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Beta Key Giveaway Week 3: Winners have been selected!

by Published on 2018-07-19 11:06 AM

Challenge Rift - Week 56

New Paladin Card - Annoy-o-Module

Art & Animation AMA Recap, Weekly Hero Rotation & Sales

Overwatch League 2018: Quarterfinal Playoffs Recap

Get Exalted with Gelkis Clan Centaur and Magram Clan Centaur
You are now able to get exalted again with both Gelkis Clan Centaur and Magram Clan Centaur in Desolace by completing a few of the quest chains. This is an easy two reputations as you head towards completing 100 Exalted Reputations for your Pureheart Courser.

Note: It seems that if you completed the quest chains and final quest in the past you cannot get the reputation.








Patch 8.0.1 Hotfixes - July 18
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes



Dungeons and Raids

NPCS
  • Fixed a bug causing centaurs in Desolace to deal more damage than intended.
  • Druids can again interact with Skycaller Faeb.

Player versus Player
  • Honor and Conquest rewards for Epic Battlegrounds have been increased.
  • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.

Professions
  • Corrected the display of ranks in Profession recipe windows.

Quests

World
  • Legion Assaults now correctly scale down to player level 98.

Lost Artifact Appearances
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Before a hotfix that we made to the game on Tuesday, July 17 at 3:30 p.m. PDT, some players in the Americas, Australia, and New Zealand may have found that the Mage Tower Artifact appearance they thought they earned had gone missing. We have some suggestions for you, if you believe this to be the case.

Check your quest logs.
If you have either the scenario quest completed, or you’re on the final quest to return to Dalaran and talk to the Council of Six, you should be able to go turn it in and obtain the appearance.

Go to The Violet Citadel.
It’s possible that one of the Council of Six has the final mage tower quest available for you. Go to Dalaran, accept the quest, stand in the circle and have your weapon upgraded, and then complete the quest. This should award the appearance.

We apologize for the confusion. Thank you very much!

Demon Hunter Slayer's Tabard
The Slayer's Tabard is a new item added to the demon hunter order hall vendor Falara Nightsong for 100 gold. You can purchase it only after completing the demon hunter class campaign. This tabard is a high definition model of the original Green Trophy Tabard of the Illidari and is only wearable by demon hunters.




Chromatic Sword Returns
Thanks to Dinnertime from the AllTheThings Addon Discord we now know that the Chromatic Sword is once again dropping from the rare spawn Scale Belly in the The Cape of Stranglethorn. This two-handed sword is a highly valued BoE that stopped dropping in Cataclysm. It has a particle effect that is unavailable with any other transmog items.



Transmog Concerns with Pre-Patch
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since the Pre-Patch went live yesterday, we’ve seen some questions and concerns from players on several transmogrification issues. We’d like to elaborate on some details about how the system works:

Transmogging an Artifact to look like a non-Artifact from your weapon appearances collection should work as it did before.

You can now have a transmogrify vendor put an earned Artifact appearance on appropriate non-Artifact weapons belonging to characters who are of the same class and specialization as the character who earned the appearance.

However, if you wish to apply an Artifact appearance to an Artifact, you must visit the Artifact Forge in your Class Hall, and your character is restricted to appearances that were earned on that character.

Artifact appearances that come in pairs (main-hand + off-hand) cannot be separated when you’re using two items. If you apply the appearance of one of these to your main-hand item, your off-hand item will use the appearance of the other, and vice versa.

Artifact appearances that come in pairs *can* be applied to two-hand weapons. A Shadow Priest can now make a staff look like Xal’atath, Blade of the Black Empire.

Some Artifact appearances are so awesome that they can bypass restrictions on some weapon types. However, even though some restrictions have been lifted, other weapon restrictions remain. It is not intended that a melee weapon can be made to look like an Artifact bow or gun. Likewise, you can't make a bow/gun/wand look like an Artifact melee weapon.

When doing transmogrification, you can select a slot to alter in the character pane on the left of the window, and then *right-click* on an appearance in the right pane of the window and use “transmogrify as”. This is especially useful when you visit the transmogrifier as a Feral or Guardian Druid.

Thank you very much. We’ll continue to keep an eye on all of your questions and feedback!

