Bomb Kit
Bomb Radius: 240 feet. Radius: 120 feet.
Fire Bomb Burning(1s): 8 Damage. Burning(2s): 8 Damage. Radius: 240 feet. Radius: 120 feet. Buff: .
Glue Bomb Crippled(1s) 3 Stacks : -50% Movement Speed. ): -50% Movement Speed.
Elite
Elixir X 60 Range.
Elixir Gun
Acid Bomb Radius: 180 feet.
Fumigate Damage: 44.27036. Damage: 221.3518. Vulnerability(6s) 5 Stacks : -30 Defense. 1% Incoming Damage.
Tranquilizer Dart Physical Projectile Finish Type.Damage: 221.3518. (20% chance) Finish Type.Damage: 221.3518.
Flamethrower
Napalm Duration: 10 seconds.
Smoke Vent 180 Range.
Heal
Elixir H Healing: 552.2239. Healing: 120.
Med Kit
Drop Bandages Healing: 292.739. Healing: 40.
Drop Bandages Healing: 292.739. Healing: 40.
Drop Bandages Healing: 292.739. Healing: 40.
Throw Bandages Healing: 0. Healing: 40.
Throw Bandages Healing: 0. Healing: 40.
Throw Bandages Healing: 0. Healing: 40.
Mine Kit
Kick 5 10 sec Cooldown.
Pistol
Blowtorch Damage: 182.6152. Damage at 200 Distance: 547.8456. Within 15 feet(9s): 8 Damage. Damage at 600 Distance: 182.6152. Within 30 feet(6s): 8 Damage. Burning at 200 Distance(2s) 3 Stacks : 8 Damage. Within 45 feet(3s): 8 Damage. Burning at 600 Distance(2s): 8 Damage.
Explosive Shot Physical Projectile Finish Type.Damage: 221.6728. (20% chance) Finish Type.Damage: 221.6728. Area of Effect(10s) 5 Stacks : feet. Bleeding(2s): 2.5 Damage. Radius: 120 feet.
Glue Shot Glue Puddle Duration: 6 seconds. Crippled(1s): -50% Movement Speed. Glue Puddle Duration(10s) 20 Stacks : feet. 5 seconds. Radius: 240 feet.
Static Shot Blinded(5s): Next outgoing attack misses.. Damage: 221.3518. Blinded(3s): Next outgoing attack misses.. Confusion(3s) 2 Stacks : +10 Damage On Skill Use,+5 Damage On Skill Use. Buff: .
Rifle
Blunderbuss Damage at 125 Distance: 885.4072. 100 Distance: 885.4072. Damage at 500 Distance: 553.3795. 400 Distance: 553.3795. Bleeding Damage at 125 Bleeding at 100 Distance(4s) 4 Stacks : 2.5 Damage. Bleeding Damage at 500 Distance(4s): 2.5 Damage. Bleeding at 400 Distance(4s): 2.5 Damage.
Hip Shot Physical Projectile Finish Type.Damage: 359.6966. (20% chance) Finish Type.Damage: 359.6966.
Jump Shot Blast Finish Type.Leap Damage: 553.3795. Leap Finish Type.Leap Damage: 498.0415. Landing Damage: 1106.759. Landing Damage: 996.083. Vulnerability(7s) 3 Stacks : +1% Incoming Damage.
Net Shot None Finish Type.Immobile(3s): Unable to move.. 2s): Unable to move..
Overcharged Shot 20 15 sec Cooldown. None Finish Type.Damage: 691.7244. 553.3795.
Shield
Magnetic Inversion Duration: 3 seconds.
Speargun
Retreating Grapple Retreat distance(10s) 545 Stacks : feet. 480 feet. Pull Distance(10s) 600 Stacks : feet. 600 feet.
Timed Charge Radius: 180 feet. Vulnerability(10s) 5 Stacks : +1% Incoming Damage. Duration: 3 seconds.
Tool Kit
Smack Vulnerability(6s): -30 Defense. 1% Incoming Damage.
Whack Vulnerability(6s): -30 Defense. 1% Incoming Damage.
Toolbelt
Analyze Vulnerability(10s) 5 Stacks : -30 Defense. 1% Incoming Damage.
Bandage Self Healing: 324.8376. Healing: 120.
Big Ol' Bomb Radius: 300 feet.
Healing Mist Elixir. Vent a healing mist, granting regeneration to yourself and allies. 40 sec Cooldown. Regeneration(10s): 5 Heal. Radius: 240 feet.
Healing Mist 480 Range. Regeneration(3s): 5 Heal. ) 2 Stacks : 5 Heal. Radius: 480 feet.
Incendiary Ammo Incendiary Ammo Duration: 60 seconds. 45 seconds.
Rifle Turret 20 10 sec Cooldown. Physical Projectile (20% chance) Finish Type.Damage: 276.6897. Finish Type.Damage: 276.6897.
Utility
Detonate Knockback: 300 feet.
Elixir B 40 Range.
Elixir C 60 sec Cooldown. 40 Range. 40 sec Cooldown.
Elixir R 40 Range.
Elixir S 40 Range. Duration: 3 seconds. Duration: 4 seconds.
Elixir U 40 Range.
Explosive Rockets None Finish Type.Damage: 1108.364. 1106.759. Radius: 360 feet. Burning(3s): 8 Damage. Rocket Range: 1200 feet. Rate of Fire: 4 seconds. Radius: 240 feet. Duration: 7 seconds.
Weapon
Anchor Damage: 110.6759. Damage: 221.3518.
Floating Mine Damage: 276.6897. Damage: 442.7036.