When things go live as they are right now (read: cooldowns from the calculator) i'd assume they adjust having revenge proccing sword and board 100% of time basically leaving us with a
0.0 shield slam
1.5 revenge
3.0 shield slam
4.5 devastate
6.0 filler1
7.5 filler2
"rotation". I'd assume we'll use thunderclap as filler1 because it's rage free and helps keeping deep wounds rolling while filler2 could be: heroic throw, shockwave, stormbolt, victory rush. That's not as intuitive and fun as it is right now with spamable abilities but shouldn't be as bad as playing a paladin, should it?