Blue Tweets
Originally Posted by Blizzard Entertainment
Launch
Top people are on it! One of the goals of launching a week earlier than New Story Content was to make sure we had time to fix any stability issues. Ultimately we hope this week results in a smooth questing experience for you next week, sorry about the dust! (Muffinus)

PvP
Logging in on main, it showed my new honor level as 37, which seems to be on par with the total honor of that one character only (330k), whereas my account total should amount to level 79 (695k). Do I have to log into each character separately or is that a glitch?
Yes, you will need to log in on each character for their Honor to be added to the total. (WarcraftDevs)

Few PvP things notable for the patch you might not be aware of!
1) You can purchase the Net-o-Matic 5000 in Dalaran from the PvP consumable vendor, which lets you dismount flying players in War Mode. Costs 25 Marks of Honor, but its "free" as a quest reward in BFA'

2) Alterac Valley NPCs will now hit harder and have more health, as they scale with your level (as to normalize AV's difficulty throughout the expansion). You can now queue for AV in the 'Random Epic Battleground' queue option!
This isnt true as of right now, NPC health and vehicle health is so low epic bgs are just rushes to the boss
Yep, its an issue we're looking into right now (ckaleiki)

3) Isle of Conquest's gates now have more health, and the commander now has more health. Trying to curb the "rush the commander" meta.

4) Did some meaningful changes to prevent Demon Hunters from getting to places they shouldn't in battlegrounds (ckaleiki)

Battle for Azeroth
"Can i queue up for isles?".. "Can i queue up for warfronts?".. If you ever should get an answer from him for questions like that, let me know. I will add a special red marked x in my calendar and add the comment "Hazzikostas answered the first casual gamer question for BfA".
Both Island Expeditions (Normal and Heroic difficulty) and Warfronts can be solo-queued. Without role requirements, queues should be near-instant.We generally use official channels to share info; when I reply, it's often to make sure I fully understand a question/concern. (WatcherDev)

Will current Allied Race reputation requirements remain the same in BfA?
There are no plans to change Allied Race unlock requirements. (WarcraftDevs)

What is going to happen to the guldan mount droprate during prepatch? Is it staying 100% or 1%?
The Mythic Gul’dan and Argus mounts will remain 100% for the next month, until Battle for Azeroth launches and the level cap goes up. (WarcraftDevs)

Pets and Pet Battles
Any chance you guys plan to add "shiny" Battle Pets to the game? I'm pretty sure pet collectors would *love* shinies!... >.>
I feel like all of the players that have completed their "rare of every pet" collection would hurt me. (Muffinus)

Completed the Uuna storyline prior to 8.0, but since patch she's missing her flower crown, wand, and toy when summoned. She still has her flower crown on when viewed in the Pet Journal, but that's it.
Got a bug in for this, being investigated, thanks! (Muffinus)

Dark Legacy Comics #640
DLC #640 has been released!

by Published on 2018-07-18 03:48 AM

Battle for Azeroth Pre-patch Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi everyone,

So, as you’ve noticed, today’s patch release has not gone nearly as smoothly as we would have liked. We’re sorry for how this has affected the stability and playability of the game while these issues have been ongoing. This has obviously not been the launch that any of us wanted.

That said, we want you to know that there are currently several teams of people working hard to get you back in Azeroth and enjoying the Battle for Azeroth Pre-Patch as quickly as possible. We’ll share more details in this thread when we can.

Thanks for your patience,

The World of Warcraft Team

As we work to identify the cause of these issues, we will be temporarily disabling the World of Warcraft Communities feature. The in-game and guild chat channels will still be available for use. The Guild Calendar may also be missing events while we address these concerns.
by Published on 2018-07-17 10:07 PM

Patch 8.0.1 Recap

World of Warcraft Base Game Removed
The old base game purchase option has been removed. A subscription gets you all of the content to Level 110 now!



Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Battle for Azeroth pre-patch is here, and with this update we’re making some exciting changes to the way players access to World of Warcraft. Starting today, new players can gain access to all World of Warcraft content up through and including the Legion expansion simply by becoming a subscriber—you no longer need to purchase the original World of Warcraft base game. In addition, all existing World of Warcraft subscribers have automatically been upgraded to Legion at no additional cost.

Today we’re also updating the World of Warcraft: Complete Collection for new subscribers, which includes all seven expansions—including a digital pre-purchase of the upcoming Battle for Azeroth—30 days of game time*, and one Level 110 Character Boost.

