Upcoming Class Balance Changes - November 10, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

  • General
    • [With regional restarts] All tank specializations passive threat generation has increased.

  • Druid
    • Feral
      • [With regional restarts] Damage of all abilities increased by 8%.
    • Restoration
      • [With regional restarts] Damage of all abilities reduced by 5%.

  • Hunter
    • Beast Mastery
      • [With regional restarts] The damage of all abilities except Cobra Shot and Barbed Shot have been reduced by 5%.
    • Marksmanship
      • [With regional restarts] Volley (Talent) damage reduced by 30%.

  • Mage
    • General
      • [With regional restarts] Arcane Explosion damage reduced by 8%.
    • Frost
      • [With regional restarts] Splitting Ice’s Ice Lance damage to secondary targets reduced to 65% (was 80%).
      • [With regional restarts] Ice Lance damage reduced by 10%.
      • [With regional restarts] Freezing Rain’s Blizzard damage increased to 60% (was 50%).
      • [With regional restarts] Comet Storm damage increased by 5%.

  • Monk
    • Windwalker
      • [With regional restarts] Damage of all abilities increased by 5%.

  • Paladin
    • General
      • [With regional restarts] Crusader Strike mana cost reduced to 9% base mana (was 14%).
      • [With regional restarts] Shield of the Righteous damage reduced by 15%.
    • Holy
      • [With regional restarts] Holy Shock healing increased by 10%.
      • [With regional restarts] Word of Glory healing increased by 9%.
      • [With regional restarts] Glimmer of Light (Talent) healing reduced by 10%.
    • Protection
      • [With regional restarts] Protection Paladin passive Armor bonus reduced to 10% (was 20%).
      • [With regional restarts] Word of Glory healing increased by 9% and healing when casting Word of Glory (Rank 2) on yourself reduced to 250% based on your missing health (was 300%).
    • Retribution
      • [With regional restarts] Damage of all abilities increased by 4%.
      • [With regional restarts] Execution Sentence (Talent) no longer has a chance to critically strike and initial damage reduced by 25%.
      • [With regional restarts] Final Reckoning (Talent) increased damage taken reduced to 35% (was 50%).
      • [With regional restarts] Sanctified Wrath (Talent) damage increased by 50%.

  • Priest
    • Discipline
      • [With regional restarts] Power Word: Shield absorb reduced by 8%.
      • [With regional restarts] Shadow Word: Pain damage reduced by 10%.
      • [With regional restarts] Purge the Wicked (Talent) damage reduced by 10%.

  • Rogue
    • Subtlety
      • Resolved an issue that allowed Subtlety Rogue’s Eviscerate to deal additional damage to targets that have another Rogue's Find Weakness active.

  • Shaman
    • General
      • [With regional restarts] Chain Heal healing reduced by 7%.
    • Restoration
      • [With regional restarts] The bonus damage for choosing the Restoration Shaman specialization has been lowered to 15% (was 40%). At level 37, this value increases back to 40%.

  • Warrior
    • Arms
      • [With regional restarts] Damage of all abilities increased by 6%.
      • [With regional restarts] Cleave (Talent) no longer replaces Sweeping Strikes.
    • Fury
      • [With regional restarts] Damage of all abilities increased by 10%.
      • [With regional restarts] Whirlwind additional target damage reduced to 45% (was 50%).
      • [With regional restarts] Bladestorm (Talent) damage increased by 8%.
      • [With regional restarts] Frenzy (Talent) Haste reduced to 2% (was 3%) and max stacks increased to 4 (was 3).
This article was originally published in forum thread: Upcoming Class Balance Changes - November 10, 2020 started by Lumy View original post
Comments 79 Comments
  1. Seikusa's Avatar
    Quote Originally Posted by apelsinjuice View Post
    are you kidding me dude?

    https://www.warcraftlogs.com/zone/statistics/24

    bm hunter is top 3 dps right now in prepatch and you complain while you reroll to litteraly the lowest dps spec in the game
    They are strong in the prepatch, but in Shadowlands they are 3rd last. In SL the loss of certain Azerite Talents will reduce some classes dmg more then others.
  1. idnn's Avatar
    Quote Originally Posted by Seikusa View Post
    They are strong in the prepatch, but in Shadowlands they are 3rd last. In SL the loss of certain Azerite Talents will reduce some classes dmg more then others.
    guess what ? they are strong in SL too. They can do everything on the Move that alone is worth alot of DPS

