Service Update for NA and EU Realms

Shadowlands Hotfixes - November 25, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Character
  • Players can now hearthstone from the Maw despite being afflicted with Immediate Extermination.

Classes
  • Demon Hunter
    • Vengeance
      • The impact from Soul Cleave now has sound.

  • Paladin
    • Retribution
      • Execution Sentence (Talent) now has a more pronounced sound.

  • Rogue
    • General
      • Resolved an issue that prevented the reactivation of Flagellation (Venthyr Ability) and granting Haste while the Rogue's target is still alive.

Covenants

  • Beginning construction of the Venthyr Anima Conductor now properly consumes available Anima.

Creatures and NPCs

  • Battle Ready Tauralus can no longer be interacted with while mounted.
  • Male Gilnean guards now have male voices.
  • Stygian Abductors now abide by the laws of gravity after being slain.
  • Resolved an issue that caused the Forlorn Prisoner’s Forlorn's Grace buff to increase damage instead of decrease damage.
  • A Plague Guard now stands watch at the Mareileth Camp in Blighted Scar.
  • Fixed an issue where Sundancer’s Echo of Dresaelus buff could be taken into unintended areas.

Dungeons and Raids

  • Mists of Tirna Scithe
    • Fixed an issue in the Misty Forest where a maze door would not open when approaching the door from the side.
    • Slain gorms should now drop loot as intended.
    • Tred'ova
      • Fixed an issue that sometimes caused Mink Link to become unbreakable if targeted players were 40 yards apart when the spell was cast.
  • Theatre of Pain
    • Mistress Dyrax
      • Players are no longer afflicted by Mass Temptation after combat has ended.

Items and Rewards

  • Fixed an issue which caused Selfless Forgelite's mail armor on Forgelite Neptira to be incorrectly ineligible for purchase and use in transmogrification.
  • Slumberwood Band can no longer trigger in Arena or Rated Battlegrounds.
  • Veiled Satchel of Cooperation can now be opened from characters level 50 to 60. Satchels earned prior to the fix will require reaching level 60 to open.
  • The Garb of the Harmonious transmogrification set now displays the correct chestplate.
  • Turning in Twinklestar’s Gardening Toolkit to Twinklestar no longer consumes other players’ toolkits.
  • Many Shadowlands Inscription supplies can now be placed in an Inscription bag.
  • The Brimming Ember Shard trinket channel is now intentionally interrupted when casting another spell during the channel.

Quests

  • Covenant Campaign
    • Fixed an issue where players who choose to skip portions of Chapter 1 of their Covenant Campaign would not have any Redeemed Souls available to them. Players who experienced this issue should now receive the Redeemed Souls the next time they visit their Covenant Sanctum.
    • Fixed an issue where the quests following the Covenant Campaign quests "A Call to Service" could become unavailable if players logged out before accepting the next quest.
    • Fixed an issue where the Kyrian Covenant Campaign quest "Our Most Precious Resource" could become unavailable if players logged out before accepting it.
    • Fixed an issue where players aligned with the Kyrian Covenant who skipped the campaign quest "It's All Coming Together" would not see the chapter "Among the Kyrian" as complete.
    • Sesselie now appears in the appropriate phase to offer the Night Fae Covenant Campaign quest “Replenish the Reservoir.”
    • The patrol have bolstered themselves and can no longer be defeated while on the Night Fae Covenant quest “A Night in the Woods.”
  • Bastion
    • Fixed an issue where players could be unintentionally killed while escaping the Necrotic Wake during the quest, "A Time for Courage."
    • The objective to the quest "The Mnemonic Locus" should now be visually clearer.
    • A teleportation pad is now available to use after jumping off the platform while completing "The Hand of Doubt" in Bastion.
  • Maldraxxas
    • Stringy Spores and Stringy Growths are now visible on the minimap for easier collecting during the quests, “Spores Galore” and “Pulling Hairs.”
    • The Unfinished Blade required for “Through the Fire and Flames” can now be looted by multiple players at the same time and respawns faster.
    • Players who defeat Cheliceria without first obtaining the Key of Eyes will no longer be blocked from completing the quest, "WANTED: The Key of Eyes.”
    • Aspirant Thales and the Rune of Might are now immediately available after exiting the Soulfused Construct during the quest, “In The Flesh.”
    • Renny the Fox, the sly star of “That Darn Fox” has been given a stern talking to and should be responsive to players trying to catch him after their heroic rescue in Maldraxxus.
    • Increased the respawn rate of the enemies required to complete “The Hunt for the Baron.”
  • Ardenweald
    • Fixed an issue where players who completed "Shooing Wildlife" would not see Dreamweaver to start "Tending to Wildseeds."
    • Guardian Molan is now visible for turning in “Blooming Villains.”
    • Te’zan and Nia now return to the forest after completing “Recovering the Heart” in Ardenweald.
    • Primrose will now correctly stealth if the player uses stealth during “Break it Down.”
  • Revendreth
    • Characters should no longer get stuck in combat for extended durations in the Ember Ward while on the quest “An Uneventful Stroll.”
    • Lord Chamberlain’s Protection now applies to all party members on the quest “The Accuser’s Secret.”
    • Fixed an issue where some players were unable to speak to Vorpalia to complete the quest “In the Ruin of Rebellion.”
    • Prince Renathal should now make an appearance at the end of the “Master of Lies” scenario even if players have killed all the Royal Nightcloaks between Myskia and Sire Denathrius.
  • Fixed an issue where the fight event during the Rogue Order Hall Campaign quest “Picking A Fight” would sometimes not start.
  • Master Cheng now deals appropriate damage while on the Monk quest, “Begin Your Training: Master Cheng.” Master Hight had a talk with Cheng about how many new monks were being battered, bruised, and literally set on fire within the Peak of "Serenity" and asked that he scale it back a bit.

