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by Published on 2021-09-01 05:22 PM

Get Attuned and Face the Overlords of Outland
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The next content update for Burning Crusade Classic, Overlords of Outland will be available worldwide on September 15. At that point, you’ll be able to take on two of Illidan Stormrage’s most powerful lieutenants: Lady Vashj in Serpentshrine Cavern, located in Zangarmarsh, and Kael’thas Sunstrider in The Eye, the central wing of Tempest Keep in Netherstorm. Be sure to bring a flying mount—you'll need one to reach Kael’thas secluded seat of power.

Gaining entry to those two new raids requires the completion of certain quest chains with strict requirements. Some of these chains require you to pay a visit to specific dungeons in Heroic mode—each of which have their own requirements to access. Keep in mind that some of these requirements can be bypassed by grouping up with someone who has already completed them, and others can be sidestepped by certain classes or professions.

Many of these quest chains can be started—and some even fully completed—before you reach level 70 and will reward you with powerful loot that you can put to good use when completing some of the later steps. It’s highly recommended you do most of these quest chains with a full dungeon group (one tank, one healer, three damage dealers), as many of them include visits to dungeons and elite group outdoor quests.


While you don’t necessarily need to complete the steps outlined in this section, you’ll need at least one member of your party or raid to have completed it (or have a way to bypass it). It’s a good idea to ask guildmates, check around your realm or use the Looking for Group interface to find players with these steps completed to make your journey easier.


  • Loot the Shadow Labyrinth key from the chest behind Talon King Ikiss in Setthek Halls
    • You may enter Setthek Halls starting at level 65


First, you must secure the Primed Key Mold from Smith Gorlunk in Shadowmoon Valley. Then, complete the following quests:

  • Entry into the Citadel
  • Grand Master Rohok
  • Rohok’s Request
  • Hotter than Hell


Seek out Anchorite Karja or Spymaster Thalodien (depending on your allegiance to the Aldor or Scryers) in Area 52, and complete the following quests:

  • Assisting the Consortium
  • Consortium Crystal Collection
  • A Heap of Ethereals
  • Warp-Raider Nesaad
  • Request for Assistance
  • Rightful Repossession
  • An Audience with the Prince
  • Triangulation Point One
  • Triangulation Point Two
  • Full Triangle
  • Special Delivery to Shattrath
  • How to break into the Arcatraz
  • Harbinger of Doom

Tip: Rogues and Engineers can open the doors to Arcatraz, Shattered Halls, or Shadow Labyrinth through Lockpicking or by making use of Elemental Seaforium Charges.


This quest chain requires access to Karazhan before you can start it. You can learn how to get access to Karazhan in the “Required Steps” section outlined below.

Archmage Alturus awaits you outside Karazhan in Deadwind Pass and being this chain. Complete the following quests:

  • Medivh's Journal
  • In Good Hands
  • Kamsis
  • The Shade of Aran
  • The Master's Terrace
  • Digging Up the Past
  • A Colleague's Aid
  • Kalynna's Request
  • Nightbane


Every member of your party or raid that wishes to gain access to Serpentshrine Cavern and The Eye must complete the steps below. Gather your friends and conquer the challenges below to earn the right to face the Overlords of Outland.


This quest chain can be started at level 66.

Speak to the Steward of Time oustide the Caverns of Time in Tanaris, and complete the following quests:

  • To The Master's Lair
  • The Caverns of Time
  • Old Hillsbrad
  • Taretha's Diversion
  • Escape from Durnholde
  • Return to Andormu

The final quest in this chain is completed inside the Black Morass dungeon. You can save it if you want and complete it alongside the quest “The Master’s Touch” for your Karazhan attunement.

  • The Black Morass


This quest chain can be started at level 68. You must have a flying mount to complete the steps related to The Arcatraz.

