Burning Crusade Classic Beta Notes - April 15
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raid testing in the Burning Crusade Classic Beta is now underway, and we’ve received many answerable inquiries on every aspect of the game. What follows is an outline of the answers to many common questions about the Beta, which we will update as necessary over the coming weeks.

Attunements

  • Attunements will function as they did when originally released.
  • Original questlines will be required to enter each instance and purchasing Heroic dungeon keys will require Revered reputation.
  • These attunement requirements will relax as the game progresses through its content phases.
    • For example, Karazhan should initially require attunement, but will no longer require attunement at a later phase. Thereafter, a group should still need the Master’s Key to open the gate.
    • Dungeon keys should be relaxed to require Honored reputation at a later phase.
  • Throughout Burning Crusade Classic, we plan to make it so that progress on forthcoming raid attunements can be made before the opening of the raid the attunement is for.
    • For example, you should be able to start the Black Temple attunement for killing A’lar once The Eye is open, which will be before Black Temple is open.

Dungeons and Raids

  • Original health and damage values will be used. These, as well as some mechanical changes, will then be adjusted in future phases. The original state for raids will persist throughout the phase during which it is current content. With the release of the next phase, adjustments will be made as they were in original Burning Crusade.
    • Exceptions will be considered. We’re looking forward to your feedback on adjustments during the testing of future PTRs.
  • Buffs acquired from creatures and quests across Outland are purged upon entering an instance.
    • This does not apply to world buffs from the Eastern Kingdoms or Kalimdor. Those auras cannot be obtained by player-characters above level 63.
  • Ritual of Summoning will not work inside instances or Netherstorm.

Items

  • Badges of Justice will not drop in raids until a later phase, however, Badge of Justice dailies will be available in all phases.
    • Developers’ notes: While these were both changes made late in original Burning Crusade, we feel that dailies provide healthy gameplay in encouraging dungeon variety, without significantly impacting gear acquisition.
  • Primal Nether, Nether Vortex, and World boss items from Doomwalker and Doom Lord Kazzak will initially be Bind-on-Pickup, as they were in original Burning Crusade, and should be updated in a later phase.
  • Primal Nether and Nether Vortex will become available from the Badge of Justice vendor at a later phase.
  • Outland faction vendors will initially sell the items that they originally sold, and their offerings will update as content unlocks.
    • Examples: the Swift Skyfire Diamond gem recipe from the Consortium, the Mysterious ammo from Karazhan, and PvP gear from all factions.
  • Ring enchants and Jewelcrafting-specific gems now have a profession requirement to benefit from them.
    • Developers’ notes: The design intent for these perks were a player power reward for having that profession, and the fact that they continued to function after unlearning that profession was a technical limitation in original Burning Crusade.
  • Weapons that were changed from Main-Hand-only to One-Handed late in original Burning Crusade will be restored to their original version in Burning Crusade Classic, and should be updated in a later phase.
    • Developers’ notes: Changing these to One-Handed was a very late change in original Burning Crusade that would have a notable impact on player power.
  • Epic engineering goggles will become available from trainers with the Tier 5 phase.
  • Haris Pilton, Zephyr, and Cooking and Fishing dailies will be available from the beginning, as they do not directly or largely impact player power.
  • Landro Longshot will not offer WoW Trading Card Game code redemption.
    • Developers’ notes: We don’t intend for the Burning Crusade Classic to make duplicate use of WoW TCG codes, nor do we want players who have unredeemed codes to choose between games for redemption. Landro Longshot may be repurposed in Burning Crusade Classic for a different use, but that will not be related to the WoW TCG.

Please feel free to post your feedback on any part of the Burning Crusade Classic Beta here in this forum. We greatly appreciate it!
This article was originally published in forum thread: Burning Crusade Classic Beta Notes - April 15 started by Lumy View original post
Comments 33 Comments
  1. Derpules's Avatar
    I won't be playing TBC classic, but I'm happy for those of you who will. These patch notes take me baaaack.
  1. Azerox's Avatar
    Was already wondering if i could re-use TCG codes.
  1. Drusin's Avatar
    Yeahhh fuck all that, I'll just be questing and doing dungeons for fun.
  1. Thanatu's Avatar
    Landro Longshot will not offer WoW Trading Card Game code redemption.
    Developers’ notes: We don’t intend for the Burning Crusade Classic to make duplicate use of WoW TCG codes, nor do we want players who have unredeemed codes to choose between games for redemption. Landro Longshot may be repurposed in Burning Crusade Classic for a different use, but that will not be related to the WoW TCG.


    O no...
  1. Exkrementor's Avatar
    Pretty much all good changes besides the summoning inside instances. Thats just tedious. Just make it so you cant summon people inside netherstorm dungeons.

