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by Published on 2019-02-18 11:12 AM

Patch 8.1.5 PTR - Zandalari Troll Embrace of the Loa Shrines
The Zandalari Troll racial ability Embrace of the Loa now requires your Zandalari troll to use the ability in front of one of the Zandalari loa shrines around Dazar'alor. This grants you the buff of the loa and will remain until you replace it with another loa shrine. This activates a 5 day cooldown during which you cannot change the buff. You can talk to guards in Dazar'alor to get the specific shrine marked on the map.

  • Embrace of the Loa
    • Embrace of Krag'wa - (Top left shrine on map) Taking damage has a chance to grant you [ Greater of {300% of Spell Power} or {300% of Attack Power * pctD * (1 + 0)} ] additional Health and [ Greater of {50% of Spell Power} or {50% of Attack Power * pctD * (1 + 0)} ] Armor.
    • Embrace of Kimbul - (Top right shrine on map) Your damaging abilities have a chance to cause the target to bleed for [ Greater of {66% of Spell Power} or {66% of Attack Power * pctD * (1 + 0)} * 3 ] over 6 sec. This effect stacks up to 3 times.
    • Embrace of Bwonsamdi - (lower left shrine on map) Your damaging abilities have a chance to deal [ Greater of {66% of Spell Power} or {66% of Attack Power * pctD * (1 + 0)} ] Shadow damage and heal you for 100% of the damage done.
    • Embrace of Paku - (Bottom left shrine on map) Your abilities have a chance to grant you 5% critical strike for 0 sec.
    • Embrace of Gonk - (Bottom right shrine on map) Increase movement speed by 5%.
    • Embrace of Akunda - (lower right shrine on map) Your healing abilities have a chance to heal their target for [ Greater of {50% of Spell Power} or {50% of Attack Power * pctD * (1 + 0)} ].









Patch 8.1.5 PTR - Darkmoon Faire Roller Coaster
The Darkmoon Faire Roller Coaster functions much like the carousel, giving you the WHEE! buff after riding it. It costs one Darkmoon Ride Ticket.







Dark Legacy Comics #668
DLC #668 has been released!

by Published on 2019-02-16 06:02 PM

Wintergrasp Play With The Blues - Feb. 19
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re coming together to test the new Wintergrasp epic battleground experience in the 8.1.5 PTR, and would love for you to join us!

On Tuesday, February 19, beginning at 2:00 p.m. Pacific time (5:00 p.m. Eastern), we’ll be queueing up for Wintergrasp. Get your PTR character(s) ready at level 120 on the Broxigar server, and then at 2:00 p.m.:

  • Open Group Finder (default hotkey: i)
  • Select the Player vs. Player tab
  • Select Quick Match
  • In the dropdown, choose “Specific Battlegrounds”
  • Select “Wintergrasp” and then hit the Join Battle button

Thank you very much, and we look forward to bombarding some frozen walls with you!

Patch 8.1.5 PTR - Build 29418
A new build is on the way.

  • Encrypted sound files for an Alpaca mount were added.


Achievement Changes
Originally Posted by MMO-Champion
Cooking
Professions
  • Catering for Combat Cook any combination of 50 Galley Banquets or Bountiful Captain's Feasts. 25 points. Bountiful Captain's Feasts, or Sanguinated Feasts. 25 points.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Random Battleground - Level: 10-120. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch. Warsong Gulch.
  • Random Battleground (New) - Level: 10-120. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.

Map Difficulties
  • 8.1.5 Allies - Kul Tiran Flagship (JAK) - Name changed from "8.1.5 Allies - Final Ship (JAK)" to "8.1.5 Allies - Kul Tiran Flagship (JAK)".

Maps
Battle for Azeroth
  • 8.1.5 Allies - Kul Tiran Flagship (JAK) - Name changed from "8.1.5 Allies - Final Ship (JAK)" to "8.1.5 Allies - Kul Tiran Flagship (JAK)".

Scenarios
Crucible of Storms
  • 01: Crucible of Storms (New) - Delve into the chambers beneath Stormsong Valley to uncover the source of the shadow spreading across the land.



Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Restoration
  • Master Shapeshifter Your Guardian, Balance or Feral Affinity is amplified granting an additional effect. Guardian Affinity Chance to be critically hit by melee attacks reduced by 20% 10% while in Bear Form. Balance Affinity After you enter Moonkin Form, the cast time of your Solar Wrath, Lunar Strike and Starsurge is reduced by 30% for 10 sec. Feral Affinity While in Cat Form, your damage is increased by 25%. PvP Talent. PvP Talent. Requires Druid. Requires level 40+.
  • Nourish Heals a friendly target for [ 250% of Spell Power ] and automatically applies one of your missing healing over time spells to the target. If all of them are present, Nourish critically heals. Can't be cast in Cat Form, Travel Form, Aquatic Form, Bear Form, Dire Bear Form, Moonkin Form. PvP Talent. PvP Talent. 14% 18% of Base Mana. 40 yd range. 2 sec cast. Requires Druid. Requires level 40+.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
  • Mind-Numbing Poison Deadly Deadly Poison and Wound Poison will also infect the target with Mind-numbing Poison. Casting spells while under the effects of Mind-numbing Poison will cause you to take [ 6.55% of Attack Power ] Nature damage. PvP Talent. PvP Talent. Requires Rogue. Requires level 40+.
  • Neurotoxin Stabs the target with your off-hand weapon, causing [ 8.22% of Attack Power ] Nature damage, and applies a deadly neurotoxin for 10 3 sec. The neurotoxin causes any ability used to incur a 3 1 sec cooldown. Requires Daggers. PvP Talent. PvP Talent. 25 Energy. Melee range. Instant. 25 45 sec cooldown. 1 sec global cooldown. Requires Rogue. Requires level 40+.

Azerite Traits
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Frostwhelp's Indignation Pillar of Frost summons a Frostwhelp who breathes on all enemies within 20 40 yards in front of you for 2,374 Frost damage. Each unique enemy hit by Frostwhelp's Indignation grants you 47 Mastery for 15 sec, up to 235.

