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by Published on 2022-09-19 06:59 PM

WoW Classic and Shadowlands Emergency Maintenance for NA Realms
Blizzard has announced emergency maintenance for NA realms until 1:00pm PDT.

Update: Maintenance has been completed and realms are now live!

by Published on 2022-09-19 06:04 PM

Diablo IV Developer Update - Closed End Game Beta Coming Soon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
At the 2022 Xbox Games Showcase we foretold Lilith, the Blessed Mother’s return. As we march forward toward releasing Diablo IV in 2023, we’ve reached a momentous milestone—allowing community members to participate in testing early versions of the game and provide feedback. Our Closed End Game Beta will be the first of a few opportunities for select players to experience some of what Diablo IV has to offer. Players will be invited to test Diablo IV’s robust end game offerings using specific gameplay data. Additional details explaining what types of players are being invited, and how invites will be sent out are communicated later in this blog.

This Closed Beta will be confidential, meaning players invited will be unable to publicly talk about or share their gameplay experience. Additionally, the Closed End Game Beta will be playable on PC and Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 consoles—cross-play and cross-progress for all platforms will also be supported.

For a quick look at what’s to come during the Diablo IV Closed End Game Beta, watch the video below from game director Joe Shely and franchise general manager Rod Fergusson.


We have decided to focus the Closed Beta on Diablo IV’s end-game offerings for a few reasons. The full story of Lilith’s return to Sanctuary is not something we would like to spoil prior to release—players will experience a post-campaign Sanctuary during the Closed End Game Beta. Also, for many, the end game is their favorite aspect of Diablo—we want to ensure it feels satisfying, and with no shortage of challenging variety to experience across many, many demon-slaying gaming sessions. To achieve this, we’re collecting community feedback early so that it may be integrated into Diablo IV prior to launch. Players who are selected to participate in the Closed End Game Beta will have the ability to provide feedback between bouts of cutting down demons through an in-game feedback tool.

Now, here’s a run-down of the end game offerings included in the Closed End Game Beta: Helltide, Nightmare Dungeons, Whispers of the Dead, Fields of Hatred, and Paragon Boards. Take stock of the skills and knowledge you cultivate from playing through these features, you’ll need every tool at your disposal to defeat the Closed End Game Beta’s boss!

Closed End Game Beta Offerings

Helltide

While roaming Sanctuary on foot or atop your trusty steed, be aware of your surroundings, for you might find yourself caught in a Helltide. This is a new region-wide event that becomes available to heroes only once they have reached World Tier Three: Nightmare difficulty. In a Helltide, the servants of Lilith are empowered, having their difficulty increased, but dropping loot worthy of the danger. Her mightiest minions are also out in greater force, and the very ground of Sanctuary as you know it has been morphed by the surge in demonic activity.

As you cull the monstrosities inhabiting a Helltide, they’ll potentially drop Cinders, a new currency that can be spent to open Helltide Chests scattered throughout the respective region. These chests boast bountiful boons exclusive to a singular item slot, such as Torso, Legs, or Two-Handed Weapon. But be wary in hoarding your Cinders—should you fall in battle, they’ll drop and must be reclaimed.

Nightmare Dungeons

We’ve crafted a difficulty of Diablo dungeons straight out of your nightmares. No, really! Nightmare-difficulty dungeons in Diablo IV unlock upon locating your first Nightmare Sigil. Each sigil corresponds to a specific dungeon somewhere within Sanctuary. These sigils will add special modifiers to their dungeon, increasing the ferocity of the hell-servants waiting for you inside and providing higher-rarity loot. Through completing Nightmare dungeons, you will recover even more powerful sigils, introducing increasingly death-defying modifications and challenges for you to overcome. As you progress into higher and more challenging World Tiers, new Nightmare Dungeons will become available for you to explore.

Whispers of the Dead

The Tree of Whispers has a few loose ends to tie and needs your help settling the score. Displayed on your map, players will see various Whispers scattered throughout Sanctuary. Complete the associated task and be met with experience, gold, and Grim Favors. The number of Grim Favors you receive from completing a Whisper varies, but once you’ve collected 10 Grim Favors from the dearly departed, they can be exchanged at the Tree of Whispers for a bevy of loot and experience to reward your heroics.

The types of Whispers a player sees on their map rotate frequently, with new ones becoming available throughout the day for you to track. Each Whisper will offer both a different set of rewards and experience for completing it.

Traditionally, the Whispers of the Dead system does not become available to players until after completing a specific chapter of the Main Questline. For the Closed Beta, players will be able to engage with this system right out the gate.

