Oh come on. Of course Affli is straight out overpowered. It's simply not understandable why a ranged specc does 15% more damage on average than another.
Here's a pure single target fight:
http://raidbots.com/dpsbot/Imperial_...00000000000000
You see, affli about 15% ahead of all other three caster hybrids.
Next single target fight, same results:
http://raidbots.com/dpsbot/Blade_Lor...00000000000000
And comparing affli/demo to elementals, shadows and balance druids is always the same result: the only scenario, where affli is less than 10% ahead, is multi dotting fights. Elemental toally lacks multidotting, so it's just on every boss 15% ahead of elemental, sometimes even more, very few times a less than 10% (on AOE stays the only case). On some fights, it's even 30% difference to elemental (those are the extremely affli friendly fights like elegon).
Those little nerf of 2.5% won't matter, nor will the little buff to elemental. In the end, it will be at best a 10% difference with 5.2. Still a lot of difference, making warlocks most desirable and hybrid caster really not desirable in 25m raiding.
Something went really out of control lately.
---------- Post added 2012-12-25 at 05:58 PM ----------
Hyrbid tax still exists and that's why all 4 pures all still the best dds ingame.
That's not for discussion. The question is more like: ranged are already much more desirable than melees, especially in 10m. Why the hell is affli so much better than melees?
Warlocks have high damage reduce effects so they take less damage than most other speccs. On top of that, ranged already take less damage than melees and in most cases, the tasks that need to be done are ranged friendly. Even on fights like Garalon (very melee friendly), a group without ranged can a lot easier kill the group than a group of melees.
Something is currently broken. There's no sense in taking melees except for not disenchanting their items.