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by Published on 2015-06-09 10:26 PM

Update: The Battle.Net friends cap has been increased to 200!

PvP Season 16 Ending Soon

Patch 6.2 - Coalfist Gronnling
The Coalfist Gronnling mount being added in Patch 6.2 is a reward of a rare garrison mission: Breaker Two.



Patch 6.2 PTR - Build 20111
Build 20111 is the first version flagged as Release!



New Items

Level Type Name
730Quest Draenic Sea Chart


Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Vicious War Kodo Summons and dismisses your Vicious War Raptor. 1.5 sec cast. Kodo. 1.5 sec cast.

Item Set Bonuses

Death Knight (Forums, Talent Calculator)
Frost
  • Howling Blast Blast the target with a frigid wind, dealing [ 144.45% [ 115.56% of AP ] Frost damage to that foe, and [ 144.5% [ 115.6% of AP ] Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever. Frost Fever A disease that deals Frost damage every 3 sec for 30 sec. Death Knight - Frost Spec. 1 Frost. 30 yd range. Instant.

Priest (Forums, Talent Calculator)
  • Cascade Launch a Holy bolt that grows in power with distance, healing an ally for up to [ 54% [ 43.2% of Spell Power ], and then bouncing to additional allies 4 times. Each time it bounces, it splits into 2 bolts. 100 yd range. Instant.

Talents
  • Cascade Launch a Holy bolt that grows in power with distance, healing an ally for up to [ 54% [ 43.2% of Spell Power ], and then bouncing to additional allies 4 times. Each time it bounces, it splits into 2 bolts. Can be cast in Spirit of Redemption. Priest - LvL 90 Talent. 2.4% of Base Mana. 40 yd range. 1.5 sec cast. 25 sec cooldown.

Rogue (Forums, Talent Calculator)
Feral, Enhancement, Windwalker, Survival, Beast Mastery, Marksmanship, Assassination, Subtlety, Combat
  • Stat Negation Aura - Agility DPS Monk - Feral, Enhancement, Windwalker Spec. Rogue - Feral, Enhancement, Windwalker, Survival, Beast Mastery, Marksmanship, Assassination, Subtlety, Combat Spec.

Warlock (Forums, Talent Calculator)
Balance, Elemental, Frost, Arcane, Fire, Destruction, Affliction, Demonology



Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_CONFIRMATION_VAS_NAME_CHANGE_KR - This service is nonrefundable after clicking the button below, and the service will automatically be applied when processing has been completed.
  • BLIZZARD_STORE_DISCLAIMER_APPEARANCE_CHANGE - |HurlIndex:25|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_FACTION_CHANGE - This process may take several minutes to complete. |HurlIndex:23|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_NAME_CHANGE - |HurlIndex:26|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_RACE_CHANGE - |HurlIndex:24|h|cff006995Frequently Asked Questions|r|h
  • CHARACTER_STATE_ORDER_PROCESSING - Your order is being processed.
  • COLORBLIND_ITEM_QUALITY - Item Quality
  • VAS_ERROR_ADDRESS_THESE_ISSUES - Please address these issues:
  • VAS_ERROR_ERROR_HAS_OCCURRED - Error
  • VISITABLE_URL23 - https://battle.net/support/article/596
  • VISITABLE_URL24 - https://battle.net/support/article/602
  • VISITABLE_URL25 - https://battle.net/support/article/300759
  • VISITABLE_URL26 - https://battle.net/support/article/100494



