cool,
now lets hope they will make the same for raiding instance and guilds are no longer limited to a server :P. Haha pretty hard to make that one i guess, so it wont happen. But hea wishfull thinking :P
cool,
now lets hope they will make the same for raiding instance and guilds are no longer limited to a server :P. Haha pretty hard to make that one i guess, so it wont happen. But hea wishfull thinking :P
Ok, this is about it. If this comes in effect, that will be it for me.
I'm not gonna compete with losers who don't think the current monthly fee is more than enough for what we get.
I've payed them a 1000 € in total just to play their game for 6 years ... which was fun and I don't regret it, but which also was enough.
This 'we need more cash' signal is an obvious sign that wow is finally dying and I'm abandoning ship because of it.
Whatever this feature takes from a programmers view definately is a peanut effort in comparison to the future cash received.
It will not require a ton of new servers (maybe just a few and some networking equipment, admitted) so it's an obvious scam.
One should expect features like these to be implemented automatically to keep a game like this alive after 6 years of payments.
The engine is becoming a joke compared to nowadays' stuff.
No. I'm investing it in my house (and pool), tyvm.
Enyoy the geekathlon we saw in a ton of other games, milking the community to death. Only the suckers stick till the end.
Goodbye. Premium accounts ... Hah !
and I see the flame wars have already started
Last edited by mmoc970ff841c5; 2011-05-24 at 02:01 PM.
No, it’s the truth. Your posts sound like you’re having a major internal struggle with yourself. Almost to the point of schizophrenia (see the whole Freedom of speech quotes below).
You’ve completely missed the point and you’re quoting words I never stated - where did you get “better” from?
The fact that L4D2 is still going strong is irrelevant. Left 4 Dead was not even 12 months old, had not received one bit of new content and Valve was releasing a sequel. This was unheard of by Valve, they’d never done that before. So between the lack of patched content for the original game and the seemingly small amount of content that was going to make the sequel, the community raised its collective voice.
Only when questions were asked of Valve did they “vow to support” the original game. If they hadn’t made any promise for new content or updates for the original game it would’ve been even clearer that Valve was milking the community and they would’ve suffered an even worse backlash.
Read the boycott group’s manifesto and you’ll understand:
http://kotaku.com/5281374/l4d-sequel...n-indifference
The author hits the nail right on the head “I'm not really seeing how this sequel doesn't do something a series of DLC packs couldn't also accomplish”. L4D2 is essentially Valve charging people money for content that should’ve been DLC for the first game.
As I said previously, for the relationship between WoW/TBC/WotLK and Cataclysm to be similar to that of L4D and L4D2, Cataclysm would have to be a separate standalone game. And we’d all be crying foul, that the content on offer (in Cataclysm) is more akin to an expansion than that of a sequel.
Once again, you missed the point. If WoW and Cataclysm were separate games, there would be no player interaction between those on WoW servers and those on Cataclysm servers. It’s not about the player’s ability to chat with each other, it’s about their ability to interact with the game world together. A player without the Cataclysm expansion still exists in the same world as a player with the expansion.
This type of interaction doesn’t happen in L4D/L4D2 therefore they are dissimilar and you can’t compare them as you have been trying.
Apples and Oranges.
What are you talking about? Where did I post anything about the Freedom of Speech? Do you consider the ability to group with Real ID friends on the same level as a content patch for a new raid? Because that is what you appear to be doing.
Again with the Freedom of Speech thing. What is the relevance to my posts?
No, it’s not obvious far from it. In fact it appears as if you don’t even know or understand what you are posting about. There is no question about paying for a game twice if you intend on playing across different platforms. Where did you get that idea from my posts? Why are you deliberating trying to misquote me?
This shows just how hypocritical and flawed your argument really is. On the one hand you blindly accuse Blizzard of greed and yet fail to recognize when Valve do the same thing. You are so focussed on trying to prove your point that your argument is imbalanced between that of one game series versus that of a game developer. You like to point out how much support Valve has given L4D in the 3 years since its release but you fail to recognize that Blizzard has done the same to some of it’s older games. Late March this year saw an update to Warcraft 3, but if Blizzard was so greedy wouldn’t they have dropped support for this game or perhaps ask for more money?
Ultimately ‘Conceit2’ if you want to argue how good and pure Valve are, you have to be willing to hold them to the same standard across the board.
“I've got no qualms about paying the fee either, in the long run it will save me time and money on leveling a new character/server changes.”
Perhaps if you spent less time trying to misquote me you would’ve read that above quote in my previous posts.
I'm not having a major struggle with myself, I am merely expressing my inner displeasure. The only thing I might be struggling with is how to express myself in english, while being clear, as english is not one of my native languages. Also: I am in the middle of my exams, and I wrote that after I got tired at home after probably the hardest physics test I've ever had, which might be the cause of the pretended "schozophrenia".
