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by Published on 2023-01-28 01:08 AM

Legion Timewalking Court of Stars Dungeon Temporarily Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve identified an issue causing some players to become trapped in the Legion Timewalking Court of Stars dungeon and we’ve temporarily removed the dungeon from the Timewalking dungeon finder. No one likes being stuck in Court.

The Mythic+ version of the dungeon appears to be unaffected by this issue.

We’ll let you know when we’ve got it fixed and opened again.

WoW Hotfixes - Updated January 27
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey all! Here are today’s hotfixes.

Classes
  • Druid
    • Restoration
      • Fixed an issue that could cause Regrowth to sometimes not apply its direct healing after casting Nourish.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Awakened Faeline and Ancient Concordance to fail to apply in some instances while multiple Faelines were present.
  • Paladin
    • Retribution
      • Lawbringer now correctly deals 8% of enemy maximum health in damage.
  • Rogue
    • The Outlaw 2pc set bonus now correctly interacts with Echoing Reprimand.
  • Warlock
    • Affliction
      • Fixed an issue where Inevitable Demise was granting double benefit to Drain Life.
      • Fixed an issue where Malefic Affliction was not being removed when casting Unstable Affliction on another target.
      • Fixed an issue where Withering Bolt was exceeding the described damage increase cap when using Drain Soul.
      • Fixed an issue where Malefic Rapture and Seed of Corruption consumed multiple applications of Cruel Epiphany.

Dungeons and Raids
  • Mythic+
    • Affixes
      • Bolstering no longer applies to players’ summons.

Items and Rewards
  • The Ensemble: Tuskar Trader’s Leather Armor sold by Lontupit or Murik in Iskaara will no longer require Resilient Leather, which wasn’t showing on the vendor’s list of required items.

Professions
  • Alchemy
    • Potion of Sacrificial Anima can no longer be used above level 60. The tooltip will reflect this in a future patch.
  • Engineering
    • The Magazine of Healing Darts embellishment will now only fire towards and be consumed by other players.

Quests
  • Valdrakken
    • Players who have not yet started “Reviving the Machine” should now see its starting location displayed in Valdrakken’s map.

Retribution Paladin Design in 10.0.7
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Well met!

We’re doing a substantial rework to the Retribution talent tree in patch 10.0.7. Rebuilding the Retribution talent tree from the ground up means significant changes ahead. However, the talent tree itself will not be available in our first PTR build(s), so initial testing on the PTR will be missing important context.
Nonetheless, we’d like to share our major goals for Retribution with you.

Button bloat: Retribution Paladins currently have a fairly large number of abilities, and some of these feel unnecessary and inefficient. We’re working to tone this down and have a more focused set of abilities and cooldowns.

Stacking modifiers: There are currently several talents and abilities that provide stacking bonuses, which can make for a confusing and messy playstyle that deals extreme burst damage, but in return leaves your core abilities feeling unsatisfying and under-tuned. We intend to significantly change this. We want your core abilities to feel good and powerful when used in all situations. This doesn’t mean we’re reducing all elements of burst damage, but we do want to make burst more purposeful and deliberate, while also allowing options that provide sustained damage.

Survivability: Retribution Paladins currently have one of the highest death rates across all forms of content. For a plate wearing class with hybrid healing, this doesn’t feel right. We’re looking to strengthen them through a mixture of passive bonus and improvements to active abilities and cooldowns, while keeping the degree of challenge that results from being a melee-based spec.

Maneuverability: We recognize that there’s an issue here and we hope to make some improvements. However, we want to set clear expectations. Retribution Paladins should not expect to gain the mobility of Rogues.

Utility: The changes that Dragonflight brought to Retribution have caused some conflict for players, forcing the Ret Paladin to choose between providing benefits to their groups or benefiting themselves. This choice can be interesting, but due to the way this has historically worked for Paladins, it hasn’t felt right in Dragonflight. So, we’re looking to make changes here that allow you to feel good and improve your own damage while also providing the group benefits that you’re used to. We’re also looking into additional utility improvements for Paladins during the 10.0.7 test cycle.

We’re looking forward to hearing your feedback on the points above, as well as anything else about Retribution that you’d like to share. Thank you!
by Published on 2023-01-27 04:44 AM

Patch 10.0.5 Hotfixes - January 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid
    • Protector of the Pack healing bonus to Regrowth and damage bonus to Moonfire has been increased by 60%.
      • Developers’ note: Previously this talent was gaining extra benefit from various modifiers on the Druid class. With the patch, we changed it to grant the exact bonus listed in the tooltip for clarity and to reduce the swings in value. However, this left the talent feeling a lot weaker, so we’re increasing its spell power substantially to compensate.
    • Guardian
      • Fixed an issue causing Raze to consume extra Tooth and Claw stacks.
  • Warlock
    • Affliction
      • Fixed an issue to where the 4pc set bonus, Cruel Epiphany, was being removed when casting Seed of Corruption, causing it to not benefit.
    • Demonology
      • Fixed an issue where Grimoire: Felguard affected the cooldown of Guillotine, Demonic Strength, and Felstorm.
      • Guillotine, Demonic Strength, and Felstorm now put each ability on cooldown for the appropriate amount of time.

