gain 40% increased damage from Feral Bond while near a Snarling Dockhound (was 125%).

Items and Rewards
  • Corrupted Items
  • Heart of Azeroth
    • Changing a Minor Essence while The Crucible of Flame (Essence) is equipped in the Major Slot no longer causes Concentrated Flame to go on cooldown.

Quests
  • Fixed an issue that allowed Horde players to receive credit for “Heroic Warfronts: The Battle for Darkshore” when completing the Warfront on Normal difficulty.

WoW Classic: New Player Offer
Starting today until February 24, new players can save 50% on their first month of game time through the WoW Classic New Player Offer.

Originally Posted by Blizzard (Blue Tracker)
Now through Feb 24, new players save 50% on #WoWClassic. Begin your adventure today! - blizz.ly/ClassicSave50

*Offer valid through February 24, 2020
**Offer applies to the first 30 days of game time on a new World of Warcraft® account. Game time includes access to both WoW Classic and World of Warcraft® (most recent playable expansion sold separately).

Recruit A Friend Guide - How To Recruit Yourself for Rewards
The new Recruit A Friend system has brought new rewards, including two mounts, one pet, a transmog set with a rucksack and more! If you want to get all the rewards then this is the perfect time to do that, as new accounts can get a 50% discount on their first World of Warcraft subscription.

Click the banner below to check our Recruit A Friend Guide and learn how to recruit yourself to get all the rewards!



Blackwing Lair Cleared in 42 Minutes!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Blackwing Lair opened at 23:00 UTC today, and we had the pleasure of seeing guilds from all around the world charge into Nefarian’s domain and make quick work of the 8 bosses therein. Throughout the race, we captured the names of the players involved and the timestamps of boss kills from all realms in all regions.

Razorgore the Untamed

At only six (and seven) minutes past the hour, the first guilds to complete the Razorgore encounter were:
  • CN United from Huhuran (China) at 23:06 UTC
  • Praxis from Zandalar Tribe (Europe) at 23:07 UTC
  • For teh Horde from Heartstriker (Europe) at 23:07 UTC

Vaelastrasz the Corrupt

Basking in the glory of great power, the first three groups to end Vaelastrasz’s torment were:
  • Praxis from Zandalar Tribe (Europe) at 23:08:54 UTC
  • Ashes of Time from Earthshaker (China) at 23:09:08 UTC
  • Shao Guang from Ouro (China) at 23:09:10 UTC

Broodlord Lashlayer

After a brief suppression, Broodlord Lashlayer went down first to:
  • CN United from Huhuran (China) at 23:17:49 UTC
  • RISE from Incendius (North America) at 23:19:21 UTC
  • Calamity from Mograine (Europe) at 23:19:38 UTC

Firemaw

Firemaw’s Shadow Flame barely slowed down the same three leading guilds:
  • CN United from Huhuran (China) at 23:22:15 UTC
  • RISE from Incendius (North America) at 23:24:24 UTC
  • Calamity from Mograine (Europe) at 23:24:36 UTC

Ebonroc

At this point, another guild from Europe charged into contention, and Ebonroc was first downed by:
  • Calamity from Mograine (Europe) at 23:31:52 UTC
  • Progress from Firemaw (Europe) at 23:32:12 UTC
  • CN United from Huhuran (China) at 23:32:15 UTC

Flamegor

The same three guilds in the same order ended Flamegor at 33 minutes past the hour:
  • Calamity from Mograine (Europe) at 23:32:58 UTC
  • Progress from Firemaw (Europe) at 23:33:17 UTC
  • CN United from Huhuran (China) at 23:33:50 UTC

Chromaggus

A dragon for all dragonflights, Chromaggus succumbed to:
  • Calamity from Mograine (Europe) at 23:37:12 UTC
  • APES from Gehennas (Europe) at 23:37:12 UTC
  • Progress from Firemaw Europe) at 23:37:22 UTC

Nefarian

With less than 43 minutes elapsed, the first three guilds in the world to complete Blackwing Lair in WoW Classic were:
  • Progress from Firemaw (Europe) at 23:42:21 UTC
  • Calamity from Mograine (Europe) at 23:42:21 UTC
  • APES from Gehennas (Europe) at 23:42:29 UTC

Congratulations to every guild that planned and executed this feat so well!
This article was originally published in forum thread: February 12 Hotfixes, New Player Offer, RAF Guide, Blackwing Lair Cleared started by Lumy View original post
Comments 67 Comments
  1. deenman's Avatar
    Quote Originally Posted by MORGATH99 View Post
    classic is joke what a waste of resources
    yeah,im sure classic with its milions of players is a waste,vs bfa with a few hundret thausand
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by deenman View Post
    yeah,im sure classic with its milions of players is a waste,vs bfa with a few hundret thausand
    It's the opposite, darling.