Give the Gift of Battle for Azeroth
The next chapter of World of Warcraft is almost here, and it’s the perfect time to help your friends and family get into the action by giving the gift of Battle for Azeroth!

Once you’ve pre-purchased Battle for Azeroth and assembled your allies, it’s time to get ready for the global launch. . . .

Battle for Azeroth™: One Launch to Rule Them All
Mark your calendar for August 14!** For the first time in World of Warcraft® history, the next expansion—Battle for Azeroth—will launch in the Americas, Europe, Taiwan, Korea, and Australia/New Zealand at the same time. Wherever you live and whatever faction you fight for, you can be part of one globally unified front as the battle for Azeroth begins. See the complete launch schedule here.

Whether you’re Alliance or Horde, it’s time to heed the call of battle!

*30 days of game time available for new subscriptions only.

**To align with other regions, the Americas will launch slightly ahead of August 14 in local time. Learn more.

Patch 8.0.1 - Mythic+ Cache and Wakening Essence
Everyone got 1000 x Wakening Essence in the Mythic Cache this week, even if you didn't do any dungeons!
Originally Posted by Blizzard (Blue Tracker)
The changes we're making to the Mythic+ system for Battle for Azeroth will prevent you from receiving your normal Mythic Cache this week. As this was unintentional, your cache will include 1000 Wakening Essence and a Keystone instead of your normal rewards.

If you have a problem looting the Mythic Cache, you'll receive the Keystone in the mail and the Wakening Essences will be granted after you log back in.

We apologize for the inconvenience!

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Just a heads up but we're working on a hotfix to add the BoA legendary tokens back to the vendor. We don't have an ETA on this but we're working on it!

Patch 8.0.1 Known Issues
Originally Posted by Blizzard (Blue Tracker)
Hello all,

Below is a list of known issues for patch 8.0.1. Please note that this list is not a complete depiction of what we're aware of, but a sampling of issues we believe players may encounter more often. We'll try to keep this updated with trending issues when possible.

General
  • Mounts: Gladiator's Proto-Drakes do not display information on how to obtain mounts in journal.
  • Sometimes when summoning a player as they change zones, the summon prompt will not appear.

Stat & Spell Squish Impacts
  • There are multiple issues with legacy spells & monsters scaling incorrectly.

Dungeon and Raid
  • Legacy Loot: Many raid creatures no longer drop gold.
  • Highmaul: Highmaul bosses are not dropping the appropriate amount of gold when the raid is set to mythic.
  • Dungeon Journal - Baradin Hold: There exists an option to view Baradin Hold in 10/25 man Heroic even though the difficulty does not exist.
  • A Lua error may occur if you try viewing the dungeon journal from the bonus roll prompt while outside of the instance.

Communities/Guilds/Groups/UI
  • Communities will reference "Starter Edition" accounts as "Veteran Trial".
  • Guild: Inviting players who are currently in your group to a guild may produce an assertion.
  • Opening the Character Pane after equipping a newly acquired item on a character may result in a crash.
  • Looting the corpse after a boss encounter while in a group may produce an assertion.
  • Communities: Blank spaces will appear in Guild rosters if players have not logged in for multiple years.
  • Players may be unable to whisper cross realm when selecting whisper from Communities UI.

Compatibility
  • DX12: Intel PSO caching issue with Intel unreleased driver.
  • DX12: Crash may occur when game uses more GPU Memory than hardware allows.
  • Performance on some GPUs while using DX12 is lower than DX11.

Patch 8.0.1 Build 27101 Hotfixes
Originally Posted by MMO-Champion
Item Effects

Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
PvP Talents

Frost

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Shooting Stars: Damage increased by 100%. Now generates 4 Astral Power, up from 2.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Mongoose Bite: Damage decreased by 15%.
  • Trick Shots: Now hits additional targets for 40% of normal damage, down from 50% of normal damage.

PvP Talents
  • Interlope: Required level increased from 0 to 42.

Beast Mastery

Marksmanship

Survival

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Freezing Rain: Frozen Orb increases Blizzard's damage done by 50%, up from 35%.
  • Pyroclasm: Your next non-instant Pyroblast deals 225% additional damage, down from 250% additional damage.
  • Time Anomaly: You now have a chance to gain Arcane Power for 8 seconds, down from 10 seconds.