Garrison Mission Changes
Originally Posted by MMO-Champion
Ship-Bonus
  • A Convenient Truth Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.. Rewards: 1200 XP
  • It's Not a Gravy Boat... Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. A Horde ship surrounded by Iron Horde offers you a deal. If you help, they will assist the attack on the Iron Horde to the east.. Rewards: 1200 XP Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet.. Rewards: 1200 XP
  • It's Not a Gravy Boat... Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. An Alliance ship surrounded by Iron Horde offers you a deal. If you help, they will assist the attack on the Iron Horde to the north.. Rewards: 1200 XP Captain Throkash found himself outgunned by a host of Horde ships. If you assist, he will deploy to the north to increase the experience gain of your fleet.. Rewards: 1200 XP
  • It's Not a Gravy Boat... Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. An Alliance ship surrounded by Iron Horde offers you a deal. If you help, they will assist the attack on the Iron Horde to the north.. Rewards: 1200 XP Captain Throkash found himself outgunned by a host of Horde ships. If you assist, he will deploy to the north to increase the experience gain of your fleet.. Rewards: 1200 XP
  • It's Not a Gravy Boat... Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. A Horde ship surrounded by Iron Horde offers you a deal. If you help, they will assist the attack on the Iron Horde to the east.. Rewards: 1200 XP Captain Reania found herself outgunned by a host of Horde ships. If you assist, she will deploy to the north east to increase the experience gain of your fleet.. Rewards: 1200 XP
  • Kraken the Whip Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. A Kraken is floating face down, surrounded by a fleet of Iron Horde ships. Free it from the Iron Horde grasp and it may be willing to help.. Rewards: 1200 XP
  • The Neutralizer Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. The Iron Horde discovered an abandoned airship base south of Nagrand. If we defend the base, we can launch air support for Tanaan.. Rewards: 1200 XP

Ship-Combat
  • Back in My Day... Level 100. Item Level 0. 1 2 Followers. Cost: 125 Resources. Duration: 2 days. A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways.. Rewards: 6000 XP. 2000 XP
  • Blood in the Water Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start.. Rewards: 2000 XP. 40x Primal Spirit
  • Bring Home the Bacon Level 100. Item Level 0. 1 2 Followers. Cost: 125 Resources. Duration: 2 days. Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars.. Rewards: 6000 XP. 2000 XP
  • Felblazer Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo.. Rewards: 2000 XP. 12000 XP
  • Luck Is Also a Skill Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight.. Rewards: 2000 XP. 15000 XP
  • No Loss of Suction Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse.. Rewards: 1000 XP. 25x Primal Spirit
  • Orphaned Aquatic Animal Rescue Level 100. Item Level 0. Rare. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home.. Rewards: 4500 XP. 1x Left Shark
  • Riders on the Storm Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them.. Rewards: 2000 XP. 850 XP
  • Shattered Light Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. Demons and Shadow Council agents have overrun much of Shattrath. Even so, we will keep fighting. We shall not yield while the Alliance still stands.. Rewards: 4500 XP. 3500 XP
  • Stalking the Master Name Changed from To Farahlon! to Stalking the Master. Level 100. Item Level 0. 3 2 Followers. Cost: 125 Resources. Duration: 2 days. Archmage Khadgar has requested an expedition be sent out to discover Farahlon and retrieve a priceless magical artifact.. Rewards: 6000 XP. 1x Pearl of Farahlon Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.. Rewards: 6000 XP. 5000 XP
  • Strait and Narrow Level 100. Item Level 0. 1 2 Followers. Cost: 125 Resources. Duration: 2 days. An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear.. Rewards: 6000 XP. 8000 XP
  • Subtle Plans Are Here Again Level 100. Item Level 0. 1 2 Followers. Cost: 125 Resources. Duration: 2 days. Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach.. Rewards: 6000 XP. 6000 XP
  • Talk to the Fist Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. Northwest of Talador, offshore, is an unyielding rock vise called the Colossal's Fist. The Iron Horde hasn't yet discovered it. Arrange an introduction.. Rewards: 1750 XP. 1200x Apexis Crystal
  • The Cerulean Lagoon Level 100. Item Level 0. 1 2 Followers. Cost: 125 Resources. Duration: 2 days. The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub.. Rewards: 6000 XP. 8000 XP
  • The Stonefury Cliffs Level 100. Item Level 0. 1 2 Followers. Cost: 75 Resources. Duration: 8 hrs. Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.. Rewards: 2000 XP. 15000 XP
  • The White Kraken Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.. Rewards: 4750 XP. 1500x Apexis Crystal
  • Toxic Behavior Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.. Rewards: 1000 XP. 1300 XP
  • While the Iron Is Hot Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area.. Rewards: 4500 XP. 3500 XP