Apprentice Tasserel in Shattrath (Lower City) offers the first quest in this chain. Start there, and complete the following quests:

  • Archmage Alturus
  • Arcane Disturbances
  • Restless Activity
  • Contact from Dalaran
  • Khadgar
  • Entry Into Karazhan
  • The Second and Third Fragments
    • This quest requires a flying mount or Flight Form to reach The Arcatraz
  • The Master's Touch
  • Return to Khadgar

Tip: Druids can train Flight Form at level 68 and are able to complete the steps above earlier than other classes.


Heroic dungeon keys require Revered reputation to purchase. Reputation for each of these factions can come from many sources. The most reliable and repeatable source of reputation is to complete level 68+ dungeons in Normal difficulty for each of the factions. You must procure the following Heroic Dungeon Keys to proceed:

  • Flamewrought Key – Requires Revered reputation with Honor Hold / Thrallmar
    • Earn Reputation from Shattered Halls, or Hellfire Peninsula quests
  • Reservoir Key – Requires Revered reputation with Cenarion Expedition
    • Earn Reputation from Steamvaults, or Zangarmarsh quests
  • Auchenai Key – Requires Revered reputation with Lower City
    • Earn reputation from Shadow Labyrinth, or Terokkar Forest quests
  • Warpforged Key – Requires Revered reputation with The Sha’tar
    • Earn reputation from The Botanica, The Mechanar or The Arcatraz

Once you’ve completed the steps above, you’re ready to take on the final challenges that will lead you to Serpentshrine Cavern and The Eye.


This quest requires level 70 and possession of the Reservoir Key as well as at least one person in possession of the Blackened Urn to summon Nightbane.

Complete the following quest:

  • The Cudgel of Kar’desh
    • Pick up this quest inside Slave Pens in Coilfang Reservoir – Heroic Mode only
    • This raid quest requires you to defeat and loot Nightbane in Karazhan and Gruul the Dragonkiller in Gruul’s Lair

After turning in the quest, you’ll be ready to enter Serpentshrine Cavern.


This quest chain can be started at level 68. Earthmender Sophurus (Alliance) at the Wildhammer Stronghold in Shadowmoon Valley, and Earthmender Splinthoof (Horde) at the Shadowmoon Village in Shadowmoon Valley can help get you started on the journey. This chain includes several elite (group) quests, so be sure to bring a few friends along.

Complete the following quests:

  • The Hand of Gul'dan
  • Enraged Spirits of Fire and Earth
  • Enraged Spirits of Water
  • Enraged Spirits of Air
  • Oronok Torn-heart
  • I Was A Lot of Things...
  • A Lesson Learned
  • The Cipher of Damnation - Truth and History
  • Grom'tor, Son of Oronok
  • The Cipher of Damnation - Grom'tor's Charge
  • The Cipher of Damnation - The First Fragment Recovered
  • Ar'tor, Son of Oronok
  • Demonic Crystal Prisons
  • Lohn'goron, Bow of the Torn-heart
  • The Cipher of Damnation - Ar'tor's Charge
  • The Cipher of Damnation - The Second Fragment Recovered
  • Borak, Son of Oronok
  • Of Thistleheads and Eggs...
  • The Bundle of Bloodthistle
  • To Catch A Thistlehead
  • The Shadowmoon Shuffle
  • What Illidan Wants, Illidan Gets...
  • The Cipher of Damnation - Borak's Charge
  • The Cipher of Damnation - The Third Fragment Recovered
  • The Cipher of Damnation

After completing the last quest in this chain, you’ll receive a letter from Khadgar. Pick up the missive from a nearby mailbox and head over to Shattrath—A’dal awaits you with the final steps required to gain entry into The Eye. Keep in mind that A’dal will not offer the follow-up quest chain until you reach level 70, even if you’ve completed the previous chain up to “The Cipher of Damnation”.