Item Effects
  • Arcane Absorption Absorbs 1,800 Absorbs 7,068 arcane damage on all nearby party members. Lasts 5 min. Instant. 1 sec cooldown.
  • Custody of the Deep Taking damage has a low chance to form a protective bubble around you for 15 30 sec that absorbs 25% of incoming damage, up to 2,470. When the bubble bursts, increase your primary stat by 82 for 30 45 sec, stacking up to 3 times. Approximately 2 procs per minute.
  • Dredged Vitality Absorb 9 damage for 15 sec per 1,000 mana spent, up to 864 total absorption. Every 10,000 mana spent grants you a shield absorbing 86 damage for 8 sec, up to a maximum absorb of 864.
  • Drowning Tide While above 90% health, your attacks have a 75% health, your attacks have a high chance to send a wave crashing down on your target dealing 196 Frost damage. While below 90% 236 Frost damage. While below 75% health, your attacks have a chance to restore 296 high chance to restore 355 health. Approximately 3 procs per minute.
  • Ephemeral Vigor Your abilities have a low chance to grant you a shield, absorbing 5,548 7,757 damage for 1.5 min. While this shield persists, gain 162 195 Haste. Approximately 1 proc per minute.
  • Fire Absorption Absorbs 1,800 Absorbs 7,068 fire damage on all nearby party members. Lasts 5 min. Instant. 1 sec cooldown.
  • Focus Light Allows the holder to interact with shrines around Kul Tiras and Zandalar, focusing the light from the zone through the lens in order to create a geode of gems. Instant.
  • Frost Absorption Absorbs 1,800 Absorbs 7,068 Frost damage on all nearby party members. Lasts 5 min. Instant. 1 sec cooldown.
  • Indiscriminate Consumption (New) Feed on seven allies or enemies within 15 yards, devouring up to 608 health from each. You are healed for 200% of damage dealt. Limited to 30 targets. 40 yd range. Instant. 60 sec cooldown.
  • Insidious Gift Name changed from "N'zoth's Gift" to "Insidious Gift".
  • Insidious Gift Name changed from "N'zoth's Gift" to "Insidious Gift".
  • Khaz'gorian Hammer - Aura (DNT) Name changed from "Khaz'gorian Hammer - Aura" to "Khaz'gorian Hammer - Aura (DNT)".
  • Mariner's Ward Name changed from "Oceanic Ward" to "Mariner's Ward". Place an oceanic Place a ward on your target for 60 sec 1.5 min. Taking 2,795 damage in a single blow will consume the ward, healing the target for 2,795. 40 yd range. Instant. 40 sec cooldown.
  • Nature Absorption Absorbs 463,020 Absorbs 7,068 nature damage on all nearby party members. Lasts 5 min. Instant. 1 sec cooldown.
  • Oblivion Spear Your damaging abilities have a chance to launch an oblivion spear at your target, inflicting 649 757 Shadow damage. On impact, the spear will detonate towards you. You will suffer 325 Shadow damage shatter towards you. You will be silenced for 0.5 sec if struck. 40 yd range. Approximately 1.5 procs per minute.
  • Phantom Pain Falling below 25% health instantly restores 2,469 health. You then take 2,469 3,455 health. You then take 3,455 Shadow damage over 10 sec. This effect can only occur once every three minutes. 3 min cooldown.
  • Polishing Polish the stone. 2 sec cast. 1.5 sec cast.
  • Re-enchanting Consume 1 Veiled Crystal to animate an inert golem. 7 yd range. 3.5 sec cast. 30 min cooldown.Reagents: Veiled Crystal.
  • Scouring Wake Slaying an aberration inspires 5 nearby 4 allies, granting 60 Critical Strike for 30 sec. 20 sec.
  • Shadow Absorption Absorbs 1,800 Absorbs 7,068 shadow damage on all nearby party members. Lasts 5 min. Instant. 1 sec cooldown.
  • Shadow Sight Put on the goggles to search for any suspicious shadowy creatures within the Brawler's Guild. You must be inside the arena to use the goggles. Instant. 1.5 sec cooldown. 1 sec cast. 1.5 sec cooldown.
  • Silas' Sphere of Transmutation (DNT) Name changed from "Silus' Sphere of Transmutation" to "Silas' Sphere of Transmutation (DNT)". Highlights and allows the player to interact with various cauldrons on Kul Tiras and Zandalar. Instant.
  • Spiteful Binding While above 90% health, your attacks have a very high chance to deal an additional 143 Shadow damage to you and your target. Approximately 6 procs per minute.
  • Storm Nimbus (New) While above 60% health, your damaging abilities have a low chance to bolt your target dealing 709 Nature damage. While below 60% health, your damaging abilities have a low chance to restore 1,062 health over 10 sec. Approximately 1 proc per minute.
  • Thorns Dmg +1 When struck in combat inflicts 1 104 Arcane damage to the attacker. Rank 1. Rank 1.
  • Unbound Anguish If your target has a lower health percentage than you, your damaging spells and abilities have a chance to sacrifice 86 abilities have a high chance to sacrifice 103 of your health to deal an additional 171 206 Shadow damage. Approximately 4 procs per minute.
  • Undying Pact Tether yourself to up to 5 allies within 15 yards. After 6 20 yards. After 5.9 sec, you are healed for 15% 20% of the health restored to tethered allies, up to 1,974 3,455 total healing. 50 yd range. Instant. 2 min cooldown. 1.5 min cooldown.
  • Untouchable Your auto attacks have a chance to grant Untouchable for 15 sec, stacking up to 15 times. Untouchable grants 11 Critical Strike. Taking any damage removes all stacks of Untouchable.
  • Void Embrace Open a fissure to the void beneath you for 15 12 sec, increasing your Haste by 903. You will suffer 13,792 Shadow damage if you leave the fissure. Instant. 2 min cooldown. 451. Moving out of the fissure will cause it to collapse, dealing 13,792 Shadow damage to you. Instant. 60 sec cooldown.
  • Warlords Timewalking Marker (New) Instant.
  • Weapon Damage +5 Weapon Damage. +47 Weapon Damage.
  • Weapon Damage +3 Weapon Damage. +41 Weapon Damage.