Ship-Legendary
  • Abracadabra Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems.. Rewards: 1000 XP. 8x Abrogator Stone
  • Ambush on the High Seas (New) Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days. Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!. Rewards: 6000 XP. 5000 XP
  • Boarding the Master's Call (New) Level 100. Item Level 0. 3 Followers. Cost: 125 Resources. Duration: 2 days. You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.. Rewards: 6000 XP. 1x Draenic Sea Chart
  • Giving Chase Name Changed from Ogres of the Deep to Giving Chase. Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days. Archmage Khadgar seeks an ancient ogre artifact rumored to rest among wreckage at the bottom of the sea.. Rewards: 6000 XP. 1x Soaked Ogre Decoder Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.. Rewards: 6000 XP. 5000 XP
  • In Hot Pursuit (New) Level 100. Item Level 0. 3 Followers. Cost: 125 Resources. Duration: 2 days. You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort.... Rewards: 6000 XP. 5000 XP
  • Magical Mystery Cruise Level 100. Item Level 0. 1 2 Followers. Cost: 0 Resources. Duration: 24 hrs. An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic.. Rewards: 4750 XP. 15x Abrogator Stone
  • One Way or Another Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses.. Rewards: 1000 XP. 10x Abrogator Stone
  • Wrack and Rune Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating.. Rewards: 1000 XP. 20x Elemental Rune

Ship-Oil (Unused)
  • Oil Rig: Pickup Location Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. Pick up a shipment of oil from your off-shore oil rig.. Rewards: 0 XP. 200x Oil

Ship-SiegeA
  • Blockade: Barrier Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Barrier Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Barrier Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Barrier Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Barrier Sea Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: Zangar Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 4500 XP. 5000 XP
  • Blockade: Zangar Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 4500 XP. 5000 XP
  • Blockade: Zangar Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 4500 XP. 5000 XP
  • Blockade: Zangar Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 4500 XP. 5000 XP
  • Blockade: Zangar Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 4500 XP. 5000 XP

Ship-SiegeH
  • Blockade: Barrier Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Barrier Sea Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs. Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 4500 XP. 5000 XP
  • Blockade: Evanescent Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 4500 XP. 5000 XP
  • Blockade: Evanescent Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 4500 XP. 5000 XP
  • Blockade: Evanescent Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 4500 XP. 5000 XP
  • Blockade: Evanescent Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 4500 XP. 5000 XP
  • Blockade: Evanescent Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 4 hrs. The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP
  • Blockade: South Sea Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 hrs 60 min. Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 4500 XP. 5000 XP

Ship-Training
  • A Little Combat Level 100. Item Level 0. 2 Followers. Cost: 10 Resources. Duration: 60 sec. An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it.. Rewards: 1000 XP. 500 XP 500 XP. 500 XP
  • A Supply Pickup Level 100. Item Level 0. 1 Followers. Cost: 5 Resources. Duration: 60 sec. Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.. Rewards: 200 XP. 1x Ship Blueprint: Destroyer 100 XP
  • The Second Time is the Charm Level 100. Item Level 0. 1 2 Followers. Cost: 5 Resources. Duration: 60 sec. Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.. Rewards: 500 XP. 500 XP
  • The Second Time is the Charm Level 100. Item Level 0. 1 2 Followers. Cost: 5 Resources. Duration: 60 sec. Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.. Rewards: 500 XP. 1x Equipment Blueprint: Blast Furnace 500 XP

