1. #3021
    Quote Originally Posted by Mihir View Post
    Rank 50 feral or rank 50 overall
    Haha, Ops! Rank 50 Feral of course :P Or i was rank 50 feral, dropped to 67 now, good to see that ferals are getting higher ranks!

  2. #3022
    Deleted
    http://worldoflogs.com/rankings/play...axion/10N/dps/

    Dps starts at around 44-45k, highest ferals are 34-35k.. i wouldnt call that doing high ;s

    The only specs we are beating are BM hunters, frost mages and sub rogues.
    Last edited by mmoc2e7b040398; 2011-12-13 at 01:01 PM.

  3. #3023
    Yeah if you put it like that the dps is pretty horrible, but i was expecting ferals to suffer more than we do. But then again, we are still worst of all the legit pve specs on this encounter.

  4. #3024
    Deleted
    On the other hand, popping the frenzied regen raidwall during the last minute can save the raid, so it's all good i guess :P

  5. #3025
    Deleted
    Quote Originally Posted by Mihir View Post
    Dps starts at around 44-45k, highest ferals are 34-35k.. i wouldnt call that doing high ;s
    Yeah, hardly weighs in at that "within 5%" Blizzard talked about in one of the Dev Water Cooler posts prior to 4.3.

    Quote Originally Posted by Mihir
    On the other hand, popping the frenzied regen raidwall during the last minute can save the raid, so it's all good i guess :P
    Utility! We're all about utility! Dps is a secondary concern, right?

  6. #3026
    Ok, say if/when we get 4T13 and we are engineers and don't want to use glyph of tiger's fury, due to it lining up perfectly with the Synapse Springs, should we stick with glyph of bloodletting? or go with something like Glyph of Savage Roar? or even Glyph of Ferocious Bite?
    Last edited by Moople; 2011-12-13 at 08:01 PM.

  7. #3027
    Quote Originally Posted by Moople View Post
    Ok, say if/when we get 4T13 and we are engineers and don't want to use glyph of tiger's fury, due to it lining up perfectly with the Synapse Springs, should we stick with glyph of bloodletting? or go with something like Glyph of Savage Roar? or even Glyph of Ferocious Bite?
    You would stick with what you have before: Rip, Bloodletting and Berserk.

  8. #3028
    Quote Originally Posted by Moople View Post
    Ok, say if/when we get 4T13 and we are engineers and don't want to use glyph of tiger's fury, due to it lining up perfectly with the Synapse Springs, should we stick with glyph of bloodletting? or go with something like Glyph of Savage Roar? or even Glyph of Ferocious Bite?
    Glyph of Ferocious Bite isn't a prime glyph.

    Quote Originally Posted by Arctagon View Post
    I actually forgot to compare competitive trinkets in that gear list and thus not switching out the placeholder ones, which was those with the highest item level. Thank you for pointing it out and for the compliment. I will look into it.
    Turns out RMF and AoT actually are the best ones.

    AoT + RMF: 32012.91318 +/- 4.70515
    AoT + UH: 31802.70867 +/- 4.66854
    AoT + FD: 31802.47241 +/- 4.62355
    UH + RMF: 31731.02168 +/- 4.70318
    FD + RMF: 31720.24933 +/- 4.62718

  9. #3029
    Thanks guys

    @Arctago, yea I just had a dumb moment.

  10. #3030
    Deleted
    I'm really confused as to whether or not 2 pc t13 from Raid Finder is better than 2 pc t12 (either heroic or 378). I just got my 2nd piece from the raid finder, which results in me losing my 2 pc t12. Is it worth going from 2 pc t12 to 2 pc t13, only being able to use one?

    According to simulators, 2 pc t12 seems to sim higher than 2 pc t13. I must be doing something wrong, considering I've read earlier in this thread that 2 pc t13 beats 2 pc t12.

  11. #3031
    So Rawr is currently telling me that Fluid Death and Tia's Grace are 2 of the 3 best trinkets, behind Wrath of course. Could someone clarify the reasoning behind this? I have a hard time believing it is a dps increase, but Rawr showed me an increase of 4k dps when I switched out my Matrix and Arrow of Time for these two trinkets.

    Coding error or is there some truth behind this?

  12. #3032
    Quote Originally Posted by Mihir View Post
    Assuming a 50sec icd, 15% proc chance, it look's like it can be averaged to a ~72% agi bonus on the weapon. So +327 agi on the RF version, +370 on the normal version and +417 on the heroic version.

    Using the stat weights from the guide, I get to the following values:

    10578 H Kiril, Fury of Beasts
    9515 H Spire of Coagulated Globules
    9370 N Kiril, Fury of Beasts
    8444 N Spire of Coagulated Globules
    8297 RF Kiril, Fury of Beasts
    7904 H Fandral's Flamescythe
    7495 RF Spire of Coagulated Globules

    So it's very good, but not to the extent of surpassing higher ilvl weapons.
    Is this up to date?

