World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2014-06-26 12:10 AM

Artcraft - Champion of Stormwind - New Human Male Model
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Welcome to another Artcraft! I’m Chris Robinson, art director on WoW, and today we’re keeping it short and sweet with a reveal of the updated male Human model. As with the previous model redesigns, our goal here was to honor the silhouette and style of the original, while increasing fidelity and fixing some of the big issues we’d identified. The male Human has long been a source of criticism from some of you for his odd proportions and face geometry. We’ve taken great care to ensure we’re not changing so much that he looks completely unlike anything you’d expect, while also correcting some of the more glaring problems. We hope you enjoy the results!

On a slightly separate topic: I wanted to give you a quick heads up that we’re expecting some in-progress models to be hitting the Warlords of Draenor alpha test soon. While these will give you an early look at some of the models, please be aware that they aren’t finished yet. We’ll be presenting final high-quality model captures in future Artcrafts, so stay tuned!
by Published on 2014-06-25 09:56 AM

PTR By The End of the Month, 10.000 Legendaries Infographic, Skeleton King Polymer-Clay Statue

Zagara - Hero Trailer, Details; New Model and Skin Previews, June 24th Hero Rotation Update

Warlords of Draenor - Hunter Tier 17 Armor Set
Today we are taking a look at the Hunter Tier 17 armor set, which was added in the latest alpha build.

Warlords of Draenor changes things up slightly by using one set of art for Raid Finder, one set of art for Normal and Heroic, and one set of art for Mythic difficulty. You can find the Raid Finder armor sets in our Raid Finder armor sets preview.

Alpha Realms Update - June 25
It looks like the alpha isn't coming back online just yet, but it did come back for a short while tonight, allowing us to check on the Dark Portal.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
We're working on creating a build that's not only stable, but ensures that alpha participants are able to fully test the latest Warlords content -- such as the Shadowmoon Valley Alliance quest and Garrison content, and the Tanaan Jungle introductory Draenor experience. That said, we don't currently expect that a new build will be ready for release today. Our goal remains to release a solid build as soon as possible, and we'll provide further updates once we have a more solid timeframe for bringing the alpha realms back online.

We can't wait to give you an early opportunity to step through the Dark Portal into Tanaan Jungle and break ground on your Alliance Garrison in Shadowmoon Valley! Thank you for bearing with us during this time.

MMO-Champion Forums Moderator Recruitment
Good news everyone! We're recruiting moderators for the forums again! The amount of users and posts keeps increasing and we reached the point where we need some help before the trolls take over and play Whack-a-Mod in the Darkmoon Faire. I know it sounds fun, but I'm going to assume we don't want that.

Please be sure to read the entire post before applying!

Post count requirements have been lowered for many forums, so if you were short on posts and interested in applying, please check again!

Patch 5.4.8 Hotfixes - June 24
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Battlegrounds and Arenas
  • Deserter debuff
    • Deserter debuff now lasts 5 minutes (down from 20 minutes). New applications of the Deserter debuff within a 20-minute rolling window extends its duration by 5 additional minutes each time, up to a maximum of 20 minutes.
    • The Deserter debuff is applied under the following conditions:
      • Arena or Rated Battlegrounds: Leaving the queue, ignoring the prompt to enter when the match is ready, or leaving the match before anyone has entered combat.
      • Battlegrounds: Leaving before the match is over.
    • Additional information on the change to the Deserter debuff can be found in the forum thread titled Upcoming Deserter Hotfixes for Rated PvP.

Upgrade to the Desktop App
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In the coming weeks, the World of Warcraft launcher will be automatically upgraded to the® desktop app. After this date, every Blizzard game that previously had its own separate launcher will now be launched directly from one place. But why wait? You can upgrade now!

Download the App

What does this launcher upgrade do? You can use the app just like the previous World of Warcraft launcher, but offers some handy additional features and functionality. You’ll be able to install games and patches directly from within the app and—if you choose to leave the app running on your desktop—keep them up-to-date automatically even when you’re away from your computer. It’s entirely up to you if you want to leave the app running, and you can exit it at any time. You’re also able to manage each update manually by pause and resuming again when you’re ready.

Log In Once to Play Any Blizzard Game
The new single sign-on functionality allows players to log in to the desktop app once to access World of Warcraft, StarCraft II, Diablo III, Hearthstone, and the upcoming Heroes of the Storm. This way, you can play any of your Blizzard games directly from the desktop app without having to enter your login credentials every time you want to start a game. In addition, you also have the option to stay logged in for up to 30 days, so you won’t need to re-verify your credentials every time you start the app.

Keep Up with the Latest Community News
It’s easy to keep up on all of the latest developer insights, previews, community news, and more in the News section right within the app. The app allows you to see all game news or sort by the game you’re most interested in.

