1. #74321
    Bloodsail Admiral Decagon's Avatar
    10+ Year Old Account
    Join Date
    Jul 2012
    Location
    Unfortunately, Central Utah
    Posts
    1,100
    Quote Originally Posted by Zerioc View Post
    Also, anyone on Steam: If you haven't bought Darksiders 2 yet it's on 66% off atm (brings it down to 17 bucks USD.) so buy it. Nao.

    Hell of a deal, and it was a pretty good game.
    I'm too cheap.

    Quote Originally Posted by dupti View Post
    Something.

  2. #74322
    Mechagnome Loaf's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    Virginia
    Posts
    672
    so does anyone find this funny: -1 for mods is too small and we crush em and -2 is too big and they crush us XD

    I'd give you an inch, you'd take me a mile, your tail wagging happily all the while.

  3. #74323
    Bloodsail Admiral Decagon's Avatar
    10+ Year Old Account
    Join Date
    Jul 2012
    Location
    Unfortunately, Central Utah
    Posts
    1,100
    Quote Originally Posted by Worgenite View Post
    so does anyone find this funny: -1 for mods is too small and we crush em and -2 is too big and they crush us XD
    Perhaps -1.5?

    -28

    Quote Originally Posted by dupti View Post
    Something.

  4. #74324
    Deleted
    Quote Originally Posted by Worgenite View Post
    so does anyone find this funny: -1 for mods is too small and we crush em and -2 is too big and they crush us XD
    Yeah... I agree....

    What I'm about to say might sound blasphemy, but maybe we should change the win condition to atleast 35 or 40 instead of the usual 50, but, dunno.

    - 30


    Well, I'm off to bed now.

    Thanks Zerioc, for saying that Darksiders 2 is on sale, going to buy it for sure!

    Good night.

  5. #74325
    -29

    Night Maj.
    You will not be forgotten, Eleanor / Steam ID / DeviantArt page / YouTube / Twitter

  6. #74326
    Quote Originally Posted by Worgenite View Post
    so does anyone find this funny: -1 for mods is too small and we crush em and -2 is too big and they crush us XD
    INCEPTION!!!
    /c

  7. #74327
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    - 28

    Night Maj.

    Quote Originally Posted by Majad View Post
    Yeah... I agree....

    What I'm about to say might sound blasphemy, but maybe we should change the win condition to atleast 35 or 40 instead of the usual 50, but, dunno.
    Changing the win number is actually a very good idea.

  8. #74328
    Bloodsail Admiral Decagon's Avatar
    10+ Year Old Account
    Join Date
    Jul 2012
    Location
    Unfortunately, Central Utah
    Posts
    1,100
    Goodnight for real, Maj.

    Quote Originally Posted by dupti View Post
    Something.

  9. #74329
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    Lyri, did you change you Steam name again?

  10. #74330
    Mechagnome Loaf's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    Virginia
    Posts
    672
    Quote Originally Posted by pOO flinger View Post
    - 28

    Night Maj.


    Changing the win number is actually a very good idea.
    what would changing the win number do? We'd either win or lose faster.

    I'd give you an inch, you'd take me a mile, your tail wagging happily all the while.

  11. #74331
    Quote Originally Posted by pOO flinger View Post
    Lyri, did you change you Steam name again?
    I AM AVATAR KORRA!!!!!!!!!!!!!!!!

    * Water-bend splashes p00

  12. #74332
    Bloodsail Admiral Decagon's Avatar
    10+ Year Old Account
    Join Date
    Jul 2012
    Location
    Unfortunately, Central Utah
    Posts
    1,100
    Quote Originally Posted by Worgenite View Post
    what would changing the win number do? We'd either win or lose faster.
    People might feel more motivated though. Most of the players (and mods) don't post a number every 10 minutes.

    Quote Originally Posted by dupti View Post
    Something.

  13. #74333
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    Quote Originally Posted by Worgenite View Post
    what would changing the win number do? We'd either win or lose faster.
    Get back in your cage. Don't make me get the hose!

    Changing the mods number would do the same.

  14. #74334
    Quote Originally Posted by Decagon View Post
    People might feel more motivated though. Most of the players (and mods) don't post a number every 10 minutes.
    Plus it beats not having anyone win for hours on end.