Fields of Hatred

Born from their contempt of mortals, Mephisto has cursed specific areas of Sanctuary, transforming them into deadly Fields of Hatred. These designated PvP zones are the proving grounds for players looking to bring renown to their name through blood and zeal. While inside the Fields of Hatred, players can dispatch demons to collect Seeds of Hatred. To make use of these seeds, you’ll need to bring them to the Altar of Extraction where they can be smashed into Red Dust. Be quick to convert your Seeds of Hatred to Red Dust—they are the desire of other players lurking in the zone, and if they are skilled enough to overtake you in combat, your Seeds of Hatred will be dropped.

Going through the trouble of transforming Seeds of Hatred into Red Dust does have its merits. Red Dust will not be lost if you are felled. It can also be spent at the PvP Cosmetic and Mount Vendors for ornamental rewards. Will you be able to forge a name for yourself in these tainted lands?

Paragon Boards

Upon reaching level 50, the Paragon Boards, an end-game character growth system designed to empower your hero, unlocks. As your hero earns experience, they will receive Paragon points. These points can be spent to unlock new tiles, Sockets, and even additional Paragon Boards to further customize your hero and ascend to new heights of power!

For a more in-depth look at the Paragon Boards system, check out our Diablo IV Quarterly Update—December 2021 blog.

Who Will Be Invited?

Ensuring that Diablo IV’s end game provides the type of thrilling, ever-evolving experience we have set out to create is paramount for the team, and something we cannot determine on our own. We need experts, perhaps even players such as yourself.

Specifically, we’ll be using gameplay data to invite a limited number of Diablo players who have recently spent significant amounts of time playing the end-game experiences of Diablo II: Resurrected and Diablo III. If you believe you fit the requirements to be one of the selected players, you can help ensure our invitation to the Closed End Game Beta reaches you by following the steps below**:

  • Visit the Battle.net website or open the Battle.net launcher.
  • Click your username that’s displayed in the top right-hand corner of the screen and click “Account Settings” or “View Account” depending on the platform.
  • Click the “Privacy & Communication” menu option then scroll down to “Communication Preferences.”


  • Click the “Update” button and make sure the “News and Special Offers from Battle.net” option is enabled*.


The steps detailed above must be completed by October 11.

*Please note that you may opt out of receiving marketing communications at any time. Follow the directions above to uncheck the “News and Special Offers from Battle.net” box. Alternatively, you may click the “Unsubscribe” button at the bottom of our emails.

Following the above steps will allow us to send an invite to your provided email if selected. In the event you are selected to participate in the Diablo IV Closed End Game Beta, you’ll receive an email invite from noreply@e.blizzard.com containing further instructions.

If you have not received an email invite to the Diablo IV Closed Beta by November 18, then you have not been selected to participate. But don’t fret, public testing phases will begin early next year. To stay up to date on the newest Diablo IV information, check out our news page and follow @Diablo on Twitter.

We’ll see you in Sanctuary,
-The Diablo IV Team
by Published on 2022-09-19 03:37 PM

Pirate's Day Celebration - September 19
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hoist sail and make way for Booty Bay because Pirate’s Day begins September 19!

Bring Your Sea Shanty to Booty Bay

Pirates have taken over the goblin town of Booty Bay and Captain DeMeza is recruiting any scurvy dog she can into her buccaneer ranks. Visit her or her henchmen in the capital cities if the pirate’s life is for you!

Feeling out of place in Booty Bay without a proper costume? Don’t worry. /Dance one little jig with the Dread Captain DeMeza and she’ll be impressed enough to press you into her crew and outfit you properly. If you get attached to your new look, you can do the quest You're Gonna Need A Bigger Boat!! Succeed, and you’ll get an Emergency Pirate Outfit (or five) for when Pirate’s Day is but a distant memory and your inner pirate is clawing to get out.

What good is a pirate without an avian companion on their shoulder? Captain DeMeza (for the exchange of a few shiny coins) can help you call forth a temporary companion named Petey to take with you wherever you sail.

From time to time the captain will shout for a brave party to take on a terror of the deeps–an elite shark known as Ol' Eary. Make sure you have a hearty crew with you or you could become just so much chum in the waters of the bay.

Join the Beach Party


Once you and your crew have helped the captain handle Ol’Eary, you can celebrate with the crew at a little beach party just south of Booty Bay. Those with the Feat of Strength "Advast Ye, Admiral" can also purchase a toy from Edward Techt–the Jolly Roger to show off their dedication to the cause.

If you’re really feeling generous, you can also purchase a Big Bag of Booty from Captain DeMeza and spread the wealth around to all your pirate pals in a burst of glittery glory.
by Published on 2022-09-17 05:09 PM

Wrath of the Lich King Classic - Building the Wrathgate
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In our third episode of the Building Azeroth series for Wrath of the Lich King® Classic, Lead Cinematic Narrative Designer Terran Gregory takes us on a journey through World of Warcraft’s first-ever In-Game Cinematic and how it forever changed the future of storytelling in WoW.