Friends and Social
You’ll also be able to chat with your friends directly from the desktop app for To get started, simply look for the Friends icon in the upper-right of the next time you log in. Clicking the icon will open up your friends list, where you’ll be able to see their status and access a number of handy communication tools, including:

  • Chat with friends. Open a chat window on your desktop. Your messages will show up in any Blizzard game your friend happens to be playing at the time.
  • Send and accept friend requests. Click the Add a Friend button and enter your friend’s BattleTag or email address to send them a friend request, or use the new People You May Know list. You can also right-click a friend’s name for more options.
  • Add Favorite Friends. Drag a friend’s name to the new Favorites section of your friends list, keeping your closest friends even closer.

For more information, check out the FAQ and read the EULA.

*Please note that after this upgrade, all Blizzard games will be launched exclusively through the desktop app.

Blue Tweets
Originally Posted by Blizzard Entertainment
Mastery: Deep Healing is underwhelming now and looks to fall off with the new WoD Healing Mentality. Thoughts on revamping it??
The new WoD healing world actually significantly increases the value of Deep Healing, since people spend more time at lower health. (Celestalon)

This 5% bonus to a particular stat is an awful idea. You're going to end up balancing around it, and all other stats will suck.
We definitely will be balancing around it (that's the point). That doesn't make the other stats suck, at all. (Celestalon)
What if I want to play survival in PvP, and multistrike is garbage for me and I'd rather have crit?
Then, A) Multistrike will not be garbage for you. We're adding hooks to Multistrike for a bunch if specs, including Survival, ... (Celestalon)
Any better hooks for Protadins? So far it seems the least desirable, along with crit. Was hoping for difficult choices
Multistrike is not the attuned stat for ProtPallies, but MS is still quite strong. It's a neat effect. (Celestalon)
I agree it is neat, just hard to quantify. Are those heals 'from the paladin'? Do they benefit from resolve?
Yes. Yes. (Celestalon)
Will show up as being cast by the ProtPally, for ease of quantifying via logs. (Celestalon)

Isn't an absorb functional healing, by that logic?
Absorbs and heals are indeed very similar. The biggest thing is that absorbs exceed MaxHP. (Celestalon)
You could say that heal-absorbs bypass 0HP, I suppose, but that rarely happens, and bad when it does (Celestalon)

So, we get a new glyph slot at 25, 50 and 75. Another one at 100 would be sweet, thoughts?
There's too little competition for good glyph slots as it is. Sure, it'd add character power, but is less interesting choice good? (Celestalon)

wording on the new secondary attunements is odd. As far as I can tell in alpha it's just a flat additive bonus?
No, the wording difference is intentional. It's meant to be taken literally. It's a 5% multiplier on how much of that stay you have. (Celestalon)
Hmm, how come my blood elf MM hunter ends up with 16% crit naked, instead of 11.55% then?
Agi users get 10% extra crit. It's in the patch notes. (Celestalon)
I'm aware of that. Not sure I can be clear on twitter...
it's all sources of the combat rating. We normally refer to that as 'from gear' in tooltips, even though thats not precisely accurate (Celestalon)
Oh, how about mastery? Mastery raid buff, unlike the others, technically gives rating.
Yes. It is inconsistent, but that's the price we pay for not having a single Mastery %. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Necrotic Strike removal feels like a heavy pvp nerf for UnH DK in pvp. Is this going to be compensated elsewhere?
It's purely a damage change; we haven't fine tuned damage yet; we will. (Celestalon)

Necrotic strike is not redundant in PvP. But I guess you don't care
In terms of gameplay it was. There is no point that you'd use NS if it didn't do more damage. (Celestalon)
How is it no gameplay? Added a unique mechanic that made DKs work in pvp. Just dark paladins now.
What gameplay do you see? A heal absorb is strictly worse than damage, with no usage difference. (Celestalon)

and not for nothing, you're wrong saying that necrotic and scourge were redundant. They're 2 totally different spells
How are they different, gameplay-wise? Virtually nothing; one corner case made SS better, actually. (Celestalon)
SS is the unholy version of frosts it's just a heavy hitting strike....totally different from necrotic
No, that's not what it does. It absorbs the next X healing, which is functionally identical to deals X damage. (Celestalon)
(except it can't actually kill, so is strictly worse) (Celestalon)

doesn't ns add to the skillcap of DKs? Like knowing when to NS and when to deal actual damage?
One does a tiny bit more damage at <3% health? Does that seem worth the button? (Celestalon)
to counter NS stack. It's not stupid STUN MS CS SLAM SLAM SLAM gameplay.
There's no more cast speed debuff. It's just a heal absorb, which is functionally damage. (Celestalon)
so then get rid of ms debut abilities across the board according to that logic
A heal absorb is *not* a mortal strike debuff. Very different functionality. (Celestalon)
I can understand feedback that you liked the interaction of Necrotic with Soul Reaper. (holinka)
But I find the argument that this hurts DK's competitiveness lacking. (holinka)