    ---------- Post added 2012-11-15 at 04:54 AM ----------

    Quote Originally Posted by pOO flinger View Post
    Get back in your cage. Don't make me get the hose!
    * Earth-bends a boulder into p00


    ten cars

  15. #74335
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    Quote Originally Posted by Lyriok View Post
    * Earth-bends a boulder into p00


    ten cars

  16. #74336
    Mechagnome Loaf's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    Virginia
    Posts
    672
    Quote Originally Posted by Decagon View Post
    People might feel more motivated though. Most of the players (and mods) don't post a number every 10 minutes.
    I doubt it would change anything like that really. Joy isn't going to suddenly post numbers more often b/c it takes 10 less points to win.(using him as an example as he rarely posts numbers). Like I said, it would just happen more often.

    I'd give you an inch, you'd take me a mile, your tail wagging happily all the while.

  17. #74337
    Dreadlord Zerioc's Avatar
    15+ Year Old Account
    Join Date
    Mar 2009
    Location
    Ontario, Canada
    Posts
    918
    Quote Originally Posted by Decagon View Post
    People might feel more motivated though. Most of the players (and mods) don't post a number every 10 minutes.
    I don't think changing the number is going to do that.

    Let's face it, the majority of people who post here don't post for the game itself. I know I don't. People who aren't already posting at 10m intervals most likely are the same.

    All changing the number would do is make each round end faster. The issue is that, atm, we need 2 players per mod playing. We don't have a 2:1 ratio of players:mods, and as long as we don't the end number doesn't really matter. Once mods get going, unless we have that 2:1 at the time, they've won.

    At least, that's me. I could be wrong. I'm tired.

  18. #74338
    Mechagnome Loaf's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    Virginia
    Posts
    672
    Quote Originally Posted by Zerioc View Post
    I don't think changing the number is going to do that.

    Let's face it, the majority of people who post here don't post for the game itself. I know I don't. People who aren't already posting at 10m intervals most likely are the same.

    All changing the number would do is make each round end faster. The issue is that, atm, we need 2 players per mod playing. We don't have a 2:1 ratio of players:mods, and as long as we don't the end number doesn't really matter. Once mods get going, unless we have that 2:1 at the time, they've won.

    At least, that's me. I could be wrong. I'm tired.
    This is the issue that's been brought up for modstrikes, cept this isn't a modstrike. This is due to more mod activity due to new mods(some newer mods are posting even, not just ones like Maj and Dyra). We outnumber them, but we don't double them. The game isn't going to be balanced unfortunately, so idk. But yeah, most people post here to hang with the people they know rather than play the game itself.

    I'd give you an inch, you'd take me a mile, your tail wagging happily all the while.

  19. #74339
    Bloodsail Admiral Decagon's Avatar
    10+ Year Old Account
    Join Date
    Jul 2012
    Location
    Unfortunately, Central Utah
    Posts
    1,100
    Quote Originally Posted by Zerioc View Post
    I don't think changing the number is going to do that.

    Let's face it, the majority of people who post here don't post for the game itself. I know I don't. People who aren't already posting at 10m intervals most likely are the same.

    All changing the number would do is make each round end faster. The issue is that, atm, we need 2 players per mod playing. We don't have a 2:1 ratio of players:mods, and as long as we don't the end number doesn't really matter. Once mods get going, unless we have that 2:1 at the time, they've won.

    At least, that's me. I could be wrong. I'm tired.
    Yeah, you're definitely right, hell, I often go hours without posting a number. Mods seem to do a better job of posting numbers regularly, so we need more than a 2:1 ratio to keep the balance. Not that it really matters who wins how quickly, because as you said, people really don't post here because of the game (most of the time).

    Anyways, I have tests tomorrow, and I'm already tired, so I'm going to bed. Have fun everyone, and wish me luck in dreamland.

    Quote Originally Posted by dupti View Post
    Something.

  20. #74340
    -27

    Why not leaving how it is for at least more than 2 weeks to see?!
    You will not be forgotten, Eleanor / Steam ID / DeviantArt page / YouTube / Twitter

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •