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by Published on 2022-03-04 11:34 PM

Fury Warrior Class Set Tuning – March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re currently working on the following adjustment to Fury Warrior’s set bonuses and Glory legendary, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Raging Blow damage reduced to 10% (was 15%).
  • (4) Set Bonus: Duration of Recklessness granted reduced to 3 seconds (was 4 seconds).
  • Glory (Necrolord Runecarving Power): The amount of Rage spent to extend Conqueror’s Banner increased to 30 for Fury Warriors (was 20).

Fury’s tier set was stronger than intended and we will be reducing the power of both the 2-piece and 4-piece to better fit within our goal for tier bonuses. In addition, we will be increasing the amount of Rage required to extend Conqueror’s Banner duration while the Glory legendary is equipped. The overall uptime of Conqueror’s Banner with the Glory legendary, Set Bonus (and conduits) was much higher than intended. We hope with these changes that the overall feel of all covenant Fury builds remain intact but with much more reasonable output.

Affliction Warlock Class Set Tuning – March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re currently working on the following adjustment to Affliction Warlock’s set bonuses, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Malefic Rapture’s damage is now increased by 25% (was 15%).
  • (4) Set Bonus: Shadow Bolt now has a 30% chance and Drain Soul now has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly (was 20% and 10% respectively).

Affliction’s set bonus wasn’t providing enough of an impactful reward for executing its mechanic. These increases should increase the throughput of Affliction’s tier set and we hope that these changes will bring its output in line with other set bonuses.

Beast Mastery Hunter Class Set Tuning – March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re currently working on the following adjustment to Beast Mastery Hunter’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: The set bonus now reads as – Kill Command critical hits empower your next Cobra Shot or Multi-Shot, increasing the damage and cooldown reduction of Cobra Shot by 40% or causing Multi-Shot to grant an additional 6 seconds of Beast Cleave.

We are adding additional functionality to the 4-piece bonus for Beast Mastery Hunters. When your Kill Command critically strikes, it now empowers either your next Cobra Shot with the existing functionality, or causes your next Multi-Shot to cause your next Beast Cleave to last 6 seconds longer. This should allow you to focus more on Barbed Shot, Cobra Shot, and Kill Command in AoE situations and worry less about using a Multi-Shot every 4 seconds to keep the Beast Cleave buff active.

Unholy Death Knight Class Set Tuning – March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re currently working on the following adjustment to Unholy Death Knight’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: Your minions deal 10% increased damage (was 5%). When Soul Reaper’s secondary effect triggers, this bonus increases to 50% for 8 seconds (was 25%).

Unholy’s Tier Set bonus is intended to differentiate the spec from Frost by amplifying one of its niches; strong windows of single-target burst & high-value execute damage. The initial tuning of the bonus was simply too low to make good on that promise, especially when compared to the baseline single-target power other similar bonuses brought to the table.|

Druid Class Tuning - March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve worked through the following adjustments to Balance and Feral Druids, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

Druid
  • Balance
    • (2) Set Bonus: Entering a Lunar Eclipse now creates a Fury of Elune at 20% effectiveness (was 25% effectiveness).
    • (4) Set Bonus: While in an Eclipse, the cost of Starsurge and Starfall is reduced by 15% (was 20%).

The synergy of the Balance tier set with some of Balance’s options made it perform a bit higher than intended. We want to bring Balance in-line with other tier set bonuses while still rewarding those synergistic choices. These changes should keep the power of Balance’s tier set bonus, but rein in some of the higher outputs we’ve seen.*

Druid
  • Feral
    • (2) Set Bonus: Berserk’s cooldown is now reduced by 0.7 seconds per combo point spent (was 0.5 seconds).
    • (4) Set Bonus: Sickle of the Lion’s damage is increased by 25%.

We really appreciate all of the feedback on the Feral set and feel that we should take some time to explain these changes. When previously tuning this bonus, we took multiple factors into account: the synergy of the set with other legendaries, its synergy with Feral’s kit, the AOE component, and more. Since we last made adjustments during PTR testing, we’ve gotten a chance to incorporate a great deal of the feedback provided and take a fresh look at the numbers and we found that – as players rightly called out – there was a disconnect in how impactful this bonus was in situations such as single-target encounters.

Our goal with these changes is to keep Feral being a strong option in single-target encounters while increasing their AOE throughput. We will continue to actively watch discussions about this, and we want to say again: thank you for the feedback, and we appreciate the community’s patience as we take care with the tuning of this spec.

Elemental Shaman Class Tuning - March 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re currently working on the following adjustment to Elemental Shaman, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

Shaman
  • Elemental
    • Storm Elemental’s Wind Gust effect gained from casting Lightning Bolt or Chain Lightning now has a maximum stack of 10 (was 20). Additionally, if you cast Storm Elemental again while having a Storm Elemental active, the Wind Gust buff will be reset.

The ability to maintain Storm Elemental at long duration and high uptime allows for extended periods of Lightning Bolts with a cast time of less than 0.6 seconds. Players have reported that this is uncomfortable to play, and we believe it might pose a significant accessibility concern. For that reason, we would rather entirely avoid having a class talent allow cast times which are this short, to avoid similar problems in the future. We are reducing the maximum cast time reduction that can be granted by Storm Elemental. In addition, recasting a Storm Elemental while a Storm Elemental is already active will reset the stacks of Wind Gust.
by Published on 2022-03-04 04:06 AM

Patch 9.2 Hotfixes - March 3rd, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Achievements

  • Added additional safety measures to help the Traversing the Spheres achievement register correctly.

Classes

  • Hunter
    • Costumes for Pocopoc now correctly persist through Feign Death.
    • Survival
      • Fixed an issue where Wildfire Bombs would not damage player totems or Explosive Orbs in Mythic+ dungeons if the totem or Explosive Orb was the primary target of the Wildfire Bomb.

Covenants

  • Each of the four original Covenant campaign questlines now reward a total of 20 additional Renown.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Several enemies now detect stealth and invisibility.
    • Skolex, the Insatiable Ravener
      • Fixed an issue where Retch was not treated as an area of effect spell in regards to all defensive abilities.
    • Artificer Xy’mox
      • Health of Xy Acolytes reduced by 15% on Raid Finder, Normal, and Heroic difficulties.
      • Resolved an issue where Interdimensional Wormholes could despawn while Genesis Rings were active when Xy'mox was below 30% health.
      • Reduced the pacing of the encounter by 15% on Normal and Heroic difficulty.
      • Improved the visual clarity of Gunship Barrage.
      • Reduced the radius effect of Hyperlight Sparknova.
    • Prototype Pantheon
      • Burden of Sin damage reduced by 25% on all difficulties except Mythic.
      • Added more time before Bastion's Ward dispel zones despawn upon transitioning between phases.
      • The Prototype Pantheon now pause in their place when beginning Complete Reconstruction and will remain there until all members of the Pantheon are defeated.
      • Improved the visual effect for Pinning Weapon.
      • Fixed an issue where Complete Reconstruction could fail to apply to a Pantheon member.
      • Holy Priest’s Guardian Angel (Talent) will now correctly reduce the cooldown of Guardian Spirit when cast on the Withering Seeds.
    • Anduin Wrynn
      • Anduin's health reduced by 5% on Heroic difficulty.
      • Remorseless Winter damage reduced by 10% on Normal and Heroic difficulty.
      • Fiendish Soul Health reduced by 25% on Normal and Heroic difficulty.
      • Grim Reflection health reduced by 10% on Normal and Heroic difficulty.
      • Befouled Barrier requires 10% less healing on Heroic difficulty.
      • Befouled Barrier requires 20% less healing on Normal difficulty.
  • Mythic+
    • Halls of Atonement
      • Fixed an issue that caused the dungeon’s Mythic+ Rating to be doubled in certain situations.
    • Tazavesh: Streets of Wonder
      • Bazaar Strongarm no longer triggers affixes that occur on death (such as Bolstering).
    • Theater of Pain
      • Fixed an issue where dueling Gladiators in the Halls of Might could summon their Encrypted affix relics early.
  • Tazavesh: So’leah’s Gambit
    • Updated the Tazavesh Portal Network portal in The Opulent Nexus to now transport players back to Stormheim on Heroic and Mythic+ difficulties.
  • Tazavesh: Streets of Wonder
    • Zo'phex the Sentinel
      • Reduced the health of Containment Cell by 40%.
      • Reduced the periodic damage of Containment Cell by 50%.
    • The Grand Menagerie
      • Alcruux health reduced by 40%.
      • Achillite health reduced by 20%.
      • Venza Goldfuse health reduced by 10%.
  • Hellfire Citadel
    • Gorefiend
      • Fixed an issue that would cause the encounter to reset when engaged by 2 players on Mythic difficulty.
  • Firelands
    • Ragnaros
      • Fixed an issue where The Heart of Ragnaros would not appear after defeating the encounter.

