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by Published on 2016-10-27 02:14 PM

Winners have been PMed!

Oct 26 Hotfixes, Blue Posts, BlizzCon Arena, BlizzCon Contest Host, WoW Traveler Book

BlizzCon Merchandise Giveaway
Blizzard sent us some of the BlizzCon merchandise to give away! All of these items and many more are available on the Blizzard Gear store. You will need a BlizzCon ticket or Virtual Ticket to purchase these items.

  • This giveaway is only open to residents of the USA.
  • To enter the giveaway, reply to this post with which item you would most like to win.
  • Winners will receive one of the prizes listed above.
  • Winners will be selected Sunday, October 30th at 11:59 PM CST.
  • Winners will be contacted by PM on the site. There is no email alert by default, you will need to log in and check your PMs.
  • A note will be added to the front page of the site when winners have been contacted.
by Published on 2016-10-27 01:17 PM

Is a Diablo Release Upcoming At Blizzcon 2016? (SPECULATION)

Heroic Tavern Brawl Potentially Delayed Until After BlizzCon

Hallow's End is Here! 50% XP Boost, Event Quest, Portrait, Bundles

Competitive Changes for Overwatch Season 3

Patch 7.1 Hotfixes - October 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Fixed a bug that caused Dark Transformation to not trigger some additional effects, and not correctly transform abominations into flesh golems.

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Fixed a bug where Shred could sometimes fail to deal damage or generate combo points.
  • Full Moon is again in the Arcane school.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Bestial Fury will correctly increase Bestial Wrath's damage bonus to your pet and Hati.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Enslave Demon can correctly target enemies up to one level above the caster.

Class Halls
  • Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions.

  • The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes.
  • The legendary Warlock belt Power Cord of Lethtendris should no longer incorrectly have a chance to be activated by targets that already have Unstable Affliction.


Honor Talents

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Thorns now has a 1 second cooldown between procs.

  • Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing Slumbering Nightmare.

Patch 7.1 Hotfixes - October 25
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bonus Event
  • Completing a dungeon on any Mythic Keystone difficulty will now count towards progress on the weekly Bonus Event quest, "Emissary of War".


Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Luffa Wrappings should once again function correctly for non-Feral Druids.
  • Prowl should once again have the correct stealth effectiveness.
  • Mass Entanglement should now reliably chain to nearby targets.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Retribution) Fixed a bug preventing the Sword of Light passive from being fully calculated into baseline damage.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Restoration) Lava Burst should correctly deal a critical strike against targets with Flame Shock, at level 20 or higher.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Arms) Fixed a bug preventing the Seasoned Soldier passive from being fully calculated into baseline damage.

Dungeons and Raids
  • Quest Items related to Karazhan attunement now drop in Mythic Keystone dungeons in addition to Mythic difficulty dungeons.

Game Client
  • (Work in progress) Sheathing and unsheathing a weapon should no longer cause the game to crash.

  • Warden Towers temporarily rewarded 150 Honor. They have been convinced to once again reward 300 Honor.
  • Honor rewards from Tol Barad have been reduced by 50%.
  • Class Adjustments
    • Relentless reduces crowd control duration by 20% (was 25%).
      • Developers’ Notes: We feel Relentless is over-represented in a lot of situations, so we’re slightly reducing its effect.
    • Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Fixed a bug that was preventing Imprison modified by Detainment from being removed by Divine Shield and Ice Block.
      • Fury of the Illidari no longer causes reduced damage in PvP.
    • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Fire) Stamina reduced by 10% in PvP.
      • (Frost) Stamina reduced by 10% in PvP
        • Developers’ Notes: Fire and Frost Mages have felt a bit too tanky.
      • (Frost) Deep Shatter increases the damage of Frostbolt by 150% (was 200%).
    • Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Mistweaver) Surge of Mist now causes Enveloping Mist to incur an 8 second cooldown (was 6 seconds).
        • Developers’ Notes: Mistweavers Monks have often relied on Soothing Mist to do most of their healing. Now, when choosing Surge of Mist, you may have to cast another healing spell during the Enveloping Mists cooldown.

