Blizzard Battle.net App Update - Global Friends List

Patch 9.1.0 PTR - Build 38950
Build 38950 will be deployed to the PTR realms soon.

New Icons



FEEDBACK: Torghast Empowered Bar
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Over the last few days, we’ve made several tweaks and fixes to the new Empowered mechanic in Torghast on the Chains of Domination PTR. With today’s new build, we’re testing that anew.

Please leave any feedback you have on Torghast, especially the Empowered bar and how it feels, in this thread after you’ve experienced it in a fresh Torghast run on the PTR.

Thank you very much!

Chains of Domination PTR Notes - June 8 Updates
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Demon Hunter
    • Soul Rending (Talent) now increases Leech by 10% (was 5%), and an additional 20% (was 25%) while Metamorphosis is active.
    • Havoc
      • Netherwalk (Talent) duration increased to 6 seconds (was 5 seconds).
      • Desperate Instincts (Talent) now triggers Blur at 50% reduced duration and 50% reduced cooldown when you fall below 35% health.

DUNGEONS AND RAIDS
  • Fixed an issue which prevented the Tormented Affix from contributing to your Mythic+ Rating.

PLAYER VERSUS PLAYER
  • Warlock
    • Casting Circle (PvP Talent) radius increased to 5 yards (was 3 yards), lasts 12 seconds (was 8 seconds) and now spawns directly underneath the warlock.
    • Fixed an issue that prevented Unstable Affliction from contributing towards Soul Leech absorb when Rampant Afflictions (PvP Talent) was selected.
    • Affliction
      • Essence Drain (PvP Talent) now lasts 10 seconds (was 6 seconds).

New Items
You can see the full list of new items on the WoWDB PTR site.

LevelTypeSlot Name
120JunkIredeemable Trash
1OtherAnimaswell Prism
30MountSoultwisted Deathwalker
1QuestPhylactery Shard
60JewelcraftingSoulfire Chisel
155NeckNeckPerfectly-Forged Credentials
220TrinketTrinketUnchained Gladiator's Shackles
226ClothWaistCincture of Enveloping Death
226ClothWaistAttendant Scholar's Waistcord
226LeatherHandsSubtle Mortality Manipulators
226LeatherHandsGloves of Advancing Death
226MailWaistKorthite Crystal Waistguard
226MailWaistChain of Encircling Death
226PlateHandsGauntlets of Death's Guardian
226PlateHandsPrototype Guardian Grips
233Two-handed SwordTwo HandJaithys, the Prison Blade
60OtherDeath's Advance War Chest
60OtherConsumed Weapon Essence
1OtherRenown For Free
45OtherAdd Keystone Affix: Tormented
50OtherSmall Korthian Supply Chest


Achievement Changes
Originally Posted by MMO-Champion
Dungeons
Feats of Strength

Shadowlands
Exploration
  • Crypt Couture Collect every customization for the Necrotic Acolyte disguise in Maldraxxus. 10 points. Reward: Plague Doctor's Mask. 10 points.

Quests

Reputation

Shadowlands Dungeon
Dungeons & Raids

Shadowlands Raid
Dungeons & Raids
  • Heroic: Sanctum of Domination Guild Run (New) Defeat the following bosses in the Sanctum of Domination on Heroic difficulty or higher while in a guild group. 10 points.
  • Knowledge is Power Name changed from "Guardian of the First Ones PH Achievement" to "Knowledge is Power". Defeat the Guardian of the First Ones after doing something cool enlightening and defeating Vazzaren the Seeker in the Sanctum of Domination on in Normal difficulty or higher. 10 points.
  • Mythic: Sylvanas Windrunner Guild Run (New) Defeat Sylvanas Windrunner in the Sanctum of Donination on Mythic difficulty while in a guild group. 10 points.
  • Sanctum of Domination Guild Run (New) Defeat the following bosses in the Sanctum of Domination on Normal difficulty or higher while in a guild group. 10 points.

Torghast
Expansion Features
  • Many, Many Things Research every talent in the Box of Many Things. Pet Reward: Mord'al Eveningstar. 10 points. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Mounts

Death Knight (Forums, Talent Calculator)
Unholy
  • Necrotic Wounds Bursting a Festering Wound converts it into a Necrotic Wound, absorbing 5% of all healing received for 12 sec and healing you for the amount absorbed when the effect ends. up to 5% of your max health. Max 6 stacks. Adding a stack does not refresh the duration. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 10.

Demon Hunter (Forums, Talent Calculator)
Havoc
  • Desperate Instincts Blur now reduces damage taken by an additional 10%. Additionally, you automatically trigger Blur with 50% reduced cooldown and duration when you fall below 35% health. This effect can only occur when Blur is not on cooldown. Havoc Demon Hunter - Level 35 Talent. Havoc Demon Hunter - Level 35 Talent.
  • Netherwalk Slip into the nether, increasing movement speed by 100% and becoming immune to damage, but unable to attack. Lasts 5 6 sec. Havoc Demon Hunter - Level 35 Talent. Havoc Demon Hunter - Level 35 Talent. Instant. 3 min cooldown.
  • Soul Rending Leech increased by 5%. Gain an additional 25% 10%. Gain an additional 20% Leech while Metamorphosis is active. Havoc Demon Hunter - Level 35 Talent. Havoc Demon Hunter - Level 35 Talent.

