Its pretty obvious...
What this means is that right now (in Cataclysm) with the current format 25man raiding has fallen dramatically and continues to fall. And if the current format is kept in place then 25man raiding will eventually disappear, hence the term "let it die". Therefore if Blizzard fail to act and change the current system theyre effectively "allowing 25mans to die" with inaction to fix a clear and present problem within the game.
Anyone who denies the fall in 25man raiding during Cataclysm is clueless and should be avoided in terms of this discussion... its an immutable fact that there is a collosal difference in the amount of 25man raids in Wrath to Cataclysm. Hence the point of this thread... "will Blizzard let 25man raiding die...?"
Im reading only a handful of fanatics who are trying to defend the current raiding model... and tbh none of them appear to have done any form of progress raiding in either 10 or 25man raiding guilds.
The truth is that the Cataclysm raiding model doesnt work... its achieved one thing and one thing only... animosity within the raiding community. Never has the raiding community been so utterly divided and consequently so much hate been thrown around at each other.
The ONLY solution is one raiding size.
All the time 2 raid sizes exists then this pointless and divisive hatred among the players will exist.
Last edited by mmoc978ad45763; 2012-04-27 at 09:13 AM.
I think you are overlooking the main problem with your arguments.
Its NOT a problem with the game or raid model. Its a problem with the community and really, its one Blizzard has no control over.
Are 25s fun? Yes.
Do they deserve to remain part of the game? Yes
Are they valuable enough to force people to play them? No.
25s falling off in popularity would be a problem for the game and a problem Blizzard would need to address if it had some wider impact of some sort. To date, that doesn't appear to be the case.
The truth is that it does work and work very well. What you and others tend to mean when saying otherwise is that it doesn't artificially inflate the number of people doing 25s and having read through similar arguments before...thats what they all come down to.The truth is that the Cataclysm raiding model doesnt work...
The current raid model fails because 25s aren't supported by it.
Given that was foreseen and accepted by Blizzard before Cat launched, I suspect they can live with that "failure" given that it succeeded everywhere else.
Putting it bluntly....25s have no special right or claim to preferential treatment or rewards simply because a subset of the community prefers them. If they die out....which is unlikely...then it will because the community, not Blizzard...which has chosen to let them die. Time and again we are told many of those who do 10s would prefer 25s.
Maybe they would. But there is an important qualifier left out - they prefer 25s so long as someone else does the work to set them up and organise them. In other words, they prefer the ease and convenience of setting up and running 10s to actually playing a 25 man format.
EJL
it ends up being a question do you prefer 25s or do you prefer to raid, because on this server we have no 25s so if you want to raid you will have to join a 10.
Oh just start a 25 yea and look at the case stories from this very long thread, its takes extremely long it is ungrateful and in the end there is only the special format, nothing at all.
so why do 10s need preferential treatment they are easier to organise easier to maintain and a subset of the community forced through that they schould be of equal value as 25s.
Again a unisize raidsize would be the best imo, we would hopefully get more encounters balanced for this one size in the physical confines determined for that size.
If blizz wanted wow players to stay they would build end game pve to be about social interaction and ensure stability to that. Having to move from raid to raid because it folds hardly having people to talk to or chat with makes this game of a single player game not an mmo. And you can go through single player games very fast and throw em away again.
Playing for funny strange purple thingies just gets boring playing together with other people makes it fun. And you simply get to meet more people in bigger raids than in small raids.
p.s. no one forced anyone to go raid in 25s, on the other hand people who liked raiding into 25s are have to join 10s if they want to raid atm.
So...you prefer 10s to doing 25s. 25s in and of themselves may be preferred, but only if you don't have to do the work to from them up. On balance therefore, you prefer 10s.
They don't need preferential treatment. They shouldn't get preferential tretament. They don't get preferential treatment. They are treated as being equal to 25s. There is a barrier to entry that is an inherent aspect of 25s but it is also one the players need to address.so why do 10s need preferential treatment they are easier to organise easier to maintain and a subset of the community forced through that they schould be of equal value as 25s.
Blizzard did. Blizzard did so the moment it made 25s more prestgious and offer better gear and other rewards. Blizzard did so the moment it locked content to the 25 man format. Blizzard did so the moment it balanced gear acquisition rates around players running both formats. Blizzard saw the issues and problems that caused and devised a new raid format that did away with those issues. In the process, it removed everything that artificially increased the popularity of 25s and a sa result, the nnumbers of 25 man raids plummetted...as was foreseen.p.s. no one forced anyone to go raid in 25s, on the other hand people who liked raiding into 25s are have to join 10s if they want to raid atm.
If there is an issue with the current raid model, its that 25s are harder to organise and maintain. Thats a call for Blizzard to either reward raid leaders....NOT the entire raid....or develop better raid management tools.
EJL
I really hope they find ways to make 25mans work again for more guilds... I enjoyed wrath of the lich king immensely because you could do 10 man and 25 man.
