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by Published on 2021-07-06 05:26 PM

Patch 9.1 - Shadowlands Season 2 Live This Week!
Shadowlands season 2 officially kicks off today on NA servers with the release of the new raid Sanctum of Domination on normal/heroic and more.

Update: NA servers are now online!

What is Coming This Week?
  • Flying in Shadowlands
  • Sanctum of Domination Raid
    • July 6 – Normal and Heroic Difficulties
    • July 13 – Raid Finder Wing 1 and Mythic Difficulties (The Tarragrue, The Eye of the Jailer, The Nine)
    • July 27 – Raid Finder Wing 2 (Soulrender Dormazain, Remnant of Ner’zhul, and Painsmith Raznal)
    • August 10 – Raid Finder Wing 3 (Guardian of the First Ones, Fatescribe Roh-Kalo, and Kel’Thuzad)
    • August 24 – Raid Finder Wing 4 (Sylvanas Windrunner)
  • Shadowlands Season 2
  • Tazavesh, the Veiled Market

Unlock Flying in Shadowlands
Players will be able to unlock flying in the initial Shadowlands zones by progressing the main campaign in Chains of Domination. Flying will be locked account wide for all zones, but the Maw will still only allow ground mounts. Learn more by clicking the banner below!

Sanctum of Domination Raid Preview
Sanctum of Domination launches July 6 in NA (July 7 in EU) and brings 10 new boss encounters on Normal and Heroic. Mythic and Raid Finder Week 1 unlock seven days later, with the weekly reset. Check out our previews below for boss abilities, loot and more!

Shadowlands Season 2 Mythic+ and PvP
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Shadowlands Season 2 begins on July 6. With the new season, you'll see increased item levels for rewards, new seasonal rewards for PvP include a new Arena title: Unchained Gladiator, a new weapon illusion, new coloration of the Gladiator mount, and new Vicious mounts—Alliance and Horde-themed Gorm.

The new seasonal Mythic+ dungeon affix is Tormented: Servants of the Jailer can be found throughout the dungeon and grant powerful boons when defeated. If a servant is not dealt with, they empower the final boss. New seasonal rewards for Mythic+ include a new title: the Tormented and a new coloration of the Mythic+ Deathwalker mount.

Additionally, Layer 10 in Torghast, Tower of the Damned, Tazavesh, the Veiled Market mega-dungeon and Sanctum of Domination on Normal and Heroic difficulties will all become available. On July 13, Sanctum of Domination on Mythic and Raid Finder Wing 1 difficulties will become available.

Tazavesh, the Veiled Market Mega Dungeon
Chains of Domination introduces us to a new mega dungeon! Click the banner below for the official preview!

by Published on 2021-07-05 04:52 PM

Mythic Dungeon International - Shadowlands Season 2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Beginning August 18, the Mythic Dungeon International (MDI) returns for Shadowlands: Season 2 with a new format, only on YouTube!

With $380,000 (USD) on the line, MDI’s next season is set to escalate dungeon-running to a whole new level. Over the last few years, we’ve been consistently improving upon the MDI structure based on a combination of player and viewer feedback as well as our own experience managing competitive PvE. For Season 2, we are iterating even more as we step away from Cups and bring in a new structure. Prepare yourselves for the next evolution of the Mythic Dungeon International!

Three-Phase Groups Format

Following the success of Season 1 and The Great Push, we are set to test the boundaries of what the core-MDI program can do while challenging teams to prove themselves as the best dungeoneers in the world. Throughout Season 1, t"Thaeams struggled with the extensive time requirements to compete in weekly time trials just for their shot at the broadcast Cups. This format led to player fatigue while it also risked diminishing the stakes of matches as many of the same teams kept advancing to the Cups each week.

For Season 2, we are introducing a new three-phase system that aims to lessen demands on each team while ensuring that every single moment truly matters. Time Trials will determine teams advancing to the group stage, where there will be $80,000 in prizing split across four weekends. The top six teams from the Global Region groups, the top team from China, and a final team from the new Last Stand Tournament will advance to the Global Finals where a $300,000 prize pool will be up for grabs.

Phase 1: Time Trials (August 18 – 24)

  • Any eligible teams can register on Gamebattles from now until August 16. All teams will then compete in Time Trials from August 18 – August 24, with the top 24 teams from the Global Region advancing to Phase 2.