      • (Mistweaver) Counteract magic increases the healing of Renewing Mist by 125% (was 150%).
        • Developers’ Notes: Counteract Magic has felt a bit too strong against damage-over-time compositions.
    • Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Avenging Crusader now properly increases the cooldown recovery rate of Judgment and Crusader Strike.
      • Avenging Crusader no longer increases the cooldown recovery rate of Tyr's Deliverance.

    • Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Discipline) Searing Light increases the damage of Smite by 15%, down from 30%.
        • Developers’ Notes: The Discipline Priest is intended to be an offensive healer, but we feel they were over-performing in 2v2 Arena.

    • Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Agility reduced by 10% in PvP.
      • Stamina reduced by 5% in PvP.
        • Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.

      • (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
      • (Subtlety) Stamina reduced by 5% in PvP.
      • (Assassination, Outlaw) Stamina reduced by 15% in PvP.

    • Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Enhancement) Agility reduced by 10%.

    • Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Demonology) Doom, Doubled now increases the damage of Doom by 33% in PvP situations.
      • (Demonology) Grimoire of Synergy increases the Warlock's and Pet's damage by 30% in PvP situations.
      • (Demonology) Implosion damage reduced by 20% in PvP situations.

    • Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Bladestorm now deals full damage in PvP situations.
        • Developers’ Notes: Bladestorm is intended to be a strong damage cooldown for the Arms Warrior. In Legion Beta testing, Arms Warriors felt too strong, so we reduced the damage Bladestorm did in PvP. We feel we’re back to a place where returning it to full damage makes sense.

      • Execute now deals 15% more damage in PvP situations.
        • Developers’ Notes: Execute is designed to be a signature strength of the Warrior, and should always be the right choice on targets within Execute range in PvP. We’ve found that there are some situations where that wasn’t true, so we’re increasing the damage of Execute to make it always the right choice.

  • Players should no longer fail to get credit for completing world boss World Quests.
  • Players with a full inventory should now be able to complete “Edict of the God-King” and accept “Unwanted Evidence” after defeating God-King Skovald in Halls of Valor.
  • The quest drops for “Uncovering Orders” should now come from the final boss in each of the three named dungeons, Assault on Violet Hold, Black Rook Hold, and Vault of the Wardens.

  • Bloodgazer Falcosaurs should now respawn more quickly.

Blue Posts
Originally Posted by Blizzard Entertainment
EU Forums
Just to be clear; I was talking(the disinterest and malice part) about the seperation of english speakers and english speakers within the wow community. I personally think the label malice here is justified ever since we got a glimpse of how the devs culture's view on the eu community; we're face palming picard monkeys with no possibility for worthwhile insights- we should be kept in our cages well clear from the 'always constructive' us forums. (if you missed it, our current Game Director's views on the EU community can be seen here in a fun 10th anniversary celebratory video: ). A sentiment that is judging by the utter lack of developers ever visiting these forums still present.
I'm going to respectfully disagree with you here. In that clip, Ion is comparing US and EU feedback threads on the same topic - and you even see the Picard ASCII he's scrolling past in the EU thread. While I understand that people have the pereception that their feedback isn't valued here, I feel it's a huge stretch to take that one example and claim it's how the entire EU community is viewed. The seconds after that section even go on to explain how feedback is integral to the raid design process. Furthermore, Ion even elaborated on that clip here.

Ion still posts feedback threads for all the raid testing for both the beta and PTR, something he'd hardly take the time to do if the team didn't care. During the course of the Legion beta he replied to threads on both the EU and US forums and more recently, he has even shared details on the EU forum first.

As for disinterest? Not on Aerythleas part, surely, but from blizzard as a whole I think that's a fair assessement , both myself ( ) and many others have made many a post without a reply. Now I know this is the communication policy, but seeing the breath and scope of the posts I find saying theres a disinterest in this subject more than fair.

We (/ I) simply want to talk about wow things, it's what unites us on these forums and it frustrates me (and judging by the amount of posts others aswell) that we're limited in this for archaic reasons we have to think up ourselves.

The request to merge the EU and US forums is one I see quite a lot of, the reality is I don't have a good answer to provide right now.

The purpose of the EU forums is to provide a platform for European players to discuss the game with each other, which allows us to gather European feedback and sentiment. While on some topics, the feedback being voiced on both EU and US is pretty similar, there are also cases where one region has reacted far more strongly to something than the other. If the forums were merged, this would be harder to differentiate when we construct our internal reports, and we have to consider how to adapt these processes accordingly.

