I was thinking about it more over night, and I now even have STYLE for them
first AC: Dps/Healer, mostly based around preasure-points n junk.
Dps style: DoT's/bleeds, and stunbased CC's
Healing style: Disc style bubbling and damage prevention as opposed to direct healing
Second AC: Dps/Tank based around direct striking, possiblly 5 animal style based, with different attack graphics etc based on the animal you're using
Dps Style: Mantis style, using VERY rapid, low damage attacks, with lots of bonus ArP from talents
Tank Style: Crane style, Medium armor and a stace buff to increase armor to about 1/2 way between Assassin and BH, lots of reactive attacks (think Revenge and the like) and LOTS of low/medium power 1min/90sec CD's.