Professions
Alchemy
  • Silas' Sphere of Transmutation Craft Silas' Sphere of Transmutation. Alchemy. Alchemy. 1.5 sec cast. Reagents: Akunda's Bite x 30, Winter's Kiss x 30, Anchor Weed x 20, Expulsom x 15, Tidalcore x 20. 5 sec cast. Reagents: Purposefully Potent Potion, Sphere of Sangaurum, Extremely Precise Vial, Sly Rogue's Decanter, Anchor Weed x 50, Mystical Cauldron, Expulsom x 10.

Blacksmithing
  • Khaz'gorian Smithing Hammer Create a Khaz'gorian Hammer. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Monelite Ore x 5. Titan's Blood x 30, Precision Blessing Tools, Azerokk's Fist, Storm Silver Ore x 25, Platinum Ore x 15, Expulsom x 10.

Enchanting
  • Iwen's Enchanting Rod Create Iwen's Enchanting Rod. Enchanting. Enchanting. 2 sec cast. Reagents: Star Wood, Gloom Dust x 40, Veiled Crystal x 5, Expulsom x 30, Hydrocore. Grasping Wicker Arm, Runestone of Thros, Lingering Drust Essence x 50, Umbra Shard x 25, Veiled Crystal x 15, Expulsom x 10.

Engineering
  • The Ub3r-Spanner Create The Ub3r-Spanner! Engineering. Engineering. 10 sec cast. Reagents: Platinum Ore x 20, Storm Silver Ore x 50, Insulated Wiring x 20, Expulsom x 25, Hydrocore x 3. Coin Return Flipper, Static Induction Matrix, Miniaturized Power Core x 2, Insulated Wiring x 50, Storm Silver Ore x 15, Platinum Ore x 10, Expulsom.
  • Ub3r-Module: Short-Fused Bomb Bots Create an Ub3r Module: Short-Fused Boom Bots. Engineering. Engineering. Instant. Reagents: Monelite Ore.x 5, Storm Silver Ore x 2, Insulated Wiring x 15, Chemical Blasting Cap x 10.
  • Ub3r-Module: Ub3r S3ntry Mk. X8.0 Create an Ub3r Module: Ub3r S3ntry MK X8.0. Engineering. Engineering. Instant. Reagents: Monelite Ore.x 10, Storm Silver Ore x 5, Insulated Wiring x 10, Chemical Blasting Cap x 2.
  • Ub3r-Module: Ub3r-Improved Target Dummy Create an Ub3r Module: Ub3r-Improved Target Dummy. Engineering. Engineering. Instant. Reagents: Monelite Ore.x 5, Storm Silver Ore x 2, Insulated Wiring x 5.

Inscription
  • Blood Contract: Bloodguard Summon an Avatar of the Bloodguard to fight by your side while outdoors for 4 hrs. Inscription. Inscription. 100 yd range. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Crimson Ink x 10, Viridescent Ink x 5, Distilled Water x 5.
  • Blood Contract: Bloodshed Summon an Avatar of Bloodshed to fight by your side while outdoors for 4 hrs. Inscription. Inscription. 100 yd range. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Crimson Ink x 10, Viridescent Ink x 5, Distilled Water x 5.
  • Blood Contract: Oblivion Summon an Avatar of Oblivion to fight by your side while outdoors for 4 hrs. Inscription. Inscription. 100 yd range. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Crimson Ink x 10, Viridescent Ink x 5, Distilled Water x 5.
  • Blood Contract: Sacrifice Summon an Avatar of Sacrifice to heal by your side while outdoors for 4 hrs. Inscription. Inscription. 100 yd range. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Crimson Ink x 10, Viridescent Ink x 5, Distilled Water x 5.
  • Sanguine Feather Quill of Lana'thel Craft a Sanguine Feather Quill of Lana'thel. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Sallow Pigment x 10, Roseate Pigment x 30. Gilded Plume, Ancient Blood Pigment, Coagulated Miasma x 50, Crimson Ink x 50, Viridescent Ink x 15, Expulsom x 10.
  • Vantus Rune: Crucible of Storms Craft a Vantus Rune: Crucible of Storms. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 30, Viridescent Ink x 10.
  • Vantus Rune: Crucible of Storms Greatly reduce the materials required to craft a Vantus Rune: Crucible of Storms. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 25, Viridescent Ink x 6.
  • Vantus Rune: Crucible of Storms Reduce the materials required to craft a Vantus Rune: Crucible of Storms. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Ultramarine Ink x 28, Viridescent Ink x 8.

