You know it's possible to do both. This is essentially the same argument as PvE vs PvP. The PvE guy always wants developers to concentrate on PvE content at the expense of PvP content, and vice versa. There are many facets to an MMO. Not all the remaining programmers can just concentrate on your particular favorite one -- that's not how development works.
Basically what I'm saying is, don't be that guy.
"Space" is a minigame in SWTOR, by the way.
^ The above should be taken with two grains of salt and a fistful of "chill the F* out".
I think that:
says a lot more than your quote. Note the use of the phrase "allowing preferred players to get", specifically the "allow to get" part. Not just "allow preferred player six slots", but "allow preferred players to get".We haven’t announced that (character slots) but this is the first revel of allowing preferred players to get six character slots.
Also, if they wanted to just give 'Preferred' players six character slots, they could do it next week. They're not. They're waiting until character slots become available for sale:
Also keep in mind that the whole system BioWare has created is designed to cajole players into subscribing. Allowing 'Preferred' players to buy more slots, but less than they would have as a subscriber, gets them store purchases while meeting the design philosophy. Just giving character slots, and then allowing purchases up to twelve? Not so much.Once we come in and enforcing the character slots that you have, that will come in the same patch that allow players to buy more character slots and preferred players will be able to activate up to six character slots.
A true Patriot fights for their country, not for their government.
Originally Posted by SWTOR
When is Cathar coming out? Are we planning on any races beyond that.
Damion: I want it out as soon as it is feasible because we want to see how everything does on the market. The answer to the second question is how well is the Cathar doing on the marketplace. Doing a race and all the customization options is very very expensive but if it is something popular, that is something we will do more.
Well that's just fucking brilliant. Lets put the chances of including more races later on solely on how well a shitty looking race most people don't give a flying fuck about sells in the market.
Why am I back here, I don't even play these games anymore
The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.
That's funny, because I read any of your posts and it screams attention whore with nothing relevant to say. His post was entirely accurate, but you wanted to feel special. Here's a tip: None of us are special here. Move along.
---------- Post added 2012-12-01 at 12:12 AM ----------
So, so true unfortunately. It's sad.
Considering all you did was just spew words without actually giving any kind of suggestion as to how to achieve these goals that you've pinpointed as being important (even if nobody else has) tells me that your bullshit detector isn't functioning properly. Next time you're going to put together an extremely long diatribe, be less vague and give more reasoning. Basically, the TL;DR version of your paragraph was "I want more open world PvP." And nothing else.
Yeah. Every loading screen should have an advertisement for Capella university or Mist of Panderia. That's the solution. Use the "f2p" model that youtube uses.
Right.
Because we want to have to watch at least 30 seconds of Ax shaving gel commercials before cut-scenes.
(Warframe) - Dragon & Typhoon-
(Neverwinter) - Trickster Rogue & Guardian Fighter -
It worries me greatly too after reading that line. For me, not saying it is a direct evident or direct proof, but for me this is enough to make me believe they did try to make a model with as many as possible restrictions in-game. My initial thought after reading the restrictions when the F2P went alive still holds to this day, milking players or making the game very restrictive in order to make ppl subscribe.
I honestly don't know what the ppl in that "building" are thinking. They have done a research and it shows that the sub fee was a barrier for a lot of players, they said that in an interview. And now they have put in a system that basically asks you to subscribe for practically everything when you open up your user interface. You see a yellow icon everywhere... I can't even choose the locbox from a mission completion...
As to the character slots thing, my view was, and still is, that character slots always should have been something to purchase for free and preferred customers. If they'd really wanted a difference between free and preferred, my solution would have been as simple as free = 2 slots, preferred = 3 slots, both able to purchase more. That's me though. The ability to purchase extra characters slots, locking it off from the free to play players.. I'm sorry, it seems insane. Go look around at the free to play games out there, and even amongst the most restrictive models you'll still have character slot purchases out the gate. From what I can tell, extra character slots are a popular item across many free to play MMOs. Again, I have to repeat this with that in mind, looking off extra character slot purchases from the free to play player, behind the preferred customer walls, seems insane - money lost, not gained.