Why does blood and unholy have frost fever and frost have blood plague? They do nothing synergetic with the spec
Diseases are a strong defining characteristics of Death Knights as a whole, not just certain specs. (Celestalon)
2h frost ignores blood plague ? Will it just be continuously buffed to stay in the rotation
2H Frost's use of Blood Plague (or lack thereof) is something we're watching for, and will adjust if necessary. (Celestalon)
that is fair, but why? What ultimate goal does having blood plague up as frost. It's just simply damage.
Adds rotational depth; another ball to juggle, but an easy one. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
"Mastery will work regardless of form." Bear form thrash gets benefit then? Do we still have that?
Unless it turns out to be a problem (like if it became worth it to maintain that for max DPS or something silly), yes. (Celestalon)
If that ends up being optimal, we'll fix it. Don't worry, we won't make it optimal to form-dance for Thrash. (Celestalon)

figure some other interesting gameplay mechanic to take snapshots place for specs like that.
But Eclipse snapshotting is the whole point of having DoTs on moonkin. Removing with that would remove timing mattering. (Celestalon)

Not loving the newest resto druid changes, especially wild mushrooms. Just my grain of salt.
The thought with Mushroom is that it fills the same burst AoE healing roll as Genesis. (Celestalon)

Q on the Shooting Stars change: If I have a MF on a target then cast SF on same, do my MF ticks still have a chance to proc SS?
Yes. It's triggered by most recent Moonfire and most recent Sunfire. (Celestalon)

Have you considered removing the GCD off Incarnation:Tree So we can use defensive cds & return to healing immediately?
It has a GCD because it conveys the benefits of shapeshifting. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
Would you consider reducing the spawn timer for tameable rare mobs? The Evalcharr has a 32-48 hour spawn timer for some reason..
They were reduced significantly in Cataclysm, it's not that long anymore (Muffinus)

Some Gyreworm's are labeled as "Beasts" and are apart of the worm family, might we see them made tame-able in the future?
I could get on board with that (Muffinus)

Any chance for L90 Hunter talents to be rebalanced so Glaive Toss is not the obvious best talent anymore?
Tuning like that will come later. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Will Unstable Magic proc Ignite for Fireball? If not, worried it will be near useless for Fire due to low DPET of Fireball.
Not sure yet, but we'll tune it to not be useless. (Celestalon)

Where is the mage Self-Sustainability? We keep getting the short end of the stick so far In WoD...
Mages already have enough in that realm. Several talents/glyphs, and the obvious Conjure Food. (Celestalon)
Conjure Food is far from lackluster at this task. Mages didn't need help in this regard. (Celestalon)
Why are Mages missing from the self-sustainability section despite us having crap soloing ability outside of Frost?
Several appropriate talents, glyphs, and Conjure Food. (Celestalon)
Seriously, no. "Self-Sustainability" section is about ten classes getting buffs to baseline skills. Where's mine?
Mages needed no changes in this regard. (Celestalon)
Even after the removal of Glyph of Evocation and the Healing Touch from Symbiosis? I'd just want replacements
a Glyph of Evo wasn't removed; was changed to Ice Block. (Celestalon)

What is the intent behind removing direct damage of combustion?
Simplify. It's the same damage, and the DD wasn't important. More pure purpose. (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
Increased Crit for Brewmasters? Crit still doesn't have a real defensive value for Brewmasters in serious progression...
Elusive Brew is of massive value, especially in progression. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
If Multistrike doesn't proc mastery why would you want the stat as Ret? It would be a worse version of Mastery.
Because Mastery can proc Multistrikes. It isn't underpowered, it just doesn't double-dip. (Celestalon)
Can Multistrike procc vom Censure, Light's Hammer and Execution Sentence?
If it can crit, it can Multistrike. Everything single-dips (not double-dips) on Multistrike. (Celestalon)

triggers from should be able to trigger it (HoL) even if it's a MS. This can easily make MS bad for rets.
That's exactly how it works. (Celestalon)
Wait, which is it? MS from CS/TV/etc trigger HoL or HoL can MS but MS CS/etc don't trigger HoL. Confused.
TV. TV-HoL. TV-MS. TV-MS-HoL. TV-MS. TV-MS-HoL. That's what a double-multistriking TV looks like. (Celestalon)

re: Judgments of Bold removed. Is Judgments of Wise still in? Prot will still get HoPow from judgment, yeah?
Both still get HoPo from Judge. It's just baseline to their Judge. (Celestalon)

Still wondering what place HoW has in protection paladin kit.
Extra damage and HoPo in execute range. (Celestalon)