The Maw: Eye of the Jailer

  • Fixed an issue where players who reached Threat Level 5 would still have the Eye of the Jailer Stygia and Ve'nari Reputation reduction debuff the next day.

Torghast, Tower of the Damned

  • Fixed an issue that prevented Frostbite Wand (Torghast Anima Power) from healing targets under the effect of Cyclone.

World Quests

  • The manifestations for "Swarming Souls" now respawn more frequently and the completion requirement has been lessened.
  • Fixed an issue where some players could not interact with Gatamatos during the Bastion World Quest "Training Regimen."
  • Increased the health of the accompanied dredger and the time between waves of enemies for “Demolition Detail”.
This article was originally published in forum thread: Shadowlands Hotfixes - November 25, 2020 started by Lumy View original post
Comments 15 Comments
  1. Your Mommy's Avatar
    I was doing the “Through the Fire and Flames” yesterday and people were Malding in MALDraxxus because it was bugged.
  1. kamuimac's Avatar
    each day there is like milion hotfixes .

    its a shame how blizzard dont even use beta for testing anymore only as PR stunt for streamers.
  1. Fabled's Avatar
    Quote Originally Posted by kamuimac View Post
    each day there is like milion hotfixes .

    its a shame how blizzard dont even use beta for testing anymore only as PR stunt for streamers.
    I'm all for Blizzard bashing, but when you apply stuff to Live servers, shit can get wacky. At least they're trying to fix stuff.
  1. Kel_Sceptic's Avatar
    I'm lvl 57, and did all quests till half way in Maldraxxus. I didn't encounter any problems tbh, and the xpac, till now feels great with extreme potential.
    Hope for the best that Blizz learned from past mistakes and will keep them in mind, not just acknowledge them and continue tu fk up like how a shtfest the BFA's systems were (ALT UNfriendly, gated and with azerite power-s feeling of "always missing out, always being on a catchup,corruption shtshow that made pvp at it's lowest ever and so on).
  1. Kel_Sceptic's Avatar
    Quote Originally Posted by Rioriel View Post
    "Players can now hearthstone from the Maw despite being afflicted with Immediate Extermination."

    Not subbed... can someone explain? Sounds amusing.
    Probably the damage effect will not interupt your HS casting.

    Immediate Extermination
    Instant
    Your healing taken is increasingly reduced. When your healing taken reaches -100%, you suffer Shadow damage until you die.
  1. Enter Name Here's Avatar
    Quote Originally Posted by kamuimac View Post
    each day there is like milion hotfixes .

