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by Published on 2018-11-07 01:39 AM

Patch 8.1.0 PTR - Build 28366
Build 28366 will be deployed to the PTR realms soon.






New Items

LevelTypeSlotNameModel Viewer
120JunkTwiddle Twirler: Sentinel's Glaive
120JunkTwiddle Twirler: Shredder Blade
120JunkHighborne Memento
120JunkNarassin's Soul Gem
120JunkDetoxified Blight Grenade
100Companion PetsPristine Falcon Feather
1Companion PetsWhomper
120MountUmber Nightsaber
 Modelviewer
350TrinketTrinketAncient Knot of Wisdom
350TrinketTrinketKnot of Ancient Fury
350TrinketTrinketForest Lord's Razorleaf
355One-handed SwordOne HandPlaguebringer's Spellblade
 Modelviewer
120OtherSunset Amber
120OtherStar Topaz
120OtherCrackling Tourmaline
120OtherEmerald of Vigor
120OtherDiamond of Sustenance
120OtherSapphire of Brilliance
1OtherTaste of Victory


Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections
  • Daz'aling Attire Collect an armor set from the Battle of Atal'dazar. 10 points. Account Wide. Dazar'alor. 10 points. Account Wide.

Battle for Azeroth
Quests

Battle Raid
Dungeons & Raids
  • Mythic: Jadefire Masters Name changed from "Mythic: Grimfang and Firecaller" to "Mythic: Jadefire Masters".
  • Mythic: Jadefire Masters Name changed from "Mythic: Flamefist and the Illuminated" to "Mythic: Jadefire Masters".
  • Mythic: Opulence Name changed from "Mythic: Treasure Guardian" to "Mythic: Opulence". Defeat Treasure Guardian Defeat Opulence in Battle of Dazar'alor on Mythic difficulty. 10 points.
  • Praise the Sunflower Defeat the Treasure Guardian Opulence in Battle of Dazar'alor after /praising a Singing Sunflower while under the effects of Brilliant Aura on Normal Difficulty or higher. 10 points.

Dungeons & Raids
  • Glory of the Dazar'alor Raider Complete the Battle of Dazar'alor raid achievements listed below. Mount Reward: Armored Skyterror. 25 points. Account Wide. Dazar'alor Windreaver. 25 points. Account Wide.

World
Player vs. Player
  • One Shot, One Kill Kill a player using the No Fly Zone Enforcer BOOM-O-MATIC 9000 during the Zuldazar Assault world quest "Hard Landing". 5 points.



Spell Changes
Originally Posted by MMO-Champion
Companions

Item Set Bonuses

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Frost
  • Frostwyrm's Fury Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing [ 270% [ 300% of Attack Power ] Frost damage and slowing movement speed by [ 50 + 25% of Spell Power ]% for 10 sec. Frost Death Knight - Level 90 Talent. Frost Death Knight - Level 90 Talent. Instant. 3 min cooldown.

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Eye Beam (Havoc) Blasts all enemies in front of you, dealing guaranteed critical strikes for a total of [ 191.2% [ 225% of Attack Power ] Chaos damage over 2 sec.
  • Eye Beam (Vengeance) Blasts all enemies in front of you, dealing guaranteed critical strikes for a total of [ 127.5% [ 150% of Attack Power ] Chaos damage over 2 sec.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Fists of Fury Pummels all targets in front of you, dealing [ 531.5% [ 603.7% of Attack Power ] damage over 4 sec to your primary target and [ 265.7% [ 301.9% of Attack Power ] damage over 4 sec to other targets. Can be channeled while moving. 8 yd range. Instant.