A) Will there be a better hook for crit/parry for paladins? Grand Crusader working off 60% parry vs 30% since dodge is dead?-c-
Grand Crusader will proc from any avoid. (Celestalon)
Oh so 100% parry unlike 30% in MoP? That is considerably better!
No, I'm not talking about the proc chance, just what can proc it. (Celestalon)
Avoids being..parry and dodge? Is nothing changing regarding Grand Crusader? If so very sad face. The dodge part seems misplaced
And miss too. The ability to raise dodge/parry was replaced with crit->parry. What's your concern? (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
Power Word: Shield castable in shadowform yes/no?
Yes. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
figures I hear this after stating it'd be close to unanimous with people disliking a big focus on auto attacks
Unleash Elements and Windfury both still give you the flurry of white attacks. Flurry was mostly passive. Usually up. (Celestalon)

Did you consider the interation between ES and Stormstrike before making the shock change to enhancement?
Yes, we did. We'll adjust damage as necessary. (Celestalon)
Will Frozen Power remain unchanged with this change to Frost Shock?
Currently, yes. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
If Glad Stance is a forgoing of Tank, why can't we switch at least into it? Will it be a true DPS spec in that stance? dont get
It's a true DPS spec, yes. (Celestalon)

and crit is neither of our 'promoted stat'. Not to mention propose tier bonuses, keeping GC 'up' seems unlikely vs 25% Slam
1) Which is why I said we'd likely change it to avoid. More consistent and recognizable that way. (Celestalon)
2) Yes, a chance on a chance can feel bad; we don't do it often, and prefer not to when we have alternatives. In this case it's best (Celestalon)

Character / Items
BMAH is ineffectual. It was a good idea, but has too few goods with huge prices.
If the prices are huge, doesn't that mean that it's working effectively, by definition? (Celestalon)
any chance of adding items at random intervals through the day with random end times, instead of 12am-ish?
Yes, that's something we're looking into. (WatcherDev)

So about that old-LFR loot: will the class restrictions remain on e.g. spirit gear? Would like to xmog on my Mage. Not allowed.
We're removing the equip restrictions on old LFR Dragon Soul gear, yes. (WatcherDev)

Any chance PVP MH/OH and staves will give same stats in WoD? Prefer staves, but 165 int is better than a graphic.
I believe we aren't planning to do an OH enchant anymore. So yes. confirm? (Celestalon)

Warlords of Draenor Stats
Versatility=good shared stat on my gear so i can share between say holy and ret? Not top dps but good for every spec?
Yup. (Celestalon)

In WoD if a multistrike procs off a crit, does it do 30% of the crit? Can a MS proc crit? Or is it 30% of base no crit chance?
The triggering attack's damage, and whether it crit, has no impact on the damage of the MS, or whether it crits. 100% separate (Celestalon)

"enhancements to Arena and Rated Battleground enemy unit frames designed to relay key information more clearly." still planned?
unfortunately no (holinka)

Hey Holinka, is there any possibility of adding a "tome of the honorable" to allow us to honor farm for alts using our mains?
There really isn't. We prefer you play the character that you want gear on. (holinka)

You should remove the you can't gain points if your mmr isn't in range of your cr for RBG's. +0's are common for top players
Then boosting exploits would return. No thanks. (holinka)
that's true but I'm sure there is room for improvement
Yes there is. (holinka)

What is a follower prestige level? Is it just a placeholder?
Followers, like battle pets, can be common, uncommon, rare, etc. They get more abilities/traits with prestige level. (Muffinus)
Cool. Also any chance you could give us an example what a gold chest rewards?
Gold chests contain the best stuff. (Muffinus)

Any chance one of our garrison outposts or garrison can have a Watch Tower or a Cannon tower?
Actively discussing active defenses during invasions, def. want to fulfill some of these fantasies! (Muffinus)

Fan Art Update
Blizzard recently featured some fan art by Ken Liu.

by Published on 2014-06-24 10:16 AM

Greater Rift Difficulty Progression, The Cesspools, Future Clan Features, How Long Should Seasons Last?

Curse of Naxxramas Leaks - Class Challenges, Bosses, New Cards

Incoming Changes to In-Game Experience

Warlords of Draenor - Warrior Season 16 Armor Set
Today we are taking a look at the Warrior Season 16 armor set, which was added in the latest alpha build.

Tanaan Jungle: Assault on Another World
Blizzard posted a little bit of information about Tanaan Jungle today. You can find more details in our preview of the intro questline, Assault on the Dark Portal.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Warlords of Draenor sets you on a path into a brave and savage new world. It’s a chance to take hold of your heroes’ destiny and shape the Draenor of the past – and it all starts in a very dangerous place. Long before the planet was ripped apart and became Outland, Draenor was home to brutish clans of orcs who went to war across a treacherous landscape.

In primordial Tanaan, even the plants have teeth. Darkling fronds stab out at unlucky wanderers, or conceal canyons that plunge miles deep beneath the canopy - and these are far from the jungle’s worst dangers. Each day, warlords fell even wider stretches of Tanaan’s wilderness, striving to finally rend the gates of space and time for conquest unending.

