Shadowlands - Flying Update, Target Cap AoE Spells, New DK Runeforges, DLC #723

Patch 8.3 Hotfixes - April 21st, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids
  • Operation: Mechagon
    • K.U.-J.O.
      • K.U.-J.O. should now always find a target for the Air Drop crate.
  • Ny’alotha, the Waking City
    • Dark Inquisitor Xanesh
      • Health reduced by 5% on all difficulties.
      • Terror Wave cast time increased to 5.5 seconds on Mythic difficulty (was 5 seconds).
    • Shad’har the Insatiable
      • Increased the duration to collect Tasty Morsels to 10 seconds on Mythic difficulty (was 7 seconds).
      • Umbral Eruption missile travel time increased to 2.5 seconds on all difficulties (was 2 seconds).
    • The Hivemind
      • Aqir Darter health reduced by 10% on Mythic difficulty.
      • Psionic Resonance damage reduced by 10% on Mythic difficulty.

  • Developers’ note: Now that the Hall of Fame for Ny'alotha is full and the raid is available on Mythic difficulty to cross-realm groups in all regions, we're undertaking an additional tuning pass aimed at smoothing out the difficulty curve on Mythic for groups that are beginning or continuing progression through Ny'alotha.
This article was originally published in forum thread: Patch 8.3 Hotfixes - April 21st, 2020 started by Stoy View original post
Comments 8 Comments
  1. SinR's Avatar
    Welp, Blizzard's busy today
  1. kamuimac's Avatar
    always find it hillarius how blizzard has to nerf mythic to the ground just so elitest players keep stay elitest because without it they cant kill anything in there

    notice how they dont nerf anything else but mythic - tells a lot about this game and who they care about
  1. Dawon's Avatar
    Quote Originally Posted by kamuimac View Post
    always find it hillarius how blizzard has to nerf mythic to the ground just so elitest players keep stay elitest because without it they cant kill anything in there

    notice how they dont nerf anything else but mythic - tells a lot about this game and who they care about
    Can you please show on this Mythic doll where the bad elitist people hurt you?

    Seriously, why even whine like that? Does you gameplay vastly decrease when other people (that you probably never interact with) can kill a boss here and there after nerfs? How on earth can you be so butthurt? Let people have fun, despite nerfs or not...
  1. DeusX's Avatar
    Quote Originally Posted by kamuimac View Post
    always find it hillarius how blizzard has to nerf mythic to the ground just so elitest players keep stay elitest because without it they cant kill anything in there

    notice how they dont nerf anything else but mythic - tells a lot about this game and who they care about
    "Health reduced by 5% on all difficulties"
    "Umbral Eruption missile travel time increased to 2.5 seconds on all difficulties"

    Get rekt, son!
    Are you waiting for that LFR N'zoth nerf?


    Me too, lol.
  1. Indil's Avatar
    Quote Originally Posted by kamuimac View Post
    always find it hillarius how blizzard has to nerf mythic to the ground just so elitest players keep stay elitest because without it they cant kill anything in there

    notice how they dont nerf anything else but mythic - tells a lot about this game and who they care about
    What rock are you on?

    You will never, ever interact with a CE Raider, looking at how you speak.
    Do you think they should Nerf Hc?
    It was faceroll since day 1.

    And this nerfs are made only to help the bad Mythic guilds, to help them get to the last boss.

    You have no clue
  1. Marvy's Avatar
    I really don't understand why things like Hivemind and Shad'har are getting mythic nerfs, they both alresdy have way over 3k kills which is probably more than there are serious mythic progression guilds in the first place. Considering Azshara had less than 1k kills when the patch dropped, I really fail to see the reasoning here. Do they expect this patch to last for a long time and want to tempt more people into mythic maybe?
  1. deenman's Avatar
    Quote Originally Posted by Marvy View Post
    I really don't understand why things like Hivemind and Shad'har are getting mythic nerfs, they both alresdy have way over 3k kills which is probably more than there are serious mythic progression guilds in the first place. Considering Azshara had less than 1k kills when the patch dropped, I really fail to see the reasoning here. Do they expect this patch to last for a long time and want to tempt more people into mythic maybe?
    both does bosses are the first difficulty spike bosses after first 3 as far as i recal from experience,xanesh is mostly execution so you either have an easy time or its a nightmare and i rly dont see how they can nerf that one in such a way that it doesnt completly alter it
  1. Holymoely's Avatar
    Quote Originally Posted by Marvy View Post
    I really don't understand why things like Hivemind and Shad'har are getting mythic nerfs, they both alresdy have way over 3k kills which is probably more than there are serious mythic progression guilds in the first place. Considering Azshara had less than 1k kills when the patch dropped, I really fail to see the reasoning here. Do they expect this patch to last for a long time and want to tempt more people into mythic maybe?
    There are definitely a lot of guilds still wanting to progress this raid, especially with the long timespan till the next expansion. Just look up the last kills on wowprogress there are a lot of guilds slowly progressing through hc and making the transition to mythic.

    With shadowlands being at least 5 months away this raid has to cater to the majority of guilds for a long time.

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