Originally Posted by
bandet
@Jackbower
Questions:
1. Have they removed any of the currently live cata glyphs? Changed any?
2. Have pet talents changed?
3. How powerful is explosive trap knockback (how far of a knockback)
4. Did they properly make our attacks scale with weapon damage (stings, explosive shot, fire traps, snake trap (lol)
5. Does binding shot move all players in the radius to the center (where you shot it)?
6. Does flash freeze make frost trap have no cooldown as well, or just freezing? If only freezing, does using freezing trap with the talent trigger the cooldown of frost trap, or are they unlinked?
7. Does Power shot have a cast time / how long?
8. Are the cast times on steady/cobra/aimed/scare beast still the same?
9. Does black ice trigger on ticks, and what is the interval, how long do you have to be in the trap to get the buff? Do you have to move while in it, or can you just be in it to get it?
10. Any new pet families? (monkey,dog,cat are families)
11. Do we have to put weapon chains on our ranged weapons now?
12. Have the trigger radius on any of the traps changed?
13. How much further back does the disengage glyph send you?
14. Does camoflauge do anything to prevent dots from instantly breaking it when you use it in combat?
15. (official talent calculator still shows marked for death as a MM ability, but there is a glyph for it that is better) Does marked for death still exist as a MM ability?
16. Are snakes from snake trap still doing 45 damage and dying in one shot to any aoe, even with the glyph?
17. Does the currently live glyph of concussive shot still exist? Does concussive shot still have same duration and cooldown?
18. Do any of the new ranged snares (glyph of aimed shot, steady shot, glaive toss) have any sort of combined effect when used on top of concussive shot (so many new ranged snares seems pointless when concussive shot+glyph is more powerful)
19. Can you say which of the glyphs are major/minor?
20. Is there any change to Widow Venom?
21. Does the mend pet glyph still make you take damage/silence from UA if it dispels it?
22. Does Black Arrow/Serpent sting still cause scatter/wyvern to break? (Obviously serpent sting wouldn't break wyvern)
23. Does chimera shot still get negated from a paladin's hand of protection?
24. Does howling blast still go through deterrence?
25. Do spells still go through deterrence when it is active while you are stunned? (latency bug when two effects happen at the same time)
26. Do roots/ccs/stuns still cancel disengage?
27. Piercing shots is gone? Did chimera/aimed/steady receive more relative damage or a bonus to critical damage than before to compensate?
28. Have you seen anything to discourage black arrow/serpent sting from being dispelled yet?
29. If you run out of the range of binding shot/ring of frost with deterrence on, does the affect still apply?
30. Is intimidation removed, or did they give it to BM only?
31. Are silencing/tranq shot still 35 yard range?
32. How much damage does it take to break transmorph trap? (same as hex?)
33. Are roar of sacrifice/recovery still the same?
34. Does wild quiver still trigger on scatter shot and break the effect?
35. Does master's call still get the cooldown used but not the effect given if it is used by your pet on a target that is out of your line of sight?
36. Does disengage still trigger the cooldown when you try to use it while rooted?
37. Is trap launcher still the same?
38. Does the new deflect mechanic on deterrence for melee properly work on everything? (Rogues can't stun you through it, etc)
39. I read dispells now dispel everything? Is that true? Does tranq shot still remove enrages?
40. Do traps still have the same arming timer?
41. Is Master Marksman still the same?
42. Is beast cleave a frontal cleave, or 360? Only melee range?
43. Does Aspect of the Cheetah actually turn the aspect off when struck?
44. Can I use your account to make an awesome PvP video?