Patch 9.0.2 Hotfixes - February 24, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Creatures and NPCs
  • Fixed an issue where Tomb Burster in Revendreth was not resetting each day to give players another opportunity at her loot.

Dungeons and Raids
  • Castle Nathria
    • Fixed an issue that could cause the door to Sire Denathrius' chamber to remain closed if Prince Renathal and General Draven began fighting loyalists prior to the door opening.
  • Timewalking: Black Temple
    • Illidan
      • Fixed an issue where Parasitic Shadowfiends would sometimes not reset after the encounter ends.

Items and Rewards
  • Renown weapon illusions can now be used in transmogrification after their appearance has been learned.

Blue Post - Blizzard On WoW Classic Era Realms and Paid Character Boosts
Originally Posted by Blizzard (Blue Tracker)
I think it might be helpful to note that what we’re now calling WoW Classic Era realms start at Level 1, and we feel the same as we did two years ago: no Boost would ever be needed (or appropriate) there. When we originally laid out our principles for WoW Classic, the 1-60 experience was the only thing to which we could refer.

Burning Crusade Classic begins at level 58, and we’re configuring this new Boost service to avoid minimizing the accomplishments of existing players or skipping any new content at launch. It’s for players who want a way to quickly join their friends in Outland.

Patch 9.0.5 PTR Patch Notes - Updates February 24th, 2021
Originally Posted by Blizzard (Blue Tracker)
Adventures
  • Kyrian Covenant Companions
    • Kyrian Phalanx health increased by 16%.
      • Developers’ note: Phalanxes still feel underpowered relative to Halberdiers, so giving them some additional durability to allow them to fill the tank role before players have maxed out their roster.
  • Necrolord Covenant Companions
    • Fixed an issue where Bonesmith Heirmir Serrated Shoulder Blades weren’t inflicting damage back to the enemy.
    • Maldraxxus Plaguesinger’s Plague Song has been redesigned – Plague Song now deals damage to ranged enemies every round.
    • Rencissa the Dynamo spell effectiveness increased by 40%.
    • Assembler Xertora spell effectiveness increased by 10%.
    • Rattlebag spell effectiveness increased by 20%.
      • Developers’ note: We fixed a few issues where some Necrolord Covenant Companions weren’t dealing damage reliably. Additionally, a few companions have received an improvement that fits with their purpose.
  • Night Fae Covenant Companions
    • Qadarin spell effectiveness increased by 24%.
    • Blisswing’s damage reduction now correctly applies to enemies.
    • Yira’liya health increased by 16% and spell effectiveness increased by 50%.
    • Duskleaf health increased by 20% and spell effectiveness increased by 25%.
    • Lloth’wellyn health increased by 33% and ability damage increased by 25%.
      • Developers’ note: A few Night Fae Covenant Companions were not as well established in their different roles as we hoped, to address this we’ve improved many abilities and decreased some Companions’ overall fragility.
  • Venthyr Covenant Companions
    • Venthyr Nightblade attack increased by 25%.
      • Developers’ note: We’re generally happy with how the changes to Venthyr in the 9.0.2 hotfix landed, but wanted to offer some additional help for players using Nightblades to fill out their compositions.

Classes
  • Hunter
    • Beast Mastery
      • Spitting Cobra (Talent) damage is increased by 260%.
  • Warlock
    • Curse of Tongues now lasts 1 minute (was 30 seconds) and lasts 20 seconds against enemy players (was 12 seconds).
    • Demonology
      • Call Dreadstalkers attack power increased by 10%, and Dreadbite and Dreadlash damage increased by 10%.

Covenants
  • Necrolord
    • Fleshcraft has been redesigned – Form a shield of flesh and bone over 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, your damage taken is reduced by 20%. Passive effect – Moving near an enemy’s corpse consumes their essence to reduce Fleshcraft’s cooldown by 1 second.
  • Classes
    • Paladin
      • Conduits
        • The extra spells from Ringing Clarity (Kyrian) now have a longer delay between hits. Additionally, area-of-effect Judgment hits from Divine Toll are no longer reduced by 25% in PvP, and Judgment triggered from Ringing Clarity is reduced by 25% in PvP.
        • Retribution
          • Virtuous Command no longer plays an attack animation when it triggers.

