Patch 9.0.2 Hotfixes - January 14, 2021
Originally Posted by Blizzard (Blue Tracker)
Classes

  • Demon Hunter
    • Havoc
      • Resolved an issue that could prevent players from being healed by Collective Anguish’s (Legendary Effect) Fel Devastation.
  • Monk
    • Touch of Death will now reset its cooldown at the end of boss encounters.
  • Paladin
    • Protection
      • Guardian of the Forgotten Queen’s (PvP Talent) immunity effect can now correctly be dispelled by effects such as Warrior's Shattering Throw, and Priest's Mass Dispel.
  • Priest
    • Measured Contemplation (Legendary Effect) will now consistently grant stacks of its buff.
  • Warrior
    • Shattering Throw will now correctly remove immunity effects if the Warrior moves out of line of sight of the target after the weapon is in flight.

Covenants

  • Kyrian
    • Phial of Serenity (Covenant Ability) will now reset its cooldown at the end of boss encounters.
  • Necrolord
    • Hearth Kidneystone (Emeni Soulbind) can no longer be used by Mind Controlled targets.
  • Night Fae
    • Fixed an issue where the speed boost from Wild Hunt Tactics (Korayn Soulbind) didn't occur when triggered by damage over time and heal over time abilities.

Dungeons and Raids

  • De Other Side
    • Mueh'zala
      • Resolved an issue where players could become affected by Quaking (Affix) when players are pulled back to his platform upon re-emerging on Mythic Keystone difficulty.
  • Sanguine Depths
    • Fixed an issue where the Lightless Force weapon enchant could unintentionally engage enemies from the floor above.
  • Spires of Ascension
    • Kin-Tara
      • Fixed an issue that prevented her from using abilities until she ascends into the air when engaged in combat after a wipe.
  • The Necrotic Wake
    • Fixed an issue where Zolramus Necromancer’s summoned minions could not be defeated if they were at a distance from the necromancer upon its death.
    • Reduced the area of effect of Zolramus Sorcerer’s Shadow Well to match its visual.

Items and Rewards

  • The following trinkets with cooldowns 3 minutes or longer now reset when a boss encounter ends:
    • Inscrutable Quantum Device
    • Empyreal Ordnance
    • Bladedancer's Armor
  • The Sinful Gladiator's Vestment (Elite version) transmogrification set now contains the correct cloak.

Professions

  • Fixed an issue where Widowbloom was granting slightly less herbs per pick than other herbs.

Torghast, Tower of the Damned

  • Greatly increased the attack damage of summoned Beasts of Prodigum for characters with intellect specializations.
  • Vendors in Torghast now offer anima powers for your Beast of Prodigum if a Beast is present.
This article was originally published in forum thread: Patch 9.0.2 Hotfixes - January 14, 2021 started by Lumy View original post
Comments 21 Comments
  1. rhrrngt's Avatar
    Quote Originally Posted by Declaron View Post
    ^ Pretty much this. I cant see many players still being in their posession of BfA gear with the exception of the Neck/Cloak.
    You do know Legion bosses still have one shot mechanics and your azerite gear doesnt do anything for that? The first boss on mythic ToS is impossible he summons so many adds that you cant kill in time. Which makes him one shot you because they destory spikes and his skills still do like 15-30k dmg to lvl 60s....but hey lets keep posting stuff like this so they think its okay and never fix it

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