Vengeance
  • Soul Rending Leech increased by 5%. Gain an additional 25% 10%. Gain an additional 20% Leech while Metamorphosis is active. Vengeance Demon Hunter - Level 35 Talent. Vengeance Demon Hunter - Level 35 Talent.

Rogue (Forums, Talent Calculator)
Subtlety
  • Black Powder Finishing move that launches explosive Black Powder at up to 8 nearby targets dealing Physical damage. All nearby. Targets with your Find Weakness suffer an additional 40% damage as Shadow. 1 point : [ 8% of Attack Power ] damage 2 points: [ 16% of Attack Power ] damage 3 points: [ 24% of Attack Power ] damage 4 points: [ 32% of Attack Power ] damage 5 points: [ 40% of Attack Power ] damage 6 points: [ 48% of Attack Power ] damage Requires Melee Weapon. Limited to 8 targets. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.

Shaman (Forums, Talent Calculator)
Elemental, Enhancement, Restoration
  • Unleash Shield Consumes your active Elemental Shield, unleashing it on your Unleash your Elemental Shield's energy on an enemy target: Lightning Shield: Knocks them away. Earth Shield: Roots them in place for 3 sec. Water Shield: Summons a whirlpool for 6 sec, reducing damage and healing by 50% while they stand within it. Can't be cast in Ghost Wolf. PvP Talent. PvP Talent. 20 yd range. Instant. 20 30 sec cooldown. Requires Shaman. Requires level 10.

Warlock (Forums, Talent Calculator)
Affliction, Demonology, Destruction
  • Amplify Curse Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional 20%. Curse of Tongues Increases casting time by an additional 30% 40%. Curse of Weakness Enemy is unable to critically strike. PvP Talent. PvP Talent. Instant. 30 sec cooldown. Requires Warlock. Requires level 10.
  • Casting Circle Summons a Casting Circle for 8 12 sec. While within the casting circle, you are immune to silence and interrupt effects. PvP Talent. PvP Talent. 2% of Base Mana. 0.5 sec cast. 60 sec cooldown. Requires Warlock. Requires level 10.
  • Essence Drain Whenever you heal yourself with Drain Life, the enemy target deals 5% reduced damage to you for 6 10 sec. Stacks up to 5 times. PvP Talent. PvP Talent. Requires Warlock. Requires level 10.
  • Shadow Rift Conjure a Shadow Rift at the target location lasting 2 sec. Enemy players within the rift when it expires are teleported to your Demonic Circle. Must be within 40 yds of your Demonic Circle to cast. PvP Talent. PvP Talent. 1% of Base Mana. 30 yd range. Instant. 60 sec cooldown. Requires Warlock. Requires level 10.

Runeforge Legendary Abilities
Druid (Forums, Talent Calculator)
  • Kindred Affinity You and your Kindred Spirit each gain a bonus secondary stat based on their Covenant. This bonus is doubled while the bond is Empowered. Kyrian: Mastery increased by 0. Night Fae: Haste increased by 0% 5%. Venthyr: Critical Strike chance increased by 0%. Necrolord: Versatility increased by 0%. 5%. Necrolord: Versatility increased by 5%.

Rogue (Forums, Talent Calculator)
  • Contained Perpetual Explosion Impending Catastrophe's final explosion damage damage over time is increased by 75% plus 15% for each enemy target hit on the way to its final target.
  • Deathspike Serrated Bone Spike has 2 additional charges and hits 2 additional nearby enemies. launches 1 additional bone spike at nearby enemies.

Anima Powers
  • Calculated Assault Your attacks have a chance to summon a Focused Conduit: inflicting Arcane damage to all enemies in a straight line after 2 seconds. Instant. a brief delay. Instant.
  • Sweet Dreams When you attack a new creature, teleport to their location: putting all enemies in a 0 to 12 yard radius into a deep sleep for 10 seconds. Damage breaks this effect. This effect can only occur once every 45 seconds. Instant. 12 yd range. Instant.

Mage (Forums, Talent Calculator)

Monk (Forums, Talent Calculator)
  • Amplified Samples Tiger Palm damage applies 1 additional Lstack:stacks stacks of Mystic Touch for 3 sec. Instant.

Soulbind Abilities
  • Pustule Eruption Fleshcraft covers you in 3 pustules per 1 sec channeled. Taking damage or being healed pops a pustule, dealing [ Greater of {72% of Spell Power} or {72% of Attack Power * (1 + 0)} ] Nature damage to nearby enemies and healing nearby allies for [ Greater of {48% of Spell Power} or {48% of Attack Power * (1 + 0)} ] split between them. Power} ] split between them.
  • Soulglow Spectrometer Damaging or healing a target analyzes its merit over 15 sec, increasing your damage or healing to it by 1%, increasing by an additional 1% every 3 sec. Cannot start a new analysis of each type until the previous one has finished.
  • Survivor's Rally When you fall below 0% 50% health, you regain 20% of your health over 10 sec and receive 5% additional healing from other spells and abilities. May only occur once every 60 sec.

