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by Published on 2017-04-12 01:40 AM

Necromancer Influencer Summit 2017: New Information on Skills, Sets, and More

Discover New Standard Decks From Un'Goro to Play This Weekend

Patch 7.2 - Riddler's Mind-Worm
The Riddler's Mind-Worm has been discovered by the hard working users in the WoW Secrets Discord! Thanks to Nightswifty for this guide.

  • Tracking script: /script local a={45470,47207,47208,47209,47210,47211,47212,47213}for i,q in ipairs(a)do print(format("Page #%s: %s",i, IsQuestFlaggedCompleted(q) and "\124cFF00FF00Done\124r" or "\124cFFFF0000Not Done\124r")) end
  • Page 1 - "Page 9" is inside the Legerdemain Lounge on the ground floor in Dalaran, located on the bookshelf
  • Page 2 - "Page 78" is in Duskwood, on table near the moonwell in Twilight Grove at 49,33.
  • Page 3 - "Page 161" is found in Firelands on the left rear of the Ragnaros platform. Don't forget about the portal to Hyjal in your capital.
  • Page 4 - "Page 655" is found east of the Lost City of the Tol'vir at 70,78. Don't forget about the portal to Uldum in your capital.
  • Page 5 - "Page 845" is found in the far back left corner of the Sha of Pride room from Siege of Orgrimmar. Don't forget that you can queue for the LFR version.
  • Page 6 - "Page 1127" is found in the Well of Eternity from Caverns of Time
  • Page 7 - "Page 2351" is found on a statue base near Shado-Pan Monastery in Kun-Lai at 34.6, 50.9
  • Page 8 - "Page 5555" is found in Uldum on a statue base at 76.4,53.6
  • Final Box - Gift of the Mind-Seekers is located in Westfall at 30.5 28

Patch 7.2 - April 11 Hotfixes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Broken Shore
  • The World Quest “Behind Enemy Portals” will now correctly grant Legionfall reputation to players still affected by the Wyrmtongue Disguise.
  • Players should no longer take damage from the Enhanced Living Bomb or Enhanced Dragonsbreath abilities used during the World Quest “Kill it with Fire!”

  • Rogue

    • The Artifact Trait “From the Shadows” will no longer keep the Rogue in combat after using Vanish, and will stop damaging targets affected by Blind.

Class Halls
  • Grandiose Armor Kits can now correctly upgrade shoulder slot items.
  • Players now only need to have completed the previous chapters of their Class Campaign to accept their Class Follower questlines from Maiev at Deliverance Point.
  • Monk
    • The items gained from the Brewhouse can now stack to a maximum of 5.
  • Warlock
    • Demonheart items can now stack to a maximum 5, and have separate icons.

  • Rethu’s Incessant Courage
    • Fixed a bug causing nearby neutral creatures to behave erratically.

Player versus Player
  • Warrior
    • Soul of the Slaughter’s heal is reduced by 30% in PvP situations.

Final Legion PvP Season 2 US Cutoffs
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since the conclusion of Legion PvP Season 2, we've been working to remove players from the ladder who were ineligible for rewards due to disqualification. That work has now been completed, which means we're ready to begin distributing end-of-season rewards. The final rating requirements for Legion Season 2 are as follows:

3v3 Arena
  • Fearless Gladiator (Horde): 2911
  • Fearless Gladiator (Alliance): 2837
  • Gladiator (Horde): 2631
  • Gladiator (Alliance): 2653
  • Duelist (Horde): 2184
  • Duelist (Alliance): 2181
  • Rival (Horde): 1920
  • Rival (Alliance): 1903
  • Challenger (Horde): 1627
  • Challenger (Alliance): 1615

Rated Battlegrounds:
  • Hero of the Horde: 2514
  • Hero of the Alliance: 2432
  • Guardian of the Horde: 2177
  • Guardian of the Alliance: 2123
  • Defender of the Horde: 1896
  • Defender of the Alliance: 1861
  • Soldier of the Horde: 1650
  • Soldier of the Alliance: 1640

Congratulations to everyone receiving a reward, and good luck in Season 3!

