Castle Nathria Raid Testing Schedule - August 6th & 7th
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Thursday, August 6th and Friday, August 7th, we will be continuing our raid tests in Castle Nathria.

Thursday, August 6th

Artificer Xy’mox - Heroic Castle Nathria
13:00 PDT (16:00 EDT, 22:00 CEST)

Sire Denathrius - Heroic Castle Nathria
14:00 PDT (17:00 EDT, 23:00 CEST)

Friday, August 7th

Hungering Destroyer - Mythic Castle Nathria
13:00 PDT (16:00 EDT, 22:00 CEST)

Lady Inerva Darkvein - Mythic Castle Nathria
14:00 PDT (17:00 EDT, 23:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

To facilitate testing, players who have not committed themselves to a Covenant can speak with Acquirer Ta’est inside Castle Nathria to temporarily bind themselves to one of the four factions.

Q: How do I get into the raid zone?
A: In Oribos, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade IV in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 60 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

We appreciate you taking the time to test our content and look forward to reading your feedback.

AQ40 Cleared
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Congratulations to the first guilds to kill C’Thun in this region:

Guild - Realm - Time
Onslaught - Skeram - 20:08 PDT
Fusion - Incendius - 20:31 PDT
Rise - Netherwind - 20:43 PDT

Very impressive!

WoW Patch Hotfixes - August 4, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Player versus Player

  • This week’s Comp Stomp Brawl has been replaced with Temple of Hotmogu.
    • Developers’ note: We’ve identified some issues with Comp Stomp and have removed it from the rotation. Comp Stomp will return to the rotation in Shadowlands.

WoW Classic

  • The Blue Scepter Shard, Green Scepter Shard, and Red Scepter Shard quest items are now Epic quality.
    • Developers’ note: We're changing the item quality on the Scepter Shard quest items to Epic (purple) so that they'll be easier to distribute to the correct person in raids using Group Loot or Master Looter.
  • Fixed an issue that caused C’Thun within Temple of Ahn’Qiraj to incorrectly delay casting Eye Beam when engaging in combat.
This article was originally published in forum thread: Castle Nathria Raid Testing Schedule, AQ40 Cleared, WoW Patch Hotfixes - August 4 started by Lumy View original post
Comments 30 Comments
  1. Domixux's Avatar
    Quote Originally Posted by coprax View Post
    Isn' Skeram the one server without an alliance population? How can they be the one to habe completed the war effort first?
    The big guilds made alliance toons, farmed the mats on their mains and sent them over. This basically happened on every one faction sideded server with sweaty guilds.
  1. Mendzia's Avatar
    Quote Originally Posted by Mrbleedinggums View Post
    No worries, we know how you "hardcore superstars" are with your mind-boggling difficult classic raids are. Us "filthy casual" retail raiders can't hold a water because as everyone knows, difficulty is gauged by how much Nature Resist gear you're able to farm and stack up for a boss encounter.
    Not sure why are you even replying to me... i just clearly stated that Classic raids are easy and hate toxicity around elitism.
  1. Mrbleedinggums's Avatar
    Quote Originally Posted by Mendzia View Post
    Not sure why are you even replying to me... i just clearly stated that Classic raids are easy and hate toxicity around elitism.
    Just wanted to hear Classic players admit the truth again.
  1. OokOok's Avatar
    Oh look called it, you could screenshot this go back in time 1 month ago and show it to the all the classic fanboys and they'd still say "NO IgTs NoT gUNNA Be CLEAred IN a DaUY U StOOpiD!"

    Vanilla has NO MECHANICS why is it so hard to grasp for these children who clearly never played vanilla, it's the same ones you see in trade trying to brag about how they did. Even if we ignore the fact the fights are a joke and trash in classic is harder then the actual bosses, expecting 14 yearold content to be hard is just the dumbest thought process you can have. Mythic KJ a fight with actual bullshit mechanics was 1 shot every week by Method after they killed it.
    So why the hell would people not be able to do the same to a Boss that was killed 14 years ago that has 2 mechanics? seriously... are you all from that group of people who drop out of school to become "full time streamers" living at home with 3 viewers who are your parents and siblings?
  1. Seliar's Avatar
    Quote Originally Posted by awadh View Post
    that was because people didn't know how to do shit before and most people had shit internet connection, shit pcs and were also shit at the game. The people clearing cthun back then are more or less the same as the lfr clearing folks today.
    Sure, those guys in Nihilum, Vodka, Death and Taxes, Fury, etc where just a bunch of lfr players spending 8-10 hours a day in a raid instance randomly pressing their buttons.
  1. Justpassing's Avatar
    Quote Originally Posted by Seliar View Post
    Sure, those guys in Nihilum, Vodka, Death and Taxes, Fury, etc where just a bunch of lfr players spending 8-10 hours a day in a raid instance randomly pressing their buttons.
    That eerily sounds like what my guild does, yikes.
  1. Enter Name Here's Avatar
    Quote Originally Posted by Usernameforforums View Post
    Its patch 1.12. Nax was already released in this patch. Therefore, cthun was already fixed.
    i was hoping nobody came up with that. why wasn't AQ already open then? :O
  1. qactuar's Avatar
    Quote Originally Posted by Rhelyo View Post
    After you clear your AQ40 within evenings how about swap to retail and see how long will be until you clear mythic Nzoth. See if it takes 2 evenings aswell.
    Think you missed the part of their post you quoted that heavily implies they agree that Classic is not very difficult.
  1. Wries's Avatar
    Gee great heads-up that Comp Stomp would be taken out of rotation. People have been waiting and waiting and... well.. nope.
  1. Usernameforforums's Avatar
    Quote Originally Posted by Enter Name Here View Post
    i was hoping nobody came up with that. why wasn't AQ already open then? :O
    Cuz when a new server is released, the server has to go through the event to unlock aq. This was the case up until wrath I believe.

Site Navigation