Item Effects
  • [DNT] Update Interactions (Self) (Aura Applied/Removed) (New)
  • Add Keystone Affix: Tormented (New) Add the Tormented affix to a Mythic Keystone. Instant.
  • Anima Eye Permanently Grants you the ability to find 25 extra Anima when completing a World and Daily Quests, looting treasures or killing rare creatures in the Shadowlands. Instant. Reagents: Treatise: The Study of Anima and Harnessing Every Drop.
  • Annhylde's Aegis (New) Call upon Annhylde's Aegis for protection, reducing damage you take from enemies in front of you by 0 for 8 sec. If the Aegis absorbs at least 0 damage, it becomes overcharged and will expel coalesced power, dealing 0 Holy damage to all enemies in front of you as it expires. Instant. 1.5 min cooldown.
  • Banshee's Blight Your attacks apply Banshee's Blight, giving your finishers a chance to deal X finishing moves a 2% chance per combo point spent to deal 0 shadow damage. Banshee's Blight stacks up to 4 times the more injured the target is. 100 yd range. Approximately 1 proc per minute. as the target becomes more injured.
  • Banshee's Lament Gain the ability to fire a Wailing Arrow, which deals Shadow damage to your target and other nearby enemies and silences any creatures.struck.
  • Blood Link Socket 3 Blood Shards to gain Blood Link
  • Burden of Divinity Periodically answer the Call, joining the ranks of the Val'kyr and gaining 0 Critical Strike for 15 sec. Instant. Your secondary stats are increased by 0 for 30 sec. Instant. 3 min cooldown.
  • Chaos Bane Socket 3 Unholy Shards to gain Chaos Bane
  • Ebonsoul Vise Curse your target Curse an enemy, dealing 0 Shadow damage every 2 seconds sec for 12 sec. Duration increases by up to 100% based on their missing health. (1 Min 30 Sec Cooldown) 30 yd range. Instant. 1.5 min cooldown.
  • Endless Duty When a nearby ally's health drops below 50%, sacrifice 0 of your health to heal them for the same amount. This effect can not occur more than once every minute. May only occur every 1 min.
  • Experience Open your Followers page and use this item to grant 10,000 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 3,600 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 6,000 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 7,500 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 2,400 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 3,000 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 2,000 XP directly to a Champion. Instant. companion. Instant.
  • Experience Open your Followers page and use this item to grant 5,000 XP directly to a Champion. Instant. companion. Instant.
  • Extract Shard (New) Extract an embedded Shard of Domination from one of your socketed items. Instant. 1.5 sec cooldown.
  • Flimsy Disguise Name changed from "Passable Disguise" to "Flimsy Disguise".
  • Frostlord's Call Deal 0 Physical damage to target. Enemies in between you and the target that are affected by Call a Nerubian to ambush an enemy, impaling them for 0 Physical damage. Enemies in the Nerubian's path who are affected by your Frozen Heart suffer 0 Frost damage. 50 yd range. Instant. 60 sec cooldown.
  • Grant Renown Give yourself 1 Renown, up to 40 80, if you have chosen a Covenant. 1 sec cast. 2 sec cast.
  • Harsh Tutelage (New) When attacking an enemy, Jaithys has a chance to guide your blade towards a weak spot, dealing 0 additional Physical damage and granting you 0 Strength for 3 sec. Approximately 1.5 procs per minute.
  • Harsh Tutelage (New) When attacking an enemy, Jaithys has a chance to guide your blade towards a weak spot, dealing 0 additional Physical damage and granting you 0 Strength for 3 sec. Approximately 1.5 procs per minute.
  • Harsh Tutelage (New) When attacking an enemy, Jaithys has a high chance to guide your blade towards a weak spot, dealing 0 additional Physical damage and granting you 0 Strength for 3 sec. Approximately 2 procs per minute.
  • Harsh Tutelage (New) When attacking an enemy, Jaithys has a low chance to guide your blade towards a weak spot, dealing 0 additional Physical damage. Approximately 1 proc per minute.
  • Harsh Tutelage (New) When attacking an enemy, Jaithys has a chance to guide your blade towards a weak spot, dealing 0 additional Physical damage. Approximately 1.5 procs per minute.
  • Imposter Copy an enemy's appearance: fooling them and their allies. While disguised: your next attack inflicts 400% 500% increased damage. 30 yd range. Instant.
  • Jaithys, the Prison Blade (New)
