Patch 9.0.5 Update Notes - Live on March 9

9.0.5 Patch Notes Update - March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re updating the patch notes for 9.0.5 to reflect the latest changes included in this patch. Here are all of the additions and edits being made:

Classes

  • Druid
    • Balance
      • Fury of Elune (Talent) will now deal damage even if the Druid is in cat or bear form.
  • Paladin
    • Conduits
      • The extra spells from Ringing Clarity (Kyrian) now have a longer delay between hits. Additionally, area-of-effect Judgment hits from Divine Toll are no longer reduced by 25% in PvP, and Judgment triggered from Ringing Clarity is reduced by 33% in PvP.
  • Rogue
    • Assassination
      • Fixed an issue that prevented Envenom’s buff from retaining up to 30% of its duration when refreshed.
  • Warlock
    • Affliction
      • Malefic Rapture will no longer waste a Soul Shard if there are no targets are within line of sight when the cast is completed.

Dungeons and Raids

  • Castle Nathria
    • With the closing of the Alliance Hall of Fame, cross-realm Mythic Castle Nathria will be available for all players starting on the next raid lockout for each region.
    • Council of Blood
      • Castellan’s Fury’s effect has been reduced by 15% on Heroic and Mythic difficulties.
      • Veteran Stoneguard have had their health reduced by 10% on Mythic difficulty.
      • Veteran Stoneguard have had their melee damage reduced by 10% on all difficulties.
      • Veteran Stoneguard’s Sintouched Blade now casts less frequently on all difficulties.
      • Reduced the damage of Dancing Fever by 10%.
      • Dancing Fools have had their health reduced by 10% on Mythic difficulty.
      • Reduced the damage of Soul Spikes by 5% on all difficulties.
  • Theater of Pain
    • Necrolord’s Chosen covenant perk now has a duration of 6 minutes (was 5 minutes).
    • An Affront to Challengers
      • Xira the Underhanded has been disabled on Mythic difficulty and removed from the Dungeon Journal.
  • Mythic Keystone Dungeons
    • After this change, if you finish a Mythic Keystone dungeon in time during the week, the next week’s Great Vault will contain a Keystone of that same level.
    • For example, if your highest Mythic Keystone completion during week one is a +15 that you completed in time, you will get another +15 Keystone from the Great Vault to start week two. If you run that +15 during week two and fail to meet the timer, however, and complete no other +15 (or higher) Mythic Keystone dungeons the rest of week two, you will receive a +14 Keystone from the Great Vault to start week three.

Items and Rewards

  • Gear acquired from Mythic Keystone dungeons are now upgradable with Valor, a new currency that is earned from completing Mythic Keystone dungeons and covenant Callings. The weekly Valor cap will start at 5000 Valor earnable in the first week, and will increase by 750 Valor each week. There will be a maximum of 1500 Valor a character can hold at a time. Gear that dropped before the patch is unable to be upgraded.

Runecarving Legendary Items

  • Priest
    • Shadow
      • Painbreaker Psalm will now grant Insanity if Shadow Word: Death kills the target.
  • Rogue
    • Assassination
      • Fixed an issue that was causing Doomblade’s bleed effect to incorrectly be affected by Armor.

Player versus Player

  • Battlegrounds
    • Seething Shore has temporarily been removed from the Rated Battleground rotation while we investigate an issue with its starting area.
    • Players below max level will now earn 30% less Honor from battlegrounds. This should not affect how much experience points are awarded from battlegrounds.
    • The rating system has been adjusted to increase 2v2 ratings relative to other brackets. The effects of this change will be gradual over the remainder of the season but persist next season.
  • Classes
    • Warrior
      • Arms
        • Exploiter (Legendary Effect) will grant 25% bonus Mortal Strike damage per stack while in combat with enemy players (was 50%). For Venthyr Warriors using Condemn, it will grant 18% bonus Mortal Strike damage per stack while in combat with enemy players (was 36%).

Torghast, Tower of the Damned

  • Anima Powers
    • Mage
      • Lingering Torments (Venthyr) increases damage of Mirrors of Torment by 50% (was 10%).
This article was originally published in forum thread: 9.0.5 Patch Notes Update - March 8 started by Lumy View original post
Comments 28 Comments
  1. Cerilis's Avatar
    RIP Xira the Underhanded.
  1. Keres's Avatar
    Fire Ion enough is enough of this goof ruining this game.
  1. Exkrementor's Avatar
    Quote Originally Posted by Keres View Post
    Fire Ion enough is enough of this goof ruining this game.
    Blizzard: Literally just fixing bugs

    mmo-champion: REEEEEE, fire all the devs, REEE.
  1. Magic gun 23's Avatar
    Quote Originally Posted by Keres View Post
    Fire Ion enough is enough of this goof ruining this game.
    Care to explain why? You don't know how the adult world works, do you?
  1. FatGandalf's Avatar
    Players below max level will now earn 30% less Honor from battlegrounds.