There is also the matter of service related topics. The US forum already has separate sections for the Oceanic portion of their subscriber base. If the EU subscribers were added to this, we'd still be looking at having separate EU General Discussion and Recruitment sections, as well as separate EU and US service support forums which could make it even harder for non-forum regulars to track down information in times of technical problems if that's the only time they check the forum. The alternative is; do we restructure our forum support teams to be global? This brings with it a whole new set of factors such as: Will this require new tools? Can we provide coverage with our current workforce or will that need to be reviewed? Are there any regional variances in policy that might cause roadblocks? (etc.)

Furthermore, there are technical considerations on the back-end (a small example, but by no means the only hurdle: how to make a clear differentiation in cases where EU and US share server names and there's a character of the same name on both servers?) as well as subtle cultural differences to consider. Then we also have to think about what this is going to require in terms of resources from our web teams. Will we just do a 1-for-1 exchange and merge EU general with US general, EU Class forums into US Class forums (and the resulting mess that would likely need to be cleaned up) or put the EU forum into some sort of read-only archive mode for example.

Even then, despite seeing requests for this merge, we do also see people asking for such a merge not to happen. If any solution is decided upon, we'd want it to be the best fit possible (and leaving things as is, is one potential solution).

I guess the TL;DR here is: This isn't even an exhaustive list of all the factors and variables - it's not a simple case of flicking a switch and it happens.

Any idea why the petition on the US Death Knight thread got closed within a few hours, but the same thread on the EU Death Knight forums is still up, weeks later?
I agree I should've locked it by now, but I let it keep ticking over as there was some very useful feedback coming out of it. (Blue Tracker / Official Forums)

EU Site - Patch 7.1 Notes
Only ones sleeping is blizzard, its 2016.. Its a bloody forum.. Why would they keep same language speakers divided, its beyond stupid.. Or as i said, pure disinterest or malice.

Also, patchnotes would be up by now if that was the problem!

The patch isn't live in Europe yet, ergo, the patch notes aren't on the European site. You can spin it as "disinterest and malice" all you want, but that's far from the reality:

Not every WoW player in Europe frequents the forums, or even fan-sites, and putting patch-notes up the day before (which we've done in the past) can (and did) cause confusion when players login to find the patch isn't actually live yet. (Blue Tracker / Official Forums)

Opening Week is Here! Meet The WoW Arena Competitors
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Opening Week for BlizzCon esports competition begins today, October 26, and runs through Monday, October 31. You can enjoy world-class esports on, Twitch, and All BlizzCon esports streams are free, presented in high definition, and available on your favorite device, so you can catch Opening Week esports anywhere.

Before the World of Warcraft Arena Championship competitors meet up for their first bouts on the road to BlizzCon this Friday, we thought we’d introduce you to the teams.

Learn more about Opening Week here, and see the complete schedule, list of casters, and more on

Connect to Twitch to Earn a World of Warcraft Title
Show your love of WoW Arena and esports with a shiny new “Patron of War” in-game title when you connect Twitch to your account and watch the WoW Arena World Championship during BlizzCon 2016*.

How to Link Your Accounts
  • Log in or create an account on Twitch.
  • Navigate to the Settings menu by clicking your account name in the top-right corner of the home screen.
  • Navigate to the Connections tab of the Settings menu.
  • Find the section then follow the given instructions after selecting a region and clicking Connect.

Click here to go straight to the Twitch settings page.

*You'll be able to earn the Patron of War title by watching WoW Arena during BlizzCon Opening Week on Friday, October 28 or during BlizzCon 2016, on November 4-5. You'll need to connect your Twitch account to your account as described above, and the title will be rewarded after the event has concluded. Further information and troubleshooting for connecting your account can be found in our support article here.

To verify that your account is attached, log in to Account Management then select “Security Options”. This will display all third-party applications that have been authorized for that account.

Meet Your BlizzCon 2016 Contest Night Host
Originally Posted by Blizzard (Blue Tracker)
Get ready for a night of creativity, community—and a little bit of crazy—when this year’s Costume, Talent, Art, and Movie contests get underway Friday night at BlizzCon!

