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  1. #281
    Quote Originally Posted by Djalil View Post
    You? We? Read again it says STYLEWISE. It means concerning only the way it looks, it looks as if it was created by the Chinese embassy. There is nothing wrong nor racist in saying "Chinese" you know?
    Stop nitpicking.

    ---------- Post added 2012-10-13 at 08:28 PM ----------



    There isn't an answer, cause it isn't a question.
    can you tell me of one zone other then sholozar that isnt heavily based on norse mythology? also while norse "landscapes" as you call them a very limited asia is a HUGE place and therefore drawing an entire continent on such a place is much easier to do, pandaria has wild jungles, large farmlands, snowy mountain tops, a large coastal forest, along with places like the vale and dread wastes.
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  2. #282
    Deleted
    Quote Originally Posted by Endus View Post
    You don't get to claim your argument is solely about personal taste when you're suggesting that the marketing team of Blizzard deliberately tuned the aesthetics to appeal to a market, and that this decision was "bad".
    I never said that decision was bad. I said it was more prone to critics. So all your point below and above is wrong again.

  3. #283
    Review scores from sites that award a score based on how much the publisher pays them. Seems like a good way to rate a game.

    I find it amazingly fun, and many others do too. Review sites mean nothing to the individual enjoyment.

  4. #284
    MoP is much better than Cata was so far imo.

  5. #285
    Stood in the Fire Malkazam's Avatar
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    Less than BC

    Better than WOTLK/Cata for sure !

  6. #286
    Deleted
    Quote Originally Posted by Djalil View Post
    This is getting philosophic. What are Norse landscapes?
    A cold raging sea comes to mind, freezing wind swept fields. Anything that would remind the areas of the costs of Northern Europe.

    Hence, NOT sholazar basin.



    Happy now?

    ---------- Post added 2012-10-13 at 08:41 PM ----------



    Yeh yeh ok
    I didn't say sholazar basin looks like "norse landscape". It is connected to the titans, however, whose constructs are based on norse gods. For example Freija played a big part in that zone.
    http://www.wowwiki.com/Freya

    Ans is based on this beauty here.

    http://en.wikipedia.org/wiki/Freyja

    However I don't think you're interested in any kind of real discussion. Your last comment at least implicated that.

  7. #287
    Stood in the Fire
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    I quit after Rag blew up FH last year and had zero intention of playing the game until I found out almost all my good friends in FH - who also hadn't planned on playing - had already leveled up for challenge modes. I begrudgingly upgraded as I still had way too much sub time left over from my annual pass + D3 CE months, and I've been very surprised that, for the most part, the expansion is actually pretty fun. The leveling felt good; it took longer than Cataclysm but not as long as WotLK, and it did a much better job of introducing recurring characters and sticking to central story lines than most previous expansions. The reputation/justice/valor reward system is completely retarded, but the dailies themselves are actually pretty fun and I find myself doing a lot of the solo content. The Tiller faction plus the new cooking system really threw me as I hadn't read about that during beta but it's a pretty fun little mini-game and I think adds an interesting new dimension to the economy as well.

    Heroic dungeons were too easy, but I think that's mostly a bi-product of there being so few normal difficulty dungeons and the justice point rewards being so dogshit. Raid difficulty seems very, very well tuned, although LFR is such a joke that I actually feel like I'm playing the game worse when I get out of the run and have to un-fuck my thinking so as to actually pay attention to what's going on. Normal modes, though, are almost exactly on the dot - not so hard that it'll take a guild more than a week to clear them with any concerted effort, but not so easy that you can do your first clear in one night without any prior knowledge. I do think the first boss shouldn't be the first boss, as any mechanic that requires that much tank coordination really shouldn't be right out front as the first boss of the first raid of the expansion. I haven't done heroics yet (no one wanted to this week, we're so casualsauce now >_>) but they look to be tuned about where I'd expect them to be.

    Challenge modes are really, really cool. I didn't think they'd pull the concept off very well, but they've done a pretty good job. The big issue here is that it makes class balance for five man PvE content a big deal where it hasn't been for a long time, so you do tend to see the same group compositions over and over. Elemental is the amazing bullshit DPS utility class for once, though, so I can't complain. ^____^

    All in all? Not disappointed. Well, I am, but in reverse. I kind of wanted my free time because I'm taking classes full-time and this is eating up a lot of my study time. :<
    Narfwak - Elemental Shaman
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    http://us.battle.net/wow/en/characte...rfwak/advanced

  8. #288
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Djalil View Post
    This is getting philosophic. What are Norse landscapes?
    A cold raging sea comes to mind, freezing wind swept fields. Anything that would remind the areas of the costs of Northern Europe.