PvP Talents

Frost
  • Blizzard: Damage increased by 10%.
  • Flurry: Damage decreased by 7.1%.
  • Frostbolt: Damage decreased by 7.3%.
  • Waterbolt: Global cooldown reduced from 1.5 seconds to 1 second.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
PvP Talents

Windwalker
  • Windwalker Monk: Damage multiplier for all abilities decreased from 0.79 to 0.73.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents

Retribution
  • Divine Storm: Damage increased by 68.7%. Effect's power reduced by 33.3% in PvP combat.
  • Templar's Verdict: Damage increased by 68.7%. Effect's power reduced by 33.3% in PvP combat.
  • Retribution Paladin: Damage multiplier for all abilities decreased from 0.93 to 0.75.

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents

Shadow

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Shadow Focus: Abilities cost 20% less Energy while Stealth or Shadow Dance is active, down from 25% less Energy.

Outlaw

Subtlety
  • Subtlety Rogue: Damage multiplier for all abilities increased from 1.25 to 1.33.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Elemental
  • Chain Lightning: Generates 4 Maelstrom per target hit, up from 3 Maelstrom per target hit.
  • Earthquake: Now costs 60 Maelstrom, down from 75 Maelstrom.
  • Elemental Shaman: Damage multiplier for all abilities decreased from 1.02 to 0.94.
  • Fulmination: Your Lightning Bolt damage now generates 8 Maelstrom, up from 6. Your Lava Burst damage now generates 10 Maelstrom, up from 8. Your Chain Lightning now generates 4 Maelstrom per target hit, up from 3 Maelstrom per target hit.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents

Affliction

Demonology

Destruction
  • Havoc: Cooldown increased from 25 seconds to 30 seconds.
  • Immolate: Damage decreased by 10%.
  • Rain of Fire: Damage decreased by 15.6%.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Cleave: Damage increased by 50%. Cooldown increased from 6 seconds to 9 seconds.
  • Skullsplitter: Damage increased by 24.1%.
  • Warbreaker: Damage decreased by 25%.

Arms
  • Arms Warrior: Damage multiplier for all abilities increased from 1.18 to 1.3. Also, now generates 300% increased rage from damage done, down from 330% increased rage from damage done.
  • Colossus Smash: Damage decreased by 25%.
  • Mastery: Executioner: Mastery's effect decreased by 11.2%.
  • Sweeping Strikes: Damage increased by 25% (this is a reversion of Friday's hotfix). Cooldown increased from 25 seconds to 30 seconds (this part is new).
  • Whirlwind: Damage decreased by 20%.



TradeSkill Master 4 Open Beta
The TradeSkill Master add-on for World of Warcraft has announced an open beta for its anticipated launch on July 28!

by Published on 2018-07-17 09:36 AM

Everyone: Open your Mythic+ Order Hall weekly reward chest for 1000 x Wakening Essence. This is to compensate you for no gear this week and was given to everyone.

Prime Day 2018
We've compiled a list of Prime Day 2018 deals!



Patch 8.0.1 Live This Week!
Patch 8.0.1 brings all the Battle for Azeroth system changes and goes live on Tuesday / Wednesday this week.







Undocumented Changes
Wowpedia has a user compiled list of undocumented changes in the patch. Keep in mind this list could be out of date.



New Login Screen
The Battle for Azeroth login screen is added in this patch!





Class Changes
Patch 8.0 changes many classes. Icy-Veins is finishing up their guides for the patch!



Talent Calculator
We have updated the talent calculator to reflect all the latest talent options!



Global Cooldown Changes
  • Many spells and cooldowns that were once off the global cooldown are now on the global cooldown.
  • Most Racials and trinkets are still off the global cooldown.
  • Arcane Torrent is the only racial on the global cooldown.



Artifact Weapons Disabled
  • All traits and abilities attached to artifact weapons will become disabled, including those from the Netherlight Crucible and your relics.
  • Relics can still be slotted into the weapon, but all they do is increase the item level of the weapon.
  • Certain abilities from the artifact weapon have been incorporated into specs as either baseline or talents.
  • The base tint for mage tower skins is no longer obtainable, but if you managed to unlock it you can still unlock the other colors.
  • The artifact skin tint tied to completing a Mythic +15 in time is still obtainable in BfA by completing one of the new dungeons at +15 in time.