Windwalker
  • Fists of Fury Pummels all targets in front of you, dealing [ 531.5% [ 603.7% of Attack Power ] damage over 4 sec to your primary target and [ 265.7% [ 301.9% of Attack Power ] damage over 4 sec to other targets. Can be channeled while moving. Requires One-Handed Melee Weapon. Monk - Windwalker Spec. Monk - Windwalker Spec. 3 Chi. 8 yd range. 4 sec cast (Channeled). 24 sec cooldown. 1 sec global cooldown.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
  • Blessed Hands Your Blessing spells all of Protection and Blessing of Freedom spells now have 1 additional charge. PvP Talent. PvP Talent. 1 sec global cooldown. Requires Paladin. Requires level 40+.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Discipline
  • Atonement Power Word: Shield, Shadow Mend, and Power Word: Radiance apply Atonement to your target for 50 15 sec. Your spell damage heals all targets affected by Atonement for 55% of the damage done. Priest - Discipline Spec. Priest - Discipline Spec.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
  • Blindside Exploits the vulnerability of foes with less than 30% 35% health, dealing [ 60% of Attack Power ] Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo points. Requires Daggers. Assassination Rogue - Level 15 Talent. Assassination Rogue - Level 15 Talent. 30 Energy. Melee range. Instant. 1 sec global cooldown.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Restoration
  • Ancestral Gift (New) You become immune to Silence and Interrupt effects for 5 sec after using Spiritwalker's Grace. PvP Talent. PvP Talent. Requires Shaman. Requires level 40+.
  • Cleansing Waters (New) Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects. PvP Talent. PvP Talent. Requires Shaman. Requires level 40+.
  • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 46%: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Rippling Waters, Riptide, Tidebringer, Unleash Life, Wellspring Increases periodic damage/healing by 46%: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Rippling Waters, Riptide, Tidebringer, Unleash Life, Wellspring Increases damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 14%: Lava Burst Shaman - Restoration Spec. Shaman - Restoration Spec.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Demonology
  • Bilescourge Bombers Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing [ 14% [ 21% of Spell Power ] Shadow damage to all enemies within 8 yards. Demonology Warlock - Level 15 Talent. Demonology Warlock - Level 15 Talent. 2 Soul Shard. 40 yd range. Instant. 30 sec cooldown.
  • Nether Portal Tear open a portal to the Twisting Nether for 20 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you. Demonology Warlock - Level 100 Talent. Demonology Warlock - Level 100 Talent. 3 1 Soul Shard. 40 yd range. 2.5 sec cast. 3 min cooldown.

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Arms
  • Arms Warrior Increases damage/healing by 15%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 15%: Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Opportunity Strikes, Overpower, Raging Blow, Ravager, Rend, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Whirlwind, Whirlwind Off-Hand Decreases damage/healing by 5% Increases damage/healing by 12%: Bladestorm and Bladestorm Off-Hand Warrior - Arms Spec. Warrior - Arms Spec.
  • Warbreaker Smash the ground and shatter the armor of all enemies within 8 yds, dealing [ 150% of Attack Power ] Physical damage to your primary target and [ 75% of Attack Power ] damage to all other targets, and increasing damage you deal to all targets them by 30% for 10 sec. Arms Warrior - Level 75 Talent. Arms Warrior - Level 75 Talent. Instant. 45 sec cooldown.

Minor Glyphs
  • Glyph of the Weaponmaster Your Battle Cry Your Recklessness ability causes the appearance of your weapon to change to that of a random weapon from your bag for 10 min. Minor Glyph. Minor Glyph.
  • Weaponmaster Your Battle Cry Your Recklessness ability causes the appearance of your weapon to change to that of a random weapon from your bag for 10 min. Minor Glyph. Minor Glyph. 1.5 sec cast.

Azerite Traits
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Helchains Dark Transformations ignites you and your pet with flaming chains that deal 57 Fire damage every sec to enemies between you for 5 sec. 15 sec.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Burst of Savagery When Mangle benefits from Gore, it Consuming Gore grants you 0 mastery for 5 sec and has a 15% chance to activate Gore.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Light's Decree Your abilities that consume Holy Power Spending Holy Power during Avenging Wrath causes you to explode with Holy light for 262 damage to nearby enemies while Avenging Wrath is active 87 damage per Holy Power spent to nearby enemies. Avenging Wrath's duration is increased by 5 sec.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Echoing Blades Fan of Knives damage is increased by [ 20 * (1 + 27 / 100.2 * (1 + 0.2).2) ]. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing [ 48 * (1 + 27 / 100.2 * (1 + 0.2).2) ] damage to enemies within 5 yards. 8 yards.
  • Nothing Personal Vendetta grants you 50 energy over 20 sec and Vendetta poisons the target, dealing [ 144 * 10 * (1 + 27 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] Nature damage over 20 sec.and grants you 40 energy over 20 sec.

