Originally Posted by
Fencers
I am saying those other games have bimodal endgames.
That there are activities for maximum level players is true in many games. When players refer to endgame they are often not speaking on their level 80 quest, daily or dungeon, etc.
Endgame popularly involves progression of power beyond what is allowed by the level cap. This is seen in popular games such as World of Warcraft, The Old Republic, Everquest, Age of Conan, Rift, Gran Fantasia, Perfect World, Rappelz, Runes of Magic, Everquest 2, blah blah blah.
In the popular sense, endgame no more refers to anything you did at max level anymore than taking damage refers to tanking.