    and please stop crying. This stupid Spec has been S Tier in BFA from start to end
  1. erifwodahs's Avatar
    Quote Originally Posted by Pawpurr View Post
    I don't get the armor nerf at all, but the damage changes feels justified. My Prot was doing like 70-75% of the damage of my Ret in PvE, and I'm talking single target. SOTR is very spammable now with holy power, 100% uptime is very obtainable now, so that might be why the ability has to be weaker since it's effectively an always-on maintenance buff now.
    yeah, damage nerf is justified, for now. As soon as we loose our secondary stats our HP generation will go to shit and it just might put us behind. Hopefully they are not doing the changes in balance of pre-patch and they nerf because it's still broken at level 60.
  1. Volitar's Avatar
    Damn dude just let Prot Paladin be good for 1 expansion lol.
  1. Scifix's Avatar
    Expected, but shame that they nerf ret when it`s the most fun it`s been in a long time (IMO)
  1. Loveliest's Avatar
    For crying out loud, who nerfs classes in prepatch, with 10 levels below max level, with almost perfect stats and big numbers we have from the end of the expansion gear and with azerite still affecting us. Who blances classes meant to function at level 60 based on their level 50 scaling....
  1. blankfaced's Avatar
    Nice on the resto shaman changes, in the lower levels they were hitting as hard as elemental was. But no drop to aimed shot in pvp at least? It's dropping half or more of a persons health bar.

    Quote Originally Posted by Loveliest View Post
    For crying out loud, who nerfs classes in prepatch, with 10 levels below max level, with almost perfect stats and big numbers we have from the end of the expansion gear and with azerite still affecting us. Who blances classes meant to function at level 60 based on their level 50 scaling....
    A company that cares about the health of it's game at all stages?

    There's only 50 levels now, there's no excuse for them to be this out of balance. Especially since they're more open to the use of ranks.

    Also Fire still has a bugged talent, but it's in a tier where it's against the almost always picked Flame On. Live is a mess and needs fixin.
  1. EternalBany's Avatar
    Quote Originally Posted by Scifix View Post
    Expected, but shame that they nerf ret when it`s the most fun it`s been in a long time (IMO)
    I was thinking this a well..but typical blizzard hates Ret
    I am in a tough spot I only want to play Ret or Assassination..
  1. Spiffums's Avatar
    Quote Originally Posted by Loveliest View Post
    For crying out loud, who nerfs classes in prepatch, with 10 levels below max level, with almost perfect stats and big numbers we have from the end of the expansion gear and with azerite still affecting us. Who blances classes meant to function at level 60 based on their level 50 scaling....
    I know it makes no sense and all classes seems to have weird interaction with AZ traits right now.
  1. Sinte's Avatar
    Quote Originally Posted by idnn View Post
    guess what ? they are strong in SL too. They can do everything on the Move that alone is worth alot of DPS

    and please stop crying. This stupid Spec has been S Tier in BFA from start to end
    Sadly its been a top spec most of its life. Absolute freaking monkeys can play BM and top meters in almost every expansion. They have never been penalized damage-wise for their mobility, and its absolutely hilarious to me.
  1. Rinaul's Avatar
    Quote Originally Posted by apelsinjuice View Post
    are you kidding me dude?

    https://www.warcraftlogs.com/zone/statistics/24

    bm hunter is top 3 dps right now in prepatch and you complain while you reroll to litteraly the lowest dps spec in the game
    31k parses from bm vs 3k parses from ww. ������ Seems legit.
  1. Unholyground's Avatar
    Well the first part of the invasion should be starting today I would assume.
  1. Nythiz's Avatar
    Quote Originally Posted by idnn View Post
    guess what ? they are strong in SL too. They can do everything on the Move that alone is worth alot of DPS

    and please stop crying. This stupid Spec has been S Tier in BFA from start to end
    That "insane DPS gain" while moving is fully accounted for on dps charts though, so if that is such an insane benefit BM hunters should be MILES ahead on any fight that involves a bit of movement. That has never truly shown in dps charts, so that argument is getting a bit old.
    Besides, most classes have a plethora of options to use on the move.

    Making BM bottom tier just because they don't have 1-2 abilities they have to stand still for is a silly way to go about things.

    BM hasn't been S Tier from start to end. BM was middle of the pack, to even low on some fights, after the early nerf in 8.0 until 8.2.
    By that definition Mages, Rogues, Spriets, Warlocks, Demon Hunters and Warriors have been S-Tier from start to end as well.