You said: "...a second game out of content that should've been an expansion...". I am sorry if I missed your point, but I could not imagine you meant "expansion" to be worse than "original content" or even equal, otherwise that whole sentence wouldn't make sense, at least not in my eyes. Could you please explain what you meant by that then? And yes, I shouldn't have used quotes, but that's just a minor grammar issue. I used them merly to indicate that it was simply my interpretation.
It was extremely relevant to the link you linked, and to my argument. Did you actually read them?
You are basing that on... what? I found: L4D1 "Release date November 18, 2008" and L4D2 "Release date(s) NA November 17, 2009 EU November 20, 2009". Ok, not 12 months, but 12 months and two days where I live. Happy now?
You never even played the game, did you? Otherwise you would have probably known that they not only implemented a whole new level, but also survival mode for all campaigns. And I almost forgot about the two brand new campaigns, all with new achievements. Also, V*lve added map editors so the community itself was able to create their own awesome content and mods.
Lack? Last paragraph. It was probably even more than what blizzard released between ICC and cata. Are you supporting my arguments now?
"...the community raised its collective voice." Isn't that what I'm doing now? I'm just an ant in the swarm.
And again, that is exactly what I am trying to do right this moment. I mean at least V*lve promised, and after that they brought free DLC for the game, even though L4D2 was out there (as I have stated some lines up). I mean, where's blizzard's promise for fancy (free) content? And not just some aweful revamped ragnaros with legs. It's the least they could do for us after killing pugging.
New characters. New weapons. New location for campaigns. LOTS of new game modes. All sounds like a new game to me. Especially if they are only charging 20 bucks for it. And then again, I might not agree with that author's point of view (on lack of content for both games), but appreciate the fact that he is not afraid to express his displeasure about that situation. Personally I think things turned out fine in the end.
Wait, I quite lost you there... Did you try to justify the lack of content for Cata? Or not? Because what I meant to say with the comparison in the first place comes down to (first you must take into account that both L4D and WoW are games (apples and apples), though): Game x releases a good amount of (free) content. Game y used to deliver great (free) content, but it appears as if game y is going to damage it's reputation because it might deliver even less (free) content than it already did lately. Therefore I say that I am not happy with the plans of game y, and that this is the reason that I prefer game x.
You said: "what are you doing here posting about it?". I mainly used "freedom of speech" to support the reason why I posted any post in this thread: beacuase I have the right to express my displeasure. So it was just an indirect answer to one of your questions, nothing more, nothing less. It wasn't in any specific way directed at you, other than to back up my first post. Actually, my first post wasn't even specifically directected at you in the first place, all I have been doing eversince is backing up my post by reacting on your reactions.
Let me explain that. What I am trying to conclude is that blizzard seemingly thinks that way, or they might even consider it on a higher level. Why? Because they think this (small) feature is ought to be worth extra money, while raids and stuff like that aren't. Or it could indicate that blizzard is planning to release premium raid content, etc., which was one of my fears as stated before. And this was actually what I have been trying to make clear.
I am not deliberately trying to misquote you, I am merely attempting to explain myself. I consider apps for moblie phones as a diffrent platform, and therefore I think blizzard has the right to ask money for it. Because that was what it was about. Nothing more nothing less. I litterally quote you here to prove it: "I don't understand how you (...) being ok with them charging a fee so people can use their phones to access Guild Chat."
And all I did was explaining why I was OK with blizzard charging extra money for another platform, because that was your question.
Flawed? Game x costs ~150 euros per year; game y costs 20 euros and is a one time payment. Game x is going to charge even more for a feature that could boost ingame performance (taking into account that playing with friends has a positive effect on your gameplay compared to playing with random people, and also possibly reduces queues for the people who pay for it), even though game y has a better satisfaction/price ration (again this is based on personal opinion). Now, which of the two games is most likely to be accused for greed?
Actually, I am ONLY and ONLY pointing out, that I think(opinion) that the ratio of (fun/interesting, not just plain (who is misquoting who?)) content released and money asked for it by both games is not equal. And all I'm saying is that Blizzard COULD learn a thing or two from other game designers (like for instance V*lve). We all can learn a thing or two, but isn't that whe whole point of constructive criticism, instead of accusing someone to have mental disorders?
In late march this whole premium issue wasn't even relevant. Also, the only blizzard games I criticize at the moment are WoW, and any form of potential premium. Wargraft 3 is a great game, imo! I still play it everyday.
Why did you quote my name, and how did ever got to think that I think that V*lve would be good and pure? I never said that, but I did say that IF blizzard goes through with this premium thing, V*alve would be better IN MY OPINION than Blizzard regarding wow and the satisfaction/payment ratio.
I think I misunderstood you then, as I am not familiar with the word "qualms".
Last edited by conceit2; 2011-05-24 at 08:03 PM.
Keep coming up with ways to allow RL friends to play together more easily and you will prolong the life of the game indefinitely.