    WTF????
  1. Nyfaria's Avatar
    Quote Originally Posted by Scrod View Post
    It's pretty amazing that there's not a single change to tank specs in this patch. I guess they think everything is... fine? I'm confused.
    Well, Top guild have showed that All tanks can do the End Game content just fine, the only thing that really separates them is how much skill and effort is needed for each to be good. And IMO that is great.
  1. bjoerninger's Avatar
    Quote Originally Posted by Scrod View Post
    It's pretty amazing that there's not a single change to tank specs in this patch. I guess they think everything is... fine? I'm confused.
    uuuum. yes there are tank changes. this is NOT the whole patch log, just the update.
  1. Lorgar Aurelian's Avatar
    Quote Originally Posted by FatGandalf View Post
    Players below max level will now earn 30% less Honor from battlegrounds.


    WTF????
    Likely to counter people using down scaling to farm honor.
  1. AlmightyGerkin's Avatar
    "Seething Shore has temporarily been removed from the Rated Battleground rotation while we investigate an issue with its starting area".
    Just get rid of this battleground
  1. ryjkur's Avatar
    yeah nerf warriors while letting rogues 100-0 in stun or globaling you.
  1. Relapses's Avatar
    Quote Originally Posted by Exkrementor View Post
    Blizzard: Literally just fixing bugs

    mmo-champion: REEEEEE, fire all the devs, REEE.
    "I PAY $15/MO FOR THIS GAME, WHY DON'T I GET TO TELL THE DEVS HOW TO MAKE GAME HUH?"

    Honestly, "fire Ion" is such a meme around here that posting it non-ironically should come with a free month of game time... just so these people can continue to suffer from Stockholm Syndrome and keep playing a game they *cough* hate.

    - - - Updated - - -

    Quote Originally Posted by Cerilis View Post
    RIP Xira the Underhanded.
    lol, yeah. Strange for Blizzard to straight up delete a mechanic but if you didn't have an easy way to deal with her she'd quite literally ruin your key before you even get past the first boss.
  1. glowpipe's Avatar
    An Affront to Challengers

    Xira the Underhanded has been disabled on Mythic difficulty and removed from the Dungeon Journal.

    Urm. what.. why ?
  1. Alanar's Avatar
    Quote Originally Posted by AlmightyGerkin View Post
    "Seething Shore has temporarily been removed from the Rated Battleground rotation while we investigate an issue with its starting area".
    Just get rid of this battleground
    I agree, besides its not even fun.
  1. kiramon's Avatar
    Quote Originally Posted by glowpipe View Post
    An Affront to Challengers

    Xira the Underhanded has been disabled on Mythic difficulty and removed from the Dungeon Journal.

    Urm. what.. why ?
    Who cares she’s dumb and just adds a silly stun to the fight
  1. Twdft's Avatar
    Quote Originally Posted by kiramon View Post
    Who cares she’s dumb and just adds a silly stun to the fight
    I always felt clever standing on my freezing trap to avoid Xira, now that fight's just dps them down and maybe help interrupting. I wonder which comp had problems dealing with her.
  1. kamuimac's Avatar
    recent 2 waves of nerfs suggest that majority of playerbase seems to be stuck on inverva and council. interesting :P

    i guess next wave will be about slugefist/generals. my bet is they will reduce number of chains and reduce dmg from dot on generals
  1. LazuOG's Avatar
    Quote Originally Posted by ryjkur View Post
    yeah nerf warriors while letting rogues 100-0 in rstun or globaling you.
    Warriors are dominating every PvP bracket and they dumpster rogues. Warriors need substantial nerfs, if anything.
  1. czarek's Avatar
    No timed run and ur key i dropin down. What a shame and c0ckin blocking progres shit.
  1. Kheldin's Avatar
    "Gear that dropped before the patch is unable to be upgraded."

    This is really the biggest bullshit solution ever.
  1. Kaver's Avatar
    Quote Originally Posted by ryjkur View Post
    yeah nerf warriors while letting rogues 100-0 in stun or globaling you.
    They are only able to do that against noobs. All good players know how to counter Rogues.

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