NA Realm Connections planned for August 27
Originally Posted by Blizzard (Blue Tracker)
During a scheduled maintenance period planned for 7:00 a.m. to 3:00 p.m. PDT on Thursday, August 27, the following realm connections will be made:

  • The Antonidas and Uldum realms will join the Akama, Dragonmaw, Eldre’Thalas, Korialstrasz, and Mug’thol realms.
  • The Muradin and Nordrassil realms will join the Azjol-Nerub, Blackrock, and Khaz Modan realms.
  • The Anvilmar and Undermine realms will join the Alterac Mountains, Balnazzar, Gorgonnash, The Forgotten Coast, and Warsong realms.
  • The Andorhal, Scilla, Ursin, and Zuluhed realms will join the Eonar and Velen realms. (This connection was begun, but not completed, last week)
  • The Arathor and Drenden realms will join the Anub’arak, Chromaggus, Crushridge, Garithos, Nathrezim, and Smolderthorn realms.
  • The Garona realm will join the Icecrown and Malygos realms. (This connection was begun, but not completed, last week)
  • Kargath and Norgannon will join Agamaggan, Archimonde, Burning Legion, Jaedenar, and The Underbog.

We are planning more realm connections for low-population realms, and we will post further notifications like this one in the coming weeks.

Thank you!

EU Realm Connections planned for August 27
Originally Posted by Blizzard (Blue Tracker / Official Forums)
There will be a special maintenance for the realms below at 9:00 p.m. CEST on 27 August, ending at approximately 5:00 a.m. on 28 August.

  • Darksorrow, Genjuros, and Neptulon will join Bladefist, Frostwhisper, and Zenedar.

We are planning more realm connections for low-population realms, and we will post further notifications like this one in the coming weeks.
This article was originally published in forum thread: Realm Connections planned for August 27 started by Lumy View original post
Comments 37 Comments
  1. Sharnie786's Avatar
    Why are NA getting more and faster connections? Blizzard doesn't care about EU as much, even though most of their customers are in Europe.
  1. Grahranswowgold's Avatar
    - - - Updated - - -

    Quote Originally Posted by Thetruth1400 View Post
    7, 5, 7, 6, 8, 3, 7

    That's the number of realms that are being merged into each cluster and there's no way to know which servers are connected without looking it up on an external website.

    Good luck anyone from Antonidas in knowing who you can join guilds with, trade with, etc and who is just there as a sharded CRZ person.

    They need to find a solution to actually merging the servers with as little impact on the players as possible. In the least, they need to make it so all the servers that are connected are visibly linked together in the "select a realm" screen."
    If you want to know if your realm is connected, without needlessly checking an external website, while in-game simply input this command in chat, and it will reveal the realms you're connected with (if any).

    /dump GetAutoCompleteRealms()

    Source: Reddit u/InKahootz (unable to post links due to new user restrictions)
  1. craigw's Avatar
    Quote Originally Posted by sweatshopkids View Post
    They connected Lothar with Grizzly Hills a while back. A guy and I have the same name there but with - Server Name after it.
    yes and no in game mail issues due to having server tag after your name. it is the reason they keep merging them. people bitch about why they dont just fully combine low pop servers into one. and my comment answered one of the OPs posts.
  1. Lahis's Avatar
    Quote Originally Posted by burek View Post
    They are merging a dead horde realm (frostwhisper) with a dead alliance realm (darksorrow). What the fuck is the point? There won't be more players to play with. Just spitting in our face
    There are like two or three populated realms per faction in each region. Rest of the servers are ghost towns. They'd need to combine all medium and below realms into one big cluster to make it compete with the big servers where everyone is migrating to.
  1. Andonais's Avatar
    They should now rename the entire cluster to give them a singular identity while keeping the realms for characters.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Lahis View Post
    There are like two or three populated realms per faction in each region. Rest of the servers are ghost towns. They'd need to combine all medium and below realms into one big cluster to make it compete with the big servers where everyone is migrating to.
    79 High/Full servers in EU is not "two or three".

    - - - Updated - - -

    Quote Originally Posted by Sharnie786 View Post
    Why are NA getting more and faster connections? Blizzard doesn't care about EU as much, even though most of their customers are in Europe.
    Maybe they're tackling the region with more empty servers first.
  1. Lahis's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    79 High/Full servers in EU is not "two or three".
    5 English Horde servers with over 10k population and only two English Alliance servers with over 10k population.

    Dunno how the fuck Blizz gauges the population to end up with 79 High servers, but teh reality is that only handful of servers have really a high population, and those are the servers people migrate to.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Lahis View Post
    5 English Horde servers with over 10k population and only two English Alliance servers with over 10k population.

    Dunno how the fuck Blizz gauges the population to end up with 79 High servers, but teh reality is that only handful of servers have really a high population, and those are the servers people migrate to.
    It's from the server list in-game, it goes by players logged in during the past 24 hours, not number of characters.
    I'd be more inclined to go by official gauges than a 3rd party website. Try playing on a server listed as low/medium vs one listed as high/full.

    Wowprogress' gauge: * Population - amount of unique players that meet any of the two conditions:
    - has a level 110 character that killed something in Tier 24 Heroic Mode
    - has a level 110 character in a guild that killed something in Tier 24 Heroic Mode


    Seems pretty damned narrow to me.
  1. Lahis's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    It's from the server list in-game, it goes by players logged in during the past 24 hours, not number of characters.
    I'd be more inclined to go by official gauges than a 3rd party website. Try playing on a server listed as low/medium vs one listed as high/full.

