World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2016-10-13 05:19 AM

All Aboard the Hype Train: Priest is in a Tournament - Americas Last Call 2016 Decks

Halloween Overwatch Patch Early Preview - New Skins, Event, Hollywood Update, and More!

BlizzCon 2016 Early Access Sale
Originally Posted by Blizzard (Blue Tracker)
It’s time to gear up for BlizzCon® 2016—this year’s BlizzCon online merchandise sale has begun! From now until November 6, BlizzCon attendees and Virtual Ticket holders get early access to a wealth of BlizzCon-premiere loot through the Blizzard Gear Store.

The store is packed with new items debuting at the show, and there are plenty of BlizzCon classics as well. Visit the BlizzCon section of the Gear Store (gear.blizzard.com/blizzcon) to check out what our tailors, blacksmiths, and engineers have concocted to celebrate Blizzard’s 25th anniversary.


The Merchy Pin will be given out as a gift to anyone making a purchase over $100 (before shipping and taxes) from the Gear Store.

To access the BlizzCon sale, simply head to the Blizzard Gear Store (gear.blizzard.com), and log in using the Battle.net account you used to purchase your Virtual Ticket. Each of this year’s BlizzCon-premiere products will be marked with a BlizzCon logo.

If you’re attending BlizzCon in person, use the same account you used to redeem the BlizzCon Digital Bonuses code that was sent to you via email earlier this year. If a friend bought your ticket for you, ask them for your code—remember, it also grants you a Virtual Ticket and this year’s in-game goodies—and head to www.battle.net/code to redeem it.

Supplies for the BlizzCon goodies are limited, so if you spot anything you like, make sure to act fast. All orders will be shipped upon receipt—so the sooner you order, the faster you’ll get your BlizzCon swag. Keep in mind that orders are shipped from the United States, so international shipping rates and some limitations may apply. We’ll also be adding new premiere items once BlizzCon gets underway on November 3, so be sure to check back in then.

For another look at some of the products on sale, check out our earlier preview blog and video.

Patch 7.0.3 Hotfixes - October 12
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Class Halls
  • General and LocalDefense chat channels are now functioning properly in the Shaman Class Hall.

Dungeons and Raids
  • In Mythic Keystone dungeons, Shadow Priests who die due to Surrender to Madness expiring should no longer incur a 5 second time penalty.
  • Emerald Nightmare
    • Heart of Corruption
      • On Mythic difficulty, the Corruptor Tentacle that previously spawned at 225 seconds into the fight now spawns at 235 seconds, and the Deathglare Tentacle that previously spawned at 240 seconds into the fight now spawns at 250 seconds.

Items
  • Items rewarded from emissary bags now more closely match the quality of World Quest rewards.
  • The Spear of Rethu polearm now scales properly from character level 1 to 100, now properly appears in the heirloom list, and is now correctly a 2-handed weapon.

Quests
  • Oculeth no longer disappears after completing the quest "Arcan'dor, Gift of the Ancient Magi."

Blue Posts
Originally Posted by Blizzard Entertainment
Artifact Weapon Quests
You won't be able to start a new Artifact quest chain off until you finish the one you most recently started. So you'll need to head back to the point you were on with your Balance quest chain and continue from there. These quest chains aren't too long so it shouldn't take too much time, plus there's an achievement to be had for obtaining all the Artifacts for your class.

Once you've obtained the Balance Artifact and finished the chain, you'll then be able to choose another Artifact weapon to pursue. (Blue Tracker / Official Forums)

Hardcore vs Casual
I think it's easy to define people by their "progression".

Raids are a good example - I would never see someone as as "casual" player if they are investing into Mythic raids during progression periods (sans carry). Most of that is to do with the amount of playtime investment required, so you could also take that as a major factor.

A hardcore player would also do as much as they can to maximize their playtime to the extreme, while a casual player would be fine enjoying the game within its constraints and limitations without pushing too hard.

Either way, I think it's obvious that a majority of the player base would be defined as casual within this, no?

I would substitute mythic raid for raid commitments on a schedule to be non-casual. Spending half of your non-raiding time figuring out flasks and other raid attributed stuff pushes you into hardcore. So it is almost like a 3rd label is missing. Casual -- Something else -- Hardcore.
I agree with everything you said. Time commitment, set-up, and strategic planning pushes Hardcore.