We’re excited to announce that this year’s festivites will be hosted by Emmy-nominated actor and comedian Thomas Middleditch, star of HBO’s hit comedy series Silicon Valley. In addition to playing roles in movies like The Final Girls and Wolf of Wall Street, he also hosts a regular Extreme Gaming Championship events at the Upright Citizens Brigade theater in Los Angeles—and is a seasoned Diablo veteran, too.
Contest night kicks off November 4 at 6pm PT, and you can catch the action by ordering a Virtual Ticket today.

For more information on this year’s contests, check out the links below!

Movie Contest · Art Contest · Costume Contest · Talent Contest

World of Warcraft: Traveler Book Now Available
The World of Warcraft children's book is now available!

Originally Posted by Blizzard (Blue Tracker / Official Forums)
The wait is over. Start your journey with the first book in the World of Warcraft: Traveler series today!

This epic action-adventure novel is set in the Warcraft universe and features a cast of new characters discovering the mysteries and majesty of the world around them. Written by celebrated novelist, comic book author, and animation writer Greg Weisman, Traveler includes full-page sketches and a full-color cover illustration by Blizzard artist Samwise Didier.

Embark on this new adventure with Scholastic here and get your copy today!
by Published on 2016-10-25 06:05 PM

Oct 25 Hotfixes: Tonight's hotfixes are up!

Kosumoth: The US has the Hungering Claw once again for the next two weeks.

World Boss - Drugon the Frostblood
Drugon the Frostblood is up this week, rewarding players with gold and a chance at item level 860 loot.

Find Your Friends Faster with Quick Join in Patch 7.1
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re making it even easier to find your friends and join them on their adventures through Azeroth with the addition of a Quick Join option in patch 7.1: Return to Karazahn.

You’ll be able to quickly and easily see friends who have queued for select eligible content within your Social tab (o) in the “Quick Join” tab. You’ll

also be able to recommend others by using /invite to join the group even if they aren’t already friends with the group leader. Additionally, friends won’t need to leave their queue to add you and will receive a join request that they can accept or deny for each additional member.

What content queues will you be able to join your friends for?

  • Dungeon Finder
  • Raid Finder
  • Premade Group Listings (once the friend has joined the group)
  • Non-rated Battlegrounds
  • Non-rated Arenas
  • World PvP such as Ashran

So whether it’s your guildmate, your friend, or your Real ID friend, you’ll be able to find each other and take part in a variety of game aspects without the need to ask the age old questions of– “What are you doing?” “Any room in your group?” “Can my other friend join?” You’ll just be able to see all of your friends, see what they’re up to, and ask to join with just a couple of clicks. It’s so easy, a drogbar can do it!

Classic Server Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey everyone,

We’ve seen some talk among the community that you might be expecting to hear some news on legacy servers at BlizzCon, and we just wanted to take a moment to let you know that while we’re still discussing the possibility, we won’t have any updates to share on that until after the show.

These past few months we’ve been laser-focused on the launch of Legion and getting Patch 7.1: Return to Karazhan ready to go (it’s almost here!), as well as prepping for BlizzCon—which is always a huge undertaking itself. You’ve heard us say that the launch of Legion was just the beginning of the story we want to tell in this expansion. What we will focus on at BlizzCon is how the team is committed to making sure we bring you a steady stream of content going forward, and we can’t wait to share what’s next for Legion.

Thanks for your patience, and we’ll see you at BlizzCon.

-J. Allen Brack and the World of Warcraft development team

New Weekly Bonus Event: Legion Dungeons
Originally Posted by Blizzard (Blue Tracker / Official Forums)
An extra weekly quest and rewards are here— the new Legion Dungeons event is underway!

This Week
All week, open Group Finder (default hotkey: i) and then select Dungeon Finder to queue for any Legion dungeon on Normal or Heroic difficulty. Alternately, get a group of veteran dungeoneers together and travel to one of the Legion dungeons on Mythic difficulty:

  • The Arcway
  • Assault on Violet Hold
  • Black Rook Hold
  • Court of Stars
  • Darkheart Thicket
  • Eye of Azshara
  • Karazhan
  • Halls of Valor
  • Maw of Souls
  • Neltharion’s Lair
  • Vault of the Wardens

Look for the following all week long:

  • Archmage Timear near Violet Hold in Dalaran has a quest for you.
    • Quest requirement: Complete 4 Legion dungeons on Mythic difficulty (not Mythic Keystone difficulty).
    • Rewards: One loot box containing a piece of gear from Heroic difficulty Emerald Nightmare.
  • Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties).