Item Effects
  • Arcane Enchantment Increase the Critical Strike chance of all party members within 40 yards by 2 150 for 20 sec. Rank 1. Rank 1. Instant.
  • Bolstering Bellow Increase the Versatility of all party members within 40 yards by 2 0 for 20 sec. Rank 1. Rank 1. Instant.
  • Capturing Soul (New) Trap the target's soul inside Narassin's Soul Gem. Only usable on dead targets. 10 yd range. 5 sec cast (Channeled). 60 sec cooldown.
  • Coin Stamp (New)
  • Crackling Tourmaline (New) Increases your Speed by 120 for 60 min. Instant. 60 sec cooldown.
  • Crown of Opulence (New)
  • Detoxified Blight Grenade (New) Throws a Detoxified Blight Grenade at the target, covering them in Detoxified Blight. 10 yd range. Instant. 10 min cooldown.
  • Diamond of Sustenance (New) Draw sustenance from the gem, restoring 166,256 health and 83,128 mana over 20 sec. If you spend at least 10 sec focusing on the gem you will become well fed, gaining 75 in a stat for 60 min. 20 sec cast (Channeled).
  • Draught of Ten Lands Increases all stats by 0 20 and experience gained by 10%. Instant.
  • Embiggining Sends a bolt of mostly harmless energy at your target. Only works on dead targets. 15 yd range. 1.5 sec cast (Channeled). 1 sec global cooldown.
  • Emerald of Vigor (New) Restores 33,251 health. Instant. 60 sec cooldown.
  • Explosives Pack (New) Instant.
  • Flexibility Draught Increases Versatility and your size for 20 min. Counts as both a Battle and Guardian elixir. Affects only targets up to level 109. Instant. Instant.
  • Flexibility Tincture Increases Versatility and reduces your size for 20 min. Counts as both a Battle and Guardian elixir. Affects only targets up to level 109. Instant. Instant.
  • Fury of the Forest Lord Increase your Critical Strike by 543 619 for 12 sec. Instant. 60 sec cooldown.
  • Gilded Path (New) Looting gold increases your movement speed by 30% for 6 sec.
  • High Tinker's Expertise (New) Increases your Kul Tiran or Zandalari Engineering by 5.
  • Highborne Memento (New) Allow yourself to be possessed by a Highborne spirit. 1.5 sec cast. 60 min cooldown.
  • Hymn of Zeal Increase the Haste of all party members within 40 yards by 2 0 for 20 sec. Rank 1. Rank 1. Instant.
  • Light of the Sea (New) Lessens the effects of Howling Winds while battling Lady Jaina Proudmoore.
  • Mech-Jockey (New) You move 20% faster while piloting a mount created by an Engineer. This does not stack with other movement speed increasing effects.
  • Mirror of Entwined Fate Restore 348 Restore 3,620 health to the target, but inflict a curse on the caster, absorbing the next 232 healing they yourself that absorbs the next 1,207 healing you receive. 50 yd range. Instant. 2 min cooldown. 30 sec global cooldown.
  • Precision Draught Increases Critical Strike and your size for 20 min. Counts as both a Battle and Guardian elixir. Affects only targets up to level 109. Instant. Instant.
  • Precision Tincture Increases Critical Strike and reduces your size for 20 min. Counts as a Battle elixir. Affects only targets up to level 109. Instant. Instant.
  • Pry Gem (New) Pry a gem from the crown. 2 sec cast. 23 hrs cooldown.
  • Razorleaf Tempest Your attacks have a chance to grant you 615 416 Critical Strike for 16 sec. Approximately 1 proc per minute. 1.5 procs per minute.
  • Sapphire of Brilliance (New) Increases all stats by 400 for 60 sec. Instant. 5 min cooldown.
  • Spinning (New) Instant. 5 min cooldown.
  • Spinning (New) Instant. 5 min cooldown.
  • Star Topaz (New) Make a friendly player sparkle! 30 yd range. Instant. 30 sec cooldown.
  • Sul'thraze Your melee attacks have a chance to lash the enemy with the rage of Sul'thraze, lowering the target's damage by 2,823, dealing 9,055 Shadow damage, and another 9,030 54, dealing 175 Shadow damage, and another 175 damage over 15 sec. Approximately 1.69 procs per minute.
  • Sunset Amber (New) Reduces a party member's size by 50% for 5 min. 30 yd range. 2 sec cast. 30 sec cooldown.
  • Supremacy Draught Increases all stats and your size for 20 min. Counts as both a Battle and Guardian elixir. Affects only targets up to level 109. Instant. Instant.
  • Supremacy Tincture Increases all stats and reduces your size for 20 min. Counts as both a Battle and Guardian elixir. Affects only targets up to level 109. Instant. Instant.
  • Taste of Victory (New) Experience gained in Kul Tiras and Zandalar is increased by 10%. Does not work above level 120. Instant.
  • Throw Back Toss the fish back into the water, increasing Fishing skill by 5, up to a max of 800 100. 12-15 yd range. Instant.
  • Thunder Jolt Your damaging spells and abilities have a chance to electrocute your opponent for 564 592 Nature damage. Approximately 1.5 procs per minute.
  • Titanic Momentum Your attacks have a chance to increase your Haste by 36 54 for 10 sec, stacking up to 8 times. Approximately 8 procs per minute.
  • Wisdom of the Forest Lord Increase your Intellect by 2,180 decreasing by 436 520 decreasing by 104 every 4 sec. Instant. 60 sec cooldown.