Dungeons and Raids
  • Vault of the Incarnates
    • Sennarth, the Cold Breath
      • Sennarth no longer casts Chilling Blast immediately before entering Phase 2.

Enemies and NPCs
  • Fixed an issue that caused the rare enemy, Bloodbeak the Ravenous, in Nokhudon Hold to have its health scale with attackers.
  • Experience granted by enemies associated with the Cobalt Assembly has been greatly reduced.
    • Developers’ notes: From the start, the Cobalt Assembly was intended to be a max-level feature, and Sundered Flame enemies should not have granted significant amounts of XP. Having a max-level player kill enemies while in a party with lower-level players who stand around and do nothing but receive XP and reputation is not the sort of gameplay we wish to encourage. We’ve adjusted the XP rate, rather than removed it completely, to encourage players to level in more fun, interactive ways, while still leaving this as an option that is no longer the best option.

Items and Rewards
  • The Falling Star Flinger and Falling Star Catcher can now only be used outdoors.
  • Thanks to the assistance of a couple Bronze dragons, the Legion timewalking vendor items now reflect the correct item levels.
  • Removed the holiday requirement for many holiday transmog rewards.
  • Fixed an issue where using Windscar Whetstone caused other on-use trinkets to remain unusable for several additional seconds past the displayed cooldown.

Player versus Player
  • Warmode
    • Fixed an issue that prevented characters from earning “the Horde Slayer” and “the Alliance Slayer” titles.

Professions
  • Fixed an issue where crafting EZ-Thro Gravitational Displacer would craft ordinary Gravitational Displacers at certain qualities.

Quests
  • The Azure Span
    • In addition to completing tasks for Big Kinook, players can also earn credit for the quests “Community Feast” and “Aiding the Accord: A Feast For All” by throwing any discovered meat into the pot, or by yelling “Yes Chef!” when given a new task.
  • Storm’s Fury
    • Fixed an issue that can cause players to continue to gain stacks of Warmth when at the Temporal Conflux area after the event is over.
    • Fixed an issue with portal capture so that captures occur faster based on number of nearby players.
    • Fixed an issue that caused the lighting to rapidly change when entering or exiting a heat source.
    • “Resisting the Storm” can now be completed when in a raid group.
    • The HP of all Bosses in the Storm’s Fury event has been significantly reduced.
    • The HP of the Winter’s Aegis enemies during the Glakis, Winter’s Wrath boss encounter has been significantly reduced.
by Published on 2023-01-26 10:32 PM

Diablo IV - Official Release Date Trailer Breakdown
Learn more about the villainous characters of Diablo IV as the developers discuss the launch date trailer.




Community Spotlight - WoWMadeEasy Discord Community
Reddit user Lost_Log4035 has created a successful Discord Community for players who find themselves nervous to try group content to play together without the anxiety of group finder. They also have a website and five in-game communities.

  • NA Discord Community
  • EU Discord Community "No Pressure" is being set up separately as well, but no active Discord link yet.


by Published on 2023-01-26 06:06 PM

Welcome to the Trading Post - New Feature Trailer
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Get ready to collect Trader’s Tender when the Trading Posts in Stormwind and Ogrimmar open for business on February 1. Complete monthly activities to earn currency toward decking out your characters in cosmetic transmogs, pets, and mounts*— with new items and activities introduced every month.


Learn more about this new feature in our previously published article.

*Requires Level 10 to access the Adventure Guide.
by Published on 2023-01-26 03:21 AM

Patch 10.0.5 Hotfixes - January 25
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Evoker
    • Devastation
      • Fixed an issue causing Firestorm to extend Fire Breath longer than intended with the Everburning Flame talent.
    • Preservation
      • Resonating Sphere will no longer count pets towards the 6 player cap.
      • Lifebind and other healing effects will no longer be capped at replicating to 7 targets from Echo.
      • Fixed an issue that caused Dream Breath to sometimes cast instantly when the spell was canceled.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Renewing Mist to not apply its heal over time effect.

Creatures and NPCs
  • The War Mode and Primal Storm vendors have returned for all of your upgrading needs.

Dragonriding
  • Fixed an issue where Dragonriding customizations would not properly apply to mounts after being saved.

Items and Rewards
  • Crimson Gladiator’s Prestigious Cloak transmog now properly unlocks after earning Duelist: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard transmog now properly unlocks after earning Elite: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard can be purchased from Glamora in the Gladiator’s Sanctum within Valdrakken.
  • Crimson Gladiator’s Prestigious Cloak and Crimson Gladiator’s Tabard appearances will be granted to players who have earned the appropriate requirements during Dragonflight Season 1.
    • Developers’ note: For characters who have completed the appropriate requirements to earn the appearances during Season 1 may need to relog a few times to be added retroactively.
Quests
  • Rupert the Gentleman Elemental has redoubled his efforts to ensure that Handholds for Climbing World Quests across the Dragon Isles are always where they need to be.
  • The Azure Span
    • Fixed an issue where players who participated in the Community Feast would not get quest credit for the quests “Community Feast” or “Aiding the Accord: A Feast For All.”

Plaguefall Dungeon Temporarily Disabled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In order to diagnose and fix a bug making Plaguefall into a literal fall, we’ve disabled the dungeon.

We’ll let you know when we’ve got it fixed up and it’s safe to enter once again.

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