Ship-Treasure
  • Alakazam Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them.. Rewards: 1000 XP. 1x Baleful Cloth Girdle
  • By Our Bootstraps Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay.. Rewards: 4300 XP. 1x Baleful Leather Treads
  • Dead Orcs Don't Need Boots Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. Stop complaining. You never know: they might not smell that bad.. Rewards: 4300 XP. 1x Baleful Mail Treads
  • Death Metal Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Shipments for Wor'gol must first pass through the Pale Cove's treacherous currents and jagged rocks. That will be the perfect time for us to strike.. Rewards: 1000 XP. 1x Baleful Plate Girdle
  • Far Too Many Notes Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. Our spies have noted regular supply shipments to Wor'gol via the Southwind Cliffs. The Horde hasn't noted our noting them. We've noted that, too.. Rewards: 4300 XP. 1x Baleful Cloth Treads
  • Glacier Bay Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. When Horde forces sailed to Frostfire, their ship arrived mostly intact. Perhaps orcs aren't witless brutes. Unless they left behind valuable cargo.. Rewards: 4300 XP. 1x Baleful Leather Treads
  • If It Shines, It's Mine Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. This vessel is carrying plenty of plate armor; Alliance soldiers just happen to be wearing it. Why are you letting Alliance scum wear your armor?. Rewards: 1000 XP. 1x Baleful Plate Girdle
  • It's a Trap Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. This destroyer looks to be disabled far from land. But our scouts report this is just an act: a submarine is circling in the waters below.. Rewards: 1000 XP. 1x Baleful Leather Girdle
  • It's All the Rage Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Orcish cloth armor is just as soft and comfortable as ours. Tell your magi they will seize and wear this cargo. No exceptions, gnomes. Make it work.. Rewards: 1000 XP. 1x Baleful Cloth Girdle
  • Made for Walking Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots.. Rewards: 4300 XP. 1x Baleful Cloth Treads
  • Mayhem by the Moonlit Shore Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus.. Rewards: 4300 XP. 1x Baleful Plate Treads
  • Pedal to the Metal Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them.. Rewards: 4300 XP. 1x Baleful Plate Treads
  • The Lernaean Shore Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win.. Rewards: 1000 XP. 1x Baleful Leather Girdle
  • The Tanaan Channel Level 100. Item Level 0. 1 2 Followers. Cost: 50 Resources. Duration: 4 hrs. An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.. Rewards: 1000 XP. 1x Baleful Mail Girdle
  • With Their Boots On Level 100. Item Level 0. 1 2 Followers. Cost: 100 Resources. Duration: 22.7 hrs. The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company.. Rewards: 4300 XP. 1x Baleful Mail Treads



Garrison Follower Changes
Originally Posted by MMO-Champion
Uncommon



Garrison Ability Changes
Originally Posted by MMO-Champion
Ability
  • Captain Reania's Command Name Changed from Destroyer Patrol to Captain Reania's Command. Ability A friendly destroyer patrols the area.. Ability Increases the experience gained from a mission for all ships by 50%..
  • Captain Thokash's Command Name Changed from Destroyer Patrol to Captain Thokash's Command. Ability A friendly destroyer patrols the area.. Ability Increases the experience gained from a mission for all ships by 50%..
  • Treasure Map Ability Increases the gold gained from a mission by 50%.. 100%..
  • Tuskarr Fishing Net Ability A fishing net that is attached to the back of the boat a ship, courtesy of the tuskarr. Supplies fish when returning from a successful mission..

Trait
  • Tauren Crew Trait Increases the experience gained from a mission for all naval ships by 50%.. ships by 50%..
  • Worgen Crew Trait Increases the experience gained from a mission for all naval ships by 50%.. ships by 50%..



PTR Character Copy Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey everyone!

We've reached a point in 6.2 testing where going forward, builds deployed to PTR are going to be flagged as "release" versions. This won't affect much in terms of content for Public Testers, however it will disable certain test-realm only features in preparation for retail launch, namely in-game Character Copy. Existing characters will not be affected and the feature will return after 6.2 testing has completed.

As always, thank you all for helping us test 6.2 PTR!
by Published on 2015-06-09 09:04 PM

Patch 6.2 - Apexis Crystal Vendors, Upcoming Raid Testing, Blue Posts, Final Boss #83

PvP Season 16 Ending Soon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After an in intense season of conflict in Arenas and Battlegrounds, the time is coming soon to see who has climbed to the top of the PvP ranks. Prepare to fight your last battles of this season, and remember—there is no substitute for victory!

With the upcoming release of Patch 6.2, Arena and Rated Battleground Season 16 will be ending. Once the patch is live, we'll begin a roughly two-week process to determine end-of-season reward eligibility.

All players who believe that they may have qualified for PvP Season 16 awards should note the following:
  • In order to ensure you receive your award(s), please refrain from transferring your character(s) to another realm or faction until after PvP Season 16 has ended.
  • PvP Season 16 titles and mounts will be awarded approximately two weeks after the season ends.

Conquest Points will be converted to Honor Points at the end of the season, and any Honor above 4,000 will be converted to in-game currency at a rate of 35 silver per point. A few other things to keep in mind once the season has ended:
  • The Honor cap will remain at 4,000.
  • Season 16 items with rating requirements will no longer be available for purchase.
  • Rated Battleground and Arena matches will not be available during the break between seasons.
  • We will confirm the start date of the forthcoming Season 17 in a post here in the weeks to come.