    Classic is goind downhill quickly, meanwhile Ion speaks of MILLIONS of players playing Retail.
  1. RoKPaNda's Avatar
    Quote Originally Posted by deenman View Post
    yeah,im sure classic with its milions of players is a waste,vs bfa with a few hundret thausand
    Nobody who has been playing Classic could believe this is the case. The Classic population started plummeting a month in and now most servers are complete ghost towns even in peak hours.
  1. MORGATH99's Avatar
    Quote Originally Posted by deenman View Post
    yeah,im sure classic with its milions of players is a waste,vs bfa with a few hundret thausand
    im sure theres not even 1 miilion classic players not even 500 k im sure and its dying pretty quick
  1. Not A Cat's Avatar
    Quote Originally Posted by fwc577 View Post
    It wasn't Naxx. Naxx not being cleared by many guilds had nothing to do with it's difficulty. Naxx wasn't cleared by many guilds because of how short of a patch cycle it had before TBC was released.
    The hardest part of naxx was just getting into the raid. That attunement was brutal back in the day. Now that people know what's to come I'm sure it will be much easier.

    Even if the raids are technically easier than retail LFR, I still find them fun. Maybe it's nostalgia, but either way I'm having fun.
  1. MORGATH99's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    It's the opposite, darling.

    Classic is goind downhill quickly, meanwhile Ion speaks of MILLIONS of players playing Retail.
    i second that and really hope it goes downhill faster so those resources can be put in places where can do better than copy and past the same game 10 years ago . like i dont really get it whats the deal in playing the same you played 15 years ago like theres nothing new ppl clearing raids that took weeks or months even in 41 mins cmon wheres the fun in that i prefer to pay for something that will last a lil longer
  1. hulkgor's Avatar
    hahaha, even after half a year of amazing success, people are still bashing classic? Get a grip dudes.
  1. McNeil's Avatar
    Classic and retail subs are being counted as the same number, they haven't said how well either of them is doing for some time. Its pointless and such a brainless discussion to call either of them dead when we don't even know the facts and just pull assumptions out of our ass. Why not actually stick to the topic for once and let this ''X game is dead'' rest.
  1. bullseyed's Avatar
    Quote Originally Posted by Danuel View Post
    So, classic is still a thing?
    Population dropped off ~80%ish allowing them to get rid of shards/layers. But it is more players / less dropoff than the 95%+ dropoff that was expected, so fanboys are acting like it is a huge success.
  1. Daevied's Avatar
    Quote Originally Posted by FatGandalf View Post
    So there was DBM and stuff like that during Classic (back in the day)? I didn´t play then so I have no idea. I have just seen the evolution of AddOns while I have played and was wondering what they had back then.
    there were addons that actually could insert 3D like images in the game, they restricted them in wotlk i think
  1. dipzz's Avatar
    Quote Originally Posted by Not A Cat View Post
    The hardest part of naxx was just getting into the raid. That attunement was brutal back in the day. Now that people know what's to come I'm sure it will be much easier.

    Even if the raids are technically easier than retail LFR, I still find them fun. Maybe it's nostalgia, but either way I'm having fun.
    False, you didn't do Naxx or you'd know the hardest part was gearing. Half the fights required Tanks to be fully geared, and the other half were dps checks that required your dps to be fully geared. 4H killed guilds because if 1 tank quit or left, it was over. It'd take 3-4 weeks to get a new one fully geared and by then another tank left or quit. Top guilds were stealing tanks left and right.
    The attunement wasn't hard, it was time consuming
  1. Softbottom's Avatar
    I'm interested to see AQ cleared in 1.5 hours and Naxx cleared in under 2.
  1. Jay667b's Avatar
    Quote Originally Posted by Alayea View Post
    Pretty much this. Not sure what the point even is with Blizzard trying to celebrate like it's an achievement. Classic WoW ended ~13yrs ago.
    So speedruns aren't worth noting because the games are years old?
  1. Not A Cat's Avatar
    Quote Originally Posted by dipzz View Post
    False, you didn't do Naxx or you'd know the hardest part was gearing. Half the fights required Tanks to be fully geared, and the other half were dps checks that required your dps to be fully geared. 4H killed guilds because if 1 tank quit or left, it was over. It'd take 3-4 weeks to get a new one fully geared and by then another tank left or quit. Top guilds were stealing tanks left and right.
    The attunement wasn't hard, it was time consuming
    Ehhh, the only fights that were exceptionally difficult to gear for were four horsemen, loatheb, and sapphiron. And I'd say the attunement was the hardest part as it was the biggest barrier of entry for most players. Barely any guilds even made it inside the instance.
  1. Highelf's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    It's the opposite, darling.