Professions
Enchanting
  • Umbra Shatter (New) Shatters an Umbra Shard into 3 Gloom Dust. Enchanting. Enchanting. 1 sec cast. Reagents: Umbra Shard.
  • Veiled Shatter (New) Shatters a Veiled Crystal into 2 Umbra Shards. Enchanting. Enchanting. 1 sec cast. Reagents: Veiled Crystal.

Leatherworking
  • Scarlet Herring Lure Craft a Scarlet Herring Lure. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 18, Calcified Bone x 40, Expulsom x 30, Hydrocore x 15. 3, Hydrocore x 5.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • All Arenas - Brawl. Level: 110-120. Players: 8-15. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.

LFG Dungeons
Dungeons
  • Escape from Tol Dagor - Name changed from "8.1 War Campaign - Chapter 03 - To Tol Dagor (msc)" to "Escape from Tol Dagor". Tol Dagor Breakout. Horde only. Map: Tol Dagor Scenario. Level 110. Suggested level: 120. Roles: 1-3 damage. 5 damage.

Unknown
  • Death's Bargain - Witness King Rastakhan's defiant stand against the bloodthirsty Alliance invaders. Horde only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Defense of Dazar'alor - The city faces a cowardly Alliance attack, and the Horde's brave champions are the only ones who can break the siege. Horde only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Empire's Fall - Ancient treasures lie deep within the halls of the palace. But beware, for they are guarded by the wrath of the loa. Alliance only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Might of the Alliance - Witness the Horde's savagery as they strike at the valiant heroes of the Alliance. Alliance only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Siege of Dazar'alor - With the bulk of Rastakhan's forces lured into Nazmir, the time has come to storm the city. Alliance only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Victory or Death - King Rastakhan has been slain, and those responsible must be brought to justice before they can escape. Horde only. Map: Battle of Dazar'alor. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.

Mounts
Ground Mounts
  • Blackpaw - Ground Mount. Blackpaw. "Blackpaw was just hibernating, minding his own business, and then suddenly there was a warfront." Source: Drop: Blackpaw Zone: Darkshore Agathe Wyrmwood Zone: Darkshore Drop: Blackpaw Zone: Darkshore
  • G.M.O.D. - Ground Mount. G.M.O.D.. "Garishly sporting extreme amounts of goblin flair, Gallywix commissioned his Gilded Mech of Death to one up Mekkatorque in combat and more importantly in style." Source: Drop: High Tinker Mekkatorque Zone: Battle of Dazar'alor
  • Kaldorei Nightsaber - Ground Mount. Kaldorei Nightsaber. "The connection between a nightsaber and its hunter or huntress is nearly inseparable." Source: Drop: Shadowclaw Zone: Darkshore Croz Bloodrage Zone: Darkshore Drop: Shadowclaw Zone: Darkshore
  • Umber Nightsaber - Ground Mount. Umber Nightsaber. "Nightsabers are an integral part of the Kaldorei's army, serving as both mount and assault weapon in one." Source: Drop: Moxo the Beheader Zone: Darkshore Drop: Athil Dewfire Zone: Darkshore