    its a shame how blizzard dont even use beta for testing anymore only as PR stunt for streamers.
    I would turn that around and I would say it's a shame players don't do testing/reporting anymore and treat beta invites as early access/content for streams/etc.
    you can only fix bugs your testers told you about...
  1. Gurg's Avatar
    Quote Originally Posted by Enter Name Here View Post
    I would turn that around and I would say it's a shame players don't do testing/reporting anymore and treat beta invites as early access/content for streams/etc.
    you can only fix bugs your testers told you about...
    Im also not shy of bashing Blizzard lately as they went full on corporative, Activision's influence grows by the day.
    However, i must totally agree with you.
    Streamers can use in their defense that blizzard kept shifting things and that they were tired of leveling over and over again. And that can be true to some extend.
    They used their early access to actually promote them self and make "guides" and "tier lists" most of which paid no attention to actual bugs. Kuddos to those which actually did.
    Its also Blizzard's fault to some extend with not having (or including) "influencers" in their FIRST wave of Beta invites. They should have been invited mid-beta, when game was in playable state. We lived trough MONTHS of "the sky is falling" videos just to end up with expansion in quite good state and nice pace.

    And kuddos to Blizzard to doing massive work during Covid and reduced efficiency. So far expansion is gorgeous with primase of being a bit toxic (literally) in few dungeons on higher keys.
    I agree that release date is not best one there is with holidays around, but ey, its WAY better than still being stuck in BfA.

    I would rather take full page of bluepost fixes than another day in BFA.
    Losing Legion borrowed power hurt badly, but man getting rid of BFA borrowed power never felt better.
  1. sylenna's Avatar
    Quote Originally Posted by kamuimac View Post
    each day there is like milion hotfixes .

    its a shame how blizzard dont even use beta for testing anymore only as PR stunt for streamers.
    if you would even be in a position to do that as a developer, developers would do it. but most things are discovered when there are people experiencing them.

    you cannot change a gargantuan, one million code lines bearing monster of a game without having small problems.

    on my first playthrough i didn't encounter anything gamebreaking. dunno how you can see the fixing as a problem.
  1. Kuja's Avatar
    Male gilnean guards had female voices? Wonder how that happened.

    As for immediate extermination, how do you get rid of that debuff? I was in the middle of doing a campaign quest, but I need selfheals to be able to do the quest. So I just had to stop playing. Does it go away after a week or what?
  1. Watchers's Avatar
    What about fixing DH meta animations? :S
  1. Liaku's Avatar
    Quote Originally Posted by Kuja View Post
    Male gilnean guards had female voices? Wonder how that happened.

    As for immediate extermination, how do you get rid of that debuff? I was in the middle of doing a campaign quest, but I need selfheals to be able to do the quest. So I just had to stop playing. Does it go away after a week or what?
    Your Eye of the Jailer resets with the daily reset.
  1. nnelson54's Avatar
    Quote Originally Posted by Enter Name Here View Post
    I would turn that around and I would say it's a shame players don't do testing/reporting anymore and treat beta invites as early access/content for streams/etc.
    you can only fix bugs your testers told you about...
    I reported the same bug in Exile's Reach for months that still made it onto the pre-patch before getting hotfixed after release.

    Blizzard has become notorious for not taking care of little bugs like you've seen being hotfixed since Shadowlands was released.

    - - - Updated - - -

    Quote Originally Posted by sylenna View Post
    if you would even be in a position to do that as a developer, developers would do it. but most things are discovered when there are people experiencing them.

    you cannot change a gargantuan, one million code lines bearing monster of a game without having small problems.
    You... just described what the beta testing is for.
  1. Jesser509's Avatar
    Fixed an issue where players who choose to skip portions of Chapter 1 of their Covenant Campaign would not have any Redeemed Souls available to them. Players who experienced this issue should now receive the Redeemed Souls the next time they visit their Covenant Sanctum.
    I am still experiencing this issue and have no redeemed souls. I have been locked out of doing ANYTHING on my main since I got to the quest "Home Improvement". Blizzard has not responded directly to me to try to fix this. The patch DID NOT FIX MY ISSUE.
  1. ExtremelyCrusty's Avatar
    Did they fix the issue in revendreth where you can't get another quest to progress the side story for the achieve? I believe the npc doesn't give the next quest to kill lord chamberlain in the dungeon. Can't finish the achievement due to this
  1. sylenna's Avatar
    Quote Originally Posted by nnelson54 View Post
    You... just described what the beta testing is for.
    yes. but a beta will never have live numbers. take the beta "launch" for example, which had no problems at all since there were probably only thousands of players instead of whatever the live numbers are.

    all in all these are small bugs which may occur due to strange behaviour (again, almost impossible to detect unless thousands of players engage with it) in the live environment. had a non-interactable door which worked the day before. so what. these aren't showstoppers.

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