Gwent Closed Beta is Live
The Gwent closed beta went live this week and our friends at GwentDB have all the cards, deck lists, deck builder, and more!

Patch 7.1 in One Minute

by Published on 2016-10-24 05:08 PM

Classic Servers: There will be no update on Classic Servers at BlizzCon.

Patch 7.1 Live This Week
Patch 7.1 goes live this week! It brings the Karazhan dungeon, Trial of Valor raid, a continuation of the Suramar story, new pets, mounts, achievements and much more! Keep in mind that Trial of Valor will not be open for another two weeks.

Karazhan - Mythic Dungeon
We will Return to Karazhan in Patch 7.1! An updated version of Karazhan with some new encounters has been added as a Mythic dungeon. Don't worry though, the old version of Karazhan is sticking around so you can keep trying for Fiery Warhorse's Reins.



Karazhan Exterior Updated
The Legion is invading the area of Deadwind Pass around Karazhan.

Blood of Sargeras Trader
Visit Illnea Bloodthorn in Dalaran to trade in your Blood of Sargeras for trade goods and Order Resources.

PvP Changes
Patch 7.1 makes several changes to PvP:

  • Honor talents are no longer lost when you Prestige (More)
  • The amount of Artifact Power you will earn from a PvP victory is displayed in the UI
  • You will earn extra Honor and Artifact Power for your first win of the day in all unrated and rated PvP activities
  • Rated and Unrated Battleground wins will reward a piece of gear. Losses have a chance to reward gear based on the score.
  • Skirmish and Arena victories will have an increased chance to drop gear.
  • The item level of PvP gear now more closely mirrors the type of item level progression you see from World Quests
  • Each rated PvP bracket (2v2, 3v3, Rated Battlegrounds) has a weekly quest that rewards items based on your best rating from the previous week.
  • The quests for Arena brackets will require 10 wins, and the quests for the Rated Battleground bracket require three wins.
  • Below 2000, the quests reward Gladiator appearance gear and above 2000 they reward Elite appearance gear.

Nagrand Arena Visual Update
Nagrand Arena has received visual updates in this patch! Gameplay should still be the same.

Quick Join
Patch 7.1 allows you to join friends that are in the queue for different activities. You select a role, ask to join, and then are in the queue with them!

Return to Alcaz Isle
Alcaz Isle has been invaded by Dr. Weavil and the Drudge Gnomes!

Other Additions
There are lots of smaller new things in this patch:


Toys, Pets, and Mounts


UI / Addons

Talon's Vengeance
Talon's Vengeance is a new faction in Patch 7.1. It isn't clear how it is unlocked, but many of the rewards are PvP related. One item earned from PvP kills grants Mark of Prey, increasing your reputation with Talon's Vengeance.

Level Type Name Req. Faction Req. Standing
110Other Regurgitated LeafTalon's VengeanceNeutral
110Other Bag of TwigsTalon's VengeanceFriendly
110Other Ivory FeatherTalon's VengeanceHonored
820Trinket Cracked Falcosaur BeakTalon's VengeanceRevered
20Mount Ivory HawkstriderTalon's VengeanceExalted

Falcosaur Pets and Mounts
Four Falcosaur pets and mounts were added in this patch! You can find more details on Quintessence's blog


Patch 7.1 adds some new recipes including bags for tailoring, Vantus runes, glyphs, drums, potions, fishing bobbers, and more!

  • Obliterum was also increased to a max of 8 upgrades from 7, allowing a max item level of 855.
  • Fishing - New bobbers were added as either world drops or sold by Conjurer Margoss.
  • Cooking - Food that grants movement speed and attack speed after killing an enemy: Spiced Wildfowl Omelet
  • First Aid - Bandage that removes bleeds: Feathered Luffa


Level Type Name
1Other Crate of Bobbers: Can of Worms
1Other Crate of Bobbers: Cat Head
1Other Crate of Bobbers: Tugboat
1Other Crate of Bobbers: Squeaky Duck
1Other Crate of Bobbers: Murloc Head
1Other Crate of Bobbers: Wooden Pepe