I could do 25 mans and get frustrated with the group and the disorganization and then go to 10 man with people I fully trust and enjoy that, and when the 10 man didn't feel "epic" enough I could go back to 25 man. I did both every week.
No i dont prefer 10s to 25s. Strange how you can make up what i think or prefer in your mind, weird truly.
And im sorry that blizzard employes forced themselves into your house threatened you with a gun and forced you to play 25s, truly i am sorry must have been horrible that kind of an experience.
But truth is 10 man raiders could raid 10 mans in wrath and it wasn't a problem, they weren't forced at gunpoint to raid 25s...
People who prefer 25s have to raid 10s if they want to raid at all because of the dimnished amount of 25 man guilds on the servers, now a days in cata.
I was raiding 25 in Wrath because I was forced to by purples.
Now the purple drops same I chose to run 10man.
If there are reward, people are forced to do the one with better reward, if reward is same, people choose to do the one they prefer.
Whats the problem?
I also like to add another issue with 10 vs 25. I raid 10 man currently with my best friend. In wrath we rarerly could do 25 man together because he wasn't available on ordinary raid times as a rule. Now we can raid crazy times like midnight to 4 a clock friday saturday because we can get people who can do this, which would be impossible in 25 man. It so much easier taking breaks if someone needs to see to their kid etc, finding replacements, distributing loot and in general just hanging out with old friends.
No. You prefer 10s. Albeit when considering the entire package. You like raiding with 25s, but you don't like the extra work you would need to do to form your own 25. You'd prefer some one else to step up and fill that role.
Theres physical coercion and psychological coercion.And im sorry that blizzard employes forced themselves into your house threatened you with a gun and forced you to play 25s, truly i am sorry must have been horrible that kind of an experience.
This is true. They were forced to by an expectation to maintain their standing within their guilds, to maintain a certain level of progression, to help ensure they and their friends and guildies weren't left behind, to avoid the threat of a /gkick if they weren't seen as serious enough and so on.But truth is 10 man raiders could raid 10 mans in wrath and it wasn't a problem, they weren't forced at gunpoint to raid 25s...
You may denigrate and dismiss the idea, but its a simple fact such pressures can and do exist within the game and Blizzard is right to address those concerns. You dismissing the very concept of such coercion doesn't mean it doesn't exist and you can't handwave the issues away by sticking your head in the sand. Social obligations, peer pressure and so on exist in the real world as well. We can do without them in game.
Because noone wants to lead them. Theres your big problem with 25s. Noone wants to run a raid that size....or well, fairly few do. Given the choice of a format they want with work they hate, and a format they can merely have fun with and a lot lress work to organise it....they prefer 10sPeople who prefer 25s have to raid 10s if they want to raid at all because of the dimnished amount of 25 man guilds on the servers, now a days in cata.
Few people want to lead 25s and many of those that do have become overly picky about who they raid with. Thats not a problem with Blizzard. Thats not a problem with the raid model. Thats a problem with the community.
EJL
These threads really bother me, I don't understand why people keep saying these things over and over when if they wanted to kill 25 mans or let them die they would make 10 mans give the better loot or provide a bigger advantage, as of right now and even into mop, there is neither
No mate, people choose the easiest way to get those purps/achievements/progress and that is 10 man raiding.
If you could do all the raiding content and get the same rewards in a 5 man group that would be the most popular too, and if the 10 man raiders feel 5 mans isn't real raiding, then you know what 25 man raiders think of 10mans
No i would rather quit than raid in 10s, its ungrateful leading 25s and bloody hart getting recruits of any caliber for em, and if you end up in a dry strech with no recruits your guild dies...
There is a difference between prefering something and seing that something has all the incentives. Atm 10s have all the incentives. you are going to deny it but it is the truth.
So your bff friends in your 10 man guild from wrath wanted to kick you if you didn't raid in a pug ones a week. It ends up coming down to those magical purples for you...
If people wanted to raid in 10s with their friends they could and friends dont force each other to do anything.
Its more of a problem with recruitment, you cant sell the idea of 25 man raiding to new people because they dont get something out of it and they will have to pass sometimes because there is bench in a 25 man guild. You can say we are a big social group oriented on pve progression but doing other things to, but instinctively 10 man raiders will just say oh ill get into raiding faster in a 10 man get purples faster and get to raid steady.
Meaning that 10s have all the incentives, all the preferential treatment, and 25s just end up being some kind of side option.
On another note i knew a few 10 man groups that strated at bizarre hours during wotlk and did hardcore progression (so you could do hardcore progression if you had wanted to in wotlk). But most normal people sleep at night and raid in the evening for a few hours a week.
oh Dreamcast dont bring out 5 man raiding you know how that brings out the hypocrite in Talen
Recruitment is tricky because a lot of people don't want to organize 25 people what is a lot harder than organizing 10 people. As for character progression you're wrong. In 25 you get more loot per person from a boss than in 10 and therefore for a lot of hardcore progression guilds 25 man are the only option. But most of the players and guilds aren't interested in hardcore progression and want to raid in an easy and uncomplicated way and it is a lot easier to get 10 people than 25.