Items and Rewards

  • The following changes have been made to the Cosmic Gladiator’s Resonator trinket:
    • Damage dealt reduced by 18% and can no longer critically strike.
    • Hostile resonators now have a visual to indicate their radius more clearly.
    • Characters within a hostile resonator will now have an indicator debuff applied.
  • Fixed an issue that caused Pure-Air Sail Extensions to increase flying speed.
  • Fluidic and Crystallic Spheroids now have cast time.
  • Fixed an issue where Interrogator’s Vicious Dirk was not dropping from Iska, Outrider of Ruin, High Reaver Damaris, and Reanimatrox Marzan in Zereth Mortis.

Pet Battles

  • Disabled the "back" option for the Pocopoc battle pet.

Quests

  • Zereth Mortis daily and world quests now have a higher chance of awarding Cypher Equipment, and a proportionately lower chance of awarding gold or anima.
by Published on 2022-03-03 05:48 PM

Liquid Claims World First Heroic Anduin Wrynn
Liquid has claimed World First Heroic Anduin Wrynn! Congratulations to them!



Subcreation Updated for Patch 9.2
Subcreation has been updated for Patch 9.2 Eternity's End. Using the Raider.IO and WarcraftLogs API, Subcreation shows summaries of the top talents, covenants, soulbinds, conduits, legendaries, gear, enchants and gems that players use in Mythic+ and Sepulcher of the First Ones.



Pieces Joins SK Gaming
Pieces has announced that they're joining the esports organization SK Gaming.

by Published on 2022-03-03 03:51 AM

Patch 2.5.4 - Wrath of the Lich King Classic Interface Files
Blizzard just pushed the first build of 2.5.4 (the new TBC Classic phase) to the patch servers and it has the first hints that seem to confirm WotLK Classic is on its way.

The Classic clients separate interface files per "expansion" into separate folders, e.g. "Interface_Vanilla" for 1.x files and "Interface_TBC" for 2.x. This patch is the first that adds some files in the "Interface_Wrath" folder that have changes specific to WotLK, e.g. Deathknight support for the character creation screen as well as the blue buttons that are used on the login/character selection screens.

These files have likely been added as the various WoW clients use a shared code/content base, it is highly unlikely these files are going to be used in 2.5.4 and are likely for the WotLK Classic 3.4.x client instead.

Code:
Interface_Wrath\FrameXML\Bindings.xml
Interface_Wrath\GlueXML\GlueButtons.xml
Interface_Wrath\GlueXML\CharacterCreate.xml
Interface_Wrath\GlueXML\CharacterCreate.lua
by Published on 2022-03-03 03:13 AM

Patch 9.2 Hotfixes - March 2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Characters
  • Fixed an issue that prevented character transfers to Roleplay realms.
  • Fixed a disconnect issue when inspecting another player in a Premade Group.