Final Legion PvP Season 2 EU Cutoffs
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since the conclusion of Legion PvP Season 2, we've been working to remove players from the ladder who were ineligible for rewards due to disqualification. That work has now been completed, which means we're ready to begin distributing end-of-season rewards. The final rating requirements for Legion Season 2 are as follows:

3v3 Arena
  • Fearless Gladiator (Horde): 2937
  • Fearless Gladiator (Alliance): 3057
  • Gladiator (Horde): 2681
  • Gladiator (Alliance): 2784
  • Duelist (Horde): 2165
  • Duelist (Alliance): 2252
  • Rival (Horde): 1872
  • Rival (Alliance): 1962
  • Challenger (Horde): 1594
  • Challenger (Alliance): 1629

Rated Battlegrounds:
  • Hero of the Horde: 2527
  • Hero of the Alliance: 2656
  • Guardian of the Horde: 2149
  • Guardian of the Alliance: 2268
  • Defender of the Horde: 1875
  • Defender of the Alliance: 1983
  • Soldier of the Horde: 1652
  • Soldier of the Alliance: 1682

Congratulations to everyone receiving a reward, and good luck in Season 3!
by Published on 2017-04-11 05:46 PM

Patch 7.2 Hotfixes - April 10

New Un'Goro Decks From the Pros: We Don't Always Need Quests

Patch 7.2 - Week 3: Order Hall Campaign, Followers, Upgrades
We have hit Week 3 of the content release schedule for Patch 7.2! This unlocks:

  • Chapter 5 of the Class Order Hall Campaign
  • New Followers
  • New Order Hall talents - You can begin research on these after you have completed the new part of your Order Hall campaign
  • Class-specific world quests

Order Hall Campaign
You can see the new achievements that list the chapters of each part of the new class campaigns on WoWDB.

Recruiting your new champion (Champions of Legionfall) awards 1500 Armies of Legionfall reputation and Champions of Legionfall, allowing you to conduct further research.

Mages can also recruit The Great Akazamzarak and Paladins can recruit Maximillian of Northshire.

Order Hall Research
Two new tiers of Order Hall Talents have been added, with a total research cost of 25,000 x Order Resources.

Tier 7

Tier 8

World Boss - Shar'thos
The Sleeping Corruption is up this week, so you can head to Val'sharah to kill Shar'thos for a chance at item level 860 loot, a Shadow Relic, and a piece of the Fury Warrior hidden artifact appearance.

Weekly Bonus Event - Arena Skirmishes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Sharpen your swords and reinforce your boards, because you’re called to the PvP Arena for the hectic mayhem of Skirmishes.

This Week: Arena Skirmishes
All week, from anywhere in Azeroth, open the Group Finder (default hotkey: i), select the Player vs. Player tab on the bottom of the window, and then under Arena Battles, choose either 2v2 or 3v3 and JOIN BATTLE. You’ll be matched up with teammates and provided with opponents to kill in the Arena.

Look for the following all week long:

  • Archmage Timear near Violet Hold in Dalaran has a quest for you.
    • Quest requirement: Win 10 Arena PvP Skirmishes
    • Reward: A PvP loot box
  • Passive buff: +50% honor gains from Skirmishes

If you’ve been looking to make some Honor gains, this is the week to do it!

Blue Posts
Originally Posted by Blizzard Entertainment
Command Center Hotfix
Just to confirm, we recently applied a hotfix to change the Challenge Mission's unintentionally low reward. It now rewards 3.1 million Artifact Power at Artifact Knowledge 26.

Does this count for the people who already sent their followers on the mission when it was still at the low AP value?
If you sent your followers on the mission (and it hasn't completed yet) you'll receive the new, increased, amount of AP when the mission is completed. (Blue Tracker / Official Forums)

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Brewmasters in Patch 7.2.5
Continuing to iterate...