Something in between is an interesting thought as well, somewhere I'd probably fall at the moment. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Evilest spawn: TLPD, Mysterious Camel Figurine, Aeonaxx, Huolon, Poundfist, Vile Slime, Other (please specify). (Muffinus)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Hi Greg, in a scenario where players abused a bug to become the best in a multiplayer game (ex: insidia getting the world first kill on the lich king), do you think taking action ( temporary ban, claw back the rewards etc.) against these players is justified? It was the game team's fault after all.
I understand your point, but I think that argument can be taken to extremes pretty easily. What if my raiding guild orchestrated a DDOS attack designed to knock out the servers right when a rival guild was about to get a kill? After all, the tech team should be able to handle the attack, right? Even if you're talking about a single raiding guild, is hacking the client okay? Is using a mod that provides info that is available but trivializes the fight okay? Is exploiting the boss pathfinding okay?

These things are subjective, and the times I was invovled (like the LK one) we often had to make hard calls in the heat of the moment while watching those attempts. We tried to err on the side of what most players would find reasonable. Using an unusual talent build or having a warlock tank feel like clever problem-solving. Interacting with terrain geometry starts to get dicey. I would also hate to see devs stick to very simple fight designs just because having fewer moving parts would make it easier to feel secure about there being zero chance of a tech limitation. That collapsing platform in LK was a big part of the fight, but also pushing the engine to its limits. (Source)



Overwatch - Halloween Patch Preview
A new brawl, new skins, and other fun updates are here in the Overwatch Halloween patch!

by Published on 2016-10-11 04:04 PM

Withered Jim: It wasn't intended for a world boss to repeat. Jim won't be changed this week, but this should be fixed in the future.

Kosumoth: The US has the Hungering Claw once again for the next two weeks.

BlizzCon: Diablo's 20th Anniversary Party, David Brevik & Bill Roper at Blizz HQ

Tyrande Extravaganza Continues This Week - Watch Last Week's Fun

Heroes PTR Build 47024 - Samuro, Brawls, Hero Changes

World Boss - Withered J'im
DEADLY: Withered J'im is up again this week, rewarding players with Artifact Power and a chance at item level 860 loot.



Weekly Event - Timewalking
Outland timewalking is up this week, running through October 18!





Legion Live Dev Q&A Friday - Submit Your Questions!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Join us live on Twitch Friday, October 14 at 11:00 a.m. PDT, as we sit down with Ion Hazzikostas for our next live developer Q&A. You can tune in live at: Twitch.tv/Warcraft.

Now that the Patch 7.1 Public Test Realms have been up and running for a few weeks, he’ll be answering many of your questions on the forthcoming patch. Feel free to submit any Patch 7.1 specific questions by posting in this forum thread or via Twitter using the hashtag #LegionQA.

As a reminder, we would like to keep the questions short so we can make sure we get to as many questions as possible, so please keep your questions to 40 words or less.

We’re really looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Friday at 11:00 a.m. PDT!

Blue Tweets
Originally Posted by Blizzard Entertainment
Will you do anything about vengeance DHs in RBGs, its impossible to keep up with all their jumps, seems mandatory to have one
7.1 has some changes related to this (holinka)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
What makes Blizzard content starves its community during the long time between expansions and not just in WoW but in Starcraft 2, Diablo 3, and Hearthstone
The Blizzard quality bar is really, really high. We would cancel features that were fairly far along in production because they didn't hit the appropriate polish level. We'd refuse to ship to a date (clearly!) when we didn't think the content was ready. As a player, I understand it really sucks. But it's also hard to argue that the Blizzard focus on quality hasn't worked for them over the long haul.

(And, no, you can't speed up that time by throwing more people at the problem - mythical man month and all that. Often the barrier was just being able to find enough qualified people on this one planet.) (Source)



SWTOR - Betrayed Trailer
A new expansion is coming to SWTOR! Knights of the Eternal Throne releases on December 2nd.



FinalBoss - Exorsus Interview
FinalBoss is back! This week focuses on Exorsus and their Mythic Emerald Nightmare World First.

by Published on 2016-10-09 10:51 PM

BlizzCon: Diablo's 20th Anniversary Party, David Brevik & Bill Roper at Blizz HQ

HCT 2016 Asia-Pacific Last Call Begins Monday - Decks, Brackets, & Info!

Samuro the Blademaster is the Next Hero to Enter the Nexus

Overwatch Halloween Event is Coming, Developer Update with Jeff Kaplan: New Maps, New Heroes, Symmetra

Patch 7.1 - Smoldering Ember Wyrm
The Smoldering Ember Wyrm mount is being added in Patch 7.1. Currently the source is listed as the Return to Karazhan dungeon.





Blade's Edge Arena Update
Patch 7.1 is updating Nagrand Arena and it looks like a future patch will update Blade's Edge Arena! This is just an update to the visuals, leaving gameplay the same.



