The New Leveling Experience And Heirlooms in Shadowlands
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Leading into Shadowlands, the leveling experience will undertake a complete rehaul – the current max level 120 will be squished down to level 50, a new introductory excursion that will teach you the fundamentals of the new character that you created, and a new starting experience that will allow you to select an expansion to level through and experience its full story.

Heirlooms and other experience gained bonuses were originally introduced as a quick fix for alts to not have to spend over 100 hours leveling. With the revamped leveling experience, you can look forward to reaching the new max level more than twice as fast than before. With the quicker leveling experience, the fundamental problem to the long leveling process has been solved and we found that the experience bonuses that come from Heirlooms were no longer necessary and instead, made the new leveling experience feel very awkward with the extra leveling speed.

We want to ensure that players’ investment in these Heirlooms continues to offer unique benefits while leveling, so we’re planning to replace the experience bonus on Heirlooms with unique Heirloom set bonuses.

  • (2) Set: Rested experience consumed is reduced by 30%.
  • (3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds.
  • (4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes. Defeating additional enemies extends this effect, up to 2 additional minutes.
  • (6) Set: Rested experience consumed is reduced by an additional 30%.

The new set bonus can be obtained from all Heirloom pieces except weapons and trinkets. Please keep in mind that the new Heirloom set bonuses are a work in progress and may have additional changes during the course of development and testing.

There are a few other experience bonus items that will also see changes due to the new leveling experience. Monks Peak of Serenity Enlightenment buff will be changed to granting rested experience and Elixir of Ancient Knowledge, Elixir of the Rapid Mind, and Excess Potion of Accelerated Learning will become Poor quality and no longer usable. The Draught of Ten Lands will still retain the 10% experience bonus but will now be capped at level 50.

We hope that you look forward to the new leveling changes that introduces a faster and more flexible leveling experience than ever before.
This article was originally published in forum thread: The New Leveling Experience And Heirlooms in Shadowlands started by Lumy View original post
Comments 378 Comments
  1. Thee ANCOM's Avatar
    okay, I'm fine with these changes. if I'm not mistaken all allied race characters start in a capital city, so all you have to do is make a character and log in. boom, come back in a years time and plenty of rest to level with. besides people should be leveling their alts now. that XP bonus isn't going away until shadowlands comes out.
  1. Spike`'s Avatar
    I'm proud of you Blizzard, you always come up with changes that is worse that i think they will be

    I'm really impressed how stupid they are, they say that want players to level their ALTS doing zone quests, well every single of that "set" is just asking for the players level by instances

    So many options they have, fun procs that already are in the game to make leveling by zones fun and they always choose the worse option
  1. FelPlague's Avatar
    Quote Originally Posted by Mouri Kogorou View Post
    Rested experience consumed is reduced by 30%

    how does this work?
    does it mean i have to do more work to consume all the rested experience?
    it means your rested exp will last 30/60% longer, imagine it more so as you get 30/60% more rested cap, and it fills 30/60% faster.
  1. Azerate's Avatar
    Quote Originally Posted by Mouri Kogorou View Post
    Rested experience consumed is reduced by 30%

    how does this work?
    does it mean i have to do more work to consume all the rested experience?
    The wording is vague, but it probably means that your "Rested effect" will affect more experience, so essentially you will get more of the rested XP for the same time of resting.

    Quote Originally Posted by Tygera View Post
    They baked in the experience gain with the level squish - do you really think it's reasonable to get it back and lvl to 50 with additional 'X' reduced hours?
    Revamping leveling and getting rid of heirlooms bonuses is not the bad part about this. The problem is that they are pretending heirlooms are still useful via adding unhelpful bonuses to them.

    They should've either just removed all heirlooms outright (with a prior warning, so mog collectors can buy them now) and give some option to people for refunding them. Or they should've made the bonuses interesting / fun / gameplay-transformative. These new ones are neither making your leveling quicker, nor more interesting.
  1. BicycleMafioso's Avatar
    I find it amusing that some are legit upset over money invested in this. You still have the item. You have gotten a lot of use out of it. If I buy a piece of equipment on the Auction House, I don't go demanding my gold back from the seller when I replace the item.