Scenarios
Battle of Dazar'alor
  • 01: Death's Bargain (New) - Witness King Rastakhan's defiant stand against the bloodthirsty Alliance invaders.
  • 01: Defense of Dazar'alor (New) - The city faces a cowardly Alliance attack, and the Horde's brave champions are the only ones who can break the siege.
  • 01: Empire's Fall (New) - Ancient treasures lie deep within the halls of the palace. But beware, for they are guarded by the wrath of the loa.
  • 01: Might of the Alliance (New) - Witness the Horde's savagery as they strike at the valiant heroes of the Alliance.
  • 01: Siege of Dazar'alor (New) - With the bulk of Rastakhan's forces lured into Nazmir, the time has come to storm the city.
  • 01: Victory or Death (New) - King Rastakhan has been slain, and those responsible must be brought to justice before they can escape.

Tyrande's Ascension
  • 11: The Queen's Pawn - Intervene before Nathanos raises the fallen as forsaken. Confront Nathanos Blightcaller.

World Boss Lockouts
  • Drov the Ruiner - Quest #37462 #37460

World Safe Locations
Kul Tiras
  • 8.1 War Campaign - H - Chapter 1 - Safe Spot, Estate - (STM) (New)
  • 8.1 War Campaign - H - Chapter 1 - Safe Spot, Hill - (STM) (New)



Strings Changes
Originally Posted by MMO-Champion
  • CONQUEST_BAR_REWARD_COLLECT (New) - Visit your War Headquarters to collect your reward.
  • CONQUEST_BAR_REWARD_DONE (New) - You've earned all available Conquest rewards for this week. Check back next week.
  • GARRISON_MISSION_ENVIRONMENT_COUNTERED (New) - Countered
  • MYTHIC_PLUS_OVERTIME_SEASON_BEST (New) - Best Over-Time
  • MYTHIC_PLUS_SEASON_DESC1 (New) - Higher item level rewards
  • MYTHIC_PLUS_SEASON_DESC2 (New) - Each mythic level is now more difficult
  • MYTHIC_PLUS_SEASON_DESC3 (New) - New Affix: Inferno
  • PVP_MATCH_READY_ERROR (New) - You can't leave the queue because your match is ready.
  • PVP_WAR_MODE_DESCRIPTION_FORMAT (New) - Enlist in War Mode and activate World PvP, increasing quest rewards and experience by %1$d%% and enabling PvP Talents in the outdoor world.
  • PVP_WAR_MODE_NOT_NOW_ALLIANCE_RESTAREA (New) - This can be turned off in any rest area, but can only be turned on in Stormwind.
  • PVP_WAR_MODE_NOT_NOW_HORDE_RESTAREA (New) - This can be turned off in any rest area, but can only be turned on in Orgrimmar.
  • SOCIAL_ITEM_PREFILL_TEXT_ALL - %s %s %s #Warcraft
  • SOCIAL_ITEM_REMOVE_BUTTON (New) - Remove Item
  • TOGGLE_ALL_SOUND_SOUND_DISABLED (New) - Sound Disabled
  • TOGGLE_ALL_SOUND_SOUND_ENABLED (New) - Sound Enabled
  • WAR_MODE_BONUS_INCENTIVE_TOOLTIP (New) - War Mode bonus increased to %2$d%%.
  • WAR_MODE_CALL_TO_ARMS (New) - War Mode: Call to Arms
by Published on 2018-11-06 10:20 PM

Zandalari & Kul Tiran Allied Race Update
Blizzard has updated the Zandalari Troll and Kul Tiran race options.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve discovered two errors in our original communications regarding which classes would be available to the Kul Tiran and Zandalari Allied Races. We’re in the process of updating those communications now, but wanted to call your attention to two important corrections:

  • Warlock was incorrectly listed as an available option for Zandalari at the What’s Next panel at BlizzCon. The Zandalari have no connection to fel magic, and will not be able to be Warlocks.
  • Mage was incorrectly omitted as an available option for Kul Tirans in the panel and on the World of Warcraft website. While Kul Tiran Mages are relatively uncommon, there are a few prominent examples, and so Kul Tiran characters will be allowed to play as Mage.

We apologize for the confusion that these errors have caused.