Artifact Weapon Transmog
You will be able to transmog into your artifact weapons and druid froms in the transmog menu:

  • When transmogging your weapon, there is an option under the weapon type drop down menu called "Artifact Pair."
  • When you select this, you see your basic artifact weapon and the different versions and colors of each unlocked weapon.
  • When you right click the version as a druid, a list of the different forms and color options is able to be selected to apply to your character. The form is still linked to your artifact weapon and so your weapon will appear as the claws or daggers (based on spec) regardless of what weapon you have equipped. (ex - your equipped polearm would still turn into the dual daggers).



Item Level Squish
Battle for Azeroth implements an item level squish and we have updated the WoWDB Beta site to reflect the new stats and item levels.

  • Items of level 950 are now 230.
  • Items of level 980 are now 260.
  • Legendary items with item level 1000 are now 265.
  • Argus trinkets with item level 1000 are now 280.



Stat Squish
Battle for Azeroth will include a major stat squish just like what happened right before Warlords of Draenor!




Class Utility Buffs and Dispells
Several classes have seen their castable buffs and dispels return in the prepatch.

  • Buffs
    • Mage - Arcane Intellect. Infuses the target with brilliance, increasing their Intellect by 10% for 60 min. If target is in your party or raid, all party and raid members will be affected.
    • Priest - Power Word: Fortitude. Infuses the target with vitality, increasing their Stamina by 10% for 60 min. If the target is in your party or raid, all party and raid members will be affected.
    • Warrior - Battle Shout. Increases the attack power of all raid and party members within 100 yards by 10% for 60 min.
    • Demon Hunter - Chaos Brand. Your Chaos/Fire damage brands the target, increasing magic damage taken by 5%.
    • Monk - Mystic Touch. Your damage weakens the target, increasing Physical damage taken by 5%.
  • Dispels
    • Demon Hunter - Consume Magic. Consume 1 beneficial Magic effect from the target, removing it and granting you 20 Fury/Pain.
    • Druid - Soothe. Soothes the target, dispelling all enrage effects.
    • Hunter - Hunters with a bat or nether ray pet can now dispel magic or enrage effects as well.
    • Mage - Remove Curse. Removes all Curses from a friendly target.


Loot Changes
Moving forward, current content will use Personal Loot and old content will use Legacy Loot mode.

  • All current content will use Personal Loot. Master Loot is gone.
  • Group and Master Loot puts players at the mercy of others, often in ways that aren't fair. Trial players in a new guild may not get anything for weeks because that is the guild policy.
  • When you kill a boss, it isn't about if there is something on the corpse that you want, but if someone is going to give you that loot. It disconnects the reward from killing the boss.
  • Trading restrictions for loot will work the same as they do now for the most part. If it is lower than the highest item level piece you have ever looted and had soulbound for that slot, you can trade it.
  • Content that is no longer current will utilize Legacy Loot mode, which boosts the amount of loot and allows loot for any class and spec to drop.
  • Legacy Content occurs when you are 10 levels or more above the maximum level of the content.



New World Map
Kul Tiras and Zandalar have been added to the world map.



War of Thorns Quest Chain
Spoilers ahead! The War of Thorns is the quest chain that leads up to the Burning of Teldrassil. These events won't start until July 24.



Character Customization Updates
There are several character customization changes and additions coming with this patch.

  • Orcs will finally be able to stand upright!
  • Void Elves had some slight face tweaks.
  • Blood Elf Males now have more relaxed lips.
  • Blood Elves now have golden eyes
  • You can now change your skin color for 300 gold at the barber shop.



New Spell Animations
Warlocks and a few other classes have some new animations.







Profession Changes
  • Each profession will now be separated into expansions and leveled separately from one another.
  • Each expansion will have it's own leveling path for items from that expansion, similar to the Mists of Pandaria cooking.
  • You can choose to go back and level older expansion crafting, or you can simply level the current expansion.
  • This allows you to craft items with current expansion materials without needing older expansion materials to level
  • You can still go back and level older expansion crafting skills as well.
  • To clarify further, an example of this means that you can level your "Cataclysm Tailoring" by crafting Cataclysm patterns, but this doesn't stop you from progressing your "Kul Tiran / Zandalari Tailoring" with the new expansion's patterns.
  • First Aid is going away and its patterns are being redistributed into Tailoring and Alchemy. Your First Aid crafts will have to be relearned in their respective new profession.