  • Opening Open to find an item level 200 soulbound Create a soulbound Korthian item appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Armaments.
  • Reactive Defense Matrix Taking damage has a chance to trigger your Reactive Defense Matrix, which reflects the next 0 damage back at your attacker. Reactive Defense Matrix triggers automatically when your health drops below 20% health. This effect cannot occur more than once per 30 sec. Approximately 3 procs per minute. 2 procs per minute.
  • Reading Teaches you how to craft a Crafter's Mark III, a powerful Optional Reagent that sets the required level to 60 and item level of the item. 3 sec cast. to 200. 3 sec cast.
  • Reading Teaches you how to craft a Crafter's Mark of the Chained Isle, a very powerful Optional Reagent that sets the required level and item level of the item. 3 sec cast. to 60, item level to 230, and make the item Unique Equipped. 3 sec cast.
  • Reading Teaches you how to craft a Crafter's Mark II, a powerful Optional Reagent that sets the required level to 60 and item level of the item. 3 sec cast. to 168. 3 sec cast.
  • Reading Allows you to see permanently see and find creatures who are carrying Relic Fragments. 2 sec cast.
  • Relic of the Frozen Wastes Your attacks have a high chance of dealing 0 Frost damage and applying Frozen Heart to deal 0 Frost damage and apply Frozen Heart to the enemy. Approximately 15 procs per minute.
  • Render Tribute (New) Offer up this tribute to Jaithys, the Prison Blade, increasing its power. Instant. 1 sec cooldown.
  • Render Tribute (New) Offer up this tribute to Jaithys, the Prison Blade, increasing its power. Instant. 1 sec cooldown.
  • Render Tribute (New) Offer up this tribute to Jaithys, the Prison Blade, increasing its power. Instant. 1 sec cooldown.
  • Render Tribute (New) Offer up this tribute to Jaithys, the Prison Blade, increasing its power. Instant. 1 sec cooldown.
  • Render Tribute Consume a lesser weapon. 3 sec cast. destroying it utterly to feed the power of Jaithys. 5 sec cast.
  • Render Tribute (New) Offer up this tribute to Jaithys, the Prison Blade, increasing its power. Instant. 1 sec cooldown.
  • Sadistic Glee While you are behind your enemies, their movement is impaired, or they are suffering from loss-of-control effects, your attacks have a high chance to cause them to bleed for 0 Physical damage over until cancelled 6 sec. Approximately 6 procs per minute.
  • Salvaged Fusion Amplifier Empower your weapons for 20 sec with the Fusion Amplifier, causing your attacks to have a very high chance of dealing to deal 0 Arcane damage. Instant. 1.5 min cooldown. Approximately 20 procs per minute.
  • Self-Replication (New)
  • Shadowlands Relic Hunter Permanently Grants you the ability to find relics that grant bonus reputation with the Shadowlands zone factions when completing World and Daily Quests, looting treasures and defeating rare creatures in their realms. Instant. Reagents: Treatise: Relics Abound in the Shadowlands.
  • Soul Refreshment (New) Restores 30% health. Instant.
  • Spectral Feline When you heal a target an ally who is below 40% health, a Spectral Feline will infuse them for an additional 0 healing. The Feline will reconstitute itself after 30 sec.
  • Studying Name changed from "Tome of Monstrous Constructions" to "Studying". Study the tome for 2 sec, learning the weakness of your targeted enemy. Your damaging abilities have a very high chance to deal 0 additional Shadow damage to your studied foe. Studying a new enemy removes the benefit of any prior studies. 50 yd range. 2 sec cast. 60 sec cooldown.
  • Stygia Scavenger Permanently Grants you the ability to find 10 extra Stygia when completing a Daily Quests, looting treasures or killing rare creatures in the Maw or Korthia. Instant. Reagents: Treatise: Recognizing Stygia and its Uses.
  • Titanic Ocular Gland While your health is above 50% you are judged Worthy, increasing your highest secondary stat by 0. While your health is below 50% you are judged Unworthy, decreasing your highest stat by 0. secondary stat by 0.
  • Unwind Fate If you are killed by no more than 0 damage, you may use the Weave of Warped Fates to unwind your fate, returning yourself to life.This effect can only occur once every 6 min.
  • Wisps of Memory Open your Followers page and use this item to grant 75,000 XP directly to a Champion. Instant. companion. Instant.
  • Word of Recall Reduce the remaining cooldown of your an appropriate healing spell by 0 sec. Valid only for healer specializations. Instant. 60 sec cooldown. 0.5 sec global cooldown.