Face the Lich King and the evil that threatens Azeroth in World of Warcraft®: Wrath of the Lich King® Classic™.



Learn more details about the Wrath of the Lich King® Classic™ Pre-Patch timeline of events here. For the latest information and updates, keep checking WorldofWarcraft.com/news and follow us on Twitter and Facebook.

See you in Northrend!
by Published on 2022-09-17 03:46 AM

Dragonflight Beta - Upcoming Changes to Rogue Class Tree
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello Rogues,

Let’s talk talents, specifically the class tree:



There are a few notable changes here, with talent position changes being more clear, and some less clear from the picture alone, which we’ll point out.

Delete Improved Sap

We’ve heard significant discussion around this talent, the degree to which it isn’t very compelling (even situationally), and the ways in which it clashes with other talent on the class tree and spec trees. As a result, it’s been redesigned:



you’re always going to go to the Sub side to take Cheat Death.

Cheat Death is certainly compelling, and players have pointed out how it puts undue emphasis on the Subtlety-themed side of the tree. The solution we’ve decided on is to move it up the tree to a more accessible spot (previously occupied by Recuperator), but now as a choice against the similarly-powerful Elusiveness. Recuperator has moved to the previous position of Elusiveness, and a reworked version of Soothing Darkness is taking the previous position Cheat Death.



There are few more positional changes.

Deeper Strategem
I don’t understand why this was swapped with MfD and becomes mandatory ?


As it turns out, neither talent is well-suited to being positioned on a main highway. Deeper Stratagem is joining Marked for Death, as a choice node:



Improved Ambush is taking the position Deeper Stratagem was in. Nightstalker and Tight Spender are swapping positions and point costs as a result, with slightly adjusted values to accommodate.

Beyond positional changes, a few talents have had costs changed.

locking Marked for Death behind 3pt alacrity and locking Cold Blood behind 3pt lethality makes for way less choices in builds

Lethality and Alacrity have become 2-point talents. Lethality remains the same per-point value, and Alacrity has had numbers slightly adjusted to accommodate the change (most notably, granting up to 8% Haste at max stacks).

suggestion:
  • Resounding Clarity reduced to 1 point node, gives 3 more anima CPs (exactly the same as on live)

Sold. Resounding Clarity is now a 1-point talent, and causes Echoing Reprimand to Animacharge 3 additional combo points.
Something that we’re aware of as a potential knock-on effect of this and the other above changes, is Echoing Reprimand becoming more appealing to take in some builds than it was before. For those who don’t mind the one-Animacharge minigame of Echoing Reprimand but don’t want to feel forced into the full four-Animacharge version, we’re considering adding Reverberation (formerly a Conduit) with an appropriate value to go up against Resounding Clarity as a choice node.

Thank you for your feedback so far, and we welcome any continued discussion. Cheers.

Dragonflight Beta - Upcoming Changes to Hunter Class Tree
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hunters,

We wanted to discuss some changes coming in a build next week.

Class Tree:

  • Nesingwary’s Trapping Apparatus has been removed.
  • Serrated Shots has moved to where Nesingwary’s Trapping Apparatus was.
  • Sentinel Owl and the choice node below it have moved up 1 row.
    • Sentinel Owl and its choice node are no longer NYI, but still have some issues to be work out.
    • Sentinel’s Wisdom has changed in design. It now grants your party 5% leech and 10% magic damage reduction (everything except Physical) while the Sentinel Owl is active.
  • Binding Shot is now a 3 sec stun (see earlier post about Binding Shot)
  • New 1-point Talent: Entrapment. When your Tar Trap is activated, all enemies in the Tar Trap’s area are rooted for 4 sec. This root can break from taking damage, and is magic dispellable.

Beast Mastery

  • Wailing Arrow silence lowered from 5 to 3 sec, and the tooltip now clarifies it only silences non-player targets.
  • Qa’pla, Eredun War Order should now work.
  • The pet damage reduction from Animal Companion no longer reduces the damage dealt by other summoned creatures. How Animal Companion pet damage modifier works with Call of the Wild is still being worked out.

Marksmanship

  • Lone Wolf and Hunter’s Knowledge have swapped spots again.
  • Wailing Arrow silence lowered from 5 to 3 sec, and the tooltip now clarifies it only silences non-player targets.

Have a nice weekend!

Dragonflight Beta - Upcoming Changes to Enhancement Shaman Abilities
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Enhancement Shaman,

A minor change is coming next week for Elemental Blast and Lava Burst interactions in the Enhancement Shaman tree.

Elemental Blast and Lava Burst on their own are not changing. If you take both talents, Elemental Blast will replace Lava Burst, and Elemental Blast will have 2 charges.

Elemental Blast and Lava burst are not changing for Elemental Shaman, they will remain separate spells. This is an Enhancement specific change.

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