    Hence, NOT sholazar basin.



    Happy now?
    There's 10 zones in WotLK;
    Borean Tundra
    Dragonblight
    Howling Fjord
    Sholazar Basin
    Grizzly Hills
    Zul'drak
    Storm Peaks
    Icecrown
    Wintergrasp

    Crystalsong

    Of those, the ones in bold have heavy Nordic style influences. 7 of 10.

    In Pandaria, there are 7 zones (so far);
    Jade Forest
    Krasarang Wilds
    Valley of the Four Winds
    Kun-lai Summit
    Townlong Steppes
    Dread Wastes
    Vale of Eternal Blossoms

    Again, bold have fairly heavy Asian influences, particularly Chinese. 4/7.

    While I might be pushing a bit for Dragonblight since it's more "generically snowy" than Norse, specifically, the same is true of Valley of the Four Winds, which is mostly "generically farmy", and Kun-lai Summit, which has a few temples but otherwise is just "generically mountain/hilly".

    Do the Mogu have a solid Asian influence? Sure. Vrykul were obviously Norse, though.

    There's no major difference except the culture that was used as the central inspirational focus.


  9. #289
    Spam Assassin! MoanaLisa's Avatar
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    Quote Originally Posted by thekrik View Post
    Unfortunately you have to pay FULL PRICE for the expansion right now, NOT at the end of the expac. So reviews right now are justified and really important.
    Well, I don't like your thread but I'll ask you a question in all fairness: How is the thread title "Verdict Finally In: MoP is substantially worse than previous expansions" anything other than misleading on the face of it and essentially flamebait only created to stir stuff up?

    We know you aren't playing this since it doesn't meet your personal criteria of a 90% rating before you'll bother with it, so why are you bothering to post threads about it?

    You've got your couple of hours of attention on MMO-C for whatever that's worth. Is that it?

    This is reminiscent of the stupidity around the initial reviews of Cataclysm and trying to review something like WotLK without knowing anything about ICC or the Lich King fight.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  10. #290
    Deleted
    Quote Originally Posted by Immitis View Post
    can you tell me of one zone other then sholozar that isnt heavily based on norse mythology? also while norse "landscapes" as you call them a very limited asia is a HUGE place and therefore drawing an entire continent on such a place is much easier to do, pandaria has wild jungles, large farmlands, snowy mountain tops, a large coastal forest, along with places like the vale and dread wastes.
    Borean tundra, sholazar, crystal song, dragonblight, Zul drak and grizzly hills. 6/9

  11. #291
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Djalil View Post
    I never said that decision was bad. I said it was more prone to critics. So all your point below and above is wrong again.
    You equated the decision to getting fucked by the Chinese market. Or at least, to take your "correction", to Blizzard offering itself sexually to said market, in hopes of getting fucked. So yes, you did. That idiom is inherently negative. "Bend over and take it" is never used about something good.


  12. #292
    Quote Originally Posted by Narfwak View Post
    I quit after Rag blew up FH last year and had zero intention of playing the game until I found out almost all my good friends in FH - who also hadn't planned on playing - had already leveled up for challenge modes. I begrudgingly upgraded as I still had way too much sub time left over from my annual pass + D3 CE months, and I've been very surprised that, for the most part, the expansion is actually pretty fun. The leveling felt good; it took longer than Cataclysm but not as long as WotLK, and it did a much better job of introducing recurring characters and sticking to central story lines than most previous expansions. The reputation/justice/valor reward system is completely retarded, but the dailies themselves are actually pretty fun and I find myself doing a lot of the solo content. The Tiller faction plus the new cooking system really threw me as I hadn't read about that during beta but it's a pretty fun little mini-game and I think adds an interesting new dimension to the economy as well.