Your first steps into Draenor will be within the wilds of Tanaan Jungle, where the Iron Horde has staged their assault on Azeroth. With these new attacks, you’ll be charged with leading the greatest heroes of this age in the counterstrike. This is an invasion that can’t be ignored and the Horde and the Alliance are both set on taking the offensive before it’s too late.

Your journey’s beginning in Tanaan Jungle is sure to present challenges – many of which have very sharp teeth – but it’s also where you’ll be introduced to some of the greatest orc warlords and heroes of all time. Unfortunately, the orc leaders of storied clans such as Grommash Hellscream of Warsong clan, Kilrogg Deadeye of Bleeding Hollow clan, and Kargath Bladefist of the Shattered Hand clan aren’t going to be happy to see you. They won’t welcome you with anything other than unbridled savagery. You really shouldn’t expect anything to be on your side in this jungle.

Shutting down the Dark Portal is your first priority, but the mission may quickly go awry. Even if you do manage to seal the portal, your party will still be trapped in the middle of a hostile army. Your only option is to fight your way out! You might even be forced to accept the help of the infamous Gul'dan. Fortunately, you’ll also have luminaries such as Thrall, Khadgar, and Vindicator Maraad by your side. You’ll also meet some new heroes who will take up arms for you: the brutal Frostwolf warrior Ga’nar, and a promising young draenei acolyte named Yrel.

For those newly boosted to level 90 in Warlords of Draenor your experience in Tanaan Jungle will gradually introduce you to your new class abilities and mechanics. You’ll still be able to join your friends in this new adventure while becoming acquainted with your new hero and taking on greater challenges and gaining greater rewards.
Your initial time in Tanaan Jungle will have an impact on your journey further into Draenor, and your first foray into its depths will be the jumpstart to your many adventures to come. While your time surviving the travails of this first adventure will be fast and a bit furious, never fear, this won’t be the last you’ll see of this terribly savage place.

Blood and thunder await you!

Upcoming Deserter Hotfixes for Rated PvP
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As part of our continued efforts to curb exploitive behavior and improve the overall PvP experience for our players, we’re applying a couple hotfixes that will make a few changes to how the Deserter debuff functions, and also apply it to Arenas and Rated Battlegrounds.

Once these hotfixes are applied, a player who leaves an Arena or Rated Battleground before anyone in the match has entered combat will, at first, be given a 5-minute Deserter debuff. If they leave another match prematurely within a 20-minute window, the duration of the Deserter debuff will increase by 5 minutes each time (and the 20-minute window will restart), to a maximum of 20 minutes. The debuff will also apply if a player leaves the queue (or ignores it) once the match is ready and they’re given the prompt to enter.

The Deserter debuff given for leaving a Random Battleground early will also be changed to begin at 5 minutes (and increase by 5 minutes for each subsequent desertion), but otherwise the rules will stay the same. Leaving a Random Battleground in progress at any point before it’s finished will give the Deserter debuff, and leaving or ignoring the prompt to enter a Random Battleground will not.

We’re currently in the process of preparing and testing the hotfix, but hope to push it live with this week’s maintenance period.

Please run the possibility of making dampening apply faster in 2's by the PvP team. 2's is so bad right now, and this would be an easy fix. Possible 5 minute dampening would improve QOL in the bracket endlessly.
Dampening has been at 5 minutes in 2's for a while.

Alpha Realms Offline - June 23 Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
To update everyone, we're in the process of working on a suitable alpha build to get testers into the Shadowmoon Valley Alliance experience. Unfortunately, given the nature of this process, we don't anticipate being able to bring the alpha realms back online today. Our goal is to identify a working build so that we can deploy it tomorrow for alpha participants to test out.

As always, we appreciate your patience and look forward to hearing your feedback about Shadowmoon Valley.

Free Faction Change for Select Realms
Holinka shared some extra information about the free faction changes today.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
We consistently watch queue times for all areas of the game to try to identify problem areas where we can step in and make an improvement. Battleground queue times specifically tend to be a direct result of how many people are entering the queue at any given time from both the Horde and the Alliance within an entire region. While a number of factors can lead to longer queue times, faction interest in queuing for PvP tends to be the primary one. For that reason, for a limited time and only for select realms, we'll be allowing Horde characters to changed their faction to the Alliance for free.

These faction changes will be provided on a limited basis to players on realms where we see the greatest potential for making an impact. Guild leaders who want to faction-change their guild for free will first need to pay for the initial transaction, but will be granted a refund* if they change to the eligible faction within the free-faction-change time frame.

Free faction changes will be made available to Horde players on Bloodscalp, Firetree, and Frostmane. Eligible characters will be able to transfer from Horde to Alliance for approximately** two weeks beginning on June 24. If you're looking to transfer—and especially if you’re a guild leader looking to initiate a guild faction change—we highly recommend taking advantage of this offer as soon as possible to avoid leaving anyone behind. For more information on faction change eligibility and limitations, please visit the support site here.

