Time Runs Short: Battle for Azeroth
Originally Posted by Blizzard (Blue Tracker / Official Forums)
When Sylvanas Windrunner shatters the veil between worlds, you’ll be leaving Azeroth behind—at least for a time. But before you journey to the Shadowlands, you may want to spend your remaining moments in the mortal realms seeking out a few rewards that will no longer be obtainable (or will be more difficult to acquire) in the next expansion.

Read on for the full list, and make sure to collect everything you’ve been eyeing before time runs out.

Going Away with Shadowlands Launch

How to Claim Your Dragon

When Azeroth’s heroes depart for the Shadowlands, the last vestiges of N’Zoth the Corruptor will fade away—and the “Lost Flight” quest, which rewards the Uncorrupted Voidwing mount, will vanish along with him.


Uncorrupted Voidwing

To earn: Enter the raid Ny’alotha, the Waking City on Heroic difficulty and defeat N’Zoth the Corruptor. You’ll want to be around 445 item level and be accompanied by at least 15 others in gear of similar quality to take down the Old God.

Upon defeating N’Zoth, you’ll loot an item that grants you the “Lost Flight” quest, which can be turned in for your Uncorrupted Voidwing.

You can further prepare for the climatic final boss in Battle of Azeroth by watching the N’Zoth the Corruptor FatbossTV guide.

TIP: Ashjra’kamas, Shroud of Resolve is a must-have for all members of your raid group when fighting N’Zoth the Corruptor. Those without the legendary cloak will succumb to an instant mind-control mechanic, becoming a Servant of N’Zoth who will ravage your raid. Follow our guide to obtain your legendary cloak.

Estimated time: 2 hours


If you need aid, some fellow heroes in the community are willing to help those who want to earn their Uncorrupted Voidwing. Check out the list below, and read their guidelines to find out how to participate.



Your Heart Only for Azeroth

The Heart of Azeroth, the legendary necklace you’ve kept close to your own hearts, derives its power from your connection to Azeroth. You’ll find that connection weakens when you step foot into areas or instances not introduced in Battle for Azeroth, severing features that derive power from it—Essences and Azerite Traits. The potency of these powers will reactivate whenever you return to eligible regions and instances (e.g. Horrific Visions.

Going Away with Shadowlands Pre-patch

Mind-Blowing Mount


The prestige achievement Battle for Azeroth Keystone Master: Season Four and its reward the Awakened Mindborer mount will only be available to earn prior to the release of Shadowlands. To earn the achievement and mount, you must complete all Battle for Azeroth Season Four dungeons at Mythic Level 15 or higher, within the time limit.

Unsure of your current progress? See which Keystones you need to complete by checking your progress in the Mythic Keystone section in the Group Finder (default hotkey: i).

Extinction Event


Mighty Caravan Brutosaur

Just like the real dinosaurs that once walked our own earth, the Mighty Caravan Brutosaur’s days in Azeroth are numbered. Once the Shadowlands pre-patch goes live, the shady vendors Talutu and Tricky Nick will cease selling it. The Mighty Caravan Brutosaur will then trek from its Battle for Azeroth vendors to the Black Market Auction House where it can show up occasionally as a purchasable mount for players to bid on. The accompanying Feat of Strength Conspicuous Consumption will be earned upon purchase.

To earn: Purchase for 5,000,000 gold from Talutu in Grand Bazaar, Dazar’alor (Horde) or Tricky Nick in Hook Point, Boralus (Alliance).

Corruption Cleansed

With the Black Empire turned to ash, the Old Gods’ power of Corruption will wither away once the Shadowlands pre-patch goes live. Your Corruption-tainted items will shed away their dark power, leaving your gear in its pure form. With Corruption no longer a threat, the Corruption Resistance found on certain Essences and your legendary cloak will also dissipate.

Utter Madness

One of the more challenging achievements to arise in Visions of N’Zoth—Mad World—will no longer be acquirable once the pre-patch goes live. If you successfully earn the Feat of Strength, you’ll be granted a fitting title, “the Faceless One.”

To earn: Complete all objectives in the Horrific Visions of Stormwind and Orgrimmar in a single visit while not in a party and with all 5 Faceless Masks active.