    Quote Originally Posted by Sinte View Post
    Sadly its been a top spec most of its life. Absolute freaking monkeys can play BM and top meters in almost every expansion. They have never been penalized damage-wise for their mobility, and its absolutely hilarious to me.
    The first statement is completely ungrounded. There are plenty of tiers and expansions where BM is bottom of the barrel.

    The second statement is just silly. Besides, every spec can be played by a "freaking monkey" these days.
    There's at least half a dozen specs with less buttons than BM hunter. The amount of spec requiring some modicum of skill can probably be counted on 1 hand these days.
    Interestingly though BM has just as large, if not larger, a dps range between high and low percentile players at given item levels, which would indicate that your statement is mostly just false.

    What kind of penalty would you like to see though?
    Because the mobility advantage is already accounted for in dps charts. If BM's advantage of damage on the move is really THAT massive, then surely BM hunters would be miles ahead of other classes on mobile fights, if they can at the same time also keep up on static fights; or not ?
    Nothing shows that to be true though. Ergo, you're full of it.
  1. Kaver's Avatar
    Quote Originally Posted by Nythiz View Post
    That "insane DPS gain" while moving is fully accounted for on dps charts though, so if that is such an insane benefit BM hunters should be MILES ahead on any fight that involves a bit of movement. That has never truly shown in dps charts, so that argument is getting a bit old.
    Besides, most classes have a plethora of options to use on the move.

    Making BM bottom tier just because they don't have 1-2 abilities they have to stand still for is a silly way to go about things.

    BM hasn't been S Tier from start to end. BM was middle of the pack, to even low on some fights, after the early nerf in 8.0 until 8.2.
    By that definition Mages, Rogues, Spriets, Warlocks, Demon Hunters and Warriors have been S-Tier from start to end as well.



    The first statement is completely ungrounded. There are plenty of tiers and expansions where BM is bottom of the barrel.

    The second statement is just silly. Besides, every spec can be played by a "freaking monkey" these days.
    There's at least half a dozen specs with less buttons than BM hunter. The amount of spec requiring some modicum of skill can probably be counted on 1 hand these days.
    Interestingly though BM has just as large, if not larger, a dps range between high and low percentile players at given item levels, which would indicate that your statement is mostly just false.

    What kind of penalty would you like to see though?
    Because the mobility advantage is already accounted for in dps charts. If BM's advantage of damage on the move is really THAT massive, then surely BM hunters would be miles ahead of other classes on mobile fights, if they can at the same time also keep up on static fights; or not ?
    Nothing shows that to be true though. Ergo, you're full of it.
    BM is in general an easy beginner spec so it should be bottom of the barrel when you look at max dps.

    Also the reason why dps charts doesn’t reflect BMs advantage of mobility is because dps charts doesn’t reflect progression. The top logs are made by people who have played the fight many times so the movement of BM becomes less of an advantage at that point. But at the time the fights are irrelevant. The important things is progression and here BMs mobility is invaluable. You cannot even measure the importance of BM mobility because not everything is about dps. BM can deal with mechanics much easier than other classes which is priceless. So it perfectly fine if BM is in the bottom in terms of dps because they are still at the top of overall performance during progression. And that’s what really matters.

    BM is the perfect progression spec unless you’re an exceptional player.
  1. dinomyte's Avatar
    probably could have nerfed a few more specs to even things out (arcane/sub rogue) but most of it seems fair. probably could have even nerfed prot pally a little more imo and a buff to some of the wheelchair classes (enhancement shammy/frost dk/demo lock)
  1. Squishlee's Avatar
    I'm not understanding all the Disc crying. 10% of my dot damage equates to about a 1-1.5% damage overall damage in a dungeon..... that's not anything to cry about.
  1. Stacie's Avatar
    Nice to see some Disc nerfs was super strong damage and healing so something had to give. Need some DH buffs now they are in a bad state not just for damage but survivability with the various over nerfs to leech and damage reduction cooldowns.
  1. Hero2Zer0's Avatar
    Surprised Feral only got a 5% increase, or the fact that Survival is still half a spec
  1. MrHoliday's Avatar
    Eh... not a fan of the nerf to our dot and shield. I don't understand why this was made, multiple healers are much stronger atm, eg. shaman and druid.
  1. huldu's Avatar
    POGGERS ww monk has been fixed POGGERS 5% damage increase POGGERS top of the dps chart POGGERS ...

    Hahahahaha good one blizzard you almost made it look like you put some effort into the class. Have fun at the bottom of the chart ww monks.

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