Activision Blizzard Q4 2020 Investor Call

Patch 9.0.2 Hotfixes - February 4, 2021
Originally Posted by Blizzard (Blue Tracker)
Adventures
  • Adventures from a wider array of levels are now available for advanced players who have progressed their Command Table.

Classes
  • Priest (Forums / Skills / Talent Calculator)
    • Fixed an issue where Mental Recovery’s (Conduit) slow effect was not being removed with slow immunities (e.g. Hand of Freedom).

Quests
  • Defeating Amarth in The Necrotic Wake now provides quest credit for “A Call to Bastion.”

Adventures Available Missions Updated
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With a hotfix that went live earlier today, we’ve updated the Adventures system to provide more lower-level Missions to all players who have progressed the Adventures system to an advanced point.

Our goal with this tweak is to make it easier to find appropriate Missions for your Companions who haven’t yet leveled up to the heights of their counterparts, if you have any.
This article was originally published in forum thread: Patch 9.0.2 Hotfixes - February 4, 2021, Adventures Available Missions Updated started by Stoy View original post
Comments 20 Comments
  1. Esper's Avatar
    Insert image of Tycus here saying "It's about time".
  1. imperialcruzer's Avatar
    If you didn't do the mission table to understand -

    You have "Campaign missions" that will make all future missions harder. You get better rewards from beating the harder missions. The problem? You have now all high level missions and that level 1 companion you just unlocked just instantly dies when sent out. Its like trying to do Stockades at level 1 but the game still gave you XP while dead on the floor because the rest of the team finished Stockades. It was dumb.

    Please give the person that greenlit this hot fix a raise. Actually promote them to team leader so they use this experience to never allow something like this to happen again in the future.

    Also publicly fire the person that allowed the system to not have these lower level missions in such a dramatic way that it sends a message to all other game designers to never do this again.
  1. Relapses's Avatar
    Quote Originally Posted by imperialcruzer View Post
    If you didn't do the mission table to understand -

    You have "Campaign missions" that will make all future missions harder. You get better rewards from beating the harder missions. The problem? You have now all high level missions and that level 1 companion you just unlocked just instantly dies when sent out. Its like trying to do Stockades at level 1 but the game still gave you XP while dead on the floor because the rest of the team finished Stockades. It was dumb.

    Please give the person that greenlit this hot fix a raise. Actually promote them to team leader so they use this experience to never allow something like this to happen again in the future.

    Also publicly fire the person that allowed the system to not have these lower level missions in such a dramatic way that it sends a message to all other game designers to never do this again.
    If you didn't know any better you'd get the impression from this post that there's a single living human being who gives even the slightest iota of a fuck about mission table issues.
  1. Lucetia's Avatar
    Quote Originally Posted by imperialcruzer View Post
    If you didn't do the mission table to understand -

    You have "Campaign missions" that will make all future missions harder. You get better rewards from beating the harder missions. The problem? You have now all high level missions and that level 1 companion you just unlocked just instantly dies when sent out. Its like trying to do Stockades at level 1 but the game still gave you XP while dead on the floor because the rest of the team finished Stockades. It was dumb.

    Please give the person that greenlit this hot fix a raise. Actually promote them to team leader so they use this experience to never allow something like this to happen again in the future.

    Also publicly fire the person that allowed the system to not have these lower level missions in such a dramatic way that it sends a message to all other game designers to never do this again.
    Except none of that matter because most of the people who were complaining about it was because it was "hard to level" their companions when in fact they would get more XP from the higher based missions even if they failed. The only difference was the cost in anima for the missions, but even then it barely made a difference in the grand scheme.

    Your suggestion of "giving them a raise and firing the other" isn't really helpful either as the mission table was performing exactly as intended. It's that the player base doesn't understand it's intentions, goals, or dislike how it actually worked overall. Yes, I had a couple alts who fit the above scenario and others that did and still had no issue succeeding in missions / leveling my companions without needing to farm for anima past the 1,000 a week.
  1. Ivanstone's Avatar
    Constantly failing missions to level your companions felt kind of dumb. Success just feels a little better and its more intuitive. Besides I just sent my half-dead lowbies on a 7 hr XP mission and they'll likely pass it.