Blue Tweets
Originally Posted by Blizzard Entertainment
World Bosses
When Isle of Watchers was first made, we populated it with temp-named elite NPCs to see what would look good living there (Muffinus)
The withered NPC was, of course, Withered Jim. Maybe 10 of them were spawned in a clump (again, very temp) outside of the entrance to VotW (Muffinus)
We started seeing data, in beta, that Jim was one of the deadliest NPCs, killing thousands of players (Muffinus)
Players exiting the dungeon, or players entering it for the quest, no one could escape the wrath of 10 Jims with massive damage mods (Muffinus)
I'm so glad he lives on, one of the wackier world bosses the encounter guys have made (Muffinus)
... Yeah, no offense, but the fight wasn't very enjoyable. Two of my friends are downright angry.
many hotfixes are going in! handling it! (Muffinus)

BlizzCon
Doing a panel at Blizzcon this year Design retrospective on pre-launch, Broken Shore, WQs and the future. Anything you want answered? (Muffinus)
And what warrants faster deployment of a hotfix. Like "o shi yeah this is broken, fix it ASAP" compared to "that can wait a bit"
Withered J'im has had 3-5 hotfixes today (Muffinus)

Totes this. Events that bring the realm(s) together are awesome.
.100 players flying out to defend Azeroth from Demons was perhaps the most best thing ever. (Muffinus)

Build of the Month
Each month or so we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

All of the parts on this page are Amazon affiliate links. When you purchase your parts through them it helps support the site!

This month
The current SSD prices are fairly flat right now, with most SSDs under $0.50 per gigabyte when on sale.

Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D15.

Unless you are doing a lot of video rendering or streaming, you do not need the 6700K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't forget to visit the Computer Forum for any extra questions!

Peripherals


Narwhal

MonitorDell U2414H Monitor$210
KeyboardLogitech G710+$158
MouseLogitech G502$61
SpeakersLogitech Z323 2.1$53

Unicorn

MonitorDell U2715H$458
KeyboardCorsair K70$120
MouseRazer Naga 2014$70
SpeakersLogitech Z523$88


Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.

Puppy

Updated October 9, 2016
$535
CaseNZXT Source 210$47
Power SupplyEVGA 600B$50
CPUAMD FX-6300$100
HeatsinkCooler Master Hyper 212 EVO$27
MotherboardASUS M5A97 R2.0$70
Memory8GB Crucial Ballistix DDR3 1600$40
Graphics CardGigabyte RX 460$110
Hard DriveWestern Digital Black 1TB$69
DVDAsus 24X SATA DVD+/-RW$22

Dolphin

Updated October 9, 2016
$739
CaseNZXT Source 210$47
Power SupplyEVGA 600B$50
CPUAMD FX-8350$150
HeatsinkCooler Master Hyper 212 EVO$27
MotherboardASUS M5A99FX PRO$127
Memory8GB G.Skill DDR3 1600$47
Graphics CardRX 480 / GTX 1060 3GB$205 / $200
Hard DriveWestern Digital Black 1TB$69
DVDAsus 24X SATA DVD+/-RW$22


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.

Narwhal

Updated October 9, 2016
$1182
CaseCooler Master HAF 912$54
Power SupplyEVGA G2 650W$100
CPUIntel 6600K$238
HeatsinkScythe Mugen 4$56
MotherboardASUS Z170-A$160
Memory16GB Kingston HyperX FURY DDR4$89
Graphics CardGTX 1060$270
Hard DriveWestern Digital Black 2TB$123
SSDCrucial BX200 250GB OR
Samsung Evo 850 250GB
$70
$108
DVDAsus 24X SATA DVD+/-RW$22

Unicorn

Updated October 9, 2016
$1327
CaseCorsair Air 540$120
Power SupplyEVGA G2 650W$100
CPUIntel 6600K$238
HeatsinkNoctua 6 NH-D15$88
MotherboardASUS Z170-A$160
Memory16GB Kingston HyperX FURY DDR4$89
Graphics CardGTX 1060 OR
GTX 1070
$270
$400
Hard DriveWestern Digital Black 2TB$123
SSDSanDisk Extreme PRO 240GB OR
SAMSUNG 850 Pro 256GB
$117
$120
DVDAsus 24X SATA DVD+/-RW$22


Dark Legacy Comics #555
DLC #555 has been released.

by Published on 2016-10-08 05:14 PM

BlizzCon: Diablo's 20th Anniversary Party, David Brevik & Bill Roper at Blizz HQ

HCT 2016 European Last Call Begins Saturday - Decks, Brackets, & Info!

Samuro the Blademaster is the Next Hero to Enter the Nexus

Overwatch Halloween Event is Coming, Developer Update with Jeff Kaplan: New Maps, New Heroes, Symmetra

Legion - Character Leveling Stats
Today we are taking a look at the percentage of characters of each class that made it from being Level 100 a few months before Legion to Level 110 as of this week.

