Patch 9.1 PTR - Torghast Perks Preview
We're taking a look at the Torghast Perks system that Ion mentioned in the developer interview earlier today.

Keep in mind that everything is subject to change.



Tier 0


Blessing of the Ancients


RankSpellDescriptionCost
1Blessing of the AncientsBegin each run with 1 Blessing20
2Blessing of the AncientsBegin each run with 2 Blessings75
3Blessing of the AncientsBegin each run with 3 Blessings200


Empowered Swiftness


RankSpellDescriptionCost
1Empowered SwiftnessBecoming Empowered increases movement speed by an additional 5% and haste by an additional 5%.20
2Empowered SwiftnessBecoming Empowered increases movement speed by an additional 10% and haste by an additional 10%.75


Efficient Looter


RankSpellDescriptionCost
1Efficient LooterYou automatically loot nearby corpses. Excludes Torghast Bosses.60


Tier 1

Unlocks at 100 total Tower Knowledge spent.

Freed from Torment


RankSpellDescriptionCost
1Freed from TormentBegin each run with 1 fewer Torments40
2Freed from TormentBegin each run with 2 fewer Torments200


Empowered Perseverance


RankSpellDescriptionCost
1Empowered PerseveranceEmpowerment lasts 25% longer.40
2Empowered PerseveranceEmpowerment lasts 35% longer.80


Discovered Cache


RankSpellDescriptionCost
1Discovered CacheA selection of up to 2 rare Anima Powers will be available for purchase from Broker merchants.20
2Discovered CacheA selection of up to 2 rare Anima Powers and up to 2 rare consumable items will be available for purchase from Broker merchants.40
3Discovered CacheA selection of up to 2 rare Anima Powers, up to 2 rare consumable items, and up to 2 epic Anima Powers will be available for purchase from Broker merchants.80


Tier 2

Unlocks at 250 total Tower Knowledge spent.

Undeterred


RankSpellDescriptionCost
1UndeterredYou take 5% reduced damage from Bosses.20
2UndeterredYou take 10% reduced damage from Bosses.40
3UndeterredYou take 15% reduced damage from Bosses.60
4UndeterredYou take 20% reduced damage from Bosses.80
5UndeterredYou take 25% reduced damage from Bosses.100


The Adamant Vaults


RankSpellDescriptionCost
1The Adamant VaultsUpon achieving Rank 5 in a successful Torghast run you and your party may ascend to the Adamant Vaults. Layers 9 or above only.150


Inexplicable Power


RankSpellDescriptionCost
1Inexplicable PowerWhen you engage a Boss, your damage is increased by 5% for 20 sec.20
2Inexplicable PowerWhen you engage a Boss, your damage is increased by 10% for 20 sec.40
3Inexplicable PowerWhen you engage a Boss, your damage is increased by 15% for 20 sec.75
4Inexplicable PowerWhen you engage a Boss, your damage is increased by 20% for 20 sec.115
5Inexplicable PowerWhen you engage a Boss, your damage is increased by 25% for 20 sec.150


Tier 3

Unlocks at 500 total Tower Knowledge spent.

Enduring Souls


RankSpellDescriptionCost
1Enduring SoulsSouls Remnants additionally grant you 1% Stamina.50


Good Reflexes


RankSpellDescriptionCost
1Good ReflexesYou take 20% reduced damage from traps.30
2Good ReflexesYou take 40% reduced damage from traps.75


Death Denied


RankSpellDescriptionCost
1Death DeniedWhen you die, there is a 5% chance that it will not count against you.20
2Death DeniedWhen you die, there is a 10% chance that it will not count against you.40
3Death DeniedWhen you die, there is a 15% chance that it will not count against you.80


Tier 4

Unlocks at 1000 total Tower Knowledge spent.