    Also they should change it so that you can only roll on primal nethers if you can acutally use them in your profession.
  1. LolFrank's Avatar
    Quote Originally Posted by Exkrementor View Post
    Pretty much all good changes besides the summoning inside instances. Thats just tedious. Just make it so you cant summon people inside netherstorm dungeons.

    Also they should change it so that you can only roll on primal nethers if you can acutally use them in your profession.
    This is a good thing to suggest, I would head over to their twitter and/or their official forum to tell them. It was so annoying having people need on them when they couldn't even use it.
  1. Varaben's Avatar
    Quote Originally Posted by Exkrementor View Post
    Pretty much all good changes besides the summoning inside instances. Thats just tedious. Just make it so you cant summon people inside netherstorm dungeons.

    Also they should change it so that you can only roll on primal nethers if you can acutally use them in your profession.
    The second part may or may not be possible technically. The need/greed system is pretty much wild Wild West. So if you’re very concerned I would set it to master loot or do a guild group. But I agree as long as they’re BOP it’s kinda poopy to let anyone snag them.
  1. meroko's Avatar
    Quote Originally Posted by Thanatu View Post
    Landro Longshot will not offer WoW Trading Card Game code redemption.
    Developers’ notes: We don’t intend for the Burning Crusade Classic to make duplicate use of WoW TCG codes, nor do we want players who have unredeemed codes to choose between games for redemption. Landro Longshot may be repurposed in Burning Crusade Classic for a different use, but that will not be related to the WoW TCG.


    O no...
    Hardly relevant, no one cares about this at all. Except people that wanna reflex their e-weenies
  1. Sughs's Avatar
    Too many changes... Fuck farming dungeons till revered. Don't call it 2.4.3 then.
  1. Jay667b's Avatar
    They really need to increase boss health and damage slightly: if beta raid bosses are dying within a minute in level 70 blues it'll be even quicker with optimized characters from live. I'm not saying you should have 10 wipes on each boss in a phase 1 raid but at the moment it's just not engaging to do your rotation once and the boss is dead.
  1. Clawsout's Avatar
    slap sated on fucking drum and its good to go
  1. Warning's Avatar
    These are pretty good, but they need to add a debuff to bloodlust and drums. Otherwise it's gonna be a really unfun meta. Even on beta people are rotating drums already.
  1. Exkrementor's Avatar
    Quote Originally Posted by Varaben View Post
    The second part may or may not be possible technically. The need/greed system is pretty much wild Wild West. So if you’re very concerned I would set it to master loot or do a guild group. But I agree as long as they’re BOP it’s kinda poopy to let anyone snag them.
    They did it in wotlk. You could only need on Frozen Orbs if you had a profession that could use them.

    Edit: or maybe it was in Cata with Chaos Orbs.
  1. Clawsout's Avatar
    Quote Originally Posted by Warning View Post
    These are pretty good, but they need to add a debuff to bloodlust and drums. Otherwise it's gonna be a really unfun meta. Even on beta people are rotating drums already.
    yea its silly that meta makes the game so boring
  1. Couchpotato2013's Avatar
    Quote Originally Posted by Thanatu View Post
    Landro Longshot will not offer WoW Trading Card Game code redemption.
    Developers’ notes: We don’t intend for the Burning Crusade Classic to make duplicate use of WoW TCG codes, nor do we want players who have unredeemed codes to choose between games for redemption. Landro Longshot may be repurposed in Burning Crusade Classic for a different use, but that will not be related to the WoW TCG.


    O no...
    The cynical conspiracist in me says they put in irl cash options.
  1. h4rr0d's Avatar
    Did I miss somewhere that they will not do the greater drum bs? Because in the original post, they specifically said they dont want to modify items post tbc release, yet apparently they are just fine balancing and changing stuff as the phases progress
  1. Djuntas's Avatar
    Quote Originally Posted by Warning View Post
    These are pretty good, but they need to add a debuff to bloodlust and drums. Otherwise it's gonna be a really unfun meta. Even on beta people are rotating drums already.
    This. Also screw world buffs in classic.
  1. GnomeEU's Avatar
    Still can't get excited to replay content we beat almost 20 years ago.

    Now with tons of nerfs, a ruined economy full of bots, market manipulation and one horrible transformed gaming community.

    Can't wait for ppl leaving after the first wipe in dungeons.
  1. Tiwack's Avatar
    Pretty cool they're gonna make it like it was to play it way back then. Drums are a toss up, a lot are looking forward to slamming them like they belong in the jungle, that was the tbc experience and it was always a choice whether you wanted to take part in it or not. Always was a hassle to coordinate but a lot of things were back in the day - especially if you wanted to max your meter numbers.
  1. kranur's Avatar
    Solid notes ... I hate that summon won't work inside instances because it was added later into tbc but oh well ... it was what it was.
    I get why some people want something done to drums but truth be told they're nothing when compared to classic's world buffs so outside of some tryhard groups they won't be "mandatory" (maybe at least not until Sunwell). It's similar to classic and engineering.

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