In war, you win or lose, live or die—and the difference is but an eyelash. To the battlefield!
by Published on 2015-06-09 10:32 AM

Tuesday Maintenance Reminder, Expected Season 3 Duration, Zero Empathy vs GR 72

New Main Button Being Added to Hearthstone

Rotation for June 9th 2015, Upcoming Shop Sales, Heroes Academy Episode 3

Patch 6.2 - Apexis Crystal Vendors
We already talked about how the old Apexis Crystal gear will be sold for gold in Patch 6.2, so today we are looking at the new Apexis Crystal vendors. The items that don't increase player power require reputation with the Order of the Awakened faction added in Patch 6.2.

Baleful armor items cost 5,000 Apexis Crystal and the Baleful weapons cost 10,000 Apexis Crystal. These same items can be looted from creatures and objects in Tanaan Jungle and some are rewarded from quests. Similar items for several slots are also rewarded by some of the Naval Missions.

These items can then be upgraded to item level 695 with the Empowered Apexis Fragment, which costs 20,000 Apexis Crystal. This is higher than Raid Finder gear, which is 675 - 685 and higher than some Normal gear, which is 690 - 705. Players will receive one for free, along with a Baleful Tunic for completing part of the Garrison Campaign added in Patch 6.2.

Be sure to cap your Apexis Crystals before Patch 6.2 goes live! This should allow you to have three 695 items on the first day, as the item level 650 Baleful gear is rewarded frequently from drops in Tanaan Jungle. Also keep in mind that the Baleful items can randomly be upgraded to item level 675 upon creation!

Level Type Name Cost Source
1Companion Pets Blazing Firehawk2000 × Vendor
1Other Rukhmar's Sacred Memory50000 × Vendor
100Mount Reins of the Corrupted Dreadwing150000 × Vendor
1Consumable Contract: Solar Priest Vayx1000 × Vendor
650Misc Baleful Bracers5000 × Looted, Vendor
650Misc Baleful Tunic5000 × Looted, Quest, Vendor
650Misc Baleful Treads5000 × Looted, Quest, Vendor
650Misc Baleful Gauntlets5000 × Looted, Quest, Vendor
650Misc Baleful Hood5000 × Looted, Vendor
650Misc Baleful Leggings5000 × Looted, Vendor
650Misc Baleful Spaulders5000 × Looted, Vendor
650Misc Baleful Girdle5000 × Looted, Quest, Vendor
650Misc Baleful Ring5000 × Looted, Vendor
650Misc Baleful Choker5000 × Looted, Vendor
650Misc Baleful Cloak5000 × Looted, Vendor
650Misc Baleful Trinket5000 × Looted, Vendor
650Misc Baleful Armament10000 × Looted, Vendor
685Misc Empowered Apexis Fragment20000 × Quest, Vendor

Raid Testing Schedule - June 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We are aiming to get a new build onto the PTR on Tuesday, and will be using Wednesday, June 10, to revisit a couple of Mythic encounters in the new build. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.

Each encounter should be available at approximately the listed times below on all PTR servers.

Wednesday, June 10
  • Kormrok - Mythic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Tyrant Velhari - Mythic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Posts
Originally Posted by Blizzard Entertainment
Content
We're never short on passion, or ideas, or a desire to create more. It really just always comes down to the hours in a day, and how we can best use those hours to achieve the design and content goals we've laid out--a lot of the time working on things so far out that they won't even see a PTR for 6 months to a year. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Hunter (Forums / Skills / Talent Calculator)
The 15% elemental damage taken bonus from Hunter T18 Surv 2p: is that from all sources or just the hunter?
Just the hunter. (WarcraftDevs)

Rogue (Forums / Skills / Talent Calculator)
Can you please explain the Deadly Throw nerf? What's the point of the talent? The design since inception was ranged interrupt
We felt the ranged interrupt, coupled with the Rogue’s already strong kit of control, was too disruptive. (WarcraftDevs)

Character / Items
are there any plans to turn Shard of Archstone into a toy?
Yes! Shard of Archstone will be a toy in a future patch. (WarcraftDevs)