Phase 2: Group Play (September 3 – 19)

  • The top 24 teams will be divided into three separate groups of eight, with one group competing each weekend. Affixes and dungeon keystone difficulties will vary between each group, with teams having one week to prepare for their matches. They will split a weekly $20,000 prize pool and the top two teams from each group will advance to the Global Finals.

Phase 3: Last Stand Tournament (Dates to be announced later this Summer)

  • All remaining teams will compete in a final open registration Time Trials, with the top six teams advancing to the Last Stand Tournament. We will challenge teams using a similar format to The Great Push, with teams having 15 hours to speed run keystones across multiple dungeons throughout the tournament. We’ll have more details to share, including final dates for the Time Trials and the broadcast weekend before the start of Season 2.

In addition to the group structure, Season 2 will also see teams competing across the Shadowlands dungeons while utilizing the new Seasonal Tormented Affix. Be sure to head over to Gamebattles to register for your shot at the total $380,000 (USD) prize pool and title of MDI 2021 Season 2 Global Champions!

For more information on MDI, including more details ahead of Season 2 as well as the upcoming Burning Crusade Classic Arena Tournament and Arena World Championship Season 2, be sure to follow WoW Esports on Twitter and subscribe to catch every match on YouTube. We’ll see you on De Other Side.
by Published on 2021-07-03 05:46 AM

WoW Patch 9.1 Hotfixes - July 2, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)

  • Treasures of Korthia now displays a toast and awards achievement points when earned.
  • Players will now correctly receive credit for Conquering Korthia when defeating Deomen the Vortex.
  • Consumption will now always grant credit for Conquering Korthia when defeated after he has grown into a rare creature.


  • Mage
    • Fire
      • Controlled Burn (PvP Talent) will no longer prevent Ignite from spreading.


  • Venthyr
    • Fixed an issue where Venthyr players who had completed their Covenant Campaign prior to the release of Chains of Domination would see their campaign as incomplete.
  • Soulbinds
    • Venthyr
      • Fixed several issues where icons were mismatched on the Soulbind User Interface and the buff effects applied to players.

Creatures and NPCs

  • Enemies fighting other enemies in Korthia should no longer keep players in combat after they run far enough away.
  • Tormented Demolisher’s in Korthia are now an elite enemy.
  • Kah-Bear will no longer pick fights with unsuspecting enemies nearby while tracking Malbog.
  • Duchess Mynx is now more welcome to players who aren't old friends.

Dungeons and Raids

  • Spires of Ascension
    • Fixed an issue that made Astronos' Crescendo ability originate from the wrong location.
  • Grim Batol
    • Fixed an issue that would prevent the Battered Red Drakes from taking flight.

Items and Rewards

  • Korthia treasures are now found to contain many more items and will not disappear for a much longer time once first found. This should allow you to get to them and loot them before they disappear.
  • Many zone consumables (such as those purchased with Infused Rubies), treasure items from the 9.0 zones, and enchants such as Shadowlands Gathering and Shady Hearth should now work in Korthia.
  • Brokers' Overflowing Bucket no longer has a hole in it, and now correctly contains meat and fish.
  • Field Warden's Torture Kit and Cold Burden of the Damned can now be transmogrified.


  • Giving Ve'nari her Overstuffed Bag at the end of the "Ease of Passage" quest now removes the bag properly. It’s her bag after all.
  • The animaflow teleporter used in the "Ease of Passage" quest should now be more reliable.
  • The starting point of interest indicator for the quest "Good News, Everyone!" will now consistently display in the proper location on the map in Gorgoa, rather than the incorrect spot in Korthia.
  • Drab Hoppers now respawn much more quickly for the quest "Gold's No Object.”
  • The tea should now be more consistently spilled upon targeted enemies for “Spill the Tea.”
  • “Missing Relics” will now complete when purchasing any of the four keys that Roh-Suir has to offer.
  • Fixed an issue where the beacon in “Lost Records” was not appearing if Particle Density was disabled in the System Settings menu.
  • Fixed an issue where "The Vessels of Jewels" could not be turned in.
  • Fixed an issue where “Finding One's True Purpose” couldn’t be accepted again immediately if the quest was abandoned during the ritual.

The Maw

  • Night Fae Assault
    • Enemies fighting Droman Aliothe during the Double Dromans quest now prefer to fight Droman Aliothe until directly challenged.
by Published on 2021-07-02 06:11 PM

Great Vault Expectations - First Two Weeks of July
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve seen some questions from players who’d like to know specifics about how endgame loot and the Great Vault will operate over the next two weekly resets, so we’ve prepared the following outline.