This wasn't an error in communication. You just realized after the fact that your judgment was a bit lacking and so you changed some things.
This was simply what it is, an error. We posted one thing on the website and one thing in the slides at the panels. This was a misalignment on assets so we're correcting that now. It happens.
by Published on 2018-11-06 03:25 PM

[UPDATED] Diablo 4 Announcement Pulled from Blizzcon, Kotaku Writes

Mythic Uldir Cross Realm Raiding Now Available
Starting today you can now raid Mythic Uldir cross server! Alliance reached its 100 Hall of Fame guilds for Uldir.

WoW Uldir Boss Strategies and Loot List


Ji'arak - Zuldazar Battle for Azeroth World Boss
Ji'arak is the world boss this week! You can find the boss in the west side of Zuldazar.


LevelTypeSlotNameModel Viewer
355BackBackWindswept Dinorider's Cape
 Modelviewer
355ClothHeadMatriarch's Shadowveil
 Modelviewer
355ClothHandsGloves of Enveloping Winds
 Modelviewer
355LeatherWaistAvian Clutch Belt
 Modelviewer
355LeatherLegsSavage Terrorwing Leggings
 Modelviewer
355MailWaistHurricane Cinch
 Modelviewer
355MailLegsWindshear Leggings
 Modelviewer
355PlateChestStormcrash Chestguard
 Modelviewer
355PlateFeetGalebreaker's Sabatons
 Modelviewer
355PlateWristsTalonscored Azure Vambraces
 Modelviewer



Pet Battle Bonus Event
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Put your best battle pet teams to the test with this week’s event. To get in on the action, open your Pet Journal (Collections Shift+ P) and click the “Find Battle” button to be match up with an opponent with their own team of well-trained companions.

Look for the following all week long:

  • Chronicler Shoopa in Zuldazar and in Boralus has a quest for you – The Very Best. Or, if you forget to pick it up there, you can start it within the Adventure Journal.
  • Quest requirement: Win 5 pet battles versus other players with a team of three level-25 pets.
  • Reward: One Ultimate Battle-Training Stone.
  • Passive bonus: All Pet Battle experience gains are increased by +200%

Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.

Island Expeditions for the Week of November 6, 2018
Twilight Dragon invasions are added to the invasion possibilities this week! The Island Expeditions for the week are:

  • Molten Cay with Trolls
  • Skittering Hollow with Kobolds
  • Verdant Wilds with Druids




Call to Arms: Vol'dun
This week's Call to Arms is Call to Arms: Vol'dun or Call to Arms: Vol'dun. Head to Vol'dun Valley with warmode enabled to kill 10 players of the opposing faction. This will reward you with conquest and 75 reputation for either 7th Legion or The Honorbound.
by Published on 2018-11-05 07:34 PM

BlizzCon 2018 Recap

Diablo Immortal Interview With Wyatt Cheng And Joe Hsu

Hearthstone Patch - New Classic Cards, Free Packs, Rastakhan's Rumble Pre-Order

Heroes of the Storm PTR Patch Notes - November 5, 2018

Developer Update - Ashe Now Available for Testing on PTR

Mamytwink Interview with Jeremy Feasel and Tina Wang
The French site Mamytwink interviewed Jeremy Feasel and Tina Wang on some interesting Battle for Azeroth topics.



