Shadowlands Beta - Spells Removed from GCD
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Class - Abilities coming off the GCD



I’ve added two spells to the OP:

Druid: Innervate
Monk: Mana Tea

They no longer invoke a GCD in the latest build of the Shadowlands Beta.

Shadowlands Beta - Death Knight Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve continued to work from feedback that the Unholy opener can take too long to get going. Even with attempts to help alleviate this issue over the last few weeks, it’s still not where we would like it to be.

Unholy has quite a few iconic abilities and they aren’t easily removed. Thus, our goal with this week’s latest build is to reduce the number of cooldowns in the opener, help out Rune economy, and give access to a baseline AoE Runic Spender.

Unholy

  • Summon Gargoyle is moved back as a level 50 talent.
  • Unholy Pact moved to the level 45 talent tier.
  • Epidemic is baseline.
  • Dark Transformation has been removed, and its functionality has been added to Apocalypse.
    • Developers’ notes: Legendaries and Conduits that interact with your ghoul while they have Dark Transformation still function as they did prior to this change.
  • Death Coil has updated to reduce the cooldown of Apocalypse by 1.5 seconds.
    • Developers’ notes: When you cast Apocalypse, your Dark Transformation is no longer delayed by a missile travel time.



Thanks for feedback–in an upcoming build, we are reverting the recent change to Dark Transformation. It will once again be its own ability.

Blood

We have a small update for Blood to address the feedback about the Ossuary talent feeling mandatory.
  • Ossuary is now baseline and learned at level 58.
  • Blood Tap is now moved to place Ossuary was in talents.

Thanks for the continued feedback! Please keep it coming once you’ve had a chance to test the new build.

Shadowlands Beta Priest Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
A test spell for Unholy Nova showed up in some data mining. We wanted to clarify that currently Unholy Nova is not being changed. We’ve heard feedback that being forced into melee range to use this spell is restrictive, particularly when using abilities like Shadow Crash which have a minimum range. This is something we’re looking to address, however this prototype version that was data mined is still in development and not something we are looking for feedback on at this time.

Shadowlands Beta - Shaman Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
However, one thing I’ve noticed is that for spells that travel, the “extra” cast is eaten up by the next spell reaching its destination instead of the actual next cast. In other words…
If I cast a Lava Burst, use Echoing Shock and then cast Earth Shock, the Lava Burst will actually eat the Echoing Shock due to travel time, so instead of an extra Earth Shock, which was my “next damaging spell” I get an extra Lava Burst.


Echoing Shock had a bunch of work done in the past week that should resolve these problems. I believe in the build that is being pushed today, regardless of what you did prior to pressing Echoing Shock, it should only actually do something with whatever button you press after activating Echoing Shock. Check it out when the PTR or beta realms are up and reply here if that is not the case.

Some covenant abilities may not fully work with it yet. The core Shaman buttons should be working with it.



Yes, Echoing Shock should once again work with Earthquakes.

There are no plans to change Flame Shock’s duration.



Any plans coming down the pipe for Enhancement level 50 talent row? Ascendance might be in a decent spot but all through BFA the other 2 talents were just not good. Elemental Spirits is far too RNG and Earthen Spike just feels like it lacks any sort of punch.

Feral Spirits are a bit weak right now, and the talented version has some issues where the different elemental wolves don’t interact with some abilities that they should be.
This article was originally published in forum thread: Shadowlands Beta - Spells Removed from GCD, Class Changes started by Lumy View original post
Comments 33 Comments
  1. Hunger's Avatar
    someone make me understand why ascendance is still on GCD...?
  1. Nnyco's Avatar
    Thats some sweet sweet dk changes.
  1. Monteverdi's Avatar
    DRW off GCD please.
  1. Relapses's Avatar
    Frenzied Regen off the GCD when?
  1. cocomen2's Avatar
    Quote Originally Posted by Hunger View Post
    someone make me understand why ascendance is still on GCD...?
    Ion hates shaman class, just google it "I dont want then in my group".
  1. Shedaar's Avatar
    Wait is that it for this week?
  1. Queen of Hamsters's Avatar
    First step towards them simply admitting that the GCD-change was bad to begin with.

    Hopefully.
  1. Hiate's Avatar
    Quote Originally Posted by cocomen2 View Post
    Ion hates shaman class, just google it "I dont want then in my group".
    Fascinating logic considering he mains a shaman.
  1. Kyphael's Avatar
    Don't know why people hate GCD. Gives me more time to look at the TV when everything is on GCD in between spells.
  1. Deeth's Avatar
    I feel like every single week DKs get nice changes. Meanwhile, monks get no fucking changes or fixes. JFC
  1. Miyagie's Avatar
    Wait, the BDK changes dont make sense... they made Rune Tab baseline and now switched it with Ossuary but both talents are a must have since your Soulbind def talent works very well with Rune Tab (Party gets healed on use by 15% of their HP every 25sec if you got 2 charches 30% for oh sit moments)
  1. Kaibel's Avatar
    Dark Transformation has been removed, and its functionality has been added to Apocalypse.
    Developers’ notes: Legendaries and Conduits that interact with your ghoul while they have Dark Transformation still function as they did prior to this change

    THIS!!!!! This makes me so happy!!!
  1. Mirishka's Avatar
    Quote Originally Posted by Kyphael View Post
    Don't know why people hate GCD. Gives me more time to look at the TV when everything is on GCD in between spells.
    I got used to it pretty fast, didn't really bother me after a few days.
  1. Bomba the Shaman's Avatar
    Nothing for frost again???
  1. Mirishka's Avatar
    Quote Originally Posted by Deeth View Post
    I feel like every single week DKs get nice changes. Meanwhile, monks get no fucking changes or fixes. JFC
    They just took Mana tea off the GCD which was a common request once they started taking stuff off the GCD again.
  1. Beefkow's Avatar
    Epidemic is a welcomed change.

    But now my Gary is a talent again? Why? Who the hell thought this was a good idea?
  1. Deeth's Avatar
    Quote Originally Posted by Mirishka View Post
    They just took Mana tea off the GCD which was a common request once they started taking stuff off the GCD again.
    wow much changes.
  1. exochaft's Avatar
    Quote Originally Posted by Kyphael View Post
    Don't know why people hate GCD. Gives me more time to look at the TV when everything is on GCD in between spells.
    There are some cases where it was a little overkill. Mostly with classes that have a bunch of cooldown or short-duration buffs, as you felt like you had to activate a bunch of abilities on the GCD... and THEN you can start dealing damage. Others are fine on the GCD. Personally, I'm kinda sad that CA/Incarnation is off the GCD now as we've lost the AsP gain when using the ability, which will be sorely missed.

    Still waiting on Frenzied Regeneration getting taken off the GCD. Considering its function, it's a prime candidate as a defensive ability to be taken off the GCD. Lost count of how many time I've tried hitting the ability for it to not cast due to spell queuing.
  1. Keres's Avatar
    Well thats a big nerf to UH DK PvP thanks....
  1. Mirishka's Avatar
    Quote Originally Posted by Deeth View Post
    wow much changes.
    That's cute and all, but maybe try not to confuse 'no fucking changes' with 'changes that I want'.

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