Name Description Reagents
Imbued Silkweave Bag Craft an Imbued Silkweave Bag. 100 20 10
Imbued Silkweave Bag Reduces the materials required to craft an Imbued Silkweave Bag. 75 15 8
Imbued Silkweave Bag Greatly reduces the materials required to craft an Imbued Silkweave Bag. 60 10 8


Name Description Reagents
Glyph of Crackling Ox Lightning Craft a Glyph of Crackling Ox Lightning. 1 2 70
Glyph of the Trusted Steed Craft a Glyph of the Trusted Steed. 1 2 70
Glyph of Twilight Bloom Craft a Glyph of Twilight Bloom. 1 4 60
Vantus Rune: Odyn Craft a Vantus Rune: Odyn. 1 35
Vantus Rune: Guarm Craft a Vantus Rune: Guarm. 1 35
Vantus Rune: Helya Craft a Vantus Rune: Helya. 1 35
Vantus Rune: Odyn Reduces the materials required to craft a Vantus Rune: Odyn. 1 30
Vantus Rune: Guarm Reduces the materials required to craft a Vantus Rune: Guarm. 1 30
Vantus Rune: Helya Reduces the materials required to craft a Vantus Rune: Helya. 1 30
Vantus Rune: Odyn Greatly reduces the materials required to craft a Vantus Rune: Odyn. 1 25
Vantus Rune: Guarm Greatly reduces the materials required to craft a Vantus Rune: Guarm. 1 25
Vantus Rune: Helya Greatly reduces the materials required to craft a Vantus Rune: Helya. 1 25


Name Description Reagents
10 Potion of Prolonged Power Mix a stack of 10 Potions of Prolonged Power at the Dalaran Alchemy Station. 1 10
10 Potion of Prolonged Power No longer requires the Dalaran Alchemy Station. 1 10
10 Potion of Prolonged Power Chance to create more than 10 potions. 1 10


Name Description Reagents
Drums of the Mountain Craft Drums of the Mountain. 10 5 5
Drums of the Mountain Reduces the materials required to craft Drums of the Mountain. 8 3 3
Drums of the Mountain Significantly reduces the materials required to craft Drums of the Mountain. 5 2 2

Diablo 20th Anniversary Event
The Diablo 20th Anniversary event will take place from January 4th to January 10th. There is an achievement and some items associated with the event.

Name Category
Diablo's 20th Anniversary There is no cow level.

Level Type Name
20Other Twelve-String Guitar
110Bag Horadric Satchel
66Other Stone of Jordan
1Other Tome of Town Portal
1Other Scroll of Town Portal
1Other Blank Diabolic Tome
1Other Small Charm of Life
1Other Small Charm of Inertia
1Other Large Charm of Strength
1Other Large Charm of Dexterity
1Other Serpent's Grand Charm
1Other Stalwart's Grand Charm

Legendary Upgrades
You can upgrade your legendary item once The Nighthold opens by completing the Touch of a Titan quest and obtaining Distilled Titan Essence.

Expanded Macro Icon List Frame
The default UI finally allows you to see more icons when trying to select one for a macro.

Hidden Belt Transmog
Patch 7.1 adds the option to hide your belt!

Flight Path Map Changes
The flight path map has been changed to show only the path to your destination in Patch 7.1, how many world quests are up in a zone, as well as showing non world quests on the map. Currently the flight points aren't lining up correctly with the Broken Isles map.

Auction House Sorting Improved
The Auction House can now sort by price per unit, helping with the varying stack sizes.

Mythic+ Dungeon Filter
The group finder will now allow you to list Mythic and Mythic+ groups separately.

Fire Mage: Hidden Flame Orbs
Fire mages can talk to Archmage Melis to hide the floating flame orbs of Felo'melorn in Patch 7.1.

Mage - Updated Portal and Teleport Icons
Some Mage armor teleports and portals now have a new, unique icon.

Reputation Improvements
Originally Posted by Blizzard (Blue Tracker)
We will be easing a couple of linked features with 7.1.

First, Court of Stars and The Arcway will now unlock account-wide once each individual dungeon is completed once on an account.

Second, World Quests will no longer have the "friendly" reputation unlock requirement for secondary/alt characters. Once you hit 110 on an alt, you will immediately receive a quest to speak with Khadgar to receive your Flight Master's Whistle and unlock World Quests, as long as you've already unlocked World Quests on your main.

