Patch 9.0.2 Hotfixes - December 3, 2020
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

  • Demon Hunter
    • General
      • Demon Hunters can now dodge and parry while casting The Hunt (Night Fae Ability).
      • The animation and visual effects when Metamorphasis ends has returned.
  • Mage
    • General
      • Fixed an issue where enemies under the effects of Frost Nova with the Grisly Icicle (Legendary Effect) would not be broken out by other player attacks.
  • Monk
    • Brewmaster
      • Resolved an issue that prevented Blackout Combo (Talent) from empowering Celestial Brew.
  • Rogue
    • General
      • The use of a Stealth ability provided by Sepsis (Night Fae Ability) will no longer be consumed while under the effects of Stealth, Vanish, Subterfuge, Shadow Dance, and Shadowmeld.
  • Warlock
    • Demonology
      • Bilescourge summoned from Nether Portal (Talent) no longer melee while casting Toxic Bile.

Creatures and NPCs

  • Valfir the Unrelenting has bolstered his defense, making oncoming attacks much less effective. Players that wish to take down the beast will first need to send anima to this location to unlock the key to Valfir's demise.
  • Valfir the Unrelenting will no longer wander quite so far from his spawn.

Dungeons and Raids

  • De Other Side
    • Mueh'zala
      • Resolved an issue that could allow Mueh'zala to be attacked prior to defeating the other bosses of De Other Side.
  • Halls of Atonement
    • The visual effects of Depraved Obliterator’s Curse of Obliteration spell will now more closely match the range of the spell's impact, regardless of the player’s race.
  • Necrotic Wake
    • Nalthor the Rimebinder
      • Summoned pets will now properly follow their master back to Nalthor the Rimebinder’s platform after completing the Dark Exile gauntlet.
  • Sanguine Depths
    • Decanter of Anima-Charged Winds will now have a chance to drop for Survival Hunters.
    • General Kaal
      • Fixed an issue where General Kaal would not provide loot while also being declared defeated if players were being knocked off the platform as they finished the fight.

Items and Rewards

  • Increased the drop rate of Legendary Memories in dungeons.
  • The stats on Battle for Azeroth gems, Leviathan’s Eye and Kraken’s Eye, have been reduced.
  • The Unholy Aura buff from Runeblade of Baron Rivendare works for players level 50 and above once again.
  • Fixed an issue where players who deleted a Purian could not loot it again for collecting the Scroll of Aeons toy.
  • Fixed an issue where some warglaives were not sheathing properly.
  • Party members are now able to escape the slime summoned from the Phial of Ravenous Slime toy.

Player versus Player

  • Completing Battleground objectives will now provide credit for the weekly PvP quests, “Observing Battle” and “Observing War.”
  • PvP World Quests will now count for the associated zone’s defense Callings.

Professions

  • Increased the cost of the following reagents to 9 Gold:
    • Luminous Flux
    • Machinist’s Oil
    • Malleable Wire
    • Sealing Wax
    • Distilled Death Extract
    • Curing Salt
    • Penumbra Thread
    • Immortal Shard
  • Increased the amount of vendor reagents required for crafting several Shadowlands armor and weapon recipes.
  • Crafted Shadowlands weapons and armor now yield less Soul Dust when disenchanted.
  • Reduced the number of vendor reagents required for Relic of the Past IV and Relic of the Past V for all professions and expansions.
  • Jewelcrafters will no longer lose the “Jewelcrafting: Gem Studded Bangle” World Quest recipe when they leave and return to the world quest location.
  • Writ of Grave Robbing can now be placed in Inscription bags.

Quests

  • Threads of Fate
    • Players who are eligible for Threads of Fate but choose to replay the narrative campaign now retain the option to visit Fatescribe Roh-Tahl and skip the remainder of the campaign after reaching level 60.
    • Threads of Fate characters at level 60 who still have "Bolstering Bastion", "Rallying Maldraxxus", "Support the Court", and "Reinforcing Revendreth" quests available can now receive credit from doing max-level World Quests.
    • Fixed an issue that prevented players who chose the Venthyr Covenant from using the Sinfall flightmaster until they had completed the quest "Sinfall" at level 60.
  • Covenant Campaign
    • Players will now be able to complete the Ember Court unlock questline even while the World Quest "Tea Tales" is active. Affected players should seek out Tubbins in the Ember Ward to accept the quest "Formal Refreshments" to continue.
  • Bastion
    • The quest "RSVP: Kleia and Pelagos" will now allow the player to use the soul mirror again and face their memories if they were defeated in a previous attempt.
  • Ardenweald
    • Brigdin now offers her quest “Forest Disappearances” while she’s in combat.
    • Fixed an issue where the Croaking Bag ability disappeared when a player exits and returns to the game while on the quest “To Serve Spriggan.”

The Maw: Eye of the Jailer

  • Ve'nari has upgraded her wards in The Maw, granting players a brief window of invisibility and immunity as they exit her refuge or after landing from an Animaflow flight.