Jewelcrafting
  • Jewelhammer's Focus Cut a focusing lens. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Kyanite. Sweete's Diamond-Studded Spyglass, Unrefined Azerite Geode, Fine Azerite Powder x 50, Kraken's Eye x 10, Expulsom x 10.

Leatherworking
  • Mallet of Thunderous Skins Create a Mallet of Thunderous Skins. Leatherworking. Leatherworking. 3 sec cast. Reagents: Coarse Leather x 5. Long Regal Sinew x 4, Spirit of the Bested x 15, Blood-Stained Bone x 50, Tempest Hide x 50, Hardened Tempest Hide x 25, Expulsom x 10.

Tailoring
  • Synchronous Thread Create Synchronous Thread. Tailoring. Tailoring. 2 sec cast. Reagents: Monelite Ore x 5. Essence of the Troll Dynasty, Essence of the Regal Loa, Essence of the Depths, Essence of the Sands, Tidespray Linen x 100, Nylon Thread x 100, Expulsom x 10.



String Changes
Originally Posted by MMO-Champion
  • ABILITY_INFO_KULTIRAN4 - - All tradeskill skills increased. - Skill in all professions increased.
  • CLUB_FINDER_GUILD_RECRUITING (New) - This guild is looking for %s. Which specializations do you play?
  • CLUB_FINDER_RECRUITING_FOUR_SPECS (New) - This guild is looking for %s, %s, %s, and %s %s. Which specializations do you play?
  • CLUB_FINDER_RECRUITING_NOTE (New) - Optional note to the guild leader
  • CLUB_FINDER_RECRUITING_ONE_SPEC (New) - This guild is looking for %s %s. Which specializations do you play?
  • CLUB_FINDER_RECRUITING_THREE_SPECS (New) - This guild is looking for %s, %s, and %s %s. Which specializations do you play?
  • CLUB_FINDER_RECRUITING_TWO_SPECS (New) - This guild is looking for %s and %s %s. Which specializations do you play?
  • RACE_INFO_KULTIRAN (New) - Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet.
  • RACE_INFO_KULTIRAN_FEMALE (New) - Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet.
  • RACE_INFO_ZANDALARITROLL - Descended from the first troll tribes, the Zandalari are an ancient kingdom steeped in ritual and superstition. Their warriors ride mighty The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable fleets in the known world. But as enemies encroach upon the borders of Zuldazar, unrest within the king's council threatens to topple the empire. If the heroes of the Horde can return stability to Zandalar, they would gain a powerful new ally. naval fleets in the known world.
  • RACE_INFO_ZANDALARITROLL_FEMALE - Descended from the first troll tribes, the Zandalari are an ancient kingdom steeped in ritual and superstition. Their warriors ride mighty The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable fleets in the known world. But as enemies encroach upon the borders of Zuldazar, unrest within the king's council threatens to topple the empire. If the heroes of the Horde can return stability to Zandalar, they would gain a powerful new ally. naval fleets in the known world.
  • WAYPOINT_OBJECTIVE_FORMAT (New) - 0/1 %s
  • WAYPOINT_OBJECTIVE_FORMAT_OPTIONAL (New) - 0/1 %s (Optional)
by Published on 2019-02-15 10:50 AM

Challenge Rift - Week 86

Celebrate a Wild Valentine's Day - Find and Build Themed Decks!

Patch 8.1 Hotfixes - February 14, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids
  • Battle of Dazar’alor
    • High Tinker Mekkatorque
      • Wind Up now grants 10% Haste and Movement Speed in Heroic difficulty (was 20%).
      • Boss health lowered by 5% in Heroic difficulty.
    • King Rastakhan
      • Seal of Purification, Scorching Detonation, and Withering Burst should no longer hit pets.