Originally Posted by Blizzard Entertainment
In BfA will we have to relearn crafts from previous expansions?
In Battle for Azeroth, any crafts you’ve learned in the past will still be there and not need to be re-learned, with the exception of First Aid. Tailoring and Alchemy crafts, bandages, and anti-venoms that used to be in First Aid will have to be re-learned.(WarcraftDevs)

Updated PvP Talents System and War Mode
PvP Talents and World PvP are significantly changing in this patch:

  • PvP talents are unlocked for everyone as they level, rather than through PvP gameplay.
  • Players can select three PvP talents from a large pool of options for your spec, including a "PvP Trinket" style talent.
  • War Mode allows you to toggle on and off World PvP on all realms, removing the distinction between PvE and PvP realms.
  • War Mode can be toggled on or off in your faction's capital city.
  • Players will only see other players that have War Mode on if they have it on, or players that have it off if they have it off.
  • War Mode enables PvP Talents everywhere that PvP can happen and provides 10% bonus XP and rewards from World Quests.
  • You will only see groups in the Group Finder that contain players who also have War Mode set to the same status that you do.
  • Honor is account wide and still grants increased Honor Levels, which reward titles, pets, mounts, icons, and more.



PvP Progression Updates
PvP Progression will receive some significant overhauls in this patch. We've highlighted some of the important points below, but be sure to read the full post for all of the details.

  • Ratings now fall into brackets: Combatant, Challenger, Rival, Duelist, and Gladiator.
  • Conquest points are back!
  • Players can earn a specific piece of raid-quality gear each week, adding up to full sets of increasing quality over the course of a season.
  • Rated play in any bracket (including 2v2) will count toward earning Vicious mounts.
  • There is a new end-of-the week reward similar to the weekly chests you can earn for doing Mythic Keystone dungeons.
  • If you’ve filled up your Conquest bar for the week, you’ll receive a reward in the chest. The item level will be based on the highest bracket in which you won at least one game last week.



PvP Tiers
The prepatch is adding a PvP Tier system for 2v2, 3v3, and RBGs! The listed max rating is likely when you will ascend to the next tier, with the listed min rating for each tier being slightly below when you ascend to that tier to prevent you from dropping back down right away.

  • Unranked: 0 - 1400
  • Combatant: 1375 - 1600
  • Challenger: 1575 - 1800
  • Rival: 1775 - 2100
  • Duelist: 2075 - 2400
  • Gladiator: 2375+



Originally Posted by Blizzard (Blue Tracker / Official Forums)
In BfA we are doing some meaningful re-structuring of the PvP itemization system, as well as the ranking system. We're still massaging the system, but we'd like to share some details which may help alleviate some of your concerns. Keep in mind some of this stuff could still change. No pony promises.

New ranking system
We're updating the ranking system to better mirror the other games at Blizzard. WoW via arena is actually one of the first competitive games at Blizzard to have a rating system, so it's fair to say it's time for an update.

To that end we want to bucket players in rankings similar to StarCraft or Overwatch using labels such as Gold, Platinum etc. (We're still going to have our own titles (Challenger, Rival, Duelist etc.)) We feel these rankings have grown to common verbage in the competitive PvP community so we're happy to bring them to WoW. Keep in mind that you'll still be able to see your rating at end of match and within the UI. And we're also looking to add your actual rank in the UI as well (as in, you're rank #10 in the region).

New iLevel reward scheme
Similar as in Legion, we're going to reward you with better gear based upon your competitive standing. However, in Legion we rewarded you incrementally in a linear fashion. So as you gained more rating, your iLevel gradually increased. We found this didn't reflect the distribution of players very fairly in terms of appropriate reward for effort in the system. (Translation: The iLevel of rewards was generally too low) In result we're changing the distribution instead to be something of a bell curve, to match the new ranking system.

What this means is that players in Challenger/Gold (1600-1800 around) will have a chance at ~Normal raid quality loot, Rival/Platinum (starting around 1800) with Heroic Raid quality loot, and so on.

Epic Appearances and other rewards
Different rewards will be tied to different rankings. In Legion you got the entire Epic appearance when you hit 2000 rating, in BfA this will be gradually rewarded to you at different ranks. And you will instantly get the look after you achieve that rank, rather than a end of season calculation.

