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Get ready for a video game rant;
I've actually been thinking about this. What makes Dark Souls so unique? And I think I found something yesterday that pretty much concluded it for me.
Remember back in the day where you didn't have 30 games to play, but 2? And those two games needed to stand up and be worthy of you to play them, because if they were boring and easy then you would complete them in a couple of days and then have nothing to do. Before Steam and GOG and all of that.
I think the reason Dark Souls is so loved by many gamers is because it forces you to understand the game in order to play it. You can't start up Dark Souls and then play it for a day and consider yourself good at the game, or even knowing the game. Even after you've played a week, there's still things you know nothing about in that game. And that means so much. It keeps you in the game, it makes it unique. It makes the game something you remember, the characters someone you will never forget.
People say that Dark Souls is hard and complicated, but it's hard and complicated for a reason. I remember when I was a kid I played Red Alert on my PC. I think I've played that game for like 100 hours because it didn't present itself to me; I had to search the game for the game itself. And that sounds strange, and it sounds stupid, but games aren't movies that are made to show you handpicked pictures, or a book to tell you an awesome story. It's meant to let you play through the story, introduce you to a system that will allow you to do this and set up some rules that you need to play under.
Basicly the rules is the whole game, which is why so many gamers really hate people praising graphics; The game is not the graphics, but the rules. Like with cards; You can have a deck of cards, and with that you can play hundreds of different games, all using the same cards. Why? Because every cardgame is just rules on how you may or may not use the cards.
Game designers 10-20 years ago knew this. If you present your player with a system he will master in a week, then he will grow tired after two. If you show him something complicated, that forces him to sit and analyse and evaluate the system, mechanics and dialog of the game, then he will be 'forced' into the game and the whole experience will be not only unique, but long.
There are of course some gaps in this, gaps made out of brilliance; Sometimes someone comes and makes something we know, but makes it so great that it's just joyful and fun to play. Like TF2, or Bastion, or MLP for that matter.
TL;DR: The reason Dark Souls is hard as balls, complicated and annoying is because it creates an experience, and it makes sure you remember the game. Dark Souls is not just another game in your steam browser; It is the game in your steam browser.
The parents weren't bad once you're at the base of the tree, provided you don't have problems using the game world to your advantage. They can't pass through the tunnel out to Ash Lake, so you can go in there and get them stuck trying to reach you, then kill them off safely.
Walking to Mordor. 120.4/6230km1RMs: bench-111.1kg, squat-147.4kg, deadlift-158.8kg
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Me being the perfect example, I've had the game pretty much ever since it was released on PS3 and there are still things I don't know (I learned to backstab only a few months ago, apparently you can't have your shield up. ) and I'm horrible at PvP. I've never really liked PvP though so I stayed as far away from it as possible.
The Abyss Greatsword also has that. It stacks to 11 Humanity + the stats scalling, which scales identically I think to the corrupted version of The Artorias Greatsword, which makes it dangerous in Physical damage I think... However, can't be enchanted.
Also, yeah, you get higher curse resistance with more humanity, reaching its peak at 30 humanity with 150 curse resistance. You can make it higher with the ring that also increases curse resistance.
Even though I once ended without humanity, the "Curse Frogs" (Basilisks) never cursed me. The only one who did that was Seath the Scaleless when he used his massive AoE attack during my first encounter with him in the Crystal Caves... and I was trying to cut his tail off that is. After that, he wasn't able to touch me with any of his crystals attacks.
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CRYSSSSSSSSTALSSSSSSSSSSSS