Special Delivery already fills the role of giving an offensive value to Brew charges, but not in a reliable way. Instead of the Purifying Brew -> Breath of Fire buff, we're going to try making Special Delivery reliable. If you're the type of player that dislikes Brew charges being wasted when not tanking, Special Delivery already is attractive, and we're just going to make that feel better by being reliable.

FYI, the first datamineable PTR build likely won't have this change.

EDIT: "Reliable" meaning 100% proc chance, damage per keg reduced to compensate. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
What's current formula for bonus stats percentage in PvP? Is it still the number of ilevels above 800 ilvl times 0.1?
Yes (holinka)
by Published on 2017-04-11 03:52 AM

Patch 7.2 Hotfixes - April 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Artifact Challenges
  • Inquisitor Variss's health has been reduced by 10%.
  • Nether Horror’s health has been reduced by 20%.


Class Halls
  • More Follower missions are now available for players who have several followers above item level 855.
  • Challenge Mission now has a reward of Champion's Trophy.
  • The Cathedral of Eternal Night World Quest enabled by the Command Center building now awards Legionfall reputation.

  • The Cathedral of Eternal Night
    • Agronox
      • Reduced Timber Smash damage by 20% on all difficulties.
    • Thrashbite the Scornful
      • Pulverizing Cudgel’s unavoidable damage reduced by 30% on all difficulties.
    • Domatrax
      • Reduced the amount of damage from Shadow Sweep on Mythic difficulties.
      • Hellblaze Mistresses do significantly less damage on Mythic difficulties.
    • Mephistroth
      • Mephistroth health reduced by 30% on all difficulties.
      • Felblaze damage reduced by 30% on all difficulties.
      • Demonic Upheaveal’s unavoidable damage reduced by 60% on all difficulties.
      • Creeping Shadows gain stacks more slowly on all difficulties.
      • Shadow Blast impact damage reduced by 50% on all difficulties.

  • Infallible Tracking Charm now does an appropriate amount of damage in Timewalking dungeons.
  • Potion of Trivial Invisibility should now make you invisible. You should be trivially invisible, but invisible nonetheless.
  • Weapon appearances from the Armaments of the Ebon Blade and Armaments of the Silver Hand should be restricted to Death Knight and Paladin, respectively.
  • Dreadstone of Endless Shadows may now proc from healing spells, as well as damaging spells. The tooltip will be updated to reflect this in a future patch.
  • Splinters of Agronax will no longer drop for characters whose Loot Specialization is set to a Tank specialization.

Player versus Player
  • For rated PvP, we’re adjusting the item levels for some end-of-match rewards, weekly rewards, and Gladiator obliterum tokens:
    • End-of-match rewards for players whose rating is between 0 and 1799 have been improved, starting at a minimum item level of 870 (was 865).
    • Weekly rewards have been raised to a minimum of 880 (was 870).
    • The tokens purchased with Echoes of Battle, gained by obliterating Gladiator gear, now create an item at item level 880 (was 865).
    • These changes will take effect this week with maintenance in your region.
  • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Fixed a bug where a Fire Mage's Ignite could interact incorrectly with Duel (Arms Warrior PvP Talent), resulting in significantly reduced or increased damage to secondary targets.
    • Cauterizing Blink’s heal is reduced by 50% in PvP situations.
by Published on 2017-04-09 10:14 PM

Update 2: The Cathedral World Quests have been hotfixed to provide reputation.
Update: The Command Center mission has been hotfixed to be rewarding.

Necromancer Influencer Summit 2017: New Information on Skills, Sets, and More

Discover New Standard Decks From Un'Goro to Play This Weekend

Nether Disruptor and Command Center
The Nether Disruptor is active on both US and EU realms. The Command Center is active on EU realms and should be ready in the next day on US realms.

