I have used WoWdb/WoWhead number as I think they are the most up to date.
With 0 haste, we have:
- FB 1x [(3286+246.2%) + (1643+143.1%)]
- NT 12x [(232+17.4%) + (117+8.7%)] = (2784+208.8%) + (1404+104.4%)
- LV 4x [(347+26%) + (1395+104.5%)] = (1388+104%) + (1395+104.5%)
For 10k spell power, total damage on 1 target:
- FB 3286+24620=27906
- NT 2784+20880=23664
- LV 1388+10400+1395+10450=23633
on 2 targets:
- FB 27906+1643+14310=43859
- NT 1.5*23664=35496 (max damage)
- 2xNT 2*35496=70992
- LV 1388+10400+2*(1395+10450)=35478
- 2x LV 2*35478 = 70956
on 3 targets:
- FB 27906+2*(1643+14310)=59812
- NT 35496
- 2NT 70992
- 3NT 106488
- LV 1388+10400+3*(1395+10450)=47323 (max damage)
- 2LV 94646
- 3LV 141969
DPS = damage / duration
- FB: damage/(1.5+10)
- NT: damage/12
- LV: damage/12
For NT and LV, the GCD roll while the DOT is already ticking !!!
The only things that I'm not sure is for SP calculation. Is this like factor (10k*2.462) or percent (10k*(1+2.462)) ?
I think it's more a factor as it give 64.8k for FB witch is what I have on my mage without buff (~25k sp).