Complete the following quests:

  • The Tempest Key
  • Trial of the Naaru: Mercy (Heroic Shattered Halls)
    • This dungeon quest requires level 70 and possession of the Flamewrought Key
  • Trial of the Naaru: Strength (Heroic Steamvaults / Shadow Labyrinth)
    • This dungeon quest requires level 70 and possession of the Reservoir Key and the Auchenai Key
  • Trial of the Naaru: Tenacity (Heroic Arcatraz)
    • This dungeon quest requires level 70 and possession of the Warpforged Key
  • Trial of the Naaru: Magtheridon (Raid)
    • This raid quest requires you to defeat Magtheridon in his lair underneath Hellfire Citadel

Completing the final Trial of Naaru quest will award you The Tempest Key, which allows you to enter The Eye.

Upon being granted access to both Serpentshrine Cavern and The Eye, your character will also be bestowed the tile “Champion of the Naaru” the next time you enter Shattrath City. Congratulations!

The Overlords of Outland await those brave enough to face them. One can never be too prepared. . . .
by Published on 2021-08-31 04:53 PM

New Hearthstone Mount for WoW - Sarge
Blizzard has revealed a new cross-promotion mount for Hearthstone and World of Warcraft, Sarge the Mouse. This can be obtained by completing a bounty in Hearthstone's new Mercenaries mode that launches October 12th!

Originally Posted by Blizzard (Blue Tracker / Official Forums)
For a limited time*, you can get a slew of Hearthstone goodies when you purchase a World of Warcraft 6-Month Subscription from the Blizzard Shop.

What you Get:

Once you’ve purchased your subscription, you’ll receive 15 card packs to United in Stormwind, a Tavern Pass, and Battleground Perks. You’ll receive an additional 15 Mercenaries card packs with the release of Mercenaries on October 12.

As an additional bonus, you’ll also receive 15 card packs from a future Hearthstone expansion along with 15 Mercenaries card packs, a Tavern Pass, and Battleground perks at a future date.

For those who already own a 6-Month subscription, please visit our support article to learn more about your eligibility to claim these Hearthstone goodies.

Like a Blue Streak

It’s not quite certain why Sapphire Skyblazers flocked to Azeroth, but what’s known for sure is that they burn brighter (and hotter!) than any avian to ever soar across the skies. Fast as lightning and armored to the beak, this is a perfect mount to accompany you in your daring adventures.

Once you’ve purchased the 6-Month subscription from the Blizzard Shop, the Sapphire Skyblazer mount** will be automatically added to your in-game collection. Welcome this avian addition to your assortment of mounts!

Imp in a Ball

Players who purchase a recurring 6-month subscription will not only get the Hearthstone goodies and Sapphire Skyblazer mount for World of Warcraft, but also receive the Imp in a Ball toy*** to use in Burning Crusade Classic. This fel-infused toy can tell your fortune as you make your way through the shattered lands of Outland!

Please visit our support article to learn more about claiming this toy.

Sapphire Skyblazer

Soar through the sky on the brilliant blue Sapphire Skyblazer mount!

*Hearthstone promotion valid through October 19, 2021.
**Mount not available in World of Warcraft® Classic.or Burning Crusade Classic™.
***Toy not available in modern World of Warcraft®.

Prepare for Hearthstone Mercenaries - Coming October 12!

by Published on 2021-08-31 01:36 AM

Patch 9.1 Hotfixes - August 30, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)

  • [With regional restarts] Condensed Anima Sphere (Conduit) effectiveness reduced by 50% in PvP combat for all classes.
  • Death Knight
    • Unholy
      • Fixed an issue where Defile (Talent) would activate Kevin's Oozeling (Necrolord Soulbind).
  • Druid
    • Restoration
      • [With regional restarts] Mana regeneration reduced by 60% in PvP combat (was 55%).
  • Monk
    • Fixed an issue where Bonedust Brew (Necrolord Ability) caused Kevin's Oozeling (Necrolord Soulbind) to stay too long.
  • Shaman
    • Restoration
      • [With regional restarts] Mana regeneration reduced by 55% in PvP combat (was 50%).