Changing of the Seasons

The current PvP Season will end with the pre-patch, taking with it all of the usual earnable rewards for eligible players who end the season in the top 0.1% of the 3v3 arena ladder. To commemorate this feat, these elite players will earn the Corrupted Gladiator title, Corrupted Gladiator’s Tabard, and the Corrupted Gladiator mount.

Top of the Class

Just as with previous raids at the end of an expansion, the Ahead of the Curve and Cutting Edge achievements for defeating N’Zoth the Corruptor on Heroic and Mythic difficulties will go away at the beginning of pre-patch. In addition to earning limited-time achievements, you’ll also get your Uncorrupted Voidwing and—for those seeking to get Cutting Edge—have a chance to get the Ny’alotha Allseer mount for defeating N’Zoth on Mythic difficulty.

Your Essences Preferences

If you’re trying to collect the prestigious title Azeroth’s Champion, be sure to add earning the achievement Phenomenal Cosmic Power to your list of things to do, as all Rank 4 Essences can no longer be earned once Shadowlands strikes.

To earn: Infuse the Heart of Azeroth with all available Essences from the Rise of Azshara update for any role at Rank 4. Refer to Wowhead’s comprehensive Essence collection guide to get started!

The Truth Hertz

In the same vein as Rank 4, the achievement Hertz Locker which grants the Rank 4 Essence Vision of Perfection will become unobtainable, but earlier during pre-patch.

To earn: Within a single lockout, defeat all bosses in Operation: Mechagon and prevent the destruction of all non-robotic life on Azeroth without any player dying on Mythic difficulty.

Some mounts and achievements will become more difficult to acquire due to drop rates changing or requirements going away with Shadowlands.

Difficulty Increasing When Shadowlands Launches

Mythic Mounts

When you sail away from Battle for Azeroth, the current guaranteed drop rate for the Glacial Tidestorm and Ny’alotha Allseer mounts will significantly decrease, and the amount of dropped mounts will decrease to one (currently two).


Glacial Tidestorm

Glacial Tidestorm: Defeat Mythic Lady Jaina Proudmoore in Battle of Dazar’alor on Mythic difficulty. You’ll need 20 players total to enter the raid, and it’s recommended that all players are 415 item level or higher. You can further prepare for Mythic Lady Jaina Proudmoore by watching the Mythic Lady Jaina Proudmoore FatbossTV guide.


Ny’alotha Allseer

Ny’alotha Allseer: Defeat Mythic N’Zoth the Corruptor in Ny’alotha, the Waking City on Mythic difficulty. You’ll need 20 players total to enter the raid, and it’s recommended that all players are 470 item level or higher. You can further prepare for Mythic N’Zoth the Corruptor by watching the Mythic N’Zoth Complexity Limit guide.

Please note that the corresponding Cutting Edge: N’Zoth the Corruptor achievement will no longer be available to earn once Shadowlands goes live.

As these instances are both Mythic difficulty, we expect defeating Mythic Jaina Proudmoore and Mythic N’Zoth will still require a fair amount of coordination to defeat in Shadowlands—so if you want either of these mounts, you may want to consider taking advantage of the guaranteed drop rate.

There are also some heroes in the community who are willing to help those who want to earn their Glacial Tidestorm or Ny’alotha Allseer mounts—check out their information below!

  • DesMephisto

Which mount or achievement is on your list to collect?
This article was originally published in forum thread: Time Runs Short: Battle for Azeroth started by Lumy View original post
Comments 124 Comments
  1. Aerisot's Avatar
    The only ones I do not understand why they are going away are the end dungeon mounts (Jaina, N'zoth) If Ashes of Alar is still in the game as well as Invincible, and the Gul'dan mounts, why are these two being removed?
  1. Cæli's Avatar
    Quote Originally Posted by Jester Joe View Post
    If people are collectors, they're doing it because they enjoy it. This whole "FOMO" thing I only ever see claimed by people who don't seem to care anyway, they're just looking to criticize instead something that doesn't affect them much.

