Patch 10.0.7 PTR - Build 47910
Patch 10.0.7 PTR - Build 47910 Models
Build 47910 added a new mount and some banner models.
Patch 10.0.7 PTR - Primordial Stone Gems
Build 47910 also added a new type of gem, the Primordial Stone. This BoP gem is Unique Equipped, goes in a Primordial Socket, and has interesting new powers.
Originally Posted by MMO-Champion
Primordial Socket- EMPTY_SOCKET_PRIMORDIAL (New) - Primordial Socket
- ERR_SOCKETING_PRIMORDIAL_GEM_ONLY_IN_PRIMORDIALSLOT (New) - Primordial gems can only be placed in Primordial sockets.
- ERR_SOCKETING_REQUIRES_PRIMORDIAL_GEM (New) - That slot requires a Primordial gem.
- GEM_TEXT_PRIMORDIAL (New) - Matches a Primordial Socket.
Primordial Gems- Storm Infused Stone - Critically striking an enemy can shock them and 2 nearby enemies, dealing Nature damage.
- Echoing Thunder Stone - Moving builds an electrical charge, causing your next damaging ability to deal Nature damage.
- Flame Licked Stone - Dealing damage can set the enemy on fire, dealing Fire damage over time.
- Raging Magma Stone - Absorbing damage can coat your armor in lava, causing melee attackers to take Fire damage.
- Searing Smokey Stone - Successful interrupts exhale smoke, dealing Fire damage to enemies in front of you.
- Entropic Fel Stone - Fire damage from your Primordial Stones is increased by 60%, and now considered Chaos.
- Indomitable Earth Stone - Taking damage can shield yourself in earth, absorbing damage.
- Shining Obsidian Stone - Anytime a Primordial Stone activates you shield yourself, absorbing damage.
- Prodigious Sand Stone - Being near 3 enemies stirs up a sandstorm, dealing Nature damage to nearby enemies.
- Gleaming Iron Stone - Standing still for 3 seconds steels your resolve, increasing armor and autoattack damage.
- Deluging Water Stone - Abilities can drench a nearby ally in restorative waters, healing over time.
- Freezing Ice Stone - Dealing damage can chill the enemy, dealing Frost damage and slowing them.
- Cold Frost Stone - Gain Frost armor every 20 seconds, absorbing damage and slowing melee attackers.
- Exuding Steam Stone - Receiving heals can exude steam, healing yourself and 2 nearby allies.
- Sparkling Mana Stone - Spent mana seeps into the stone, granting stacking mana regeneration.
- Swirling Mojo Stone - Being near a dying creature saps a portion of their mojo, and eventually crystallizes it.
- Humming Arcane Stone - Dealing Magic damage can fire Arcane missiles for each kind of magic you've used in the past 20 sec.
- Harmonic Music Stone - Entering combat increases the tertiary stats of you and 4 nearby allies.
- Necromantic Death Stone - Being near a corpse grants the effects of the Blood, Frost, and Plague Primordial Stones.
- Wild Spirit Stone - When a Nature or healing effect from a Primordial Stone activates, heal up to 5 allies over time.
- Pestilent Plague Stone - Dealing damage can infect the target with a plague that spreads to other enemies.
- Obscure Pastel Stone - Spells and abilities can cast a random Primordial Stone effect.
- Desirous Blood Stone - Dealing damage can drain life from nearby enemies, dealing Shadow damage and healing you.
- Prophetic Twilight Stone - Damaging effects from your Primordial Stones trigger your healing effects, and vice versa.
- Wind Sculpted Stone - Moving rallies the wind to your side, granting 0 Speed.
Hotfixes - January 31, 2023
Originally Posted by
Blizzard
(
Blue Tracker /
Official Forums)
Auction House
- The Mobile Auction House now properly displays Dragonflight enchantments.
Dungeons and Raids
- Algeth’ar Academy
- Crawth
- Fixed an issue that could sometimes cause Crawth to not appear after defeating the gauntlet.
- Mythic+
- The Nokhud Offensive
- Fixed an issue that caused Quaking to apply to players during Blakar Khan's Static Spear effect.
Quests
- Ohn’ahran Plains
- Fixed some issues to prevent “Field of Ferocity: Redux Master of the Hunt” fights from permanently getting stuck in an unusable state.
Wrath of the Lich King Classic
- Classes
- Druid
- The Cenarion Raiment Druid set from Molten Core now reduces the cooldown of Tranquility by only 15%, rather than 50%.
- Dungeons and Raids
- Ulduar
- XT-002 Deconstructor
- Developers note: We want to make XT-002 Hardmode more approachable on both 10 and 25 player difficulties while maintaining the exciting pacing of the original pre-nerf 6 minute berserk timer. This will result in hp values that are technically lower overall than the post-nerf version of XT but the challenge, albeit a more reasonable one, will still exist with a much shorter fight duration.
- 10 Player Hardmode
- Total Damage required to defeat XT-002 reduced by 20% during the Heartbreak Phase.
- Heartbreak Health % Buff is now 40% (was 90%).
- Heartbreak Buff Health: is now 8,400,000 (was 11,400,000).
- Life Spark Health is now 100,800.
- 25 Player Hardmode
- Heartbreak Health % Buff is now 40% (was 90%).
- Base Health is now 18,000,000 (was 25,000,000).
- Heart Health is now 4,410,000 (was 6,125,000).
- Heartbreak Buff Health is now 25,200,000 (was 47,500,000).
- Life Spark Health is now 302,400 (was 352,800).
- Items and Rewards
- Block value socket bonus tooltips for the following items are now consistent with their in-game effects:
- Valorous Redemption Legguards
- Heroes' Redemption Legguards
- Greaves of the Shatterer
- Timewarden's Leggings
- Skadi's Iron Belt
- Jungle Stompers
- Topaz-Studded Battlegrips