  • Uldir
    • Taloc
      • Orbs of Harmony will now respawn when the Taloc encounter resets.

Player versus Player
  • Restoration Druid mana regeneration is now reduced by 55% in PvP.
  • Holy Priest, Holy Paladin, Restoration Shaman, and Mistweaver Monk mana regeneration is now reduced by 50% in PvP.
  • Discipline Priest mana regeneration is now reduced by 45% in PvP.
  • Balance Druid, Feral Druid, and Elemental Shaman mana regeneration is reduced by 35% in PvP.
    • Developers’ notes: We’ve taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and the changes above are intended to address several concerns. In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.

  • Druid (Forums / Skills / Talent Calculator)
    • Restoration
      • Nourish mana cost increased by 30%.

  • Rogue (Forums / Skills / Talent Calculator)
    • Assassination
      • Neurotoxin now increases the cooldown of affected spells by 1 second (was 3 seconds).
      • Neurotoxin now has a 45 second cooldown (was 25 seconds).
      • Neurotoxin now has a 3 second duration (was 10 seconds).
        • Developers note: Unfortunately, we are unable to fix several technical issues with this spell at this time. We’re working on a fix for it that we hope to include in 8.1.5.

Patch 8.1.5 PTR - Portal Room Portal Model Updates
The portals in the portal rooms of Stormwind and Orgrimmar have received updates from the old mage portals on the PTR.



Blue Posts
Originally Posted by Blizzard Entertainment
Whirling Dragon Punch Bug
are you guys aware about the whirling dragon punch bug for windwalkers? I haven’t read anything acknowledging it and its pretty game influencing
With Whirling Dragon Punch, there seems to be a bug causing a cooldown discrepancy. We’re testing it in 8.1.5, where it appears to be fixed, and appreciate the heads-up. (Blue Tracker / Official Forums)

Chris Metzen Tweets
Originally Posted by MMO-Champion
While I don’t represent Blizzard anymore, I want to say that despite how hard this week was - the folks still there are some of the most dedicated and passionate developers in the world. They give their ALL daily...... for YOU guys.

Yes, the business end of things can be tough sometimes - but that’s every company. Blizzard’s not done. Or over. Or on fire. Rough patch, maybe? But the people there are brilliant and working hard every day. Support them. Encourage them where you can.

Flailing about the apocalypse doesn’t help. Positivity and faith in the long run actually DO help. A community that doesn’t support each other won’t last. Be positive for each other. Be constructive. Anger just breeds anger. I think Yoda said that once...

...the vast majority of people there that build and support products can’t/don’t control the top end of the business. Claiming that it all on fire and dead does a huge disservice to the people that are there doing their best. (Source)
by Published on 2019-02-14 07:17 AM

PvP Hotfixes Live - Feb. 13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
[Updated 19:30 PST – all changes below are now live]

Good evening!

We’ve taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and we’re deploying some changes to address several concerns.

In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.

With a hotfix that is coming very soon:

Player versus Player
  • Restoration Druid mana regeneration is now reduced by 55% in PvP.
  • Holy Priest, Holy Paladin, Restoration Shaman, and Mistweaver Monk mana regeneration is now reduced by 50% in PvP.
  • Discipline Priest mana regeneration is now reduced by 45% in PvP.
  • Balance Druid, Feral Druid, and Elemental Shaman mana regeneration is reduced by 35% in PvP.

Separately, we’re working on the following hotfix:

Druid
  • Restoration
  • Nourish (PvP Talent) mana cost increased by 30%

Separately, we’re addressing Neurotoxin.

Rogue
  • Assassination
  • Neurotoxin now increases the cooldown of affected spells by 1 sec, down from 3 sec.
  • Neurotoxin now has a 45 second cooldown, up from 25 sec.
  • Neurotoxin now has a 3 sec duration, down from 10 sec.
  • Developers note: Unfortunately, we are unable to fix a number of technical issues with this spell at this time. We’re working on a fix for it that we hope to include in 8.1.5.