    As someone who enjoys collecting things personally, it's really unnecessary to make it sound like it's an issue that needs to be fixed.
    maybe you don't care that much about missables, some players do care about missable, those are the ones hooked always harder, missables used to be not missable by using a guide, now we're pressured by time which shape our life if we decide to collect everything (thing which shall be something possible in every well designed games). incorporating timed missable is bad for the game. achievements date, lower drop rates, and easy to get promotional/one time stuff (like the stuff from the diablo event) is enough for this kind of prestige. all that fomo marketing does is frustrating the real collectors(since it's close to impossible to collect everything if you have a job and or a family), while non collectors don't care that much, since they're not collectors.

    in my book with this blizzard is just exploiting some kind of person's addictive behaviour to hook them more. not nice.
    it would be tolerable if there were few, like before, but those days there's countless of those.
  1. Jester Joe's Avatar
    Quote Originally Posted by Eazy View Post
    The Azeroth Champion title will be unobtainable... and the rank 4 is behind the RNG drop from emissary bonuses xD

    Never gets old Blizz, never gets old...
    They added bad luck protection to rank 4 essences from emissary bonuses like, last month I think?
  1. IdiocracyIsReal's Avatar
    Quote Originally Posted by Daemos daemonium View Post
    This isn’t at all a new business model they have always done this rather it be though collectors editions taking out content like classic naxx or selling trading cards with item codes.

    Blizzard hasn’t become a disgusting company they were one since day one.
    That's completely different.
  1. Baine's Avatar
    Quote Originally Posted by Nnyco View Post
    Just join a farm group right now, takes no time and guranteed to drop two.
    Eh, I don't raid at all. Besides, I never went into that raid so I have no idea of the mechanics. I would probably do that if I reeeeally wanted the mount, but nah. I just want to add it by farming the raid solo - and discovering it as well.
  1. IdiocracyIsReal's Avatar
    Quote Originally Posted by Sharnie786 View Post
    it's a business, should they not have a business model? Sometimes I question the logic of people behind their screens making such posts.
    "Its a business" is not a blank excuse for everything. EA is a business too...
  1. Jester Joe's Avatar
    Quote Originally Posted by Cæli View Post
    maybe you don't care that much about missables, some players do care about missable, those are the ones hooked always harder, missables used to be not missable by using a guide, now we're pressured by time which shape our life if we decide to collect everything (thing which shall be something possible in every well designed games). incorporating timed missable is bad for the game. achievements date, lower drop rates, and easy to get promotional/one time stuff (like the stuff from the diablo event) is enough for this kind of prestige. all that fomo marketing does is frustrating the real collectors(since it's close to impossible to collect everything if you have a job and or a family), while non collectors don't care that much, since they're not collectors.

    in my book with this blizzard is just exploiting some kind of person's addictive behaviour to hook them more. not nice.
    Are we going to stop Casinos because gambling addictions is a thing? Also not sure why you're making assumptions, I care a lot actually about missing things, but I also know once I missed it there's no point dwelling on it, or I know when I have my limits. You can't balance a game around people having addictions.

    I spent hours on hours grinding out the Field Medic when it was announced First Aid was leaving, and I don't regret it.

    The whole idea of "timed exclusivity is bad!" is just weird to me considering every online game has it to some degree. Don't need to look any further than the Battle Pass system. But for some reason when it comes to WoW, people have some strange idea that taking away things is the worst thing ever.

    As you can claim there's collectors this frustrates, there's also collectors that get frustrated when things they got through effort/dedication are trivialized. There's plenty to collect that never goes away.
  1. phattsao's Avatar
    "You should have a 445 ilevel for Heroic N'zoth".

    That's adorable. Doubt you could find a normal group with 445.
  1. Cæli's Avatar
    Quote Originally Posted by Jester Joe View Post
    Are we going to stop Casinos because gambling addictions is a thing? Also not sure why you're making assumptions, I care a lot actually about missing things, but I also know once I missed it there's no point dwelling on it, or I know when I have my limits. You can't balance a game around people having addictions.

    I spent hours on hours grinding out the Field Medic when it was announced First Aid was leaving, and I don't regret it.

    The whole idea of "timed exclusivity is bad!" is just weird to me considering every online game has it to some degree. Don't need to look any further than the Battle Pass system. But for some reason when it comes to WoW, people have some strange idea that taking away things is the worst thing ever.

