I'll agree, heals ≠ absorbs, but even then they aren't gonna design fights around having a DK DPS (or more) in the raid. Sure there might be cases where you don't actually need to do damage (think Mimiron's waiting phases or something like that) and using DC on the tank isn't costing you a lot of damage.
It's not exactly the same thing but has the exact same effect, relieving healers. The only time you would actually use off healing is when healers are OOM. A shadowpriest flash heal crits for like 50k, same with enh/ele shamans. Compared to the shield effect which is pretty weak, 50% of attack power which on live would be ~15k. I don't think anyone is going to use or even be expected to be using this on tanks. That being said it would be really helpful in pvp.
I wonder if the minor glyph that refunds RP when DC is used to heal will work with the shield effect, and if Runic Empowerment can proc from it.
Look at it this way. 15k shield with instant cast about once every 3-5 seconds or so depending on haste etc. at lvl 85. That's around the same shield provided from DS on blood tanks whey they barely take dmg or don't take dmg at all. Reducing 15k dmg about 2-3 hits out of /4 when fighting a boss on progression helps a LOT. Sure it helps PvPers but you've wasted your energy, procs and traded a (large) part of your damage. I'd love to be a shadow priest and offer passive healing or at least get 4% more dmg for 10 seconds each DC I'd use on a tank but that's not the case. 50k heal sure that's fine but it's still castable, it's not instant and it's a crit far from the average. The shield is has pretty much close to a priest's PW:S and it's even more effective than it since the PW:S leaves a debuff which prohibits the target from being shielded for the next 15 seconds. In 15 seconds you could cast 4-5 DCs on a tank (at least depending on spec/rp generation) which would be around 60k-75k (give or take a couple of Ks) damage reduction compared to a priest's PW:S that in the same duration would be 13-18k.
WoWWiki & WoWPedia: "Challenging Shout is an AoE taunt shout that costs 5 rage and has a 3 minute cooldown (as of 3.0.2). It causes all nearby enemies to attack the warrior for 6 seconds."
TenTonHammer: Challenging Shout - The panic button! - Taunts everything in a small radius to attack you for a short time.
WoWHead: Buff - Challenging Shout - Taunted. - 6 seconds remaining
Hello beta testers!
I have a few questions:
Where is Hungering Cold and Desecration? And how is the frost damage? Im seeing just Unholy upgrades!
@MagdalenaDK
Plaguebearer
<Magdalena> There's really no way to say "There's a two hour long video of me on the Internet", without it sounding dirty is there?
<Mionepony> Especially not if it's you...
The solution for this is just dispel the 'focus' target of Howling Blast, not all from the aoe.
Or just not have it affect Howling Blast at all. Give Frost a reason to push *any other button* in PvP.
---------- Post added 2012-03-22 at 09:25 AM ----------
What glyphs are making a return in MoP, since we've only covered new ones? And any word on the new Runeforges?
Leviatharan - Level 120 Blood Elf Unholy Death Knight - Inscription/Herbalism - <Conflux> - Drak'Tharon US
Now author of Morbid Musings, a blog dedicated to DK theorycraft. Ish.
Damn... we dont have a viable CC now. Huge nerf on RBG's taking out our hungering cold
Too bad? Hell we would be broken for real. And is there anyone who can tell about frost?
Mione this is why I need to get into the beta lol. Frost dk all the way.
What's a 100k hit when you start levelling and find yourself with higher stam modifiers or something and suddenly got 500k HP or something? And people just go "lol AMS" or "lol CloS" and your execute is worthless. I remember times when "endgame" DpS had ~5k HP and warriors execute hit you for 2k+ all the time. Reaper - Asphyxiate would be a nice PvP finisher that way
Let's just see what it turns out to be.
It seems like there's no info on numbers yet so any talk about nerfs is bolloks.
sounds promising, thanks for the updates!
VII.
What about DK PvP mobility in the beta? Did anything improve, especially for frost?
For how much does Death Siphon heal?
Last edited by mmocc9639e0326; 2012-03-22 at 08:34 PM.