Items and Rewards
  • Legendary Items
    • Druid
      • Cat-Eye Curio now restores 30% Energy (was 25%).
    • Hunter
      • Dire Command now has a 30% chance to trigger (was 20%).
      • Rylakstalker’s Piercing Fangs critical damage increased to 35% (was 20%).
    • Paladin
      • Holy
        • Shadowbreaker, Dawn of the Sun buff duration increased to 8 seconds (was 6 seconds).
        • Maraad’s Dying Breath’s healing bonus to Light of the Martyr no longer increases self-damage taken. Additionally, Maraad’s Dying Breath now causes all Light of the Martyr self-damage to be dealt over 5 seconds.
      • Protection
        • The Ardent Protector’s Sanctum has been redesigned – When Ardent Defender saves you from death, it restores 40% additional health. When Ardent Defender expires without saving you from death, its remaining cooldown is reduced by 40% (was 60 seconds).
      • Retribution
        • Final Verdict damage has been increased by 15%.
    • Shaman
      • Elemental
        • Echoes of Great Sundering now causes Earthquake to deal 120% additional damage (was 175%).


Player Vs Player
  • Battlegrounds
    • Ashran
      • Maximum player count per faction is now 35 (was 30).
      • Starting reinforcements are now 175 (was 150).
      • To allow both factions to have easier access to Star Root Tubers and Song Flowers, both these tasty treats will now spawn alongside each other in the Dark Woods and Root Den.
      • Artifact Fragment cost to summon Kronus and Fangrall reduced to 1500 (was 3000).
      • Horde and Alliance tower mages are now worth 30 Reinforcements when slain (was 50).
      • Horde and Alliance tower mages have had their spells adjusted:
        • Rylai Crestfall – Alliance Tower Mage
          • Northrend Winds now deals 15% of the target’s maximum health in Frost damage.
          • Frostbolt now deals 8% of the target’s maximum health in Frost damage.
          • Frostbolt Volley now deals 15% of the target’s maximum health in Frost damage.
          • No longer casts Mass Polymorph.
        • Jeron Emberfall – Horde Tower Mage
          • Fireball now deals 8% of the target’s maximum health in Fire damage.
          • Combustion Nova now deals 15% of the target’s maximum health in Fire damage.
          • Ignite now deals 1% of the target’s maximum health in Fire damage.
          • Living Bomb initial spell now deals 5% of the target’s maximum health in Fire damage.
          • Living Bomb explosion now deals 15% of the target’s maximum health in Fire damage.
          • Living Bomb no longer causes a knockback when exploding.
          • Magma Blast cast by Jeron’s summoned Lava Fury now deals 5% of the target’s maximum health in Fire damage.
      • Isle of Conquest
        • Glaive Thrower health has been increased by 40%.
        • Alliance and Horde Commander health increased by 50%.
        • Demolisher health increased by 25%.
        • Catapult health increased by 100%.
        • The amount of siege damage required to break down keep walls has been increased by 20%.
      • Wintergrasp
        • Broken Temple and Sunken Ring Workshops are now controlled by the attacking team when the battle starts.
        • Wintergrasp Wall, Wintergrasp Fortress Wall, and Wintergrasp Fortress Gate health has been reduced by 20%.
        • Destroying Towers reduces match time by 8 minutes (was 5 minutes).
        • Siege Engine’s Steam Rush ability deals 20-35% of a player’s health (was 30-45%).
        • Demolisher’s Hurl Boulder ability deals 20-25% of a player’s health (was 36%).
        • Demolishers will now more consistently deal siege damage when striking fortress walls and towers.
        • After 5 minutes, all players in the battleground who do not have a rank (including players who join late) will now be granted the rank of Corporal.
  • Classes
    • Death Knight
      • Removed the stun when summoning the temporary ghoul version of Raise Dead (Rank 1) in PvP.
    • Mage
      • Ice Form (PvP Talent) is no longer on the global cooldown to match Icy Veins, the ability it replaces.
    • Paladin
      • Holy
        • Ultimate Sacrifice (PvP Talent) now causes Blessing of Sacrifice to last 6 seconds in addition to its existing effects.
      • Protection
      • Steed of Glory (PvP Talent) will now grant immunity to roots and snares only (was all crowd controlling effects).

Torghast
  • Anima Powers
    • Night Fae
      • New Anima Power: Frigid Wildseed (Epic) – Activating Soulshape stuns enemies within 12 yards of the departure and destination location for 6 seconds. Can be obtained 1 time.
    • Warrior
      • Smoldering Inertia damage bonus decreased to 100% (was 200%) and the duration increased to 6 seconds (was 4 seconds).