Eligible Connected Realms Included:

  • Boulderfist
  • Dunemaul
  • Maiev
  • Stonemaul

  • Drak'tharon
  • Malorne
  • Rivendare
  • Stormscale

  • Ner'zhul
  • Tortheldrin

Players who wish to take advantage of the faction change will need to log in to the game to initiate the change.

We'll be providing updates on availability—as well as if this offer is extended to additional realms—here on the front page, so keep checking back. We look forward to your feedback, and we’ll continue to work to help ensure you spend less time in a queue and more time slaughtering your enemies in glorious team combat.

* Eligible Guild Faction Change refunds will be automatically processed within 72 hours.

**Faction Change availability may either be shortened or extended depending on ongoing evaluation during the transfer period.

Blue Tweets
Originally Posted by Blizzard Entertainment
Death Knight (Forums / Skills / WoD Talent Calculator)
Frost Presence. Is "reducing effects that remove control by 20%" supposed to be = to UH's runspeed? It's not.
Not exactly. The presences aren't designed such that they need to be precisely balanced. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
Please keep Totemic Recall. I don't want to use default unit frames to manually dismiss totems.
What are the situations in which you need to dismiss a totem without dropping a new one? (WatcherDev)
(Other than aggro - we're changing it so that creatures simply cannot proximity aggro a totem.) (WatcherDev)

Warlock (Forums / Skills / WoD Talent Calculator)
will the "Of the Black Harvest" title ACC-WIDE? i know it is a warlock related thing but still, its not a pvp title
Account-wide but you can only use the title on warlocks (if you happen to have multiple). (WatcherDev)
I also assume that you have to be at least 90 to use the title?
As of... 5 seconds ago, yes. (WatcherDev)

would making passive KJC have a punishing effect make it more balanced? after x stacks much you get rooted in place? less bloat?
The 5.0 version extended your cast time when you moved; it was considered terrible. Hard balance to strike. (WatcherDev)

I know rbgs are not a priority but with the removal of felflame how do UA locks spin flags in rbgs now?
Not every class needs to have an instant cast spell to break a flag capture. Also, you have a pet. (holinka)

Character / Items
Fury Warriors and Frost Death Knights uses 2 weapons to preform best, will quest rewards in WoD give 2 weapons?
Quest rewards will include enough 1H weapons for dual wielders. Don't think they come in pairs from the same quest though. (Celestalon)
So for the "main" quest lines that you sad will give bigger rewards will still be just 1/2 of whats "needed?
There are more than one quest in a quest line. We don't just have rewards at the ends of them. (Celestalon)

Since old LFR are not squished, any chance or could enlight us how loot will work there?
Same as it does today. (WatcherDev)
/signed. Should at least open up trading for old LFR, but making it work like normal loot better
Understand the desire. It's far from a trivial change, but I'll look into it. (WatcherDev)

upscale doesn't fix access to Abilities just nullifies hit and stat in-differences, so 19 has advantage over 10
Yes, this is to be expected. It isn't our expectation that level up battlegrounds be tightly balanced (holinka)

ever thought about letting people 're-que' with the random bg team? miss getting to know pvpers, likerf before x-realm bgs.
yes it's something we're trying with skirmishes. The nature of battleground queuing doesn't allow it (can't queue as a raid) (holinka)

Is there any plans for a Fel Reaver-style mob that patrols the Level 90 zones and one-shots fresh 90's with the absence of flying?
We're planning on having something like this in Ashran. A giant mob that your faction can build to torment your enemies! (holinka)

Lots of rumors of *0 -* 9 brackets again in WoD. Even with upscale this is a bad idea, ability gaps, f2p dies too, hope its false
That was the plan. Would love to hear more about your concerns. (holinka)
what happens to bgs that start at x5, like IoC (75) & EotS (35) - will they have a 5lvl bracket or accessed earlier? (70 / 30)
I think they'll just be accessed earlier. Still evaluating the brackets and when bgs are available. (holinka)

I mean the stat scaling moving into WOD for new characters how they will be different from current new characters.
I'll be completely honest with you that level 1-10 PvP is the very last thing I'm worried about. (holinka)

Sir Holinka. I noticed that you buffed the fire-watchers oath, but could you look into allowing the use of censor in pandaria too?
No plans for the Censer to be usable off the Isle (holinka)

Summer Savings - Save 50% on World of Warcraft and Mists of Pandaria
Originally Posted by Blizzard (Blue Tracker / Official Forums)
From the forbidding tundra of Northrend to the mystic shores of Pandaria, World of Warcraft is full of opportunities for exploration, combat, and camaraderie. Start your epic journey now and save 50% on World of Warcraft, or continue your quest and get half off the Mists of Pandaria expansion. Endless adventure awaits you in Azeroth, but don’t delay—this offer ends Wednesday, July 1, at 11:59 p.m. PDT.

