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by Published on 2024-04-09 03:21 PM

Season of Discovery - Account Restrictions for New Players
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey all, and sorry for the confusion.

We currently have a restriction on new accounts playing Season of Discovery, similar to the purchase of WoW tokens.

Blizzard Support - Can't Trade, Mail, or Use the Auction House

This means that if this is your first time adding game time on your WoW account (and if the game time was added recently), you will not be able to trade with other players, use the auction house or in-game mails.

Once this period of 30 days has ended, the restrictions will be lifted automatically. If you’re still seeing restrictions after that however, you will need to log out of your account for at least 12 hours.

Hope this clear things up.

Edit: Thank you to the players who reported seeing the restrictions after following the above instructions. This has been forwarded to our developers.
by Published on 2024-04-09 12:40 PM

WoW Hotfixes - April 8, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Season of Discovery

  • Updated the levels of Fireguard Destroyers in Black Rock Depths to be more appropriate for Phase 3 of Season of Discovery.
  • Fixed an issue that caused the Druid Trainer Lognaar to vanish periodically.
  • Non-Engineering and non-Blacksmithing nightmare armaments recipes no longer require a blacksmith hammer to craft.
  • The materials required for the quest "Mixology for Fun and Profit" have been adjusted.
  • Items
    • Darkmoon Card: Sandstorm no longer triggers on every instant cast spell.
    • The flasks specifically for Sunken Temple now persist through death.
    • Tenacity Chain is now Mail (was Leather).
    • Membrane of Dark Neurosis now has spell hit (was Spirit), and now has a spellpower proc (was haste).
    • Breadth of the Beast is now Unique.
  • Druid
    • The Free Wrath cast from Fury of Stormrage will no longer consume Clearcasting.
    • Rumsey Rum no longer 100% procs Omen of Clarity.
  • Mage
    • Balefire Bolt now procs and consumes clearcasting.
    • Balefire Bolt now correctly benefits from the Spellpower Rune.
    • Displacement no longer requires a target.
    • Balefire Bolt now works with Ignite.
    • Conjure Water Rank 6 now conjures 20 waters.
    • Molten Armor now falls off when the rune is swapped out.
    • Balefire Bolt now benefits from and consumes Arcane Blast stacks.
    • Balefire Bolt now benefits from and spends the charges of Combustion.
  • Priest
    • Void Zone damage no longer resets the casting time on your wand.
    • Void Zone now locks the Priest out of the Shadow school when kicked.
    • Void Zone visual changed to be less disruptive.
  • Rogue
    • Fixed a bug with Honor Among Thieves where it could stop working if you tried to gain a combo point on an ally or had your target die from a critical ability.
    • Honor Among Thieves should no longer consider whether the Rogue or their allies are flagged for PvP.
    • Carnage will no longer fall off while Rank 4 Rupture is active.
  • Shaman
    • Tidal Waves will now always apply its increase in Healing Wave case spell, even if the Healing Wave was spell queued.
  • Warrior
    • Shield Slam now correctly has 200% increased threat.
    • Devastate correctly deals 150% weapon damage per second (was 100%).
  • Warlock
    • Felguard will now cast Cleave even when there is only 1 target.
    • Demonic Sacrifice buffs now fall off when the Summon Felguard rune is removed.
  • The Sunken Temple
    • Fixed an issue where Festering Rotslime would despawn and then soft-lock the raid in combat.
    • Avatar of Hakkar
      • Avatar of Hakkar and Hakkari Bloodkeeper health lowered by 35%.
    • Eranikus
      • Players should no longer be able to walk on the raised edges of the room.
      • Number of Whelps spawned in second phase reduced to 6 (was 8).
      • Number of Nightmare Scalebane spawned during third phase reduced to 2 (was 3).
      • Period for the Summoning Effect of last phase increased to 9 seconds (was 6 seconds).
      • Number of Whelps and Scalebane spawned during last phase dropped to 3 and 1 (was 4 and 2).
  • Nightmare Incursions
    • Retuned the Unstable Wisp in the Hinterlands Nightmare Incursion to be a bit less punishing for players to deal with.
    • Quest objects for Nightmare Incursions now have multiple simultaneous spawn locations.
    • Reduced the experience awarded by Nightmare Incursion quests.
    • Increased the reputation granted by level 50 quests.
by Published on 2024-04-09 12:00 AM

Cataclysm Classic Development Notes and Known Issues - April 8th, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Today, we’ve updated the Cataclysm Beta to build 54137, which includes additional features and some major bug fixes.