Items and Rewards

  • The maximum value the Anima Reservoir can hold has been greatly increased to 200,000 (was 35,000).
    • Developers’ note: We'll be introducing a way for characters who have fully upgraded a Covenant Sanctum to transfer anima, either to their alts or to other covenants on the same character, and so we're increasing the anima cap in anticipation of this change.
  • Shards of Domination
    • [With regional restarts] All Domination gear now activate a gem set bonus.
    • [With regional restarts] Sanctum of Domination Legs for all armor types now activate a gem set bonus.
      • Cloth: Legs – Blood, Bracers – Frost, Belt – Unholy
      • Leather: Legs – Frost, Gloves – Unholy, Boots – Blood
      • Mail: Legs – Blood, Belt – Unholy, Boots – Frost
      • Plate: Legs – Frost, Bracers – Unholy, Gloves – Blood
      • Developers’ note: Requiring a specific slot from the raid to take advantage of the set bonus is proving to be too elusive for some players even with some assistance from the Great Vault. If you have previously acquired an item affected by this change but have destroyed it, you can use the Item Restoration service to recreate it after the hotfix goes live with this week’s maintenance. Please note, there is no benefit from having the activation spell twice.
    • [With regional restarts] Shard of Kyr effectiveness reduced by 75% in PvP combat (was 50%).
  • Players should now correctly see the Mastercraft Gravewing in the Mounts tab of their Collections window.

Korthia and the Maw

  • Player abilities that have restricted use indoors such as Heroic Leap and Demonic Gateway are now easier to use in Korthia and the Maw.
by Published on 2021-08-30 11:58 PM

Reservoir Anima Cap Increased to 200k
With a hotfix that just went live, the Reservoir Anima Cap has been increased from 35k to 200k.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
I’m capped on anima without anything to spend it on. When can we send anima to alts?

With a hotfix that has just gone live in all regions, the cap has been increased to 200,000 Anima.

Thank you for your feedback on this and other issues!

We intend to introduce a way for Anima to be transferred to alts (or to other Covenants on the same character) from characters who have fully upgraded their Covenant Sanctum in patch 9.1.5.
by Published on 2021-08-30 05:06 PM

Burning Crusade Classic 2.5.2 Content Timeline
Originally Posted by Blizzard Entertainment
Overlords of Outland, the next phase of content for Burning Crusade Classic, will expand the game’s raid offerings to include Tempest Keep, where adventurers will face off against the fallen blood elf prince Kael’thas Sunstrider and his loyal council, and Serpentshrine Cavern, home of the naga leader Lady Vashj.

Starting with the patch install on August 31, players can look forward to various features going live over the next few weeks:

  • On August 31 with the patch install:
    • Looking for Group tool
  • On September 14 with server restarts:
    • PVP honor reset
    • Arena Season 2
  • On September 15 at 3:00 p.m. PDT:
    • New raids: Tempest Keep and Serpentshrine Caverns
    • New daily hubs: Sha’tari Skyguard and the Ogres of Ogri’la
    • Guild Banks
    • And more!

Burning Crusade Classic 2.5.2 Patch Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Content Updates

Serpentshrine Cavern

Slay the twisted Lady Vashj and her vicious fiends in her watery lair—Serpentshrine Cavern.

  • Raid Bosses: 6
  • Level: 70
  • Location: Coilfang Reservoir, Zangarmarsh

The Eye

Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists.

  • Raid Bosses: 4
  • Level: 70
  • Location: Tempest Keep, Netherstorm

Arena Season 2

Brutalize your faction’s enemies on the battlefield with the advent of Arena Season 2. Victorious players will earn Arena Points to exchange for better gear so they can fight against other similar-skilled opponents.

Ogri’la and Sha’tari Skyguard Daily Content

Make new allies in Outland with the Ogri’la and Sha’tari Skyguard factions. Complete daily quests to earn these factions’ favor and in turn, receive lucrative rewards.

Guild Banks

Share raid and dungeon spoils amongst your guildmates with the Guild Bank. This in-game storage allows guild members to withdraw and deposit items and currency, making it easier to determine at glance what consumables you have available for your next group activity.