FinalBoss Episode 47 - Warlords of Draenor 1st Impressions
Treckie of Method returns to FinalBoss this week to discuss the Warlords of Draenor Alpha.

by Published on 2014-06-22 02:21 PM

"Empty" Legendaries, Increase Big Bad Voodoo's Effectiveness, Heroes of the Storm Alpha Moving Forward

Noxious' Naxxramas Card Talk: Webspinner, Naxxramas Work-in-Progress Decks

Warlords of Draenor - Druid Mythic Tier 17 Armor Set
We previously looked at the Normal Druid Tier 17 set here, which was missing a helm. Today we are taking a look at the Mythic Tier 17 set, which includes animated wings.

You can see two of the more popular druid races towards the end of the high quality preview video, or try the set on any race you would like with the modelviewer below.

Upcoming Artcraft Blog Posts
Chris Robinson is back after an injury and has shared some more of what we can expect to see from the art team next.

Doubleagent - Level 90 Neutral Pandaren
Doubleagent, the Neutral Pandaren has finally hit level 90! You can find more information, such as the time it took him to level to 90 (173.5 days) in this FAQ on the Blue Post Tracker.

Character Viewer Updated: Female Orc!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Glory. Power. Victory.

The daughter of Draenor stands ready to achieve all three, thanks to new visual and animation updates we're making to the female Orc model in the next World of Warcraft expansion.

In making changes to the model for Warlords of Draenor, the World of Warcraft art team wanted to evoke the spirit of the original while making sure her new representation felt even more alive and vivid than before. But don't just take our word for it—see for yourself! We’ve updated the character viewer on the Warlords of Draenor website with the new female Orc model and new emote screenshots. We hope you enjoy them!

As development continues on Warlords of Draenor, we’ll show you even more of the updated character models. Let us know what you think!

Alpha Realms Offline - June 20-23
The next Alpha build should be here early this week, opening Shadowmoon Valley and the Alliance characters.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We're in the process of bringing down the Alpha realms while we work to resolve this issue. Unfortunately, it's going to require an updated build, which we won't be able to finish today. Realms will remain offline over the weekend while we get everything ironed out. We hope to be able to bring the Alpha back up on Monday, June 23rd.

Again, we greatly appreciate your patience during this time. We'll get you back to Draenor as soon as we possibly can.

US Connected Realms - Update 6/20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As previously announced, we’ve been working toward connecting realms to increase the number of players on low-population realms. Here's a continuously updated list that contains currently planned connections, future plans, and completed realm connections, all in one convenient location.

*Please note this list does not encompass all potential future connections. Please check back for further updates.

Next Connections
We will be connecting the realms listed below on Thursday, June 26 during a scheduled maintenance beginning at 5 a.m. PDT through approximately 1:00 p.m. PDT. Once maintenance is finished, these realm connections will be complete.

  • Alterac Mountains and Balnazzar, Gorgonnash, The Forgotten Coast, and Warsong
  • Gnomeregan and Moonrunner

We will be connecting the realms listed below on Thursday, July 3 during a scheduled maintenance beginning at 5 a.m. PDT through approximately 1:00 p.m. PDT. Once maintenance is finished, these realm connections will be complete.

  • Doomhammer and Baelgun
  • The Scryers and Argent Dawn

Future Connections
We do not have a date for the following realm connections, but will update this post when we do.

  • Zuluhed and Andorhal, Scilla and Ursin
  • Ysera and Durotan

*Plans for these connections may change at any time, but we’ll provide additional updates on specific dates for future connections here as we can. Please note that as a part of the connection process realm times may change to match each other.

Connected Realms Update - 19/06
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The following realms are due to be connected on 25 June:

English Realms
  • (PvE) Azjol-Nerub and Quel'Thalas
  • (PvE) Ghostlands and Dragonblight
  • (PvP) Frostwhisper and Zenedar/Bladefist

German Realms
  • (PvE) Malygos and Malfurion

The following realms are due to be connected after the realms above:

English Realms
  • (PvE) Darkspear and Terokkar
  • (PvE) Aszune and Shadowsong
  • (PvP) The Maelstrom and Karazhan/Lightning’s Blade/Deathwing

German Realms
  • (PvE) Tichondrius and Lordaeron
  • (PvE) Arygos and Khaz'goroth
  • (PvE) Proudmoore and Madmortem

Plans for these connections may change at any time. We’ll provide additional updates for future connections here as soon as we can.