  • Nazjatar Zone
    • Nazjatar's detailed operations are still being worked on, but the team loves the rare spawn system from the Timeless Isle and the idea of meeting criteria to spawn a rare mob or having some that don't spawn often that causes players to come together for an unexpected moment. They want these moments to happen in Nazjatar.
    • Nazjatar is a big landmass while Mechagon is smaller and focused around the mega dungeon.
    • Nazjatar is a very unique environment with coral, kelp forests, and geysers.
    • Nazjatar is really the first time people with see true Naga culture and architecture. in Vash'jir we mostly saw Night Elf ruins while Nazjatar has bioluminescent abyssal buildings.
    • You will need to take a boat to reach Nazjatar as it is located far away at the edge of the Great Sea.
    • The team has discussed having old school PvP objectives in Nazjatar similar to the world PvP areas in Burning Crusade (Auchindoun, Halaa, etc).
    • Something that has been talked about are recurring events during which the Naga regain control of Nazjatar by seizing three towers. This causes terrible effects and you feel that Azshara's eyes are everywhere and that she is trying to regain control. Players would need to work together to regain control of these towers.
    • In War Mode, these towers would also be able to be taken over by a specific faction in order to increase the rewards in Nazjatar much like the towers in Hellfire Peninsula.
    • The team wants to grow upon the escort system and have new allies in Nazjatar accompany you into the world, level up, and have you discover their story through quests.
  • Mechagon
    • The team wanted to create another mega dungeon after all the positive feedback from Karazhan.
    • The main lessons they learned from Karazhan was the timing to complete the dungeon and the level of loot drops that it offered.
    • Mechagon will have unique loot and you will want to come back even after the next raid.
    • The community appreciated that Karazhan was split into 2 wings in a later patch. They plan to do the same for Mechagon.
  • Island Expedition AI
    • When the team was developing the Island Expedition AI they implemented it into a bunch of areas, including sending teams of NPCs into Arathi Basin.
    • It was during these tests that they realized that the AI should jump so that they felt more like players.
  • Warfronts
    • The team has seen players lose Warfronts already, specifically near the beginning of their introduction when low item level players were queing and couldn't handle the mobs.
    • Heroic Warfronts will require more coordination and to play in groups to react to the enemy NPCs.
    • Examples of this include having to escort troops that are summoned or having to retreat to defend your base from enemy units.
    • PvP Warfronts are always being discussed internally, but there is nothing to announce about adding them at the moment.
  • War Mode, Incursions, and PvP
    • Wintergrasp is returning as an epic battleground soon.
    • Incursions are meant to drive home the faction war.
    • Each faction will have the chance to defend or attack based on the location of an Incursion. For example, if the Horde attack Tiragarde Sound, the Alliance Incursion quests will involve defending their lands while the Horde ones will be on the offensive.
    • There are special abilities that are accessed during these quests that can be used on hostile NPCs but also player characters in War Mode.
    • Things like ships exploding in the sky, cities on fire, and the Horde trying to blow up the Boralus gate with an iron star are used to really show the war aspect of the Incursions.
    • The team hopes Incursions and the increased rewards will push more people into War Mode to create huge battles between the factions in the world.
  • Lore and Story
    • During the Crucible of Storms raid, the factions will learn that there is something dark under the sea and that a portion of N'Zoth is right under the Shrine of the Storm.
    • The team has plans for the branching story between siding with Saurfang or Sylvanas.
    • The team loves the idea of the Heritage Armor quests because it allows them to develop lore from the past for the races of Azeroth.
  • Graphical Improvements
    • Battle for Azeroth introduced many new graphical options such as dynamic weather and placing filters such as the fire used in Siege of Boralus. More recently they have greatly improved the management of the graphics processor.


The Lost Codex Interview with Alex Afrasiabi & Patrick Dawson
The Lost Codex sat down with Alex Afrasiabi & Patrick Dawson to discuss the story and systems of Battle for Azeroth.


  • Vol'dun
    • The Sethrakk did not evolve from trolls.
    • The trolls abandoned Vol'dun after it became a desert.
    • Mythrax was a general in the Aqir War mentioned in chronicle and the events of Vol'dun's past occurred during this war.
  • Drust and the Death Realm
    • There is a relation between the Drust and Vrykul. They came from seafaring Vrykul clans.
    • The Death Realm is an offshoot of the Dream/Nightmare.
    • Thros is an isolated part of a land of nightmare and death.
  • Large Scale NPC Battles
    • Creatures in the distance that can't be interacted with are not spawned server side. This allows the team to have many NPCs on screen at once such as in the Lordaeron scenario and the battle in Dazar'alor seen during the Horde campaign.
    • They first used this technology in the Siege of Orgrimmar.
  • Allied Races
    • There is no pattern to creating an Allied Race. They want races that are cool and contextually important.
    • With that said, Allied Races need to have animation rigs, which is a limitation to some degree, but as with the case of Kul Tiran Humans, new animation rigs can be altered and created.
    • Alex believes that Kul Tirans should be able to be mages, and says the team will discuss it further. He can't promise that it will happen, however.
    • There is a chance that new customization options could be added to the Void Elves to fill the High Elf fantasy.
    • There is a chance that there might be changes to the acquisition of Heritage Armor in the future.
  • Lore, Story, and Feedback
    • Loa who died during the Zandalar campaign are not necessarily dead forever.
    • Collaboration is key when it comes to player feedback. They are always listening and talking about feedback even when they don't necessarily agree.
    • The team knew adding a choice to the Sylvanas/Saurfang quest chain would mean that they have to deliver on creating a narrative choice with meaning that has consequences in the future, and thought that this moment was a good time to experiment with this idea.
    • Choices like this are a test, but Blizzard wants to do them.
    • People removing their shoulder pads as a movement to stand with Saurfang was a powerful moment for the team and is really what drove them to want to create this branching story choice.
    • There is always a chance we could see Yrel and characters from alternate Draenor again.