We totally get the concerns with potentially too broad of brackets. And we definitely agree the competitive spirit often burns brightest at the highest ratings, so it's something we'll be mindful of. Season Gladiator mounts (and likely glad titles) will still be a % distribution at end of season like in the past, and we could see new rewards for the upper brackets as we shift some of the others (Epic appearances) downwards.

Weekly Conquest
As discussed in the past, we're introducing a conquest system based upon past designs. You will earn conquest from doing PvP activities (mostly rated, but some also from War Mode) that will fill a bar for a reward each week. This is intended to be attractive to the average player.

One of our biggest goals with the new system is to better align the effort and reward in contrast to all of the other parts of the game, especially at the lower rankings who perhaps in Legion (or in the past) didn't see it as worth their time. I think we can all agree that more players doing competitive PvP is a worthwhile goal.

We hope to have these systems live in beta soon, and hope to hear your feedback!

Will there be any incentive to do casual BGs? Perhaps a small daily reward of conquest? New system sounds great otherwise.
Our current thought is you'll get a good chunk of conquest for first win of the day (Normal Battlegrounds as well as Epic Battlegrounds), as well as a little bit for wins.

Prestige Converted to Honor Level
You will no longer prestige in the prepatch. The new honor level system goes up to 500. The prestige rewards from Legion are being redistributed among this new cap, but if you already earned them you won't have to grind them again.

Here are the current rewards from the new Honor level system.
Originally Posted by MMO-Champion
Honor Level 5 - Dutiful Squire (A) or Dutiful Gruntling (H)
Honor Level 10 - Honorable Pennant
Honor Level 15 - Prestigious Bronze Courser
Honor Level 20 - Alliance Enthusiast or Horde Fanatic
Honor Level 25 - Title: "The Honorable "
Honor Level 30 - Prestigious Pennant
Honor Level 40 - Prestigious Ivory Courser
Honor Level 50 - Title: "The Prestigious"
Honor Level 60 - Elite Pennant
Honor Level 70 - Prestigious Azure Courser
Honor Level 80 - Title: "The Unrelenting "
Honor Level 90 - Esteemed Pennant
Honor Level 100 - Title: " the Unstoppable Force"
Honor Level 125 - Prestigious Forest Courser
Honor Level 150 - Prestigious Royal Courser
Honor Level 175 - Glorious Pennant
Honor Level 200 - Title: "Bound by Honor"
Honor Level 250 - Prestigious Midnight Courser
Honor Level 300 - Title: " the Tactician"
Honor Level 400 - Sir Snips (A) or Bucketshell (H)
Honor Level 500 - Prestigious Bloodforged Courser







New Social System - Communities
The community system is in! This system is similar to Blizzard Groups, and actually lets you create Blizzard Groups in game. Players can be in multiple communities, use the text chat (with history), voice chat, roles, calendar invites, and more!







Collection Achievements
Originally Posted by MMO-Champion
Collect
Pet Battles



Mounts
Collections




Reputation



Toy Box
Collections





Mount and Pet Dressing Room
You can now see mounts and pets when someone links a mount or pet in chat by using Ctrl + click it to preview it in the dressing room window, similar to the current functionality for armor and weapons.



World Quest UI Changes
It will be significantly more effort to group for World Quests due to new restrictions on what addons can do with the Group Finder.

  • The default UI no longer offers the option to find a group for non-elite quests. The option is still there for Elite quests.
  • Addons can no longer automatically create groups, even with a user pressing the button. The title and description can only be manually filled out.
  • Users will have to manually add a title and create a group for world quests. You can't even paste text into the fields.
  • Addons can still search for groups.






In Game Voice Chat
You'll find the voice chat controls along the left side of the text chat window, and you can configure your devices and push-to-talk in the Voice Chat section of System settings.




UI Updates
  • The bottom right actionbar is now twelve buttons in two rows of six buttons.
  • The micromenu and bags have all been moved to the bottom right.



New Icons
All of the Battle for Azeroth icons are added in this patch.



Misc Changes
Patch 8.0.1 has some new emotes, tips, and more!



WoWDB Addon Data Collection
Quickly populating the database with new additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.

To help out, just click here if you have the Twitch Desktop App already installed.

When you are playing the addon will gather data and save it. When you are done playing, Twitch will see the game close and upload the collected data from the addon.


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