    Heroic dungeons were too easy, but I think that's mostly a bi-product of there being so few normal difficulty dungeons and the justice point rewards being so dogshit. Raid difficulty seems very, very well tuned, although LFR is such a joke that I actually feel like I'm playing the game worse when I get out of the run and have to un-fuck my thinking so as to actually pay attention to what's going on. Normal modes, though, are almost exactly on the dot - not so hard that it'll take a guild more than a week to clear them with any concerted effort, but not so easy that you can do your first clear in one night without any prior knowledge. I do think the first boss shouldn't be the first boss, as any mechanic that requires that much tank coordination really shouldn't be right out front as the first boss of the first raid of the expansion. I haven't done heroics yet (no one wanted to this week, we're so casualsauce now >_>) but they look to be tuned about where I'd expect them to be.

    Challenge modes are really, really cool. I didn't think they'd pull the concept off very well, but they've done a pretty good job. The big issue here is that it makes class balance for five man PvE content a big deal where it hasn't been for a long time, so you do tend to see the same group compositions over and over. Elemental is the amazing bullshit DPS utility class for once, though, so I can't complain. ^____^

    All in all? Not disappointed. Well, I am, but in reverse. I kind of wanted my free time because I'm taking classes full-time and this is eating up a lot of my study time. :<
    5.1 also looks to be coming out in about a month, if they keep up with the content releases like that, even if there just small patches with little things i think it will help alot with burnout
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  13. #293
    Who in their right minds take MetaCritic seriously?

    I can make a game about turd, fork over a few $$$ and BAM, 100/100 gameoftheyear!!!
    Gamers are too obsessed with the death of games. Imagine if all that energy was channeled into the LIFE of games.

  14. #294
    Quote Originally Posted by Djalil View Post
    Borean tundra, sholazar, crystal song, dragonblight, Zul drak and grizzly hills. 6/9
    out of that only crystal song and the zul drak arent based on norse mythology

    and to be honest can you really count crystal song as a zone? there was nothing there but dalaran no quests no events nothing except for one cooking daily that made you go down there for carrots
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  15. #295
    Deleted
    Quote Originally Posted by Nindoriel View Post
    I didn't say sholazar basin looks like "norse landscape". It is connected to the titans, however, whose constructs are based on norse gods. For example Freija played a big part in that zone.
    http://www.wowwiki.com/Freya

    Ans is based on this beauty here.

    http://en.wikipedia.org/wiki/Freyja

    However I don't think you're interested in any kind of real discussion. Your last comment at least implicated that.
    Your last post implicated you can't have a serious discussion about it.

  16. #296
    Quote Originally Posted by thekrik View Post
    A few months ago I posted a thread asking people to predict review scores for MoP:
    EDIT: We're not talking about the USER SUBMITTED REVIEWS on metacritic here (which can be ignored), we're talking about the actual CRITIC Reviews from respected people like IGN, eurogamer and gamespot.
    Respected people?? those sites are more biased than anything...

  17. #297
    Deleted
    The best part about this topic is; nobody cares.

    What gamer with respect for himself gives a shit about what a critic says about a game? I think MOP has been the best expansion (so far) since TBC. I may change my mind later on, but I really feel they've gone an extra mile in making the game a little more... mysterious... and less than straight forward, in spite of removing half of the abilities.

    Also; the zones look and feel epic, which has been missing since forever.

  18. #298
    Deleted
    The low score can just as well be from people who generally dislike the whole asian theme or the Pandaren race. Reviews don't mean anything. Diablo 3 had lots of negative reviews on Amazon simply due to the fact that people couldn't play offline. It doesn't actually mean anything.

    And if we're going by that site, Catalcysm had 90, and TBC and WotLK both had 91. Vanilla only ahead by 2% with a score of 93. Does that mean all expansions and Vanilla were pretty much all the same in how good they were. Stuff like that is subjective. Some people think TBC was the best and WotLK was awful. Go ahead and tell those people that they both had the same score, so they must be wrong. It's subjective.

  19. #299
    Deleted
    Quote Originally Posted by Endus View Post
    You equated the decision to getting fucked by the Chinese market. Or at least, to take your "correction", to Blizzard offering itself sexually to said market, in hopes of getting fucked. So yes, you did. That idiom is inherently negative. "Bend over and take it" is never used about something good.
    Nope. Still does t make sense. Try again maybe this time it'll work.

  20. #300
    Deleted
    Quote Originally Posted by Djalil View Post
    Your last post implicated you can't have a serious discussion about it.
    At this point, you pretty much confirmed the image I have of you.

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