    This plus the Kyrian buffs make life more pleasurable.
  1. uncl55's Avatar
    Quote Originally Posted by Lucetia View Post
    Except none of that matter because most of the people who were complaining about it was because it was "hard to level" their companions when in fact they would get more XP from the higher based missions even if they failed. The only difference was the cost in anima for the missions, but even then it barely made a difference in the grand scheme.

    Your suggestion of "giving them a raise and firing the other" isn't really helpful either as the mission table was performing exactly as intended. It's that the player base doesn't understand it's intentions, goals, or dislike how it actually worked overall. Yes, I had a couple alts who fit the above scenario and others that did and still had no issue succeeding in missions / leveling my companions without needing to farm for anima past the 1,000 a week.
    Except it matter a LOT, hes right and it was so dumb to have only lvl 30+ missions with half companions being lower than 10.
  1. Aphrel's Avatar
    After 2 months of no extra exp missions they finally realize this...

    ah well, at least i have my 4 useless mounts...

    - - - Updated - - -

    It says its live but my lowest level mission is 39?!
    All others are 40 and 50+
    No exp mission in sight yet.

    Are they lying?! Is it delayed to later?
  1. kamuimac's Avatar
    i wont lie - i was shocked when i seen level 12 missions for the first time in months .

    took them long enough . this hotfix should have been live 2 months ago

    - - - Updated - - -

    Quote Originally Posted by Lucetia View Post
    Except none of that matter because most of the people who were complaining about it was because it was "hard to level" their companions when in fact they would get more XP from the higher based missions even if they failed. The only difference was the cost in anima for the missions, but even then it barely made a difference in the grand scheme.

    Your suggestion of "giving them a raise and firing the other" isn't really helpful either as the mission table was performing exactly as intended. It's that the player base doesn't understand it's intentions, goals, or dislike how it actually worked overall. Yes, I had a couple alts who fit the above scenario and others that did and still had no issue succeeding in missions / leveling my companions without needing to farm for anima past the 1,000 a week.
    this is objectively not true. i have seen this on my kyrians - at certain point i was getting 1 maybe 2 exp missions a day while having 5 followers on 30-40 + level and like 7 stuck +/- 20 when exp slowed down extremly . ordinary missions ? they were giving me fractions of level of exp even when succeding them .

    with this change we will be at least able to level up followers properly .

    - - - Updated - - -

    Quote Originally Posted by imperialcruzer View Post
    If you didn't do the mission table to understand -

    You have "Campaign missions" that will make all future missions harder. You get better rewards from beating the harder missions. The problem? You have now all high level missions and that level 1 companion you just unlocked just instantly dies when sent out. Its like trying to do Stockades at level 1 but the game still gave you XP while dead on the floor because the rest of the team finished Stockades. It was dumb.

    Please give the person that greenlit this hot fix a raise. Actually promote them to team leader so they use this experience to never allow something like this to happen again in the future.

    Also publicly fire the person that allowed the system to not have these lower level missions in such a dramatic way that it sends a message to all other game designers to never do this again.
    you dont get that better awards from making harder missions

    rewards scale with you renown wq itlv breakpoints.

    want proof ? my mage is 195 itlv , had renown 29 and is getting 187 rewards from campaign missions with followers on literaly level 5 because i was pumping all anima into gear upgrades not into table.

    campaign itself has nothing to do with rewards that are aviable there.

    unless you mean that you are getting 40-50 anima instead 30. yes this scale - but what also scale crazy is difficulty of such missions.

    what is mmuch more effective is just sending 2-3 30 animia missions every 4 hours instead 1 x 50 anima mission and having to wait many hours for your followers to recover health
  1. cateran100's Avatar
    Quote Originally Posted by kamuimac View Post



    you dont get that better awards from making harder missions

    rewards scale with you renown wq itlv breakpoints.