    Wowprogress' gauge: * Population - amount of unique players that meet any of the two conditions:
    - has a level 110 character that killed something in Tier 24 Heroic Mode
    - has a level 110 character in a guild that killed something in Tier 24 Heroic Mode


    Seems pretty damned narrow to me.
    Every Medium and below server is completely dead.

    Servers below top 5 for each faction are completely irrelevant when it comes to endgame communities.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Lahis View Post
    Every Medium and below server is completely dead.

    Servers below top 5 for each faction are completely irrelevant when it comes to endgame communities.
    And yet there are 79 listed as Full/High.

    Like I said, WoWprogress is a 3rd party "source" using extremely narrow gauges for counting populations, almost as if anyone not bothering with rank-worthy gameplay doesn't count as a player.

    But they do, the vast VAST majority doesn't give a fuck about organized endgame.
  1. Alayea's Avatar
    Player population must be WoD-level bad judging by the sudden surge of realm connections this month.
  1. Lahis's Avatar
    Quote Originally Posted by Alayea View Post
    Player population must be WoD-level bad judging by the sudden surge of realm connections this month.
    Most of the realms are dead. Handful of servers have healthy population, and most people migrate to those servers.
  1. Couchpotato2013's Avatar
    Quote Originally Posted by Alayea View Post
    Player population must be WoD-level bad judging by the sudden surge of realm connections this month.
    If only you knew how bad things really are.

    I know that this is a bit of an abstract comparison but today I was looking at m+ scores for the world. Using a 1932 (base all 15s timed score, doesn’t mean that the character has all 15s timed though, and I use this because blizzard doesn’t acknowledge progression beyond all 15s), you could see that there are 503923 characters in the database as of today 8/25 ~2215UTC. Of that total amount of characters (and the last one having the 1932 score) there are 294024 characters with that score existing in the EU region. Divide that out and you get 58.34% of the total m+ scores above a 1932 come from EU. Every region in the world except for China has their score put in via the blizz apis, so there is no leaving people out in this situation. NA/OCE having 162588 characters out of that amount equals up to 32.26% of the total m+ scores.

    It should thus come to no surprise that NA/OCE a region that would assume being as large as EU, would need mergers. The game is literally dying in America with everyone retreating to Area52, Thrall, Illidan, Tichondrius, and maybe 2-3 other servers. With alliance servers dying off and shrinking to the obvious Stormrage and Sargeras.
  1. Weebzy's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    And yet there are 79 listed as Full/High.

    Like I said, WoWprogress is a 3rd party "source" using extremely narrow gauges for counting populations, almost as if anyone not bothering with rank-worthy gameplay doesn't count as a player.

    But they do, the vast VAST majority doesn't give a fuck about organized endgame.
    Coming from a player that plays EU Neptulon it's very clear you are uneducated in the current state of some of these realms. This merge for us is beyond a joke to try and help the population as neptulon = alliance and bladefist = horde. So there is literally no benefit of this merge at all for either server group. 1 raiding alliance guild on bladefist that has done even just heroic let alone mythic.i hear you say " 3rd party source blah blah blah" ...come play on our realms and see the issues for yourself rather than be a fanboy. Blizz clearly isnt going to just resolve the issue properly otherwise they then lose a ton of cash on server transfers. It's a pretty crap move to say they will sort the issues and then connect alliance realms to horde realms .....
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Weebzy View Post
    Coming from a player that plays EU Neptulon it's very clear you are uneducated in the current state of some of these realms. This merge for us is beyond a joke to try and help the population as neptulon = alliance and bladefist = horde. So there is literally no benefit of this merge at all for either server group. 1 raiding alliance guild on bladefist that has done even just heroic let alone mythic.i hear you say " 3rd party source blah blah blah" ...come play on our realms and see the issues for yourself rather than be a fanboy. Blizz clearly isnt going to just resolve the issue properly otherwise they then lose a ton of cash on server transfers. It's a pretty crap move to say they will sort the issues and then connect alliance realms to horde realms .....
    GG on not getting what we were discussing. If you can’t keep up, shut up.


    And if BfA would've been WoD-levels of bad in terms of performance (WoD still made 800 million USD) then perhaps SL would've been the new Legion in terms of salvaging things, but it's not. BfA clearly performed too well for them to feel fire under their asses.

    Maybe 10.0 will be it.
  1. Unholyground's Avatar
    Just remove server restrictions period, so fucking stupid Blizzard, stop milking your goddamn player base and get with the fucking times like literally every other MMO on the market lmao. Merge all the Auction Houses too, lets see some real capitalism at work.
  1. Thetruth1400's Avatar
    Quote Originally Posted by Lahis View Post
    Merging realms for real is bad PR.
    It doesn't have to be. They could theoretically merge all the servers into one and just have us phased / sharded / CRZ / layered etc. all on the same server. They can also easily explain it away with "Yeah, our tech is a lot better now than it was back then so we simply don't need the numbers of servers we had. We feel a strong, united player base on a few realms is much healthier and a better play experience for all our players. The only thing that is shrinking is the name, not the player count."

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