Covenants
  • Venthyr
    • The Ember Court
      • Permanent RSVPs
        • Guests who you have reached Best Friend status with now give you a permanent RSVP.
        • The Permanent RSVP will allow all characters on your account to invite that guest to future Ember Courts without completing their RSVP quest again.
      • Temel in Sinfall now sells a Bind on Account book at Exalted with the Ember Court. The book will teach your Dredger Butler how to handle the Cleanup and Restocking quests that follow the Ember Courts.
      • One-time reputation items from Temel and Lady Ilinca will no longer appear once learned.
      • Droman Aliothe’s RSVP no longer requires players to venture to Bastion and Maldraxxus for items.
This article was originally published in forum thread: Patch 9.0.2 Hotfixes - February 24, 2021, WoW Classic Boosts, Updated PTR Notes started by Stoy View original post
Comments 76 Comments
  1. HateTrain's Avatar
    Quote Originally Posted by Grimalkin of Old View Post
    For the relatively similar reason why people go on dates instead of booking hookers.
    Except that while I'm happy to go on dates, I don't begrudge anyone their hooker visits. Their activities have nothing to do with me.
  1. crewskater's Avatar
    Quote Originally Posted by korijenkins View Post
    What people don't get is that it's not a time waster. It's an investment. You build characters, you aren't given them for nothing.
    Not everyone has 72+ hours just to level to 58 to start leveling with your friends. You're not missing anything from 1-58.
  1. Melkirth's Avatar
    The problem with the boost is that they've made the problem themself. They could have just had people make a TBC Classic character and start at lvl 58.
  1. Struggle's Avatar
    Quote Originally Posted by crewskater View Post
    Not everyone has 72+ hours just to level to 58 to start leveling with your friends. You're not missing anything from 1-58.
    If only people who played during Burning Crusade knew about and appreciated the fact that you need to level from 1 to 70...play retail if you want to boost a character or "i hav a jerb bla bla" or "only so much time bla bla" excuses. That's what retail is for. Classic is for leveling from 1-70.
  1. Cv7x's Avatar
    " Warlock
    Curse of Tongues now lasts 1 minute (was 30 seconds) and lasts 20 seconds against enemy players (was 12 seconds). "

    tf is this ??????

    warlock devs r playing league, jesus !
  1. Akka's Avatar
    Quote Originally Posted by crewskater View Post
    Not everyone has 72+ hours just to level to 58 to start leveling with your friends. You're not missing anything from 1-58.
    So what, if you start playing Classic today you would be entitled a lvl 60 with raid gear because "I don't have 200+ hours to waste to start playing with my friends" ?
  1. RoKPaNda's Avatar
    Quote Originally Posted by korijenkins View Post
    What people don't get is that it's not a time waster. It's an investment. You build characters, you aren't given them for nothing.
    It's an investment of a massive amount of time that you slog through just so you can play the actual game. It's an archaic mechanic to prolong play time and nothing more. Imagine if you had to play some casual game with no thought required for an absurd amount of time before you could play the different game that you actually want to play. That's essentially what leveling in WoW is. There's no challenge in it, it's just pure wasting time until you get to the point where the actual game starts.

    Quote Originally Posted by Akka View Post
    So what, if you start playing Classic today you would be entitled a lvl 60 with raid gear because "I don't have 200+ hours to waste to start playing with my friends" ?
    I think you're intentionally missing that person's point. They're talking about investing 72+ hours of grinding just to be able to START playing with their friends. Nobody is asking for free gear.
  1. Akka's Avatar
    Quote Originally Posted by RoKPaNda View Post
    I think you're intentionally missing that person's point. They're talking about investing 72+ hours of grinding just to be able to START playing with their friends.
    And... what's the difference with my example ?
    Nobody is asking for free gear.
    Then don't include the gear, doesn't change the point. If it's okay to ask for a free 58 to play with your friend at the beginning of BC, how is it different from asking for a free 58 to play with your friend who are 60 right now ?
  1. Bane-Thunder-God's Avatar
    I strictly don't play Classic cause i'm not slogging through 1-60 (again cause i played vanilla in 2005 EU launch), but i will play TBC cause the boost to 58 is perfect for me.

    I just don't get why there are players who are so up in arms about this being an option for people. More options is better than no options! What don't ya'll understand?
  1. Prag's Avatar
    Quote Originally Posted by Bane-Thunder-God View Post
    I strictly don't play Classic cause i'm not slogging through 1-60 (again cause i played vanilla in 2005 EU launch), but i will play TBC cause the boost to 58 is perfect for me.