    Quote Originally Posted by Mihir View Post
    Some new info about Vial of Shadows became available, and Mew was updated accordingly.
    - 25sec icd
    - 15% proc chance
    - procs can be parried, dodged, missed and can crit
    - procs scale with attackpower in a 1:1 ratio

    Reran all the trinkets with my new ilvl 410 bis profile:

    4633 H:http://db.mmo-champion.com/i/77999/v Hragon Soul first 6 bosses
    4595 H:http://db.mmo-champion.com/i/77994/w Heroic: Spine of Deathwing
    4252 N:http://db.mmo-champion.com/i/77207/v Dragon Soul first 6 bosses
    4080 N:http://db.mmo-champion.com/i/77197/w Spine of Deathwing
    3925 RF:http://db.mmo-champion.com/i/77979/v RFragon Soul first 6 bosses
    3610 RF:http://db.mmo-champion.com/i/77974/w Raid Finder: Spine of Deathwing
    3608 H:http://db.mmo-champion.com/i/77993/s Heroic: Warmaster Blackhorn
    3203 http://db.mmo-champion.com/i/77113/k Valor
    3202 H:http://db.mmo-champion.com/i/69150/m Heroic: Ragnaros
    3188 N:http://db.mmo-champion.com/i/77202/s Warmaster Blackhorn
    2827 N:http://db.mmo-champion.com/i/68994/m Ragnaros
    2827 RF:http://db.mmo-champion.com/i/77973/s Raid Finder: Warmaster Blackhorn
    2720 H:http://db.mmo-champion.com/i/69112/t Heroic: Majordomo Staghelm
    2626 R:http://db.mmo-champion.com/i/69001/a Avengers of Hyjal: Revered
    2345 D:http://db.mmo-champion.com/i/72897/a End Time - Murozond

    Glyph setup used is rip/berserk/tiger's fury, except for the on use trinkets (kiroptyric sigil/ancient petrified seed) which use bloodletting instead of tiger's fury.
    Could this be added in to the guide instead of the FL trinkets please Mihir? Also, my guess is that Kiroptyric Sigil has a sligthy higher value in reality due to it lining up perfectly with every second Berserk meaning we use nearly every global during its uptime?
    Quote Originally Posted by CaptainArlong View Post
    When you play a video game, you don't put any "effort" into it at all. You're pushing keys on a keyboard, you're not running a marathon or playing a sport.

  13. #3033
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    Quote Originally Posted by nxzt View Post
    So Rawr is currently telling me that Fluid Death and Tia's Grace are 2 of the 3 best trinkets, behind Wrath of course. Could someone clarify the reasoning behind this? I have a hard time believing it is a dps increase, but Rawr showed me an increase of 4k dps when I switched out my Matrix and Arrow of Time for these two trinkets.

    Coding error or is there some truth behind this?
    are the 4.3 trinkets in rawr yet?
    becase it seems that for example the agi stacking trinket will always win from fluid druid. and some of the other DS trinkets are also better then those rawr suggest you.
    TREE DURID IS 4 PEE

  14. #3034
    Deleted
    Quote Originally Posted by Snewb View Post
    I'm really confused as to whether or not 2 pc t13 from Raid Finder is better than 2 pc t12 (either heroic or 378). I just got my 2nd piece from the raid finder, which results in me losing my 2 pc t12. Is it worth going from 2 pc t12 to 2 pc t13, only being able to use one?

    According to simulators, 2 pc t12 seems to sim higher than 2 pc t13. I must be doing something wrong, considering I've read earlier in this thread that 2 pc t13 beats 2 pc t12.
    They should be about equal. So it's mostly down to the stats on the items. 4T13 >> 2T12 >>> 2T13 = 4T12

  15. #3035
    Deleted
    Quote Originally Posted by Elunedra View Post
    are the 4.3 trinkets in rawr yet?
    becase it seems that for example the agi stacking trinket will always win from fluid druid. and some of the other DS trinkets are also better then those rawr suggest you.
    Afaik the Vial doesn't take into account your attack power yet, so you manually have to adjust the damage of the proc.

    ---------- Post added 2011-12-14 at 09:58 AM ----------

    Quote Originally Posted by Zheryn View Post
    Is this up to date?



    Could this be added in to the guide instead of the FL trinkets please Mihir? Also, my guess is that Kiroptyric Sigil has a sligthy higher value in reality due to it lining up perfectly with every second Berserk meaning we use nearly every global during its uptime?
    The simulation is taking into account lining up with TF/Berserk. So no need to artificially inflate its value.
    Last edited by mmoc2e7b040398; 2011-12-14 at 09:09 AM.

  16. #3036
    Deleted
    I got Kiril yesterday . Now i dont know if it worth it to let rip dropping of and wait 2 seconds to get the full kiril buff for setting a stronger rip dot.
    As far as i know Kiril proccs about every 55 seconds .Is it usefull to use GoTF or does GoBL more sense?. Sry for my bad language

  17. #3037
    Quote Originally Posted by Cinox View Post
    I got Kiril yesterday . Now i dont know if it worth it to let rip dropping of and wait 2 seconds to get the full kiril buff for setting a stronger rip dot.
    As far as i know Kiril proccs about every 55 seconds .Is it usefull to use GoTF or does GoBL more sense?. Sry for my bad language
    Afaik letting rip fall off is pretty much always a bad idea.

  18. #3038
    If your going to get the proc, dont clip dots then if you have time.

    Else burn all your energy as proc ends. The staff proc really dosent change game-play much. I wouldent let bleeds drop ever imo.

  19. #3039
    Deleted
    Quick maths to support that: 1 point of agi gives me ~4.8 dps at my gear level. ~20% of my dps is Rip, so 0.95 rip-dps per point of agi. With a Rip duration of 16 seconds, this is 15 damage per point of agi. Rip does about 8.2k dps. So for every second I don't have rip up, I gain 100 agi = 1500 rip damage, but lose 8k damage from rip not ticking. So totally not worth it.

  20. #3040
    Love that Mihir Golden!

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