Again, the above changes to the game will be made live very soon. I will update this thread with each, and you’ll see the final word on all new hotfixes in our next hotfixes update (tomorrow, Feb. 14, in the afternoon PST).

Raid Testing Schedule - February 21st - 25th
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Thursday, February 21st we will be conducting a Heroic raid tests of Crucible of Storms. After testing has ended on Thursday, we will open the zone on Normal mode until Monday, February 25th.

Thursday, February 21st
The Restless Cabal - Heroic Crucible of Storms
13:00 PST (16:00 EST, 22:00 CET)

Uu’nat, Harrbinger of the Void - Heroic Crucible of Storms
14:00 PST (17:00 EST, 23:00 CET)

Normal Crucible of Storms
16:00 PST (19:00 EST, 1:00 CET)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?
A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Blue Posts
Originally Posted by Blizzard Entertainment
Bornakk, Still Here?
I am still here my friend.

Can we expect to see less replies to feedback? None at all? More?
We will not be ignoring the community. That said, I don’t mean to dodge the question but I would prefer to let our actions speak for themselves as we work through these changes because ultimately you and the rest of the community are the ones who will judge just how much we are communicating and listening to you. We are here though. (Blue Tracker / Official Forums)

Ythisens Tweets
Originally Posted by MMO-Champion
So yesterday was a roller coaster but here's the highlight: Got laid off Trended in California, My tweet was #4 on r/all, Was #1 on r/wow and r/classicwow.

I got so many people from so many places messaging both with support and love as well as people from other studios help find me a home. You get a little lost in the numbers sometimes and forget how many people you actually interact with but I've been in tears constantly because I truly didn't know. Thank you seriously everyone. I have some parting words that I want to say here so lets go.

1) This was not something that anyone wanted regardless of studio or executive. I refuse to believe that anyone actually wanted to do this. It's cruel yes, but it's the beast when you're publicly traded. I'd still work for J. Allen Brack again.

2) Please be kind to @devolore he's a lot nicer and genuinely does care more than he leads you all to believe. I loved working with him and learned a lot. I wouldn't have been good at my job if it wasn't for things I learned working with him.

3) From my understanding the WoW team didn't really "have a say" in what was happening. Please don't hold it against them. There's good people on that team that I'll remain friends with forever no matter what happens.

4) I had a lot of pride in being able to work with all of the content creators for @Warcraft. I was a fan of almost all of you so it meant a lot to me that I got to work with you professionally. As for who is taking over, I'll try to let you guys know when they figure it out.

5) I understand if you're upset. You have a right to be, I am too. Make your voices heard in all aspects as it continues for WoW. I've been on the other side and seen how loud you guys can be, trust me when I say they can't ignore it and it does cause change.

6) I'll be continually updating my LinkedIn but obviously I'm looking for a new home and I appreciate any help/recommendations. I've got a few things I'm looking into already but you never know.

7) I'm still going to be involved with the @Warcraft community. I'm never going to go away and I hope you'll see me involved with a few things soon. My passion for the industry was spawned from WoW and that will never change.

8) Please share love to my fellow colleagues that were also laid off, @Blizzard_Ent lost a lot of talent today not just CMs. People that made everything run from so many departments were hit by this and it sucks, they were really good people and they didn't deserve this.

9) I know I've spoken to him already but I want to say that it was a pleasure working with @WatcherDev. I will cherish and value every day that I got to work with his team and him because it's what I got in this industry to do. He's a good Game Director and he does care.

I think I'll end it there. I might talk about it more as it sinks in a little more but it's still very disheartening. Thank you all again both players, industry, and my Blizzard family for all the messages. You don't know how important it is to us to hear from you. (Source)
by Published on 2019-02-13 07:21 AM

Message from J. Allen Brack

Activision Blizzard Q4 2018 Earnings Call and Layoffs

Patch 8.1.5 PTR - Build 29352: Kul Tiran and Zandalari Dances
The latest PTR build added Kul Tiran and Zandalari Dances!




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