Mists of Pandaria PvP
New Battlegrounds
- These battlegrounds are just ideas and not all of them may make into this expansion.
- Stranglethorn Diamond Mines - Payload style gameplay
- Valley of Power - Murderball
- Azshara Crater - DOTA style gameplay
- New Arena - Tol'vir Proving Grounds
Stranglethorn Diamond Mine
- The mine is located below northern Stranglethorn Vale.
- It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
- The first team to a set amount of resources wins.
- There are three mine carts to choose from for the two teams and five possible paths.
- Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.
Valley of Power
- This battleground is located in the Vale of Eternal Blossoms.
- New murderball style gameplay.
- Holding the orb earns points for each team.
- There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
- The orb deals damage to the holder, which increases over time.
Tol'vir Proving Grounds - Arena
- The arena is located in Uldum.
- The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.
General
- There will be no flying in the world until level 90.
- Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
- However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
- This is why resilience will become a base stat, increasing slightly every time you level.