Professions
  • Many cast times changed



Strings Changes
Originally Posted by MMO-Champion
  • CHAT_HELP_TEXT_LINE17 (New) - /tts - enable/disable your chat messages read out loud
  • ERR_CLUB_FINDER_ERROR_TYPE_REALM_NOT_ELIGIBLE (New) - You cannot apply to guilds from a different realm.
  • ERR_TRAVEL_PASS_DIFFERENT_REGION - This friend is playing in different region. Different region
  • HELP_TEXT_LINE16 (New) - - For a list of Text to Speech commands type /tts help
  • LEVEL_UP_BATTLEGROUND_WITH_LINK (New) - New battleground unlocked: |cff66bbff|Hbattleground:%d|h[%s]|h|r
  • LEVEL_UP_DUNGEON_WITH_LINK (New) - New dungeon unlocked: %s
  • LEVEL_UP_RAID_WITH_LINK (New) - New raid unlocked: %s
  • NEW_PVP_SEASON_REWARD_PREVIEW - New Seasonal Mount!
  • ORIBOS_GREAT_VAULT_POI_TOOLTIP_INSTRUCTIONS (New) - Click to preview the Great Vault
  • SL_PVP_SEASON_DESCRIPTION1 (New) - New PvP Talents!
  • SL_PVP_SEASON_DESCRIPTION2 (New) - New Honor and Conquest Rewards!
  • SLASH_TEXTTOSPEECH_ACHIEVEMENT (New) - achievement
  • SLASH_TEXTTOSPEECH_ALTSYSTEMVOICE (New) - altsystemvoice
  • SLASH_TEXTTOSPEECH_ALTVOICE_CHANGED_CONFIRMATION (New) - Alternate Voice set to %s
  • SLASH_TEXTTOSPEECH_GUILDLEADER - guildleader officer
  • SLASH_TEXTTOSPEECH_HELP_ALTSYSTEMVOICE (New) - Toggle the use of an alternate voice for system message narration
  • SLASH_TEXTTOSPEECH_HELP_ALTVOICE - Use alternate voice for system messages [%d - %d] - Set alternate voice option to the given voice
  • SLASH_TEXTTOSPEECH_HELP_FORMATSTRING_RANGE (New) - %s %s
  • SLASH_TEXTTOSPEECH_HELP_GUILDLEADER (New) - Enable or disable officer messages
  • SLASH_TEXTTOSPEECH_HELP_RAID_WARNING (New) - Enable or disable raid warning messages
  • SLASH_TEXTTOSPEECH_HELP_VOICE - [%d - %d] - Set voice option to the given voice
  • SLASH_TEXTTOSPEECH_RAID_WARNING (New) - raidwarning
  • SPEECH_TO_TEXT_JOINED - Joined Voice Transcription. Only members who are in the voice channel and have enabled Voice Transcription can see the chat log. same Voice Chat Channel and have Transcribe Voice Chat enabled can see the transcription log.
  • SPELL_FAILED_CUSTOM_ERROR_609 (New) - Jaithys is many things, but Jaithys is not a cannibal.
  • SPELL_FAILED_CUSTOM_ERROR_610 (New) - That item is puny. Unworthy. Find another.
  • SPELL_FAILED_CUSTOM_ERROR_611 (New) - Jaithys hungers only for weapons. Only weapons will do.
  • TEXT_TO_SPEECH_DEFAULTS (New) - Text to Speech Defaults
  • TEXT_TO_SPEECH_NARRATE_MY_MESSAGES (New) - Read my own messages out loud
  • TEXTTOSPEECH_HELP_OVERVIEW - Text to Speech Commands: type |nType /tts to enable Text to Speech. To enable or disable various options enter /tts then the command. or set an option by typing /tts followed by one of the commands below:
  • VOICE_GENERIC_FORMAT - English Voice %d



Garrison Mission Changes
Originally Posted by MMO-Champion
9.0 Encounter - Treasure
  • Legend of the Animaswell (New) Level 60. Item Level 800. Rare. 5 Followers. Cost: 10 Resources. Duration: 10 hrs. Seek out the Animaswell based on the map and extract the resources with all due haste. We're depending on you and your unit.. Rewards: 500 XP
  • Legend of the Animaswell (New) Level 60. Item Level 800. Rare. 5 Followers. Cost: 10 Resources. Duration: 10 hrs. We must ensure that this resource does not fall into the hands of others, as we can best exploit it. Send an expedition to claim the anima, and we will feast.. Rewards: 500 XP
  • Legend of the Animaswell (New) Level 60. Item Level 800. Rare. 5 Followers. Cost: 10 Resources. Duration: 10 hrs. You've found a great treasure, my friend. May the fates reward us with blossoming futures and bountiful growth.. Rewards: 500 XP
  • Legend of the Animaswell (New) Level 60. Item Level 800. Rare. 5 Followers. Cost: 10 Resources. Duration: 10 hrs. This knowledge will be greatly beneficial to us - part the seas of mystery and bring home what lies in the depths.. Rewards: 500 XP



Misc Changes
Originally Posted by MMO-Champion
Character Titles
  • %s the Tormented (New)

Currency Types
Shadowlands
  • Cataloged Research - As you bring the Archivist Relics he will catalog it which will allow you to start Field Studies to learn more about them or identiy identify relics in his care that you can use in the field. Max Quantity: 50000.

Group Finder Activities
Dungeons
  • Tazavesh, the Veiled Market (Mythic) - Name changed from "Tazavesh, the Veiled City > Tazavesh, the Veiled Market (Mythic)" to "Tazavesh, the Veiled Market (Mythic)".

Holidays
  • PvP Brawl: Arathi Blizzard - Name changed from "PvP Brawl: Southshore vs. Tarren Mill" to "PvP Brawl: Arathi Blizzard".
  • PvP Brawl: Arathi Blizzard - Name changed from "PvP Brawl: Southshore vs. Tarren Mill" to "PvP Brawl: Arathi Blizzard".
  • PvP Brawl: Arathi Blizzard - Name changed from "PvP Brawl: Southshore vs. Tarren Mill" to "PvP Brawl: Arathi Blizzard".
  • PvP Brawl: Arathi Blizzard - Name changed from "PvP Brawl: Southshore vs. Tarren Mill" to "PvP Brawl: Arathi Blizzard".
  • PvP Brawl: Arathi Blizzard - Name changed from "PvP Brawl: Southshore vs. Tarren Mill" to "PvP Brawl: Arathi Blizzard".
  • PvP Brawl: Comp Stomp (New)
  • PvP Brawl: Comp Stomp (New)
  • PvP Brawl: Comp Stomp (New)
  • PvP Brawl: Comp Stomp (New)
  • PvP Brawl: Comp Stomp (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Shado-Pan Showdown (New)
  • PvP Brawl: Shado-Pan Showdown (New)
  • PvP Brawl: Shado-Pan Showdown (New)
  • PvP Brawl: Shado-Pan Showdown (New)