You mentioned some time ago you are going to bring back the WotLK arena weapons (season 5-7). Is this still planned?
It isn't currently planned for 6.2. (WarcraftDevs)

if my 91 rogue equips Warglaives in Timewalker dungeon will they be just as good at 70 as they used to be? (Roughly ofc)
You can definitely break out your old legendaries for a power boost when Timewalking. (WarcraftDevs)

Can the 650 items from tanaan jungle, intended as the catch up mechanic, roll warforged, sockets, and/or tertiary stats?
No, but they can randomly have their quality upgraded when created. (WarcraftDevs)
Follow-up for clarity: Quality upgrades are mainly used for outdoor rewards; Warforged/Socket/Tertiary for instance loot. (WarcraftDevs)

PvE
Please consider resetting the leader boards for Challenge Modes. Beating Everbloom top times is impossible after your fix.
We’d probably clear the clearly unattainable times rather than a full board reset, but yes. (WarcraftDevs)

PvP
So Ashran will be just like a random BG? Hope you get good pugs?
Allowing players to form raids/enter Ashran negatively affected instance pop, queue times & faction balance region-wide. (WarcraftDevs)

Lore
Lore Questions: Are the Scryers autonomous, or do they answer to Lor'themar now? Also, can we get to Outland still in lore? TY
Both the Aldor & the Scryers still answer to the Naaru first & foremost. (1/2) (WarcraftDevs)
Outland is still accessible via mage portals in the same way that you can port there yourself. (2/2) (WarcraftDevs)

Paul Sams - CEO at Ready At Dawn Studios
It seems Paul Sams left Blizzard back in April and now has now taken on a new challenge as CEO of Ready At Dawn Studios. He shared lessons he learned at Blizzard in an interview with GamesIndustry.biz and even stopped by the forum to provide context on why he left Blizzard.
Originally Posted by Paul Sams (Blue Tracker)
Q: Blizzard's reputation is second to none in this industry - Paul, what kinds of lessons did you learn there that will help Ready at Dawn reach the next level?
Paul Sams: First and foremost, I learned that you must put game quality and player experience first in everything that you do. Gamers are not driven to buy games because they have a clever business model, they buy games that are fun and immersive that deliver on what was promised. I also learned that being a trend chaser or first mover is not a key to victory. Our team here at Ready At Dawn needs to make games that they love and that they want to play so that we can get the very best and most creative work out of our developers. Force feeding a development team to chase a business model or game type trend when the team doesn't love it is a likely losing proposition. A happy and motivated team that is making a game that they absolutely love with a leadership team that doesn't force them to ship their game before it is ready is part of that formula for success.
Quote Originally Posted by Paul Sams View Post
I am posting to clarify that I have immense loyalty to Blizzard, and it pains me to see my name associated with posts criticizing the company. I would never leave Blizzard unless I fully was confident the company was healthy and well poised for continued success. I have had the privilege of working at Blizzard for nearly 20 years, and Blizzard has given me everything I have in life and taught me everything I know about the video game industry. I even met my wife at Blizzard. Last year, we made the family decision to return to my wife's home state of Texas. It's as simple as that. I want to watch my boys play football, be near my daughter who attends University of Texas and enjoy the great city of Austin. Not only that, I want to be able to support the Denius-Sams Gaming Academy at UT more as well. My opportunity to work with my friends at Ready at Dawn is fortuitous and allows me to continue my work in the industry I love while living in the place I love with the people I love. Not many people get an opportunity to enjoy that trifecta in life. I feel blessed and am fully aware that Blizzard paved this road. The fact that I am proud and excited to now work at Ready at Dawn in no way diminishes my love and respect for my friends and colleagues at Blizzard.
Quote Originally Posted by Paul Sams View Post
Thanks for the good luck wishes. Just so you know, I can publicly tell you that I 100% support the direction of the company. Again, I left because our entire family wanted to live in my wife's home state of Texas. We have had a home in Austin since 2005 and we spent a ton of time here. We have been planning to move to Austin permanently for years. Our boys wanted to play Texas "Friday Night Lights" football. If you know my family, we are football fanatics and the idea of this pushed our entire family's "geek meter" to 11. There is truly nothing more to the story than what I said in my first post. Good night guys. I hope to see you on Battle.net.