Next Week

Following the next weekly reset on July 6 in this region, the Great Vault will offer rewards exactly as it has in previous weeks. Between now and then, defeating raid bosses in Castle Nathria, completing Season 1 Mythic Keystone Dungeons, and earning Honor in rated PvP will generate those rewards. Season 2 will begin on July 6, but the Great Vault looks back at previous efforts to determine the item levels of rewards.

With the July 6 weekly reset marking the start of Season 2, all Mythic+ Rating will be reset to 0, and all Mythic+ Keystones will be lowered by an additional 3 levels to account for the overall increase in dungeon difficulty.

Mythic+ players who wish to receive the best rewards from the Great Vault for their initial Season 2 efforts will want to complete Mythic+ Dungeons at +15 or higher difficulty the week of July 6-12.

Mythic+ end-of-run drops will cap at Mythic+10 throughout the week of July 6-12, and Season 2 Rated PvP gear upgrades are initially capped at Rival (base item level 239) until Mythic Difficulty Sanctum of Domination is available.

The Second Week of July

After Season 2 has been underway for a week, the Great Vault will offer upgraded rewards following the weekly reset on July 13 in this region. This includes rewards earned in the Sanctum of Domination raid, Unchained Gladiator’s PvP gear, and higher item level Mythic+ rewards.

As a reminder, you’re only eligible for Great Vault raid loot from bosses that you have previously defeated on the difficulty you’re looking for. For example, you must defeat Heroic Kel’thuzad before his loot will show up as a Heroic quality selection in the Great Vault.

Mythic+ Gearing in Season 2

We’ve made a few small adjustments to the item-level curve for Season 2 Mythic+ rewards, to make Mythic+ gear progression more comparable to early raiding rewards at some levels of difficulty. Here are the item levels of gear drops and rewards:

DifficultySeason 1
Season 1
Missed Timer
Season 1
Great Vault
Season 2
Season 2
Missed Timer
Season 2
Great Vault
Mythic+2ilvl 187ilvl 184ilvl 200ilvl 210ilvl 210ilvl 226
Mythic+3ilvl 190ilvl 187ilvl 203ilvl 213ilvl 210ilvl 226
Mythic+4ilvl 194ilvl 190ilvl 207ilvl 216ilvl 213ilvl 226
Mythic+5ilvl 194ilvl 190ilvl 210ilvl 220ilvl 216ilvl 229
Mythic+6ilvl 197ilvl 194ilvl 210ilvl 223ilvl 220ilvl 229
Mythic+7ilvl 200ilvl 197ilvl 213ilvl 223ilvl 220ilvl 233
Mythic+8ilvl 200ilvl 197ilvl 216ilvl 226ilvl 223ilvl 236
Mythic+9ilvl 200ilvl 197ilvl 216ilvl 226ilvl 223ilvl 236
Mythic+10ilvl 203ilvl 200ilvl 220ilvl 229ilvl 226ilvl 239
Mythic+11ilvl 203ilvl 200ilvl 220ilvl 229ilvl 226ilvl 242
Mythic+12ilvl 207ilvl 203ilvl 223ilvl 233ilvl 229ilvl 246
Mythic+13ilvl 207ilvl 203ilvl 223ilvl 233ilvl 229ilvl 246
Mythic+14ilvl 207ilvl 203ilvl 226ilvl 236ilvl 233ilvl 249
Mythic+15ilvl 210ilvl 207ilvl 226ilvl 236ilvl 233ilvl 252

The most notable adjustment is that now, a Mythic+15 or higher is required to get the maximum item level from the Great Vault, while Mythic+14 or higher provides the highest end-of-run item level.

Thanks for reading. We’ll see you 'round the Vault!
by Published on 2021-07-02 01:31 AM

WoW Patch 9.1 Hotfixes - July 1, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Creatures and NPCs
  • For those braving the dangers of Korthia, you will find that a friendly Maldraxxi Flayedwing has arrived to assist in ferrying you to the Vault of Secrets after completing “Charge of the Covenants.” The only payment is gentle head pats. (Be sure to pet both of its heads, just to be sure.)

  • Fixed an issue where characters that don’t have the Shadowlands expansion were unintentionally unable to access various quests, such as some dailies and holiday quests.

Burning Crusade Classic
  • You must be level 65 or higher to enter The Shattered Halls or The Steamvault.

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