Group Browser Tool

Find likeminded players and make new friends with the Group Browser Tool (default hotkey: i). Simply list your class and specialization so group leaders on your realm can invite you to their party or raid.


PvP Rewards

Outland factions’ PvP gear now unlocks with Phase 2 and requires Revered reputation to purchase. These are items sold in Thrallmar, Honor Hold, Cenarion Expedition, The Sha’tar, Lower City, and the Keepers of Time.

  • When Season 1 ends, there will be a one-week offseason.
  • Honor will not be reset at the beginning of Season 2.
  • When Season 2 begins, any remaining unspent Arena Points will be converted to Honor Points at a rate of: 1 Arena Point = 10 Honor Points.

Raid Rewards

  • High King Maulgar, Gruul the Dragonkiller, and Magtheridon will now drop two Tier 4 tokens each when Serpentshrine Cavern and The Eye are released.
  • Leothoras the Blind, Fathom-Lord Karathress, Lady Vashj, Void Reaver, and Kael’thas Sunstrider will drop two Tier 5 tokens each.

Bug Fixes

  • Resolved an issue that caused creatures to sometimes change their movement speed when pursuing a player to match that player's current speed.
  • Totems can no longer be targeted with "totem stomping" macros.
  • Resolved an issue with some characters that caused certain ranks of spells to not be recognized in Macros.
  • Resolved an issue that caused teams that control all four objectives in the Eye of the Storm battleground to receive an incorrect amount of honor to be awarded when capturing a flag.
  • Resolved an issue that could cause screen flickering and other visual distortions to appear on certain systems running DirectX 12.
  • Fixed an issue that caused some quest creatures to not be able to be mined, herbed, or skinned after being looted.
  • Fixed an issue that caused Sapphiron's Blizzard visual effect to cause significant performance drops.
  • Fixed an issue with the Arena Team panel not properly displaying your team's current rating.
  • Made improvements to the quest "The Cipher of Damnation" to reduce delays that could occur when multiple players attempted to trigger the quest RP event at the same time.
  • Resolved an issue that caused the Western Plaguelands quest "Locked Away" to become stuck and unable to progress.
  • Fixed an issue that allowed Mages to gain Spellsteal stacks of the Fire Shield buff from Sunseeker Astromages in the Mechanar
  • Resolved an issue where the Wing visual effect from Avenging Wrath did not inheret visual shaders used on the rest of the Paladin's character model.
  • Resolved an issue where the first cast of Power Word: Shield used by Priests after a login would not benefit from Reflective Shield.
  • Fixed an issue where crafted Jewelcrafting Figurine Trinkets on-use effects or procs would end prematurely.
  • Restored a floating Island in Nagrand that was misplaced, somehow.
  • Fixed an issue where Hakkar would drop additional loot for Horde only.
  • The chat log will now properly remind players how many remaining daily quest completions they have available for the day.
  • Players may no longer negate the backlash damage from Shadow Word: Death via a macro.
  • Resolved an issue that caused macros containing a /cast command to occasionally break when spammed repeatedly.
  • Fixed an issue with the Shadowmoon Valley quest "Teron Gorefiend, I am…" that could cause the player-controlled version of Teron Gorefiend to become unable to attack.
  • The Darkmoon Faire Blastenheimer 5000 Ultra Cannon now works again, however, your safety is not guaranteed.
  • The Terokkar Forest quest "Escaping the Tomb" can no longer be shared.
  • Fixed a UI issue that prevented capital city map markers from displaying on the Azeroth world map view.
  • Fixed a UI issue that caused the wrong map markers to be removed when unchecking the map option to "Show Teammates".
  • Fixed an issue that caused the Fire Shield spell cast by Sunseeker Astromages to not damage enemy creatures when spellstolen by a Mage.
  • Fixed an issue that caused the Paladin talent Pursuit of Justice to display the wrong spell hit reduction value in its tooltip.

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