Torghast, Tower of the Damned

  • Reduced the damage of Observer Zelgar’s Ocular Beam on higher Layers.
  • Mawsworn Shadestalkers called in by Torments have had their health reduced by 30%.
  • Mawsworn Seekers called in by Torments have had their damage reduced by 15%.
  • The Brokers working in Torghast will now bring with them some Stygian Stew for those brave adventurers that find themselves without refreshments.
  • Deadsoul Chorus now appears less frequently within a single floor.
  • Reduced the drop rate of Edgelurker and Protective Phantasma anima powers.
  • Monk
    • Anima Powers
      • Resolved an issue that prevented the Tiger Style and Crane Style buffs by Tiger and Crane Figurines from providing the correct amount of Mastery, Versatility, Critical Strike, and Haste.
  • Rogue
    • Anima Powers
      • Organized Vial Satchel now reduces the cooldown of Crimson Vial by 10 seconds per stack (was 5 seconds) and has a max stacks of 3, for 30 seconds cooldown reduction (instant cast vials).
      • Restless Onyx Geodes now grants 15 seconds of Cloak of Shadows, Evasion, Feint, or Crimson Vial when casting Shadowstep or Grappling Hook (was 3 seconds).
      • Scroll of Forewarning now has a max stack of 3 and now increases the duration of Evasion, Feint, Cloak of Shadows, and Vanish by 3/6/9 seconds (was a 1 second increase).
      • Leather Apron is now Common rarity.
      • Leather Apron now has a max stack of 2 and decreases a target’s damage dealt by 15/30% after recovering from your crowd control abilities (was a flat 10%).
      • Quicksilver Mixture is now in the defense category.
      • Quicksilver Mixture now grants Cloak, Evasion, or Feint for 6 seconds when casting Crimson Vial (was 4 seconds).
  • Warrior
    • Anima Powers
      • Periapt of Furor now increases the duration of Berserker Rage by 300% (was 100%), and now stacks up to 2 times (was 3 times).
      • Hurricane Heart now causes Whirlwind and Thunder Clap to heal for 80% of damage dealt (was 50%), and now stacks up to 3 times (was 5 times).
      • Unbound Fortitude now increases the duration of a major defensive ability by 20% per stack of Soul Remnant’s Blessing (was 10%), and now stacks up to 3 times (was 5 times).
      • Bladed Bulwark now makes Ignore Pain have a 50% chance to cast your major defensive ability (was 20%), and no longer stacks.

User Interface

  • The Broker’s Den in Oribos is now easier to find on the map.
This article was originally published in forum thread: Patch 9.0.2 Hotfixes - December 3, 2020 started by Lumy View original post
Comments 48 Comments
  1. Pratt's Avatar
    Quote Originally Posted by Recovery View Post
    Im waiting on the hotfix: Rogues no longer 1 shot EVERYTHING in pvp.
    If I get cheapshot in BGs I just take my hands off the keyboard.
  1. Flower Milk's Avatar
    Quote Originally Posted by sylenna View Post
    the current state of the war mode made me deactivate it for the first time. 50-60 no alliance goon was to be seen but as soon as they hit 60, they swarmed every place and ganked horde where possible. especially the maw.
    You mean turning WM on made it impossible to get content done? Wow tell me more, what a new and novel concept for me, an Alliance player. I've definitely never experienced that for multiple years now or anything. Nope. And you had to deactivate war mode for the FIRST TIME? Oh my gosh, you poor thing.
  1. Walkerbo's Avatar
    Quote Originally Posted by erifwodahs View Post
    There is a difference between skirmishes/group pvp and being in a bottleneck coming out into opposite faction precasting offensive spells/cc. It would be equivalent of having 20 elite mobs just outside the door with their auto-attacks already qued up.
    This won't give "free" warmode bonus to anyone. Ques locations are still the same and you still have people out there. You just have a chance to GET OUT and have that that PvP rather than being unable to even leave the hub.
    Then do not have War Mode on, WPvP has never been fair or balanced and expecting such is being naive.
    If you cannot handle the unbalanced ganking then turn War Mode off; it is a rather easy solution to a non problem.
  1. erifwodahs's Avatar
    Quote Originally Posted by Walkerbo View Post
    Then do not have War Mode on, WPvP has never been fair or balanced and expecting such is being naive.
    If you cannot handle the unbalanced ganking then turn War Mode off; it is a rather easy solution to a non problem.
    Lol no. The change was needed and is very welcome, Blizzard agreed with players this time, so you are obviously in the wrong. Deal with it.
  1. javierdsv's Avatar
    Lol, penumbra thread 9 gold, are they kidding?
  1. majesta's Avatar
    This beta test has been great so far. They are identifying lots of bugs to address so that when Shadowlands Launches it goes smooth.
  1. Lucetia's Avatar
    Quote Originally Posted by Walkerbo View Post
    But no, instead blizz decides to wrap those that want the xp buff, without the pesky pvp inconvenience, in cotton wool.
    You quoted the Ve'nari change but you mention XP in your comment. At 60 you can't gain anymore XP so people aren't using it for the XP buff in the maw since you can't go there until you are 60 (The escape is a different zone essentially).
  1. sylenna's Avatar
    Quote Originally Posted by Flower Milk View Post
    You mean turning WM on made it impossible to get content done? Wow tell me more, what a new and novel concept for me, an Alliance player. I've definitely never experienced that for multiple years now or anything. Nope. And you had to deactivate war mode for the FIRST TIME? Oh my gosh, you poor thing.
    hey now. i suck at pvp and accept the occasional death for the 10% more stuff. and i am 100% of the time the attackee and even help alliance players if possible.

    when i'm on my alliance alts, i always enjoy the 30% more stuff and nearly never turn wm off. so, all in all, i am a rather pacifist person. but the levels of aggression the alliance shows currently are new to me and i have to turn the gains off. sadly. there is no need to attack every player on sight, especially when they are grey and just logged in. no honor to be had, just toxic killing to the point of griefing.

    don't know how exactly that qualifies me for being attacked by you, but i feel it could be like in my example..

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