    As you can claim there's collectors this frustrates, there's also collectors that get frustrated when things they got through effort/dedication are trivialized. There's plenty to collect that never goes away.
    well that's where good game design comes into play. anyway, personally I can't understand players enjoying the possibility to miss things deeply integrated in a game, hence never really having the possibility to complete a game. wow started off without that (to this extent) and it was added progressively, when players poured many years of their life already. so what would you say to collectors who just can't collect every timed collectibles because there's too many, to just give up ? it's hard for them, but the amount of such practice used by them lately makes it just vile, in my opinion.
  1. Azerate's Avatar
    None of these is really surprising. I am happy that they finally confirmed what goes away and what stays, and specifically that visions, expeditions and warfronts are staying. I still have that one annoying achievement in warfronts to do plus some mogs to get and I was waiting for that confirmation.
  1. Dracullus's Avatar
    Quote Originally Posted by Aerisot View Post
    The only ones I do not understand why they are going away are the end dungeon mounts (Jaina, N'zoth) If Ashes of Alar is still in the game as well as Invincible, and the Gul'dan mounts, why are these two being removed?
    Reading comprehension, man. They are making Jaina/N'zoth Mythic mounts 1% next expansion, just like always. Only mount from quest for ahead of the curve is going away and it was this way at least since MoP.

    Nothing in this list is surprising, maybe only rank 4 essences, but I doubt many people care about them (well, maybe title is cool for some future expac when Azeroth titan will have bigger role).
  1. dope_danny's Avatar
    Boy thats a whole lot of desperate end of expansion fomo driven resub bait. Greasy.
  1. Azerate's Avatar
    Quote Originally Posted by dope_danny View Post
    Boy thats a whole lot of desperate end of expansion fomo driven resub bait. Greasy.
    No, not really. It's actually pretty surprising they are keeping warfronts and visions with everything tied to them (except Mad World FoS) still available after BfA. Previous expansions had much more content removed / made unavailable at the end of the expac
  1. Daemos daemonium's Avatar
    Quote Originally Posted by IdiocracyIsReal View Post
    That's completely different.
    how so ?
  1. Kayze's Avatar
    "These mounts will go away come next expansion!" = "Please keep playing! Here, we'll make these rare, just please stay on a game that doesn't get regular content updates!"

    I'd rather have multiple small patches than months worth of developing large patches that last weeks merely because of time gating. These content droughts suck, especially when we're still paying for subs in 2020. It's tiring subbing during WoW's content droughts as some sort of welfare for Blizzard.
  1. Daedius's Avatar
    Good luck getting the phenomenal cosmic power one... the PvP ones will be a huge crutch for most.

    Should've been acquiring a number of Rank 4s, not ALL...
  1. Volatilis's Avatar
    Quote Originally Posted by Daedius View Post
    Good luck getting the phenomenal cosmic power one... the PvP ones will be a huge crutch for most.

    Should've been acquiring a number of Rank 4s, not ALL...
    Buy Tokens with real life money - buy gold with token - pay for pvp carry with token gold.

    Thats how you're supposed to get rank 4 pvp if you're not a pvper.

    See blizzard DO care
  1. Deferionus's Avatar
    Quote Originally Posted by Coconut View Post
    I could see your argument (though I still disagree with it on principle) if the removal was announced from the start.

    As it is, Blizzard very underhandedly announced removing a gold sink mount from the game for the very first time after introducing a lot of other, smaller gold sinks to tempt players to spend their gold, and after introducing measures to reduce passive gold intake and the value of raid consumables. By the time they announced this, it had become very hard to catch up on the gold unless you played on a high pop server or had a lot of time on your hands, and we were left with the frustration of having spent valuable currency and time on things that weren't actually going away.
    I agree that Blizzard should have been more forthcoming with their intentions from the first day of the expansion. They did give quite a lot of notice (over a year), but from day one of the expac would have been best for clarity. In the past Blizzard would have announced these sort of things 3 months from the launch of the expansion, so I give them credit for giving much more notice on this occasion.

    I personally welcome them having another of these amounts in SL, and I think they should have made the spider mount unobtainable at the end of Legion. I do see people's frustration with this though, as it was out of the blue when they announced it and could not have been anticipated.
  1. Rubon's Avatar
    Looks as though the prepatch may come earlier than anticipated and stay longer than usual.

    No doubt because 8.2 and especially 8.3 came up light and people are bored with assaults and visions. I know I am.

    Plus, it is nearly August already.
  1. Insatiable's Avatar
    Going to swell Blizzard when all these horrible systems like Azerite, essences and the god forsaken unbalanced, untested idiotic idea of corruption are gone and forgotten about.

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