
BlizzConline 2021 - Behind the Scenes of Overwatch 2 Panel
Jeff Kaplan discussed updates on Overwatch 2!
- PvP
- New Map - Rome
- New Map - New York City
- Role Passives
- Tanks - Knockback reduction and less ultimate charge for opponents attacking them
- DPS - Movement speed bonus
- Healers - Passive Healing after being out of combat for a specific amount of time
- Change to tank role entirely - more toe to toe brawlers and less about protecting others
- Examples include 2 charges for Reinhardt's Fire Strike and the ability to cancel his charge.
- These changes aren't final
- Combat Upgrades
- New Sounds for weapons and effects
- Sounds change as ammo runs low
- Combat reverb acoustics
- Sojourn
- Based around her railgun
- Success is revolved around aim skill
- Hero Missions
- PvE Co-Op Missions
- Includes hero personalities and story elements
- Hundreds of missions
- Different enemy sets and types of missions
- Can take place in any multiplayer map and includes new spaces in the maps
- Certain missions can include heavy weather such as sandstorms
- Missions can also take place in day or night.
- Characters like Hanzo and Widowmaker become more valuable in weather effects because they can see through the obstructions.
- New Objective Types
- Gather and Return - Collect items and return to a point while protecting them
- "Wall of Death"
- Scavenger Hunt
- Progression
- Level up your heroes as you play Hero missions
- Skill trees that are customizable
- Examples include Soldier 76's biotic heal traveling with him or repulses enemies
- Junkrat duel wielding grenade launchers
- Mercy area of effect ressing at super long range
- Shooting through walls
- Freeze damage or electrical damage on guns
- Enemy Units
- Major focus of 2020 was to vary the enemy Null Sector combat to include new units and more exciting gameplay.
- Breacher - Bomb with legs that heads towards objectives that needs to be killed before it explodes.
- Flying units with deadly smoke fields
- Puller has a scary spawn sound and can suck players in
- Elite units have different behaviors and attacks
- Chain Hit reactions - enemies that fall knock over their allies
- New Looks for Heroes
- McCree, Pharah, Reaper and Widowmaker have updated looks.
- Face rigs have been improved
- Story
- Second onmic uprising - who is behind it?
- In-game cinematic intros and outros for every mission
- All available heroes get dialogue for missions
- How to implement story with gameplay
- Each story mission has its own map
- India is one map in story
- Torbjorn's workspace is also a map
- Toronto is a map with a dynamic snowstorm
- Branching dialogue system based on which characters take part in the mission
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