Final Boss #83 - Healing Priests of Draenor
Final Boss covered Holy and Discipline priests this week.

by Published on 2015-06-08 03:15 AM

Heroes of the Storm - Diablo 3 Maps, The Butcher, and More!, HeroStorm Episode 1

Popular Decks of the Week, Versus Series - Rarest vs Raven, Heroes Diablo Event

Eternal Conflict - New Diablo 3 Maps, Heroes (The Butcher), and More! PTR June 23rd

Patch 6.2 - Infernal Direwolf
Patch 6.2 adds the Infernal Direwolf mount, which is earned by completing the Glory of the Hellfire Raider achievement.





Darkmoon Faire Races
The Darkmoon Faire is back again, bringing us the final race, in addition to the other Patch 6.1 changes. The Powermonger is the new mount this time around.

The first race uses the smaller course, allowing you to earn Powermonger: Gold and the Gaze of the Darkmoon.

The second race uses the big course, allowing you to earn Big Powermonger: Gold and the Darkmoon Cannon. The Cannon is not a toy, so it will take up an additional inventory slot. It doesn't appear to work very consistently right now, so look for a fix in the future.

The Powermonger mount jumps to powerups. It also has a Battery ability that absorbs the next powerup you hit in the next 4 seconds. This powerup can then be used later by using the Battery ability again. The Overwrite ability allows you to overwrite a nearby powerup with the stored one, but requires the currency powerup. It isn't necessary to earn the achievements. The final ability, Summon Aggrobots, will taunt the mini-zeppelins, allowing you to pass by without getting stunned.

The trick this month is to jump to springs and use the battery to absorb the spring right before you land on it. This allows you to use the spring to jump twice, once when you hit it and once again with the stored jump. You also can store a rocket before the big race to jump up the cliff to the first checkpoint. This can be accomplished by starting a race, storing your rocket, running back, abandoning the quest, and starting again.





Armory Stats - Darkmoon Faire
This month's Darkmoon Faire has just started, but we can take a look at how people did during the last Faire. Today's sample is of 1.8 million players that have logged in since May 1.

Don't see a chart? Enable javascript!
Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
In addition, Ashran should not put entire raids into 1 instance. People are getting rofl-stomped by premades. @holinka
You won't be able to enter Ashran while in a raid. (holinka)

this problem was adressed in several forum posts during alpha and beta.but some forums feel like a dead end (especially non-US).
Based on feedback from players during beta, we gave all players passive expertise. The issue at hand is to increase it. (holinka)
that change felt like motivated by pve (bosses turning around into parry etc). at least the way it was communitcated.
The passive expertise I mentioned is associated with Battle Fatigue, a PvP only buff, so it's probably a different issue. (holinka)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Flying
What's your stand on the "no more flying in WoW" stance the devs have taken?
Even if you don't like a particular change, you should want people unafraid to make bold decisions running your game. (OccupyGStreet)
Not everyone wants a taxi driver bold enough to risk getting both of you killed trying to get to the airport though.
I'm not looking for a taxi ride to keep me engaged though. I very much ask that of a game. (OccupyGStreet)

These have all been successfully countered in previous expansions by creative design.
I can understand the argument that it's tough to live without flying once you are used to it (genie in a bottle analogy). (OccupyGStreet)
OTOH I don't put much stock into the argument that clever quest and level design can make flight as challenging as ground. (OccupyGStreet)
The combat wasn't designed with 3d space in mind. They could build all that, or they could focus all that attention elsewhere. (OccupyGStreet)
I kinda think orcs firing nets constantly and every quest objective inside a cave would get tiring quickly. (OccupyGStreet)
Much more interested in the difference in flight speed. Allowing flight at a low speed and gaining speed in xpac = prog
We messed with that some. It always felt very forced and awkward. Not saying it isn't theoretically possible. (OccupyGStreet)
I think if you want aerial combat, you build a game about aerial combat. Adding it in later is challenging (and we tried in Lk). (OccupyGStreet)

Grounding while leveling is a begrudgingly accepted pathway. However, 6 months to a year into an xpac, flight wouldn't harm.
Maybe. I'm not informed enough to have an opinion on the current content. (OccupyGStreet)



Dark Legacy Comics #492
DLC #492 features WoW related Heathstone cards.


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