    I just don't get why there are players who are so up in arms about this being an option for people. More options is better than no options! What don't ya'll understand?
    It literally benefits them in every imaginable way. They’ll be miserable no matter what.
  1. h8ryan's Avatar
    Oh no, blizzard is implementing a boost to 58, this will completely eradicate the people that are definitely levelling the old fashioned way and not just getting boosted to 60 by mages >

    Newsflash kids, the integrity of the game was never even an issue to begin with and you're screaming into the void.
  1. RoKPaNda's Avatar
    Quote Originally Posted by Akka View Post
    And... what's the difference with my example ?

    Then don't include the gear, doesn't change the point. If it's okay to ask for a free 58 to play with your friend at the beginning of BC, how is it different from asking for a free 58 to play with your friend who are 60 right now ?
    Well first of all it isn't free. It's a one off paid service that lets you skip an absolutely massive grind once through outdated irrelevant content.

    This is no way hurts you, it in no way hurts the game, it's beneficial for the health of the game, it's a total positive for you that it exists. Why complain about it?
  1. Fkiolaris's Avatar
    Quote Originally Posted by Melkirth View Post
    The problem with the boost is that they've made the problem themself. They could have just had people make a TBC Classic character and start at lvl 58.
    That's all there is to be said on this. They are just being too greedy, paying sub for a 15-year old version of their game is not enough apparently.

    Quote Originally Posted by Bane-Thunder-God View Post
    I strictly don't play Classic cause i'm not slogging through 1-60 (again cause i played vanilla in 2005 EU launch), but i will play TBC cause the boost to 58 is perfect for me.

    I just don't get why there are players who are so up in arms about this being an option for people. More options is better than no options! What don't ya'll understand?
    See above. The very least they could do, considering you are paying sub for a "museum game" as per their words, is to give at least 1 free character at 58 (not from the new races) and if they want to charge for extra ones.
  1. baseballfan's Avatar
    Wow they finally buffed Spitting Cobra! Now do dire beast and ppl might actually run that legendary!
  1. kamuimac's Avatar
    Quote Originally Posted by Akka View Post
    So what, if you start playing Classic today you would be entitled a lvl 60 with raid gear because "I don't have 200+ hours to waste to start playing with my friends" ?
    without a doubt if classic had char boosts it would be much more popular game.

    i would instantly buy 3-4 when i will never level up as many chars simply because i cba.
  1. crewskater's Avatar
    Quote Originally Posted by Akka View Post
    So what, if you start playing Classic today you would be entitled a lvl 60 with raid gear because "I don't have 200+ hours to waste to start playing with my friends" ?
    That's not even the same comparison lol. It would be the same as getting a lvl 40 character. Try again.

    - - - Updated - - -

    Quote Originally Posted by Struggle View Post
    If only people who played during Burning Crusade knew about and appreciated the fact that you need to level from 1 to 70...play retail if you want to boost a character or "i hav a jerb bla bla" or "only so much time bla bla" excuses. That's what retail is for. Classic is for leveling from 1-70.
    Not originally, you only had to level from 58-70. IDK why you're so against more people playing the game?
  1. Logwyn's Avatar
    So I'll be able to make my ally shaman start at level 58 if I wanted too?
  1. Skandulous's Avatar
    Quote Originally Posted by Grimalkin of Old View Post
    For the relatively similar reason why people go on dates instead of booking hookers.
    If buying hookers was legal in the US i bet more ppl would do it then go out on a date
  1. stormrage666's Avatar
    Burning Crusade Classic begins at level 58, and we’re configuring this new Boost service to avoid minimizing the accomplishments of existing players or skipping any new content at launch. It’s for players who want a way to quickly join their friends in Outland.

    WHAT A LYING COMPANY!

    I started playing on LK. My experience on LK classic would be 1-80, not 68-80.
    There were no boost back there.
    They are doing the boost for money. At least they could explain that "making classic servers and let them running, while not charging two subs it's needed"
    But no... they prefere to lie. What a bull****

    F this company. Hating it every day even more.
  1. Nobar's Avatar
    I'm glad they said what needed to be said about leveling and the boost.

    The harsh reality is that vanilla's leveling system was NEVER an RPG. You had no choice in how you could approach quests. There was never anything interesting about them, and all the interesting rewards were from group activities at max level. And since the journey was uneventful, it would be worse the second, third, or 50th time.

    Glad they came to their senses.

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