Unflinching


RankSpellDescriptionCost
1UnflinchingYou take 5% reduced damage from Elites.20
2UnflinchingYou take 10% reduced damage from Elites.40
3UnflinchingYou take 15% reduced damage from Elites.60
4UnflinchingYou take 20% reduced damage from Elites.80
5UnflinchingYou take 25% reduced damage from Elites.100


Anima-Plunderer


RankSpellDescriptionCost
1Anima PlundererWhen you or a party member kills 10 enemies, an Anima Cell drops.50
2Anima PlundererWhen you or a party member kills 10 and 20 enemies, an Anima Cell drops.100
3Anima PlundererWhen you or a party member kills 10, 20, and 30 enemies, an Anima Cell drops.200


Elite Slayer


RankSpellDescriptionCost
1Elite SlayerElites award 20% additional value to the Empowered bar.40
2Elite SlayerElites award 40% additional value to the Empowered bar.80


Tier 5

Unlocks at 2000 total Tower Knowledge spent.

Meddle With Fate


RankSpellDescriptionCost
1Meddle With FateUp to 1 time per run, you may reject an Anima Power selection and obtain a replacement set of choices.40
2Meddle With FateUp to 2 times per run, you may reject an Anima Power selection and obtain a replacement set of choices.80
3Meddle With FateUp to 3 times per run, you may reject an Anima Power selection and obtain a replacement set of choices.160


Empowered Nova


RankSpellDescriptionCost
1Empowered NovaWhile Empowered, your damage has a very high chance to cause an explosion for [ 200% of Attack Power or 200% of Spell Power ] Shadow damage to all nearby targets.250

This article was originally published in forum thread: Patch 9.1 PTR - Torghast Perks Early Preview started by Lumy View original post
Comments 127 Comments
  1. Soikona's Avatar
    Quote Originally Posted by Appelgren View Post
    No need to convince me from not playing those subpar wow-wannabies.
    Eh? Those games are nothing like wow… the might share features, buts that’s where the similarities end.
  1. Appelgren's Avatar
    Quote Originally Posted by Soikona View Post
    Eh? Those games are nothing like wow… the might share features, buts that’s where the similarities end.
    And somehow anti-wow people always bring them up to compare and let everyone know how much better they are. For a wow-absed forum its ridiclous how much other games are being brought up. Especially in threads about wow...
  1. thelordymir's Avatar
    Quote Originally Posted by Milocamusalejandro View Post
    If Blizz wanted to make Toghast fun, they should incentivize the players to repeat runs by having exciting rewards. They have stated that loot won't drop as there are many other sources to get loot from..ok...but how about this:

    1. Have each floor drop soul ash...100 per floor??
    2. Have the floor boss also drop cosmetic loot. Such as a "loot ticket" you could redeem at an xmog NPC and exchange for any piece you don't have from all xmog-able loot.
    3. The harder floor could drop an item you could to level your crafting skill for a max (per toon) of 20 skill points and uncapped for secondary craft skills like cooking, fishing, etc.
    4. Each week, let the player have a chance to get up to 5k anima by doing all six layers of a wing, and floor 7-12 have it drop 7500 (or something like that).
    Those are all good ideas so nope. Because Blizz wants us running on the hamster wheel for power upgrades. And adding cosmetic items would require a little bit of work which they probably won't bother doing.
  1. muto's Avatar
    Oh cool Visions 2.0
  1. Stardrift's Avatar
    Why.. Oh god why.
  1. Wolfrick's Avatar
    I really hope we will get some kind of "Old Vanilla" Talent trees, those where really cool and I enjoyed them threw "vanilla, BC and wrath" also in Classic again.

    So lets hope this is like a test bed to see what they could do with the old talent trees and then make something like this for the classes.

    At least that way we would have those powers with us each expansion instead of just spreading it out to different systems each expansion, there should be more Evergreen content, just like we had back in Vanilla.

    PS: I know some of you will say.... everyone had one build for the talent trees... so they are useless.... but I say.... you would be amazined how many alts I made jsut to check out the talent trees and build my own tree... so did many of my friends, so the Old vanilla talent trees was alot of fun to me and my friend
  1. Nemah's Avatar
    Quote Originally Posted by Bluespiderman57 View Post
    Huh.....look like a talent tree. Neat.
    Very innovative, for sure.

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