Item Name Descriptions
  • Priceless (New) - Priceless

Map Areas
Unknown
  • Alther's Mill > Keeper's Respite - Music: ZONE_91_MAW_Korthia_KeepersRespite.
  • Alther's Mill > Korthia - Music: ZONE_91_MAW_Korthia_GeneralWalk.
  • Andorhal - Music: Zone-Haunted. Music: ZONE_91_Ch7_BA_UtherDoubt_Memory3.
  • Citadel of Loyalty - Music: ZONE_90_BA_Forsworn_HEAVY_Walk. Music: ZONE_91_BA_CitadelofLoyalty (RTPC).
  • Jeff NW Quadrant > Sanctum of Domination - Music: RAID_91_Torghast_Sanctum_Floor1_GeneralWalk.
  • Vault of Secrets - Music: ZONE_91_MAW_Korthia_Vault.

Maps
Shadowlands
  • Font of Fealty - Directory: 2482. Type: Normal.Time is always 12:00am.

Mounts
Flying Mounts
  • Sinrunner Blanchy - Ground Flying Mount. Sinrunner Blanchy. "In life, Blanchy appeared to be an affectionate, well-behaved horse of excellent disposition and appetite. What evils must she have committed in secret to have earned her place among the condemned souls of Revendreth?" Source: NPC: Dead Blanchy Location: Revendreth
  • Soaring Razorwing - Flying Mount. Soaring Razorwing. "The hide of the razorwing is light, allowing it to fly, but also quite tough, allowing them to survive passage into the Maw." Source: Vendor: Duchess Mynx Zone: Korthia Faction: Death's Advance - Exalted Cost: 7,500[INV_Stygia.BLP] Archivist Roh-Suir Zone: Korthia Faction: The Archivists' Codex - Tier 6 Cost: 5,000[INV_Misc_PaperBundle04a.BLP]
  • Soultwisted Deathwalker (New) - Flying Mount. Soultwisted Deathwalker. "A howling vortex of tormented souls, ridden only by those who wish to demonstrate their impressive tolerance for pain and suffering." Source: Achievement: Shadowlands Keystone Master: Season Two Category: Dungeons
  • Tazavesh Gearglider - Flying Mount. Tazavesh Gearglider. "Brokers of all types use these gliders to travel around Tazavesh and similar nearby outposts, and carry their goods as well." Source: Achievement: Zone: Tazavesh, the Veiled Market Fake It 'Til You Make It Category: Shadowlands Dungeon

Scenarios
Battle of Ardenweald
  • 02: Deploy the Decoys - Use the animacone to transform Glimmermint into the Winter Queen. Glittermint into the Winter Queen.
This article was originally published in forum thread: Patch 9.1.0 PTR - Build 38950 started by chaud View original post
Comments 40 Comments
  1. korijenkins's Avatar
    Naming their junk items after the game now?
  1. rhorle's Avatar
    Quote Originally Posted by korijenkins View Post
    Naming their junk items after the game now?
    I think your post makes a case for it referring to the community rather then the game.
  1. Bwonsamdi the Dead's Avatar
    OOh, soo the 'Free Reknown' wasn't just a PTR item? Neat
  1. Sunderella's Avatar
    Did Sub just gain uncapped target limit on Black Powder or did I just read it wrong?
  1. thunderdragon2's Avatar
    sigh, another build on the ptr, another week without a release candidate, its looking more like a August release with each passing week.....
  1. Argorwal's Avatar
    Quote Originally Posted by thunderdragon2 View Post
    sigh, another build on the ptr, another week without a release candidate, its looking more like a August release with each passing week.....
    Today starts week 9 of the PTR.

    Most raid patches are 10-12 weeks.

    So the logical assumption is then to assume a 20 week week PTR for mid August right?
  1. korijenkins's Avatar
    Quote Originally Posted by rhorle View Post
    I think your post makes a case for it referring to the community rather then the game.
    Ahhh a simple joke now has wild assumptions being made about my character as well as the character of others.
  1. rhorle's Avatar
    Quote Originally Posted by korijenkins View Post
    Ahhh a simple joke now has wild assumptions being made about my character as well as the character of others.
    I mean you are implying you are getting bent out of shape over a simple joke I made.
  1. tomten's Avatar
    Quote Originally Posted by Argorwal View Post
    Today starts week 9 of the PTR.

    Most raid patches are 10-12 weeks.

    So the logical assumption is then to assume a 20 week week PTR for mid August right?
    Corona something something, we should be happy if it hits in august, that would be a blessing. I'm not shocked at sep/oct release.
  1. rhorle's Avatar
    Quote Originally Posted by tomten View Post
    Corona something something, we should be happy if it hits in august, that would be a blessing. I'm not shocked at sep/oct release.
    The patch is pretty much done being tested. It won't take until August let alone September or October. Lol. What is with people having crazy release dates. Blizzard can even still release the patch in June as nothing says they need to wait X time between a release build and release.
  1. tomten's Avatar
    Quote Originally Posted by rhorle View Post
    The patch is pretty much done being tested. It won't take until August let alone September or October. Lol. What is with people having crazy release dates. Blizzard can even still release the patch in June as nothing says they need to wait X time between a release build and release.
    No, but common business sense prevents a June or July release 1000%. Blizzard is in it for the money and they know people will be occupied with TBC for the next 2-3 months. Which means sub numbers are kept stable for whole Q3 without a 9.1 release.
    They were also a month late on actual release and release was bit buggy so it took lots of dev power to get them over the finish line, which certainly delayed the coming patch cycles...
    If they release 9.1 just before Q4 or start off Q4, they will ride sub number really smooth for the entire year, which will produces bonuses.
    Its also the first ever major patch in wow history that has and is being created completely from home, according to a blue post.