At this time, the following features have been added:

  • Reforging
  • Transmogrification
  • Dungeon Journal
  • Random Dungeon Finder

The following features are still in progress, and are unavailable for now:

  • Tol Barad
  • Level 80-85 Battlegrounds
  • Raids
  • Guild system updates
    • This system is accessible in game, but is a work-in-progress and has many potential bugs.

We’ve also made the following bug fixes since the last build (thank you all for your reports!):


  • The cinematic plays properly for “Eye of the Storm”, and no longer causes players to freeze.

Class & Combat

  • Block works properly.
  • Haste works properly for HoTs and DoTs.
  • Players can no longer level up weapon skills.
  • Resistances are calculating properly.
  • Death Knight – Raise Ghoul now raises a ghoul.
  • Druid – Euphoria and Rejuvenation are working properly now.
  • Druid – Mange is no longer unlearned on logout.
  • Warlock – Blood Pact gives stamina.

We’re currently tracking the following known issues:


  • Heirlooms are missing stats.
  • You receive a LUA error the first time you open the Tradeskill window.
  • Quest “Be Raptor” is not completable.

Class & Combat

  • Death Knight - Rune Tap does not activate a rune immediately.
  • Druid – Starsurge is unlearned when changing specializations.
  • Hunter – Steady Shot and Cobra Shot have incorrect cast times.
  • Priest – Prayer of Mending does not work.
  • Warrior – Intercept only causes 1 damage.
by Published on 2024-04-08 11:34 PM

The War Within 20th Anniversary Collector's Edition Coming to Blizzard Gear Store
Blizzard's Gear Store has been updated with a countdown for the War Within 20th Anniversary Collector's Edition, with the sale going live on April 17th!

by Published on 2024-04-06 10:29 AM

WoW Hotfixes - April 5, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Season of Discovery

  • Fixed issues around the Leatherworking Wild Leather Vest and Way of the Weaponsmith
  • The Rugged Traveler will now also despawn if greater than two players enter the quest area.
  • Level 50 players who are Exalted with the Arathi Basin reputations can now complete the battleground quests usually reserved for level 60 allowing them to obtain their Exalted reputation tabards.
  • The Sunken Temple
    • Significant adjustments were made to trash and boss health. Please note: In order for these health adjustments to take effect you will need to soft reset your instance. We’re sorry for any inconvenience this may cause.
      • Developer’s note: When developing and tuning the Sunken Temple raid encounters, we had concerns about player power going into Phase 3 so we aimed high when tuning enemy health. We feel that we aimed too high and have recently deployed a hotfix that lowers the health of all enemies and bosses within the Sunken Temple to help ensure this content remains accessible to all players. We’ll be watching progress closely and making additional adjustments as needed in the coming days.
    • Fixed an issue that would occasionally prevent Dreamscythe and Weaver from spawning. Affected players may need to leave the instance and Reset All Instances before it takes effect.
  • Nightmare Incursions
    • Nightmare Incursion Quartermasters can now repair gear.
    • Quest objects in the Nightmare Incursions no longer require a cast time to open.
    • Drakes' Corrosive Acid Breath now deals more reasonable damage when coming to the aid of Nightmare Incursion dragons.
    • Satyrs' Plagued Shot damage has been reduced and the cast time has been increased.
    • Plagued Shot now has a minimum range like hunter ranged abilities.
    • The total gold rewards for Nightmare Incursions elite missions have been reduced by roughly 30%.

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