New Music
Patch 7.1 adds some new music, including music for Karazhan, Winter's Veil, and Diablo's Anniversary.

Action Camera
The Action Cam should be returning in Patch 7.1, meaning addons like dynamiccam might work once again.

New Icons
Lots of new icons were added in this patch!

New Strings
New strings in this patch include references to the system that allows you to join friends that are queuing for something.

WoWDB Addon Data Collection
The migration to the new Curse App continues with improved addon management support and guild servers.

Quickly populating the database with new additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.

To help out, just click here if you have Curse App already installed.

When you are playing the addon will gather data and save it. When you are done playing, Curse App will see the game close and upload the collected data from the addon.

by Published on 2016-10-22 05:32 PM

Civilization 6 is out today - Learn how to play with with Civ 6 Wiki on Gamepedia

Ben Brode Unhappy with Ranked Ladder System

Patch 7.1 Survival Guide
Blizzard posted their Patch 7.1 Survival guide, giving a quick overview of what is coming in Patch 7.1.

Poll - Karazhan Pronunciation
In the poll below, zhan rhymes with khan and zaan rhymes with van.

Patch 7.1 - Darkwater Skate
The Darkwater Skate is a new aquatic mount coming to the Darkmoon Faire in Patch 7.1. It is sold by Galissa Sundew, who uses Darkmoon Daggermaw as a currency.

Submit Your Question for the World of Warcraft Q&A at BlizzCon
EU players can submit questions here.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
If you’ve got a question that needs to be asked at BlizzCon, we’ve got you covered.

On Saturday, November 5 from 4:00 p.m. to 5:00 p.m. PST on the Main Hall (D) stage at BlizzCon 2016, several Lead World of Warcraft developers will answer questions from attendees and queries gathered online. Our forum hotline is now open for you to submit your question.

Click here to go to the World of Warcraft discussion forum and submit your question for the BlizzCon Q&A.

The online submissions thread will be closed at 12:00 p.m. PDT on Wednesday, October 26.

If you scored a ticket to BlizzCon 2016 and would like to submit your question in-person, head up to the Darkmoon Faire community area on Level 3 on Friday, November 4 and look for the Warcraft mailbox. We’ll have everything you’ll need to write down your question for the devs, and if it’s selected, you’ll be given the opportunity to ask it live during the Q&A. Please note that in-person questions for the Q&A must be placed into the Warcraft mailbox before the end of the first day of BlizzCon.

We’re looking forward to answering as many of your questions as we can during the live panel.

For Azeroth!

Blue Posts
Originally Posted by Blizzard Entertainment
Class Feedback and Solo Play
one dev plays fire mage, so that has to be uber strong, no dev plays elemental shaman so we pretend that specc doesn't exist. etc

Considering the WoW development team consists of hundreds of people, it is very likely that there is at least one person on the team playing your class and spec. I think a lot of people are misinterpreting, or even twisting, what Ornyx has said.

While the developers have their own philosophies, vision and game design in mind, they ultimately want the end product to be something that players will enjoy. This does not mean that any feedback to the contrary will be disregarded. Even from as early a stage as when we enter Friends & Family testing with our products, the products can change quite significantly based on the feedback received. However, if the changes would compromise the overall vision, then the developers may disagree with making those changes. That doesn’t mean that they don’t care for, or appreciate, the feedback.

To use the restaurant example that comes up quite a lot in this thread:
If the developers were chefs, they wouldn't want to open a restaurant serving food that they would not be willing to eat themselves. However, they are only human and sometimes a dish isn't served to perfection, a mistake gets made, or a dish needs a little bit more preparation than others. Sometimes a dish simply requires a little bit of salt…

To tie this back into the ongoing concerns about class balance, we've recently received some information about philosophy and potential changes for Outlaw Rogues and Havoc Demon Hunters.

However, if your class and/or spec isn't mentioned there it doesn't mean that we are ignoring you. We're collating all the feedback we're receiving and forwarding it on. I realise it's frustrating to be left waiting but please understand that if we receive any information we can share with you, then we will of course share it with you.