    Put all those together and do you honestly believe august/sep release is so far fetched??

    I don't but i guess we'll see
  1. rhorle's Avatar
    Quote Originally Posted by tomten View Post
    Put all those together and do you honestly believe august/sep release is so far fetched??
    Yes. Because all you are doing is linking conspiracies as if it is actual business sense. The failure of your plan is that it doesn't account for number loss due to delaying content until Q4. Which means anything they gain now from TBC classic will be offset by the losses they have from retail. They also can't be a month late for 9.1 since you know we are discussing the release of 9.1. Lol.

    You ignore both the current state of the PTR and how shows all the signs of being close to release. and that Blizzard doesn't report subscription numbers. MAU drop will cause reported numbers to not be smooth since TBC classic should create a spike.
  1. tomten's Avatar
    Quote Originally Posted by rhorle View Post
    Yes. Because all you are doing is linking conspiracies as if it is actual business sense. The failure of your plan is that it doesn't account for number loss due to delaying content until Q4. Which means anything they gain now from TBC classic will be offset by the losses they have from retail. They also can't be a month late for 9.1 since you know we are discussing the release of 9.1. Lol.

    You also ignore the current state of the PTR and how shows all the signs of being close to release.
    A good majority of people i know from retail has gone over to TBC and i've seen a ton of friends that had stopped completely with wow coming back.
    Anecdotal evidence for sure but I think its a pretty fair representation across the board in that TBC draws both players from retail due to content draught but also returning and even new players. Even with the people leaving retail for content draught, i'm fairly confident to say sub numbers is a net increase now after TBC release and will continue to climb.
    The flaw in your logic is that you assume TBC doesnt have a huge influx of players that dont even play retail and only came back for TBC nostalgia.

    We've been discussing 9.1 release for weeks, not sure what your point is?
    The PTR shows very little sign of being close to release. Close to release would mean class tuning had really started, which it has not.

    And its not a conspiracy theory from my part, its just logical deduction with the information and facts at hand.
    Time will prove us both right or wrong
  1. TheFirstOnes's Avatar
    Please...

    Use your brain. June/July release is far more likely than a damn August release
  1. Dracullus's Avatar
    Quote Originally Posted by TheFirstOnes View Post
    Please...

    Use your brain. June/July release is far more likely than a damn August release
    I saw some content creators that when asked "when you think 9.1 is coming?" replied "duuuuuh, dunno, I think August". Less and less actually play PTR and use brain. In few weeks (days?) all of them will give headlines "IS BLIZZARD RUSHING 9.1????". Hard to expect more from random that treat them as source of info.
  1. rhorle's Avatar
    Quote Originally Posted by tomten View Post
    necdotal evidence for sure but I think its a pretty fair representation across the board in that TBC draws both players from retail due to content draught but also returning and even new players. Even with the people leaving retail for content draught, i'm fairly confident to say sub numbers is a net increase now after TBC release and will continue to climb.
    The MAU are combined for both games. One subscription covers both. How will numbers continue to climb with a content drought? You just said part of TBC classics numbers are from retail players bored of a content drought. Those players are not new MAU if they were still subscribed to the game. TBC Classic won't have that large of an influx of players beyond the already existing retail and Classic players.

    You are the one assuming that TBC Classic will have such a large increase in numbers that it can both attract new players to wow and cover the loss of players due to retail content drought. A retail content drought you are also stating will be artificially extended out of 1000% good business sense to October which is the start of Quarter 4. The PTR does not show little sign of being close to release. Changes are minimal. The PvE content has mostly be tested. Raid testing has concluded. Final tweaks are happening. All the signs are there for a release build soon.

    There is nothing logical about saying Blizzard will delay a finished project just to have a smooth MAU chart for investors. They care about total MAU not how pretty the lines look. Lol.
  1. TheFirstOnes's Avatar
    Quote Originally Posted by Dracullus View Post
    I saw some content creators that when asked "when you think 9.1 is coming?" replied "duuuuuh, dunno, I think August". Less and less actually play PTR and use brain. In few weeks (days?) all of them will give headlines "IS BLIZZARD RUSHING 9.1????". Hard to expect more from random that treat them as source of info.
    Funny, cause 9.1 is pretty much, realistically, 2 months "later" than the usual Patch cycle. And that's namely due to COVID. But people fearmonger, cause they always do that. People kept spewing out this exact same shit with BFA and Legion, and act like Blizzard "haven't learned". Also don't get why people think SL is full of systems. SL has less systems than Legion lmao

    And outside of raiding, I legit could not play for 2 months and I'd lose absolutely NO experience whatsoever. Oh, and btw...

    9.1 has the greatest catchup gearing I've ever seen in a patch. And the Mythic Affix is fun asf...

