Ugh, you warlock players are super disgusting, is shadowfury howl of terror that hard to pull off on 2 targets? and then blood fear on 3rd? because I find it rather easy to fathom a 2-3sec castduring a fear window, infact if you know what fakecast is you should be fine after a couple in the lower brackets anyway...
Don't try to say locks are hard to play, or are underpowered in comparison to any class or specc atm, because they're always the class with the most tools and ways to survive, sorry to say but with your ember heal(which is just...) is making you an invalid target for many combo's but your chaos bolt damage is forcing you into the fray, basically ensuring you can survive for longer than the enemy team...
afflocks that cry about balance in pvp make me sad.
Shadowfury and howl of terror and mortal coil (=deathcoil) are on same tier, and since mortal coil is by far the superior one, chances of seeing shadowhowl is 0%.
Also, can't chaosbolt when embertapping and can't embertap when using chaosbolt because they both require burning embers and it takes to long to generate em imo.
So here it is folks, perfect example of a clueless person.
And just for the sake of saying it. Warlock has it's cc nerfed so badly that every single class has at least twice as much cc than us.
Wait so there are more classes that have spamfear? Let's get into this, if you have to ember tap you can't chaosbolt, but if you get to chaosbolt you automatically win, that's what I said, however I was almost certain that shadowfury+ howl was still in place(it was doable in cata and in WoTLK) at any rate with the instant fears and I'm rather surprised you can even contemplate saying a class has twice as much cc as a warlock, there are 2 classes on the same level the rest are way below, so sit down and be glad you still have that rofl(Mage/Lock/SP and maaaaaaaaaybe rogue).
Thanks for repeating my point of no chaosbolts while embertapping however chaosbolt wins games so to put it out of the game the opposing team has to go on a target that isn't optimal(make sense now?)
afflocks that cry about balance in pvp make me sad.
i am a wl in full pvp gear. cb damage can EASYLY be prevented. demon soul can be fucking dispelled, and w/o it a wl provides no burst at all.
hunters can basically kill me in 3 globals at max if i dont have defensive cooldowns.
i dont think complaining about warlocks is the way to go. they are no way tier 1 atm.
Last edited by mmoc703b55f91f; 2012-10-12 at 03:08 PM.
chaos bolt + unending resolve will make it uninterruptable. also shadowfury followed by a chaos bolt = boom also fear + chaos bolt= boom. chaos bolt it kinda crazy right now there is no denying that if u dont accept that then u just enjoy one shoting people. and i but u have a 19 twink rogue since u like one shoting head
HAKUNA MATATA... IT MEANS NO WORRIES FOR THE REST OF YOUR DAYS
Hopefully these abilities will be addressed in 5.1.
Which is lame because they should have been addressed in a hotfix weeks ago.
But aside from their CB damage, Locks are pretty balanced right now. I'd rather see Heart of the Wild, Warriors, Mages, Blood DKs, and BM Hunters get neutered.
Last edited by Saverem; 2012-10-12 at 09:55 PM.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
CB damage is balanced.
You people will really cry about anything.
Its a 3 second cast, if you cant interupt it, you deserve to die from it, plain and simple.
haha, love how the locks defend it. chaosbolt and bm hunter cd's are the two most imbalanced things i've EVER played against. it's just rediciolus. i don't even think any other class right now can crit for just 100k and warlocks do like 2 to 3 times as much and they even always crit with it. don't pretend like it's balanced
warlock #1
high numbers are not unbalanced cause they are high.
small numbers are not balanced cause they are low.
there is much more involved than just sheer numbers, as a deadly burst can come to you quickly in small and big numbers. The destruction lock is all about big numbers that require some preperation to utilize, the destro lock got plenty of time in his 2nd row in a bg to set this all up. Bgs are hardly a place for balance, but rather stupid fun.
Last edited by Tyrannica; 2012-10-13 at 05:14 PM.
Just park a melee on the destro warlock and he will not do be able to do anything really. Destro need to hard-cast all spells to do damage.
Last edited by mmoc5d3135715b; 2012-10-13 at 09:25 PM.