Nether Disruptor

Command Center

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
Is the Riddler's Mind-Worm in game? Spending quite some time looking for it. Just prefer clarification if it were in game
Yep! (Muffinus)
Can you say for sure that the Mind-Worm isn't in any difficulty of Tomb of Sargeras? Or is it in the open world?
It's available right now (Muffinus)

Hey Dave, how old can a Half-Elf get in Warcraft's universe?
Half-races are so rare in Warcraft that we don't really have any established lore. (That I'm aware of). (DaveKosak)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
In the games you’ve worked on, how did you handle writing ability tooltips? Was it something gameplay designers did, or was it something you had writers handle? And on the subject of tooltips… how do you balance being descriptive without being too pedantic?
I have written shit tons of tooltips. I haven’t done many for League, but I did a ton for WoW and it’s possible I did all of them on some of the Age of Empires games. I also made an editing pass on almost all of the WoW class ability and talent tooltips, and truth be told, I should probably be doing more of that for League, since our tooltips are getting out of control.

Overall, I find that designers and writers make a few common mistakes with tooltips. Again, I don’t pretend to be the galaxy’s best tooltip writer. I’m just sharing what I’ve noticed.

First, you can’t teach everything in a tooltip and that’s really not their point. A new player (or even someone new to a particular tooltip) doesn’t need tons of detail. It will just be overwhelming. And an experienced player already knows all of the text anyway. So I often try to think of tooltips as just a reminder about what something is. Imagine that a player frequently confuses two spells with similar thematics, or there is an icon for some kind of menu feature that isn’t super self-explanatory.

Shorter is almost always better. A few times on Blizzard, we found ourselves in a situation where QA would point out that a tooltip was technically incorrect because maybe it implied that it blocked ALL magic. QA was right to point those potential errors out, but they were just that - potential - and it wasn’t necessary that we took that documentation as a mandate for change. Our tooltips over time started to look like legal documents with lists of parentheticals and exceptions. Just cover the main use cases. A tooltip doesn’t need to provide binding arbitration. Clarity is king.

Second, I agree with you that it’s easy to make tooltips too flowery. I don’t think tooltips are the best opportunity to show off beautiful writing for the sake of writing. (Now, I’ll also argue that really well written tooltips ARE beautiful.) Flavor text in a different format is a good option to communicate to players “There is something hopefully cool here, but it’s an aside to the main description.” But not every tooltip has room to support flavor text. It is possible to take this too far. Words are precious and you don’t get too many of them in a game, especially for tooltips, so if you can convey a lot with a little, go for it. I named one of the early Death Knight talents “Veteran of the Third War.” I didn’t explain what that meant in the tooltip itself, and it was probably some lame passive stat boost, but folks who knew WoW lore understood the reference. There is nuance among words like affect, blast, penetrate, strike and so on. What feels the most appropriate for your game? But shorter is still better.

And speaking of room… if you’re an English-speaking designer or writer, it can be easy to forget that other languages take up different spaces. German and Russian for example are long. It can take 50-100% more space to convey the same message in those languages. German also uses long words that can look bad in a narrow tooltip space if they get hyphenated a a lot. Korean is tall. If you devote tooltip space that is horizontally long but vertically short, then Korean characters might get clipped off.

I’m a fan of style guides. They can be a pain to compose (mostly because you have to get everyone to agree and then enforce them), but the consistency will help provide clarity later on. For example, what kinds of words do you capitalize? I started capitalizing class names in WoW at some point and can never break the habit. Do you refer to the player as “You” or do you try to avoid mentioning them? Are fragments okay? (Probably.) Do you use periods? Do you say “Creates a bolt of energy that flies at a target causing X damage”? or do you say “A bolt of energy strikes your opponent for X damage”? or “Strike your enemy with a bolt of energy, causing X damage”” or simply “A bolt of energy - X damage”? Players may not notice the differences in style (though I always do), but it does help add polish and clarity when tooltip sentences are structured similarly and you use the same kinds of words. (Source)

Con Before the Storm
Podcasters, streamers, pro teams, artists, news sites and fan sites come together for Con Before the Storm, which will be on Thursday Nov. 2nd.

Dark Legacy Comics #579
DLC #579 has been released!

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