    But dudes like Bellular, that don't play the PTR mind you, fearmonger this shit to the fullest. Like wtf?

    Also, is Music in? Cause I heard like...2 tracks in Korthia.

    - - - Updated - - -

    Quote Originally Posted by rhorle View Post
    The MAU are combined for both games. One subscription covers both. How will numbers continue to climb with a content drought? You just said part of TBC classics numbers are from retail players bored of a content drought. Those players are not new MAU if they were still subscribed to the game. TBC Classic won't have that large of an influx of players beyond the already existing retail and Classic players.

    You are the one assuming that TBC Classic will have such a large increase in numbers that it can both attract new players to wow and cover the loss of players due to retail content drought. A retail content drought you are also stating will be artificially extended out of 1000% good business sense to October which is the start of Quarter 4. The PTR does not show little sign of being close to release. Changes are minimal. The PvE content has mostly be tested. Raid testing has concluded. Final tweaks are happening. All the signs are there for a release build soon.

    There is nothing logical about saying Blizzard will delay a finished project just to have a smooth MAU chart for investors. They care about total MAU not how pretty the lines look. Lol.
    Kinda doesn't help that most of the content, such as the Cutscenes, titles, testing, etc's in already. All that's truly left is some class tuning and music.

    - - - Updated - - -

    Mid-Late June seems like the most likely option.

    9.2 may be the last patch, but it could also not be. If it is, that isn't really a Blizzard issue (Tho, they exist, trust me). SL's just got nothing interesting in terms of lore. Sylvanas will learn the meaning of Life, the Keepers will fuck up Helya, Mueh'zala will die, the Pantheon of Life and the Gardens of Life will be dealt with, Sylvanas' plot will be resolved, and the Jailer will fall at the Sepulcher of the First Ones with us, the Pantheon of Life, and the Pantheon of Death leading the assault.

    Then the BIG expac, AKA 10.0 will actually occur.

    Boom. Bam. Done! And no plot point is left loose, unlike WoD...

    And if 10.0 is Light or Light and Shadow, which I think is Light and Shadow, then the WoD plotpoints can finally be dealt with, such as Farahlon, the Yrel plot, and Shattrath getting its chance to finally be a fucking raid.

    - - - Updated - - -

    This shit above...

    This shit is the BEST option Blizzard could do here. Expanding SL past 2 patches would be dumb. BFA only made it to 3 patches cause they shoved 3 expansion plots in 1. SL is about Death, but also the balance between Life and Death. And if I've learned anything, Life still needs its due against Zovaal.
  1. tomten's Avatar
    Quote Originally Posted by rhorle View Post
    The MAU are combined for both games. One subscription covers both. How will numbers continue to climb with a content drought? You just said part of TBC classics numbers are from retail players bored of a content drought. Those players are not new MAU if they were still subscribed to the game. TBC Classic won't have that large of an influx of players beyond the already existing retail and Classic players.
    Without TBC a lot of people would have cancelled their subs, now they renewed it instead and continued with tbc.... Can we stop arguing semantics? How can you be to sure it doesn't have the exact same influx of players as for any expansions, let alone tbc, considered one of the best? Seems like an odd stance to take.
    Like mentioned, some people quit that has no interest in tbc but a lot just switched retail to classic and kept paying the sub.
    I've also seen a ton of people i haven't seen in years only coming back for TBC... So new players, more subs for keeping them with TBC.

    You're also making a huge assumptions that the initial release delay hasn't trickled down to the first ever patch made at home? Like it would be more efficient to create a full content raid patch that way? Also a pretty odd stance of you to take.

    Like i've told you, the sub numbers go up for any expansion, let alone the most beloved one while also staying pretty consistent, which is great engagemanget metrics. All in all, this year will looks very good to investors. And "pretty lines" convey consistency and consistency shows stability and growth, which Investors really love.

    But sure, we can agree to disagree and bookmark this post and come back when release is announced and the loser buys the other a beer? Deal?
    I'm going with Middle to late august.
    You are going with june or july?
  1. rhorle's Avatar
    Quote Originally Posted by tomten View Post
    Without TBC a lot of people would have cancelled their subs, now they renewed it instead and continued with tbc.... Can we stop arguing semantics? How can you be to sure it doesn't have the exact same influx of players as for any expansions, let alone tbc, considered one of the best? Seems like an odd stance to take.
    What you are talking about isn't semantics. A lot of people will still cancel their subs even with TBC Classic because most people play retail. Classic did not have that large of numbers and saw a decline up until the TBC release. So players were already canceling subscriptions for both Retail and Classic. Yes TBC-C will bring players back but even classic did eclipse retail and that was when the novelty was fresh.

    You seeing new players is not indicative of a trend. Are people coming back? Sure but your sample size is small. There will be a spike in MAU with TBC-C because every expansion launch always sees a spike. It won't be a smooth trend nor does Blizzard want a smooth trend because that goes against predictions. Extending a content drought for Retail is an artificial boost that might not cover the loss that will happen when TBC-C novelty wears off and the lose from Retail having a a few more months of no content.

    Why are you going with middle to late august when you said they will push it to Q4? Which begins in October so September or October should be your guess no?
  1. TheFirstOnes's Avatar
    "Middle to late august"

    This would be the worst decision done by Blizzard ever.

Site Navigation