    want proof ? my mage is 195 itlv , had renown 29 and is getting 187 rewards from campaign missions with followers on literaly level 5 because i was pumping all anima into gear upgrades not into table.

    campaign itself has nothing to do with rewards that are aviable there.

    unless you mean that you are getting 40-50 anima instead 30. yes this scale - but what also scale crazy is difficulty of such missions.

    what is mmuch more effective is just sending 2-3 30 animia missions every 4 hours instead 1 x 50 anima mission and having to wait many hours for your followers to recover health
    Sorry to disappoint you, but YES..First pets, then even mounts missions
  1. Nalam the Venom's Avatar
    I don’t trust blizz or their ability to do a proper hotfix, I will still level all characters until at least 40 before i do another campaign
  1. Danuel's Avatar
    Table missions are garbage. Still waiting for good addon to automate it.
  1. Gorsameth's Avatar
    Probably still going to be purposefully going on lvl 51+ missions to fail them because its so much better XP then succeeding at lvl 30 missions.
  1. GnomeEU's Avatar
    It should have been like this from the start.
    It's not rocket science.
    But, there is too much information missing as well.
    Why does it not say in the tooltip what consequences doing this campaign mission has.
    Keeping information from the player is what caused these problems for many players.

    There are almost zero guides out there to the mission table.
    Like what campaign missions are what level and what missions do they spawn. Couldn't find anything anywhere.

    Luckily with this change its not that much needed anymore.

    Also the default UI is horrible. It doesn't show where enemies can attack. You have to scroll all the time between troops and companions.

    I also made some custom lua changes to put only missions I care about on the top of the list. No more scrolling to see if anything good is in there.

    Sometimes I think Blizzard is lazy. They just implement the api function and be like. Oh let some hobby developer fix our horrible UI problems
  1. Nephod's Avatar
    I have yet to do a single mission table....thing. What am I missing out on? Any goodies?
  1. Jasper Kazai's Avatar
    Good. I reached a point where I was failing every other batch of missions I sent out because they're all high level, and my followers simply wouldn't win when they had anything below full health. And healing is still the most gigantic waste of anima. How about a change to lower the healing prices? They're absolutely ridiculous.
    Almost every aspect of the mission table has been horribly imbalanced or poorly thought out. Did only only person create all of it and no one else checked it or something?
  1. Pratt's Avatar
    They intentionally made it tedious and annoying, and a little bandaid 2 months in won't get me back to doing missions.
  1. Resheph's Avatar
    Quote Originally Posted by Nephod View Post
    I have yet to do a single mission table....thing. What am I missing out on? Any goodies?
    Mounts, pets, anima, mats, gold. The usual. There is literally no reason not to do this, it takes no effort, few mins per day at most and you get free stuff.
  1. Tartys's Avatar
    "Our goal with this tweak is to make it easier to find appropriate Missions for your Companions who haven’t yet leveled up to the heights of their counterparts, if you have any"

    IF you have any? We will gain a new Companion at 38 Renown... How did they think we would level it? O_o
  1. lozza's Avatar
    Quote Originally Posted by Danuel View Post
    Table missions are garbage. Still waiting for good addon to automate it.
    Venture Plan is a great addon for the table, it tells you if your comp will be fail or complete the mission, and there is a button just to send guys on a mission just for the xp
  1. kaintk's Avatar
    with venture plan you can see if you will succeeed, if you succeed but somes die in the way, who really care ? they have the xp anyway

    - - - Updated - - -

    Quote Originally Posted by Tartys View Post
    "Our goal with this tweak is to make it easier to find appropriate Missions for your Companions who haven’t yet leveled up to the heights of their counterparts, if you have any"

    IF you have any? We will gain a new Companion at 38 Renown... How did they think we would level it? O_o
    yeah , it is the thing who is stupid, like oh at your 20th thorgast you finally found another companion, let put his level 1 a** in 35+ mission, that will work well ! lol

    when you find a new companion, it should be leveled automatically to the level you are actually in your mission table

Site Navigation