WQ´s are great, but they stop progressing at 850, Crafting is great, but it also stops progressing at 850 + it requires mythic dungeons, HC dungeons don´t offer progress, LFR doesn´t, non rated BG doesn't ...

There are so many things that don´t work, as you guys don´t put effort into them. You serve them to your playerbase in such a way, that they must get the impression, that you don´t care about them, but only your own kind - the raiders and mythic dungeon players, as this content is what you do as well and therefore put lots of effort into.
The re-design of Kara, damn it´s great, but it´s not accessible by the majority of your players, therefore they can never see how much work went into it and this is a problem.

What your team needs is a casual, who does not raid or do these dungeons, someone who is telling you every evening in the office, that he has nothing meaningful to do. I am sure this would change things to the good.

We have some new content coming in Patch 7.1 tailored toward solo-play as well as some changes coming to non-rated PvP that should make it feel more rewarding.

With the recent changes to emissary caches to give gear more in-line with rewards from World Quests, it is possible to get up to a gear level comparable to that of mythic dungeons without even setting foot in a mythic dungeon. You still have chances for those rewards to Warforge or Titanforge and be on the same level as rewards from higher difficulty Mythic Keystone dungeons. In this regard, gear is more accessible than ever before.

We've been seeing a lot of requests over the years for more organised smaller group content, this originally took the form of Challenge Modes and has since transitioned into the current Mythic Keystone system. Base mythic dungeons are fundamentally designed around a level of communication and co-operation that automatically match-made groups often lack.

Organised group content that requires commitment should have a reward that correlates to the investment required. This is why higher difficulty dungeons and raids have a more consistent chance of providing a more powerful reward when compared to hoping that the 830 World Quest reward will Titanforge up to 860+, but either way no matter which content you do, there is still a chance that you're going to get an upgrade.

Karazhan holds a special place in many players’ hearts because it's an iconic location in Warcraft lore and was one of the first truly accessible raids for players in terms of the number of players and co-ordination required, even when compared the 20 man versions of Zul'Gurub or Ruins of Ahn'Qiraj in classic WoW.

At BlizzCon, and through talking to fans, I've often heard stories of friendships and guilds that were formed and blossomed as a result of Karazhan. By making Karazhan a mythic dungeon it allows us to attempt to re-capture that spirit of Karazhan by promoting more organised, smaller group, play again.

Like I said in this thread, I don't think it's inherently bad for World of Warcraft to offer solo-experiences, but on the flipside I don't think it's inherently bad for the game to offer organised small group activities either. One of WoW's strengths has always been the breadth of content if offers for different playstyles. (Blue Tracker / Official Forums)

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Elemental Shaman Concerns
I've also gathered concerns from this thread (among others) and sent them to the development team with a round of questions on our goals/philosophy for Elemental.

Once I hear back from them I'll share what I can. Thanks for your patience in the meantime! (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Youre talking about giving Spriests choice in 100 Talents tier? Meanwhile literally no choice for Hunter talent trees.#LetsTalk
I believe I mentioned the lack of choice/options in the Barrage/Sidewinders rows for Marks; which others concern you? (WatcherDev)

Then Blizz deciding raiding was too expensive and worked to fix it. Being "Raid Ready" isn't a new thing like you suggest.
BC still had chain-potting with no one-per-combat limit; and in 2.0/2.1, elixirs stacked with flasks. (WatcherDev)
Anyway, I don't think we disagree. As said in the Q&A, if the market still looks like this in a month or so, that's a problem. (WatcherDev)

will pvp season end with 7.1 arrival?
No, Legion Season 1 will not end when 7.1 launches on Oct. 25th. (holinka)

Hidden Things
Still cant believe this community figured out Kosumoth. That was the one I thought would take the longest. What did you think of it? (Muffinus)
The first person in each region that unlocked the final Kosumoth orb had their name announced to the region. Did you notice? Was this cool? (Muffinus)

Will you guys ever do another secret based around spirit form and wandering the world dead?
I hope not (Muffinus)

Holiday Events
Any way you could scale holiday events? Want chances at goodies, but all my alts are still 100, not the 110 needed to participate.
a very good idea, love it! (Muffinus)

Pet Battles
Could you tell (or hint) us whether or not this mini pet is in the current live game? and if not, will it…
.Needed more anims to be a real battle pet, expect this lovely guy to show up in the future! (Muffinus)

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