    I have 50 characters on my account. I cannot create new characters. Heirlooms do very little for me at this stage. I am not the least bit upset by this change, they have fulfilled their purpose and they did so well. I was willing to pay the gold for what I got out of them, and I did get a lot out of them.
    I can't even begin to tell you how many were lost in the mail because I failed to log in within 60 days to the characters who had them in the mail either (before they were created through the UI)

    (and with that said, I am someone who consistently has <200k gold across all my characters, so it's not like the gold investment wasn't impactful, it certainly was)
  1. FelPlague's Avatar
    Quote Originally Posted by Drub View Post
    The reduced rested rate seems like bad design because it encourages you to make a new character but not level it until next week. Others are okay i guess. I would have preferred getting my gold back tbh
    when have we literally ever gotten gold for removed things?
    have you gotten gold back for dual talent spec? or mount training? no.
  1. paragraphgorilla's Avatar
    Increasing the amount of rested EXP you can earn would've been more useful.
  1. FelPlague's Avatar
    Quote Originally Posted by Azerate View Post
    They should've either just removed all heirlooms outright (with a prior warning, so mog collectors can buy them now) and give some option to people for refunding them. Or they should've made the bonuses interesting / fun / gameplay-transformative. These new ones are neither making your leveling quicker, nor more interesting.
    1. no they have never refunded for that kinda stuff, that is stupid, thats like asking for them to refund your dual talent spec when they gave us all talent specs
    2. interesting- they are interesting, extra rested exp, primary stat for killing
    fun- idk, a giant holy explosion when you level is rather fun
    3.gameplay transformative- yeah it 100% is, cause it means when i am about to level i will gather AS MANY MOBS AS POSSIBLE so my explosion will kaboom them all
    4."neither making your leveling quicker" yes... yes it does, it very much makes your leveling quicker, less downtime to heal, more primary stat, stronger then normal gear, and also more rested exp.

    - - - Updated - - -

    Quote Originally Posted by paragraphgorilla View Post
    Increasing the amount of rested EXP you can earn would've been more useful.
    it bassicaly does, it increases the cap/how fast you get it by 30/60% basically is how you can think about it.
    cause that is literally what its doing, meaning that instead of effecting 2 levels, your rested can now effect 3 and a third levels. while filling to max at the same rate.
  1. Sharnie786's Avatar
    ]Anyone want to buy 16 x Elixir of the Rapid Mind on Kul Tiras, Anachronos or Alonsus EU? Lol!


    For anyone saying that they want a refund for heirlooms, think again because you used the items when you needed them. It is Mike buying a Burger eating it and then saying I want a refund. However, the Elixir of the Rapid Mind was expensive and that is what people need to get a refund on. I spent close to 2 million on them and now they no longer work. I didn't even use them.
  1. Drub's Avatar
    Relax it was just a suggestion lol
    Ya never know :P
  1. FelPlague's Avatar
    Quote Originally Posted by Sharnie786 View Post
    ]Anyone want to buy 16 x Elixir of the Rapid Mind on Kul Tiras, Anachronos or Alonsus EU? Lol!


    For anyone saying that they want a refund for heirlooms, think again because you used the items when you needed them. It is Mike buying a Burger eating it and then saying I want a refund. However, the Elixir of the Rapid Mind was expensive and that is what people need to get a refund on. I spent close to 2 million on them and now they no longer work. I didn't even use them.
    oh just read it, well you have like.. months... so use them now, dont be mad you are holding onto an item that you are told will stop working later, use them now.
  1. NMX-'s Avatar
    Quote Originally Posted by Azerate View Post
    Out of combat regeneration is completely irrelevant. Almost every class (if not actually every class) has healing skills. Either in-combat, or out of combat. Food costs cooper coins while you get 1g from starting quests. (That and also the mobs while leveling barely hurt you, but I guess that's a bit reliant on the player skill so I'm leaving that out as a major argument)
    Wouldn't this let you pull a lot more stuff and recover faster between big pulls? Wouldn't this help you chain mobs in dungeons faster with smaller down time between pulls? I don't call that useless.