Classes
  • Warlock
    • Demonology
      • The duration extension effect from summoning your Demonic Tyrant has had its radius increased to 100 yards (was 40 yards).

Creatures and NPCs
  • Several Rare encounters in Zereth Mortis have had their maximum health reduced.
  • Fixed an issue where occasionally one or both sigils would not appear, making it impossible to lower the barrier to engage Protector of the First Ones.
    • Developers’ note: In the event one or both sigils still does not appear when the rare respawns, the barrier will be automatically dispelled after 35 seconds.
  • It is no longer possible to see Feroz and Elder Ara outside the Catalyst Wards and at the entrance to the Catalyst Gardens simultaneously. Quests can be turned in to Elder Ara and Feroz outside the Catalyst Wards while the character has not accepted all three of their quests.
  • Grasslands Raptora’s Bloody Peck now deals damage every 2 seconds (was 1 second).

Dungeons and Raids
  • Sepulcher of the First Ones
    • Skolex, the Insatiable Ravener
      • Fixed an issue where Skolex would sometimes not appear after defeating the four controllers.
    • Artificer Xy’mox
      • Fixed an issue where defeating Xy Reinforcements could fail to interrupt Decipher Relic.
      • Xy Spellslingers will no longer target the same player simultaneously.
    • Lihuvim, Principal Architect
      • Fixed an issue that caused Sundering and Kinetic Resonance to behave unpredictably.
    • Anduin Wrynn
      • Hopebreaker damage over time reduced by 10% on Heroic difficulty.
      • Befouled Barrier requires 25% less healing on Heroic and Mythic difficulty.
      • Befouled Barrier requires 50% less healing on Raid Finder and Normal difficulty.
      • Reduced the health of Grim Reflections by 20% on all difficulties except Mythic.
      • Reduced Beacon of Hope’s Purging Light damage by 20% on Heroic difficulty.
      • Fixed an issue where Rain of Despair was able to damage pets.
  • Mythic+
    • Halls of Atonement

      • Echelon
        • Fixed an issue where Echelon’s Encrypted affix relics would not follow him into the encounter area.
    • Plaguefall
      • Fixed an issue where additional Encrypted affix relics were spawning before Domina Venomblade.
    • Tazavesh: Streets of Wonder
      • So’azmi
        • Explosives no longer spawn during the encounter.
          • Developers’ note: The actual issue here is that Explosives can hit players through So’azmi’s Division walls, but changing that will take time to get right. Since it’s currently Explosive week, we wanted to do a quicker change to address the fight feeling unfair with current functionality.
    • The Necrotic Wake
      • Fixed an issue causing the Xy Relic Dealer to not spawn inside the Stitchwerks after the timer expires.
      • Amarth
        • Fixed an issue causing additional Encrypted affix relics upon Amarth respawning.
      • Surgeon Stitchflesh
        • Fixed an issue causing Stitchflesh’s Creation to hit Encrypted affix relics with Meat Hook.
  • Tazavesh: Streets of Wonder
    • Fixed an issue where the Customs door would not open on Heroic difficulty.


Items and Rewards
  • A finished Kettle of Stone Soup now lasts 15 minutes (was 3 minutes) and has 70 charges (was 35). Delicious!
  • The damage of Toxicialic Fluidic Spheroid has been capped at 6% of the player’s maximum health.
  • Fixed an issue with Toxicialic Fluidic Spheroid to cause error messages while the player is mounted.
  • Enchant Weapon – Crusader healing reduced by 86% and Strength reduced by 14%.
  • Fixed an issue that caused Cache of Sepulcher Treasures to generate its loot based on your loot specialization at the time you acquired the cache. This will now instead use your loot specialization at the time you open the cache.


Quests
  • Fixed an issue where the quests “A Jiro Guide to Not Being Eaten”, “Picking Up the Pieces… Literally”, and “Gut Check” were not available.
  • Fixed an issue for the quest “Jiro to Hero” where players could not talk to Hanoa the Exile, and therefore could not start the event.

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