    Classic is goind downhill quickly, meanwhile Ion speaks of MILLIONS of players playing Retail.
    It's the opposite darling.

    People enjoy different games, you people who bash either one are honestly losers in real life I bet, darling.
  1. Sinyc's Avatar
    Quote Originally Posted by Not A Cat View Post
    The hardest part of naxx was just getting into the raid. That attunement was brutal back in the day. Now that people know what's to come I'm sure it will be much easier.

    Even if the raids are technically easier than retail LFR, I still find them fun. Maybe it's nostalgia, but either way I'm having fun.
    Raids in Vanilla were not hard, it ws everything leading up to the raids that was hard.

    Eg: Getting 40 people online at same time that were semi-geared. Attunements. Etc.
  1. Queen of Hamsters's Avatar
    People tell of how it was difficult to gear back then (which I have no doubt is true), but is that really a factor with these guilds on Classic...?

    I mean, they seem to tryhard more than even Mythic WF raiders so surely they'll have all they need by the time that Naxx comes around?

    Quote Originally Posted by Alayea View Post
    Pretty much this. Not sure what the point even is with Blizzard trying to celebrate like it's an achievement. Classic WoW ended ~13yrs ago.
    Well, speed runs are the thing that kept players occupied (and what they measured for success) on Private Servers, so stands to reason the devs are just making that a part of the official game since that's what Classic raiders care about.

    Some PS players predicted that this would be a thing, and seems they were correct. Whatever makes them happy I'd say.

    Speed runs are big business in plenty of old games, after all.

    - - - Updated - - -

    Quote Originally Posted by Highelf View Post
    It's the opposite darling.

    People enjoy different games, you people who bash either one are honestly losers in real life I bet, darling.
    I'm pretty sure that being called a loser IRL by... well, anyone on these forums, but especially you, is wholly inconsequential.

    But you being unable to keep up was cute. We weren't debating whether someone enjoys one or the other, we were responding to someone making claims about the number of players. You were simply so eager to lash out, that you only managed to copy a word used once and use it twice. How remarkable.

    "Insults are simply a reflection of personal fears".

    But thanks for reminding me why you were on the /ignore list, I'd forgotten and will rectify.
  1. Whitedragon's Avatar
    Quote Originally Posted by FuxieDK View Post
    Even in mid 90s, on PSTN lines, have I been anywhere near 1000ms..

    You are simply not remembering correctly.
    I still get days of sitting at 2k MS even today if the net is buggerd for some reason, back then it was a consent. living in the more rural places of the world where Internet is done via radio or other less then stable things it is very easy to be sitting at 1k MS, all it takes is some ice on the tower and your net goes to hell. Back then it really didn't bother me much you just learned to live with it, and to blizzards credit, they had systems that somewhat helped people like me compensate.

    Dug around in my old screenshots folder for funzies and found one from back in MoP during a SoO raid which isn't even that far back, where I had 1580MS (Home) 4150MS (world)

    I have co workers who have next to no internet even to this day, the best they can do is use their phone as a hotspot, and they just barely get signal in their little valley so they don't really do much with it. There is a reason that the DvD Netflix system is still alive and kicking.
  1. FuxieDK's Avatar
    Quote Originally Posted by Whitedragon View Post
    Dug around in my old screenshots folder for funzies and found one from back in MoP during a SoO raid which isn't even that far back, where I had 1580MS (Home) 4150MS (world)
    The "home" ping time, is from you computer to your router.
    If you signal is 1.5 second to travel 5 meters, your agumentation is severely flawed and not usable. It's very likely, of the remaining 2,5 second, atleast two of them, is to the outside of the router. That means 3500ms even before your signal leaves your house.

    You should have complained to your ISP, but it's a bit late now.
  1. Domixux's Avatar
    Quote Originally Posted by Not A Cat View Post
    Ehhh, the only fights that were exceptionally difficult to gear for were four horsemen, loatheb, and sapphiron. And I'd say the attunement was the hardest part as it was the biggest barrier of entry for most players. Barely any guilds even made it inside the instance.
    Please clarify which part of the naxx attunement was hard? The attunement wasn't even a questline or something it was just a gold check. By the time naxx was released almost everyone was revered with argent dawn and if they were not, the pre event helped greatly. At revered reputation it was 30gold, two arcane crystals and one nexus crystal per player. It surely was a barrier for pugs or solo players (which almost didn't exist in vanilla) but no guild should have struggled with this.

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