Inside a Methodical AWC 2018 Championship
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This was a record-setting year for the World of Warcraft Arena World Championship (AWC), which saw the most LAN tournaments and largest prize pools to date. And at BlizzCon, scene veterans witnessed the resounding domination of North American teams, which culminated in the first-ever NA vs. NA finals match in AWC history, Method Orange against The Gosu Crew.


Dispelling the Curse
One member of Method Orange, Chuck “Cdew” Dewland, has flown close to the sun for years. As a long-term Arena healer for Method, Cdew’s teams have placed from fifth to second place at BlizzCons past. But this year Cdew and his team finally broke through, as Method Orange became the first NA team in five years to win a WoW championship at BlizzCon.

Rivals All the Way
In a post-match interview, Method Orange’s Michael “Samiyam” Hlubek said The Gosu Crew “were definitely scary to go up against. As the group we feared the most, we hoped they’d get knocked out by another team, but it wouldn’t be a tournament without facing them. It felt really good to win against so many great teams; it feels like we really earned these trophies.”


The Gosu Crew pride themselves on not focusing on multi-classing, mastering multiple classes to adapt to various team compositions. Instead, the team meets their competition head-on with absolute mastery of their main classes. And Method Orange did not shrink from the challenge. The eventual champions did their homework and brought their best game on the final day of BlizzCon 2018, delivering a definitive 4-0 sweep in the best-of-seven final series.

To The Gosu Crew’s credit, as Method Orange racked up wins against them, they stayed true to their philosophy, declining to try and answer their opponent’s momentum by switching to backup classes. Both teams have much to be proud of—but, for now, congratulations to Method Orange, your 2018 World of Warcraft AWC Champions!



Hearthstone Reaches 100 Million Players
Blizzard announced today that Hearthstone has hit the 100 million players mark. To celebrate, there will be a special in-game event from November 7th through the 11th. During the event, players who log in to the game will receive a one-time reward of six free packs from the most recent expansion set, The Boomsday Project. In addition, players will be able to complete a series of “Celebrate the Players” event quests to earn up to 500 gold—which can be used to acquire card packs from any set in the game and participate in the Arena mode.
Originally Posted by Blizzard Entertainment
A little over five years ago, a few Blizzard Entertainment developers were toiling away on a small passion project: Hearthstone®, a free-to-play digital collectible card game at a time when such games were not front of mind for most. They based the game on the company’s Warcraft® universe and polished every aspect—from the flash of the animations to the bombastic voice lines of the heroes—and launched it to critical acclaim globally in 2014. Today Blizzard announced that Hearthstone has hit the 100-million-player mark.

“Reaching 100 million players is a huge milestone for Hearthstone, but what matters to us even more is the fact that so many people around the world have embraced the spirit of the game,” said J. Allen Brack, president of Blizzard Entertainment. “Whether at events like BlizzCon® and Fireside Gatherings or just in tuning in to watch their favorite streamers, it’s been so inspiring to see millions of players and fans coming together, online and in real life, to participate in the Hearthstone community.”

A Thank You to the Players
As a way of commemorating Hearthstone’s 100-million-player milestone and thanking players everywhere for bringing the game to life, Blizzard is holding a special in-game event from November 7 through 11. During the 100 Million Players Celebration event, players who log in to the game will receive a one-time reward of six free packs from the most recent expansion set, The Boomsday Project™. In addition, players will be able to complete a series of “Celebrate the Players” event quests to earn up to 500 gold—which can be used to acquire card packs from any set in the game and participate in the Arena mode, a fun alternative form of competition in Hearthstone.

Dark Legacy Comics #654 - Shakedown
DLC #654 has been released!


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