Am I the only one who looked at the dungeons, and thought Wow, Wrath and TBC had more starting dungeons, and when two of them aren't even part of the mop story? seems odd to me, since there's no excuse like the remastering of old world. I just think this means less loot to choose from, less chances at loot, and getting bored of the same heroic over and over, very quickly. Thoughts? Or will more be added in those, like patches between raid patches they spoke of to add to story?
I certaintly hope we don't see a repeat of FL DS and BWD/BOT were some loot literally didn't drop like a wand for dps casters in 4.0 and the capes in DS