    Quote Originally Posted by Azerate View Post
    Aoe damage burst on level up doesn't make a difference. Most times you're leveling up will be with a quest reward, the burst will just fire into thin air. Even if you somehow get lucky enough to fire that burst into mobs, that doesn't help much because you can usually just 1-2hit mobs anyway with regular skills.
    Please record yourself 1-2 shotting regular mobs with regular skills somewhere between 1-119, or 1-50 on beta, and post it on youtube to prove your point.

    (you also decided to leave out the rest of that perk, so what's up with that? Is the 2nd part of the leveling perk useless or useful?

    Quote Originally Posted by Azerate View Post
    60% rested consumption rate also doesn't matter much. Why?

    First of all to even take advantage of that, you have to be the type of a player who levels for 20 minutes, and then leaves that alt for like 2 days to gain rested XP. It's unknown how many people play with each of these methods, but I could wager a guess that we have more players who just level continously without long breaks to get rested XP. Especially with how quick leveling now is.
    I would argue this answer is very short-sighted. I'd doubt most people will be leveling from 1-60 in Shadowlands in 1-3 sittings with (1) the Winds of Wisdom debuff being disabled, and (2) no more bonus xp from heirlooms, and (3) removal of leveling elixirs. There is a little benefit here, but I wouldn't call it "useless" as you put it.

    If you are the type of player who levels to max in 1-3 sittings, I'd advise to avoid assuming your leveling style is how most people level in WoW.
  1. Unholyground's Avatar
    Quote Originally Posted by Greyvax View Post
    increased mount speed set bonus would have been better IMO
    Just increased on foot movement speed would actually be better, especially for dungeons.
  1. meowfurion's Avatar
    "And now, with all these new changes inherently making all the thousands of gold you spent buying your heirlooms and leveling them up totally worthless, there's never been a better time to leave WoW behind forever!"
  1. xalenthas's Avatar
    All these people moaning about EXP bonus not being useful so therefore heirlooms now useless; completely ignoring their other advantage: you have gear that automatically scales with your level, which is by far a much bigger advantage!
  1. Flurryfang's Avatar
    Wow....... So that is what they choose to give the heirlooms O.o

    Out of all the things in the world, they choose better Rested EXP O.o Not something cool, not something that makes leveling more fun, faster or just more smooth for quick leveling.... Thats a letdown.

    I had hoped, that would put fun elements into it, something that made you really want to get a full set of heirlooms, something that changed the experience and made leveling a bit wacky. This just seems boring and an effect, that i will forget is there very quickly.
  1. paragraphgorilla's Avatar
    Quote Originally Posted by aastarius View Post
    All these people moaning about EXP bonus not being useful so therefore heirlooms now useless; completely ignoring their other advantage: you have gear that automatically scales with your level, which is by far a much bigger advantage!
    No, because blue/epic gear from quests is better than heirlooms
  1. vitor210's Avatar
    That Bursting of Knowledge is cool. Reminds of Diablo. When you ding, you explode in energy and kill every mob around you!
  1. bloodwulf's Avatar
    Quote Originally Posted by meowfurion View Post
    "And now, with all these new changes inherently making all the thousands of gold you spent buying your heirlooms and leveling them up totally worthless, there's never been a better time to leave WoW behind forever!"
    Jesus there are some salty people in this game. You realize shadowlands 10-50 takes like 5-7 hours, and less if you are good (desMesphisto pulled a 4:11). Are you that upset over something that will only affect you at most, half a day?
  1. Itori's Avatar
    Wow, those are pretty bad, also the regeneration outside of combat should be a thing regardless, leave combat, 5-10s later youre back to full hp and mp.

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