  • Some characters were lost to name changes, realm transfers, faction changes, and database issues.
  • The absolute percentages here have little meaning because of those issues, so they should only be used for comparing one class to another.
  • Demon Hunters were not included, as the set of characters being checked was from a few months before the pre-expansion patch.
  • We did the same thing during Mists of Pandaria and Cataclysm. Keep in mind that both of those were later into the expansion.


Don't see a chart? Enable javascript!

Class Leveled to 110 in Legion
Death Knight 11.0%
Druid 13.8%
Hunter 12.3%
Mage 11.6%
Monk 8.3%
Paladin 14.0%
Priest 10.9%
Rogue 10.3%
Shaman 11.9%
Warlock 10.0%
Warrior 12.7%



Blue Tweets
Originally Posted by Blizzard Entertainment
BlizzCon
One of the cool things about a content-heavy patch cycle is that there is always fun stuff to talk about at Blizzcon (Muffinus)

Future Content
At this point in your Legion progression, what sort of content would you most like to see added? (Muffinus)
Brawlers guild with new bosses, legion spaceship I can use to explore the universe and planets to conquer with my followers
you sound EXACTLY like Sargeras right now (Muffinus)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Seeing the post on reddit in which you basically say that LFR is the worst design decision you've ever made, I'm wondering what was the idea/mindset behind making it? To allow people who aren't that good at the game to experience raiding?
Yeah I expanded a little in that answer. I said that the goal of getting players with less time or willingness to wipe for 3 hours into raiding was a noble goal. Raiding is fun. It's the most epic part of the game IMHO. A lot of storytelling happens in raids and you get to see some great art and interact with famous characters. We definitely spent a lot of dev time on raiding, so getting it accessible to a larger population made sense.

The problem with Raid Finder was that when the content was too tough (meaning easier than normal raiding, but not a cake walk) then people would tend to drop the raid after a wipe or two. You'd get these revolving doors where the raid itself was stuck on a boss but the individuals in the raid had cycled through maybe 100s of players after a few hours. There was no "Okay, boys and girls, let's call it a night," moment that you get from a raid leader in an organized guild. For that matter, there was no leader who could kick problem players, dictate strategy or explain the fights. For most players, Raid Finder was a weirdly silent and anonymous affair.

The altenative was to make the difficulty level so easy that you'd probably steamroll every boss and that's sort of where we ended up, but it meant you weren't really doing a rotation, lots of people were AFK and these famous bosses hit like kittens.

Daelo (Scott Mercer) was the other designer who worked with me on Raid Finder, and if I had to do it all over again, I think I would advocate we try something more like a group builder where a leader would invite (and be able to kick) people. I did a lot of pug raiding over the years, and some of them worked fine, which leads me to believe that model has promise. I *think* WoW has something like that now? Not sure.

I have a lot of faith in those guys. They will eventually figure out a good solution if they haven't already. The original question and answer were both targeting my career as a designer, not an attempt to take a shot at WoW.



Blizzard 25th Anniversary and Diablo 20th Anniversary Party at BlizzCon 2016
Originally Posted by Blizzard (Blue Tracker)
25 years ago, a small group of gamers set out to create the kinds of game experiences they loved playing—and Blizzard Entertainment was born. Since then, the team at Blizzard has transported millions of people around the world to fantastic worlds of fantasy and science fiction—including Diablo’s Sanctuary, which first invited players to descend into the terrifying labyrinth beneath the Tristram Cathedral 20 years ago in 1996!

Please join us in celebrating these anniversaries on Friday, November 4 from 8 p.m. until 10 p.m. in the Grand Plaza outside the Anaheim Convention Center during BlizzCon 2016. This event is open to everyone, whether you’re attending the convention or just happen to be in the neighborhood, and admission is free. We’ll also have some great food, special anniversary-themed drinks, entertainment—and even a surprise or two.

An Epic Night of Live Music
The main stage at the celebration will feature BlizzCon Talent Contest winners Songhammer performing live—so grab some armor from your closet and get ready for an epic rock show.

When:
Friday, November 4, 2016 from 8 p.m. through 10 p.m. PT

Where:
  • Anaheim Convention Center Grand Plaza
  • Open space between Marriott and Hilton outside BlizzCon—no BlizzCon ticket required!

What:
  • Performance by Songhammer
  • Specialty beverages celebrating Blizzard’s 25th and Diablo’s 20th anniversaries
  • Food Trucks
  • Epic Fun

You’ll be celebrating the occasion alongside a fun-filled crowd of game developers, staff, and a swarm of fellow Blizzard gamers. You won’t want to miss a moment of this special event—we can’t wait to see you there!

Legion VFX Reel
Terrie Denman shared some of the art she worked on for Legion.


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