Blue Tweets
Originally Posted by Blizzard Entertainment
Warlock (Forums / Skills / WoD Talent Calculator)
the "of the black harvest title" is character specific to the warlock that earned it, correct?
Yes, only warlocks can use the title. (WatcherDev)
So 2 90 locks on same account, one with, one without the achievement, do both have title?
Yes. (WatcherDev)

I freakin' LOVE the idea of scenarios that take us through old instances. LOVE. Colour me excited!
I hate to dampen enthusiasm but I wouldn't think of these as scenarios. More like a direction/goals overlay on our dungeons. (WatcherDev)
Yeah that's gonna maybe need a rename. People will start calling everything a scenario
The word "scenario" will not appear in the final dungeon UI. (WatcherDev)
More guidance regarding what you're supposed to do, and the ability for us to reward bonus gold/XP for killing optional bosses (WatcherDev)
Is this for levelling up characters? Will it grant rewards repeatedly to make DG lvling smoother?
Yes, that's another benefit. We're moving a lot of the dungeon XP from one-time quests to repeatable objectives. (WatcherDev)

Did Garrosh learn some new moves? He switched up his rotation (defile/whirling corruption) a couple of times in P2.
It's always been mostly a coin-flip based on AI timing for that second Desecrate/Whirl in p2; they both come off cooldown at once. (WatcherDev)

Ah, does a level 80 in 300 gear become invincible to attacks, including 25HC LK? Not that it really concerns you at this point
By the current logic, yes, though that logic isn't by any means final. That breakpoint is especially challenging, because.. (Celestalon)
...of the BoE gear available at level 80 that can massively inflate ilvl. (Celestalon)

Anything to report on combat logs being able to see all phases? I don't want to have to implement log merging!
Still working on it unfortunately. Had it functional, but it made phased players show as in range on unit frames, which is bad (WatcherDev)
can't you add an invisible debuff that separate phases? (a diferent one for each phase) so the client behaves prop
We can do a lot of things. Not saying it's unsolvable, just that we don't have a 100% working version yet. (WatcherDev)

What else besides hks, caps, and node defending calculates honor gain in a bg? Is damage/healing output a factor?
Damage/healing isn't. The BG score is though. (holinka)

UI / Addons
Also Char specific macro slots? :3
Character specific wasn't feasible unfortunately but you'll have over 100 account slots (up from 36 now). (holinka)
FINALLY, what about bnet friendlist?
it's very high on the list and not as trivial as some might think (holinka)

Computers - Setup of the Month
Each month or every 2 months, depending on the hardware evolutions, we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are stable, with all SSDs under $1 per gigabyte when on sale.

The new Haswell Refresh CPUs are here this week, and just like their predecessors they run a little bit on the warmer side. Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D14. Release is Wednesday (6/25) in the US and they appear to run slightly cooler with a slightly higher max overclock.

Unless you are doing a lot of video rendering or something that is similarly multithreaded, you do not need the 4790K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions! If you are interested in [email protected], take a look in our team's thread.

ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $120ASUS VS248H-P 24-Inch Monitor - $158
KeyboardKensington Pro Fit Media Keyboard - $14Cyborg V.5 - $48
MouseLogitech G400s - $44Razer DeathAdder 2013 - $50
SpeakersCreative A250 2.1 Speaker System - $26Logitech Z313 Speaker System - $39
ComponentNarwhal Unicorn
MonitorDell P2414H Monitor - $210HP ZR2440W 24-inch - $300
KeyboardLogitech G510s - $83CM Storm QuickFire XT - $120
MouseLogitech G500s - $50Razer Naga 2014 - $68
SpeakersLogitech Z323 2.1 Speaker System - $50Logitech Speaker System Z523 - $77

Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $35NZXT Source 210 - $35
Power SupplyEVGA 600B - $45EVGA 600B - $45
CPUAMD FX-6300 - $118AMD FX-8320 - $150
HeatsinkCooler Master Hyper 212 EVO - $31Cooler Master Hyper 212 EVO - $31
MotherboardASUS M5A97 R2.0 - $95ASUS M5A99FX PRO - $115
MemoryKingston HyperX Blue 4GB 1600 - $438GB G.Skill DDR3 1600 - $85
Graphics CardGigabyte R7 260X - $110MSI R9 270X - $180
Hard DriveWestern Digital Caviar Blue 500GB - $53Western Digital Caviar Black 1TB - $80
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23

Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $50Corsair Air 540 (Special Layout) - $110
Power SupplyRosewill Capstone 650W - $100Rosewill Fortress 750W - $104
CPUIntel i5-4670K / 4690K - $235Intel i5-4670K / 4690K - $235
HeatsinkThermaltake Frio - $64Noctua 6 NH-D14 - $77
MotherboardASUS Z97-A - $144ASUS Z97-A - $144
Memory8GB G.Skill DDR3 1600 - $8516GB G.Skill DDR3 1600 - $175
Graphics CardMSI R9 270X - $180XFX R9 280X OR ASUS GTX770 - $270 / $330
Hard DriveWestern Digital 1TB Caviar Black - $79Western Digital 2TB Caviar Black - $145
SSDSAMSUNG 840 EVO 128GB (Review) - $79
SanDisk Extreme II 120GB (Review) - $84
Crucial MX100 128GB (Review) - $76
SAMSUNG 840 Pro 128GB (Review) - $110
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23
Total$1036$1359 - $1449

Site Navigation